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1545 Commits
1.0.3.1b
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6
.gitignore
vendored
6
.gitignore
vendored
@@ -1,7 +1,9 @@
|
||||
/Skaronator
|
||||
/SkaronatorServer
|
||||
/SQF/dayz_code/config.bin
|
||||
/SQF/dayz_equip
|
||||
/SQF/dayz_vehicles
|
||||
/SQF/dayz_weapons
|
||||
*.rtm
|
||||
*.p3d
|
||||
#*.rtm
|
||||
#*.p3d
|
||||
*.komodoproject
|
||||
|
||||
35
CHANGE LOG 1.0.5.2.txt
Normal file
35
CHANGE LOG 1.0.5.2.txt
Normal file
@@ -0,0 +1,35 @@
|
||||
[NEW] RedRyder BB Gun by @arma2WillRobinson
|
||||
[NEW] DB Backup script. @RimBlock
|
||||
[NEW] Use DayZ_UseSteamID = false; in your init.sqf to use the old PlayerUID, instead of SteamID @icomrade
|
||||
[NEW] UI Update - Graphical and code changes, enable using Dayz_Dark_UI = true; in init.sqf. @hogscraper http://epochmod.com/forum/index.php?/topic/13654-proposed-ui-change/
|
||||
[NOTE] It's recommend to convert to the new SteamID system if possible, new servers should not use DayZ_UseSteamID = false;
|
||||
[NEW] Snap building (disabled by default), use DZE_modularBuild = true; in your init.sqf to enable. @raymix
|
||||
[NEW] Modular/Function based player_build for addon makers and modders. @raymix (more info and concepts - http://epochmod.com/forum/index.php?/topic/14628-modular-function-based-player-buildsqf/ )
|
||||
|
||||
[CHANGED] An infection chance of -1 disables self-transfusion infection. 0 is always infected. (DZE_selfTransfuse_Values) @icomrade
|
||||
[CHANGED] Removed weapons from Traders hands and made them stand with arms by their side. @SilvDev
|
||||
[CHANGED] Tweaked fuel capacity variables for vehicles. @RimBlock
|
||||
|
||||
[FIXED] Backpack wipes when changing clothes. #1361 @icomrade
|
||||
[FIXED] CH53 gear when locked #1364 @icomrade
|
||||
[FIXED] Infinite loop when crafting ore into bars #1351 @icomrade
|
||||
[FIXED] Only first kill showing on death boards #1362 #1124 @vbawol @icomrade
|
||||
[FIXED] Crossbow quivers not working #1355 @icomrade
|
||||
[FIXED] Crash_spawner & Supply_drop modules spawning inaccessible loot piles #1408 #1390 @Uro1
|
||||
[FIXED] Undefined variable "_weapon" in fnc_plyrHit.sqf when killer is driving a vehicle #1420 @ebaydayz
|
||||
[FIXED] Fire cleanup diag_log error in server_functions.sqf #1421 @ebaydayz
|
||||
[FIXED] NearestObjects position error in server_playerSync.sqf #1425 @ebaydayz
|
||||
[FIXED] Corrected ClassName type for CH53_DZE and BAF_Merlin_DZE. @Cinjun
|
||||
[FIXED] Some counts reverted to forEach - count loops can not be nested inside other count loops #1491-#1495 @ebaydayz
|
||||
[FIXED] Safes empty when opening after restart #1467 @ebaydayz
|
||||
[FIXED] Dynamic_vehicle spawning non-upgradable classes of hilux1 & datsun1. @Uro1
|
||||
|
||||
[UPDATED] .hpp files updated in dayz_epoch_b CfgLootPos > CfgBuildingPos. @Uro1
|
||||
[UPDATED] .bat files updated in Config-Examples @Raziel23x
|
||||
[UPDATED] Updated all config.cfg in Config-Examples, Added Default Steam Ports and Updated Layout. @Namindu
|
||||
[UPDATED] Epoch.sql & 1.0.5_Updates.sql with correct classnames for upgradable hilux1 & datsun1 versions. @Uro1
|
||||
|
||||
[INFO] (EXTREMELY IMPORTANT) Server owners MUST update their required build and beta to 125548
|
||||
[INFO] Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.
|
||||
[INFO] Models/textures by Paul Tomany. @Sequisha.
|
||||
[INFO] Special thanks to http://verthosting.com for hosting our development server.
|
||||
@@ -1,5 +1,6 @@
|
||||
== ROLLING CHANGE LOG 1.0.3.1 ==
|
||||
== CHANGE LOG 1.0.3.1 ==
|
||||
[ADDED] Proper mission file support and bikeys for SMD Sara A2 http://forums.bistudio.com/showthread.php?162282-SMD_Sara_A2-Full-Sahrani-Map-Port-Initial-Release
|
||||
[ADDED] Added new loot postions for some custom buildings in SMD Sara A2.
|
||||
[ADDED] In game clarification on modular removal: you cannot delete locked doors, you must remove the lock first. @dayz10k
|
||||
[ADDED] Added updated setDamage exception to battleye scripts.txt. @vbawol
|
||||
[ADDED] Built in antihack enabled by default via mission init.sqf. @facoptre
|
||||
@@ -13,12 +14,13 @@
|
||||
[FIXED] dayz_minpos was incorrectly set to 0 for chernarus and should have been -1 or less. @vbawol
|
||||
[FIXED] Fixed some typos in Sahrani mission files. @vbawol
|
||||
[FIXED] Removed radar from GAZ Vodnik. @dayz10k
|
||||
[FIXED] Incorrect call compile paths for tavi traders.
|
||||
[FIXED] Incorrect call compile paths for tavi traders. @vbawol
|
||||
[FIXED] Armored SUV DZ had incorrect max weapon count. @vbawol
|
||||
[FIXED] Fixed two createvehicle calls for weapon spawn_loot. @Torndeco
|
||||
[FIXED] Building count limiter was using wrong position command now uses correct one. @vbawol
|
||||
[FIXED] Fire requirement for crafting can now be used off the ground without issues. @vbawol
|
||||
|
||||
[CHANGED] setdamage.txt fixes for hatched/chainsaw - scripts.txt and publicVariable.txt updated. @infiSTAR
|
||||
[CHANGED] Increased chances for silver and gold mine veins.@vbawol
|
||||
[CHANGED] Lower plank pack spawn chance raise sledge handle and fishing pole chances in farm spawns. @vbawol
|
||||
[CHANGED] Must drop backpack or filled chainsaw before you can change clothes. @vbawol
|
||||
42
Documents/CHANGE LOG 1.0.4.1.txt
Normal file
42
Documents/CHANGE LOG 1.0.4.1.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
[NEW] Base Building Godmode is now included. Use DZE_GodModeBase = true; to enable it. (Disabled by Default) @Skaronator
|
||||
[NEW] Config based trader setup option that is more performant, however does not track inventory. DZE_ConfigTrader = true; and #include "\dayz_epoch_b\CfgServerTrader\cfgServerTrader.hpp" in description.ext @Fank @Skaronator @vbawol
|
||||
|
||||
[ADDED] Static build construction count will force the constructioncount to number set by DZE_StaticConstructionCount = # in init.sqf. @Fank
|
||||
[ADDED] Stacking of 10oz silver bars into briefcases, also traders now give this as change if return is 2-9 10oz silver bars. @vbawol
|
||||
[ADDED] Variable DZE_DamageBeforeMaint to control what damage level is needed for the maintain option to appear. @vbawol
|
||||
[ADDED] Keep safe/lockbox vars server side. This should help with performance. @maca134 @Skaronator
|
||||
[ADDED] Added SQL Function DeleteNonKeyVehicles run before server start and SQL event UnlockNonKeyVehicles run once a day. Use one or the other not both. @maca134 @Fank
|
||||
[ADDED] Option to disable R3F weight system. DZE_R3F_WEIGHT = false in init.sqf to disable. @vbawol
|
||||
[ADDED] Added to heli crash code, Blackhawk and Seahawk Wrecks by [GLT]Myke http://www.armaholic.com/page.php?id=10670
|
||||
[ADDED] Added following Config Classes: M113_UN_EP1_DZ M113_UN_EP1_DZE M113_TK_EP1_DZ M113_TK_EP1_DZE BTR90_DZ BTR90_DZE BTR90_HQ_DZ BTR90_HQ_DZE LAV25_DZ LAV25_DZE LAV25_HQ_DZ LAV25_HQ_DZE @Fank
|
||||
|
||||
[FIXED] Fix init errors, improve antihack. @icomrade
|
||||
[FIXED] Add missing sensor for aircraft dealer on Napf. @JoSchaap
|
||||
[FIXED] Traders now give ItemTinBar in exchange for TrashJackDaniels. @vbawol
|
||||
[FIXED] M107 zeroing was stuck at 500m now set to default settings. @vbawol
|
||||
[FIXED] DZE_DamageBeforeMaint = 0.09 by default should fix issues with maintain option not working when damage is set to 0.1 with SQL event. @vbawol
|
||||
[FIXED] Fix for Death Messages <NULL> when attacker is in vehicle. @icomrade @vbawol
|
||||
[FIXED] Added missing DZE fueltracks to DZE_fueltrackarray. @Fank
|
||||
[FIXED] Fix AI from being counted as zeds. @jwo7777777
|
||||
[FIXED] Issue with Scaffolding being too close and killing player. @Fank
|
||||
[FIXED] Stuck in infinite trading loop when item is out of stock. @vbawol
|
||||
[FIXED] Fixed backpack disappearing issue. @vbawol
|
||||
[FIXED] Some fixes and optimizing to PVS/PVC system to only send to other players nearby. @vbawol
|
||||
[FIXED] Bleeding was not visible to other players due to typo in new PVS/PVC system. @vbawol
|
||||
[FIXED] Re-classed Land_Ind_Pec_03b to fix ladder errors in log file. @vbawol
|
||||
[FIXED] Issue that prevented the server from starting. @Skaronator
|
||||
[FIXED] Some typos in the loot table. @Skaronator
|
||||
[FIXED] DZE_MissionLootTable - Some things are missing. @vbawol @Skaronator
|
||||
[FIXED] General cleanup and fixes. @Fank @Skaronator @icomrade @vbawol
|
||||
|
||||
[CHANGED] Selling vehicle will now remove the key if you have it on your toolbelt. @Fank
|
||||
[CHANGED] R3F weight now in Kg for every language except english. @VeryBigBro
|
||||
[CHANGED] Increased trader prices for Armed vehicles and pipebombs. @vbawol
|
||||
[CHANGED] Added BAF_Merlin_DZE and MH60S_DZE to traders. @vbawol
|
||||
|
||||
[REMOVED] Trade metals option removed from self actions as it should no longer be needed with new trader code. @vbawol
|
||||
|
||||
[INFO] Re-added old trader code for backwards compatibility. @vbawol
|
||||
[INFO] Moved binaries to root of server files and wrote up basic install upgrade guide. @vbawol
|
||||
[INFO] Models/textures by Paul Tomany. @Sequisha.
|
||||
[INFO] Special thanks to http://bmrf.me/ for hosting our development server.
|
||||
20
Documents/CHANGE LOG 1.0.4.2.txt
Normal file
20
Documents/CHANGE LOG 1.0.4.2.txt
Normal file
@@ -0,0 +1,20 @@
|
||||
[ADDED] BTR90 HQ ride in back option. @Fank
|
||||
[ADDED] Version check for dayz.pbo. @Skaronator
|
||||
[ADDED] Updated dayZ Lighting by Axeman disabled by default, uncomment line in init.sqf to enable. @andgregor
|
||||
[ADDED] Added upgrade in place option for stairs with railings. @Sequisha @vbawol
|
||||
|
||||
[FIXED] Fix server startup issues when using "CA folder fix" on some A2 and A2 free installs. @icomrade
|
||||
[FIXED] Geomety of wood walls changed to fix players phasing though the wood walls. @Sequisha
|
||||
[FIXED] Completed trade counter was incorrectly returning output count instead of actual number of trades. @vbawol
|
||||
[FIXED] Incremental water bottle had a typo in the picture path. fixes: https://github.com/vbawol/DayZ-Epoch/issues/1084 @vbawol
|
||||
[FIXED] second attempt at fixing <NULL> kill messages from vehicles. @icomrade
|
||||
[FIXED] remove setdamage 0 on godmode/indestructible base objects so they can be maintained. @vbawol
|
||||
[FIXED] Fixed error in expression when removing buildings. @Fank
|
||||
[FIXED] Was possible to fill a mixed gas with an empty jerry can. @Fank
|
||||
[FIXED] Fixed undefined variables s_player_tamedog and dayz_myLiftVehicle. @Fank @vbawol
|
||||
[FIXED] Typo in server_traders.sqf for Napf, Sauerland, and panthera. @vbawol
|
||||
|
||||
[REMOVED] Old Towngenerator Config. @Skaronator
|
||||
|
||||
[INFO] Models/textures by Paul Tomany. @Sequisha.
|
||||
[INFO] Special thanks to http://verthosting.com for hosting our development server.
|
||||
61
Documents/CHANGE LOG 1.0.4.txt
Normal file
61
Documents/CHANGE LOG 1.0.4.txt
Normal file
@@ -0,0 +1,61 @@
|
||||
[NEW] Napf Island v0.99 with permission from #momo# now included by default. http://forums.bistudio.com/showthread.php?136469-Napf-Island-beta\
|
||||
[NEW-WIP] Sauerland Map v1.7.00.2 with permission from falconsan now included by default. https://github.com/falconsan/DayZ_Sauerland/blob/master/changelog.txt - http://www.s6computer.de/
|
||||
|
||||
[NEW] Optimized Server/Client Communication with PVS+PVC methods from DayZ Mod 1.8. @Skaronator
|
||||
[NEW] Modular building spawning now ahead on server start, vehicles spawning after it. @Skaronator @zabn
|
||||
[NEW] Maintain Area should work now much better. The Server update the Object itself and doesnt remove and rebuild it anymore. @Skaronator
|
||||
[NEW] Updated Hive Dll to latest from rajkosto and added custom child 396 and 397 call to update the datestamp of base objects. *See notes below! @Tansien @vbawol
|
||||
[NEW] Trading now makes change and auto combines into the highest denomination. @vbawol
|
||||
|
||||
[ADDED] Cars, small Trucks, and Boats now able to be lifting with Chinooks only. Lifted vehicle must be unlocked and unmanned. Enabled by default use DZE_HeliLift = false; in init.sqf to disable. @Zabn @vbawol
|
||||
[ADDED] 40% chance to payout a single gem on removal of mine ruins. @vbawol
|
||||
[ADDED] M107_DZ to Military, MilitarySpecial, IndustrialMilitary and Helicrash loottable. @Sequisha
|
||||
[ADDED] MAAWS (rocket launcher) to Helicrash loottable. @Sequisha
|
||||
[ADDED] New enterable building added for Chernarus and other maps. @Sequisha
|
||||
[ADDED] Allow Admins To Customize Loot Spawn Timer using DZE_LootSpawnTimer via init.sqf. Default: 10 @SGanthony
|
||||
[ADDED] Provide option to have loot tables loaded from mission file. DZE_MissionLootTable = true; will look for loot configs via missionConfigFile. @vbawol
|
||||
[ADDED] Added Craftable/Buildable Wood Crate Storage. Recipe 6 x PartWoodLumber = ItemWoodCrateKit. @Mochnant
|
||||
[ADDED] BAF_Merlin_DZE - transportMaxWeapons 15, transportMaxMagazines 150, transportmaxbackpacks 5. @Skaronator
|
||||
[ADDED] Added back BAF_AS50_scoped_DZ configs, still not on traders or loot tables. @vbawol
|
||||
[ADDED] Placing a plot pole now creates a preview of the "safe" build area protected by the plot pole. This is only viewable
|
||||
by the plot owner, will disappear upon logout, and is only re-creatable by re-placing the plot pole. @dayz10k @vos
|
||||
[ADDED] Global variable to allow building on roads with DZE_BuildOnRoads = true; (Default: DZE_BuildOnRoads = false;) @dayz10k
|
||||
[ADDED] Global variable to set plot pole radius and exclusion zone, enabled via mission file. DZE_PlotPole = [x,y] in the mission file controls the [Radius, Exclusion zone].
|
||||
Default: DZE_PlotPole = [30,45]. @dayz10k @Skaronator
|
||||
[ADDED] Global variable to disable Player Zombies with DZE_PlayerZed = false; (Default: DZE_PlayerZed = true;) @Skaronator
|
||||
|
||||
[FIXED] Anti-Teleport Log System. @Skaronator
|
||||
[FIXED] Wrong German translations. @Fank
|
||||
[FIXED] Fix medical actions in vehicles. @icomrade
|
||||
[FIXED] Wrong KSVK class spawning on mass graves. @Skaronator via MGT
|
||||
[FIXED] Armor value for RBWheel on SUV was lower than it should have been. @SGanthony
|
||||
[FIXED] Fixed issues with losing weapons when on graves @vbawol - http://epochmod.com/forum/index.php?/topic/5092-player-grave/?p=33281
|
||||
[FIXED] More Localization (translations). @dayz10k, @VeryBigBro (Russian), @JoSchaap (Dutch), @Geodar (Czech), @krazey (German)
|
||||
[FIXED] Fixed incorrect spelling of chainsaw name was horlite needed to be hermlite. @vbawol
|
||||
[FIXED] Remove nearest tranktrap via toolbox not working properly. @dayz10k
|
||||
[FIXED] Lingor trader spawn. @dayz10k @sekra
|
||||
[FIXED] Disappearing of Vault while unlocking. (Need Feedback!) @Skaronator
|
||||
[FIXED] Wrong include in the CfgMagazine file. @Skaronator
|
||||
[FIXED] Crafting a wooden garage door no longer says "Build Fire". @dayz10k
|
||||
[FIXED] You will no longer get a 3 by 3H - barrier cube if you remove a 5H - barrier cube @Skaronator
|
||||
[FIXED] BattlEye kicks for some players on death. @Skaronator
|
||||
|
||||
[CHANGED] Changed currency conversion rates to multiples of 10. @vbawol
|
||||
[CHANGED] Drastically increased base building armor levels. Doors now have much higher armor than walls. @vbawol
|
||||
[CHANGED] Extended Trader logging and fix for sold itemnames @ctc.Sebi
|
||||
[CHANGED] Balance Loot table. @Sequisha
|
||||
[CHANGED] Lowered Safe weapon storage count to 25, to address reports of more safe inventory issues after it was raised to 50. @vbawol
|
||||
[CHANGED] Prices were reviewed and modified for many of the higher tiered weapons/ammo/vehicles/food. @dayz10k
|
||||
[CHANGED] All copper prices have been changed to 2 silver to buy, 1 silver to sell. @dayz10k
|
||||
[CHANGED] Radius check for Remove Nearest Camo Net (from 10m to 3m). @dayz10k
|
||||
[CHANGED] Loot Improvements (Based on the Feedback of the Skaronator.com Server) @Skaronator
|
||||
|
||||
[REMOVED] Copper is no longer a usable currency. Existing copper will remain in game, but has no current use. @dayz10k
|
||||
|
||||
[SERVER INFO] Updated Hive dll requires DatabaseMySql.dll in arma 2 oa root and visual studio 2013 redistributable x86 installed: http://www.microsoft.com/en-us/download/details.aspx?id=40784
|
||||
[SERVER INFO] Removed dayz_vb.bikey and dayz.bikey keys and added new version ed dayz_epoch104.bikey key. Thanks to @Tansien for the suggestion. @vbawol
|
||||
[SERVER INFO] Also moved external bikeys to sub folder, for best security use only the bikeys for the map your running.
|
||||
[SERVER INFO] pook_H13_amphib, GNT_C185F and GNT_C185E causes Server FPS issues and should not be used. https://github.com/vbawol/DayZ-Epoch/issues/969
|
||||
|
||||
[INFO] Models/textures by Paul Tomany. @Sequisha.
|
||||
[INFO] Special thanks to http://bmrf.me/ for hosting our development server.
|
||||
9
Documents/CHANGE LOG 1.0.5.1.txt
Normal file
9
Documents/CHANGE LOG 1.0.5.1.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
[ADDED] Updated Sauerland map V1.80.04 by Falconsan http://epochmod.com/forum/index.php?/topic/6365-dayz-epoch-sauerland-changelog
|
||||
[ADDED] Configure AH6J for DZ + DZE @icomrade
|
||||
|
||||
[FIXED] Fixed client crash when player has chainsaw due to corrupt RTM file. @vbawol
|
||||
|
||||
[INFO] dayz_epoch1051.bikey found in client files "Keys" folder.
|
||||
[INFO] Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.
|
||||
[INFO] Models/textures by Paul Tomany. @Sequisha.
|
||||
[INFO] Special thanks to http://verthosting.com for hosting our development server.
|
||||
35
Documents/CHANGE LOG 1.0.5.txt
Normal file
35
Documents/CHANGE LOG 1.0.5.txt
Normal file
@@ -0,0 +1,35 @@
|
||||
[ADDED] Updated Sauerland map V1.80.01 by Falconsan http://epochmod.com/forum/index.php?/topic/6365-dayz-epoch-sauerland-changelog
|
||||
[ADDED] More enterable buildings thanks to @Tansien and the DayZero crew.
|
||||
[ADDED] Latest version of Napf 1.0.1 by Momo
|
||||
[ADDED] Classname C130J_US_EP1_DZ Weapon: 50 Magazine: 400 Backpack: 10 @Fank
|
||||
[ADDED] Variable DZE_ForceNameTagsInTrader to force name tags in traders. @Skaronator @Fank
|
||||
[ADDED] Switch seats in all vehicles. @icomrade
|
||||
[ADDED] Self transfusions (works in vehicles) must be enabled in mission using DZE_SelfTransfuse. @icomrade
|
||||
[NOTE] You may customize transfusion settings for self transfusions using DZE_selfTransfuse_Values = [blood amount, infection chance, cool-down (seconds)]; @icomrade
|
||||
[ADDED] Default player skin for fresh spawns, selected randomly DZE_defaultSkin = [["Male skin1","Male skin2"],["Female skin1","Female skin2"]]. @icomrade
|
||||
[ADDED] The USEC CH53 Super Stallion to the dynamic vehicle lists & trader. @Namindu @raginruffalo
|
||||
[ADDED] The BAF Merlin has been added to the neutral aircraft trader under Unarmed Helicopters. @raginruffalo
|
||||
[ADDED] Added CH53 Super Stallion to Allowed to Tow Heli array in "variables.sqf" @Namindu
|
||||
|
||||
[FIXED] Instance already initialized error in server_monitor.sqf @vbawol
|
||||
[FIXED] Fixed infinite chainsaw fuel when put into vaults/lockboxes. @SilvDev
|
||||
[FIXED] Cargo Check overlapping. @SilvDev
|
||||
[FIXED] The Makarov SD now only accepts SD clips @raginruffalo
|
||||
[FIXED] Load patient into vehicle now working. @SilvDev
|
||||
[FIXED] Fix invalid str format for player skin class. @Sandbird https://github.com/vbawol/DayZ-Epoch/commit/55d49c279bfd1e03d3802bfe4fdf55f2335f8f47
|
||||
[FIXED] Check trade requirements before animation. @Cornyfisch
|
||||
[FIXED] Undefined variable in expression in "fill_nearestVehicle.sqf" @Namindu
|
||||
[FIXED] Fix infinite knockout @icomrade
|
||||
[FIXED] Fixed typo in "player_tagFriendly.sqf" @Namindu
|
||||
|
||||
[CHANGED] Crafting lumber or plywood packs no longer require workbench. @vbawol
|
||||
[CHANGED] Force mouse to center of screen on gear open. @vbawol
|
||||
[CHANGED] Backend lootsystem based on DayZ 1.8. @vbawol @Skaronator @Fank
|
||||
[CHANGED] Consume Eat/Drink in vehicle will add empty food/drink cans into vehicle inventory. @SilvDev @Fank
|
||||
[CHANGED] SQL Removed empty fuel barrel from vehicle parts trader and moved to wholesaler as increased buy/sell price. @Fank
|
||||
[CHANGED] You may again switch skins while wearing a backpack. @icomrade
|
||||
[CHANGED] Replaced variable DefaultBackpackWeapon = ""; with DefaultBackpackItems = [""]; which accepts both weapons and magazines. @icomrade
|
||||
|
||||
[INFO] Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.
|
||||
[INFO] Models/textures by Paul Tomany. @Sequisha.
|
||||
[INFO] Special thanks to http://verthosting.com for hosting our development server.
|
||||
89
README.md
89
README.md
@@ -10,11 +10,13 @@ Based on DayZ Mod Community edition
|
||||
https://github.com/DayZMod/DayZ/blob/Release_1.8/Documentation/Credits.md
|
||||
http://dayzmod.com
|
||||
|
||||
|
||||
--------------------------
|
||||
Included Custom Addons
|
||||
--------------------------
|
||||
* AutoGyro - by CSJ http://www.armaholic.com/page.php?id=2359
|
||||
* Taxi by [GLT]Myke http://www.armaholic.com/page.php?id=12289
|
||||
* Blackhawk and Seahawk Wrecks by [GLT]Myke http://www.armaholic.com/page.php?id=10670
|
||||
* SUV Colors by Python.au http://www.armaholic.com/page.php?id=17176
|
||||
* R3F Realism by http://www.team-r3f.org/
|
||||
* ASC EU Lights Mod http://www.armaholic.com/page.php?id=12076
|
||||
@@ -24,36 +26,77 @@ Included Custom Addons
|
||||
* Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr and Sahbazz http://www.armaholic.com/page.php?id=13053
|
||||
* gdtmod_grass 1.00 by HeinBloed - http://www.gdt-server.net/
|
||||
* Bell 47/H-13 Helicopter by hcpookie - http://www.armaholic.com/page.php?id=22143
|
||||
* USEC CH53 by Rocket - http://dayz.com
|
||||
* More enterable buildings - Dayzero - https://zombies.nu/
|
||||
|
||||
--------------------------
|
||||
Developers
|
||||
Included Custom Islands
|
||||
--------------------------
|
||||
* Sauerland by Falconsan - http://www.s6computer.de/
|
||||
* Napf Island by #momo# - http://forums.bistudio.com/showthread.php?136469-Napf-Island-beta
|
||||
* | MBG Killhouses http://www.armaholic.com/page.php?id=15180
|
||||
* | MBG Buildings 3 - European Theatre http://www.armaholic.com/page.php?id=14828
|
||||
* | MBG Generic African Buildings http://www.armaholic.com/page.php?id=17817
|
||||
* | German Town - and waysigns http://www.armaholic.com/page.php?id=9658
|
||||
|
||||
--------------------------
|
||||
Initial Developers
|
||||
--------------------------
|
||||
* [VB]AWOL - Lead Developer - http://www.twitch.tv/vbawol
|
||||
* Axle - Beta Tester, Lead Trader City Designer, Ideas. - http://www.twitch.tv/axles
|
||||
* Paul Tomany - Models, Textures, Ideas, Beta Tester. - ptomany@gmail.com
|
||||
* Axeman - Developer - Light system - axeman@thefreezer.co.uk
|
||||
* Harlan (dayz10k) - Developer - https://github.com/dayz10k
|
||||
* Skaronator - Developer - Help with many things https://github.com/Skaronator
|
||||
* [VB]GREEN - Graphics, Beta Tester, Ideas. http://www.twitch.tv/vbgreen
|
||||
* Zabn - Locked gear on vehicles when locked, reworked loot position code to support small items. https://github.com/Zabn
|
||||
* Axle - Tester, Trader City Designer - http://www.twitch.tv/axles
|
||||
* Paul Tomany - Models, Textures - ptomany@gmail.com - http://www.twitch.tv/sequisha
|
||||
* [VB]GREEN - Graphics - http://www.twitch.tv/vbgreen
|
||||
|
||||
--------------------------
|
||||
Contributors
|
||||
GitHub Collaborators (In order of most commits)
|
||||
--------------------------
|
||||
* facoptere - Extra Security - https://github.com/facoptere
|
||||
* Torndeco - Fixes - https://github.com/Torndeco
|
||||
* Armifer - Humanity changes. - https://github.com/Armifer
|
||||
* AVendettaForYou - Trader City Tavi - https://github.com/AVendettaForYou
|
||||
* Skaronator, krazey - German Localization - https://github.com/Skaronator https://github.com/krazey
|
||||
* VeryBigBro - Russian Localization - https://github.com/VeryBigBro
|
||||
* th4z - French Localization - https://github.com/th4z
|
||||
* JoSchaap - Dutch Localization and some typo's - https://github.com/JoSchaap
|
||||
* Maca134 - Improved Trader Menus, Death Message menu, Experimental hive 999 support - maca134@gmail.com
|
||||
* aeinstein - Crafting now supports all can types. - https://github.com/aeinstein
|
||||
* vos / Axe Cop - Area Maintenance and ideas - https://github.com/vos
|
||||
* GeodarCZ - Czech Localization, correction - https://github.com/Geodar
|
||||
* Brovns - Czech Localization - https://github.com/Brovns
|
||||
* Doomscythe - Czech Localization, correction - https://github.com/Doomscythe
|
||||
* vbawol - https://github.com/vbawol
|
||||
* eltexonline - https://github.com/eltexonline
|
||||
* zabn - https://github.com/zabn
|
||||
* Sequisha - https://github.com/Sequisha
|
||||
* andgregor - https://github.com/andgregor
|
||||
* facoptere - https://github.com/facoptere
|
||||
* dayz10k - https://github.com/dayz10k
|
||||
* Skaronator - https://github.com/Skaronator
|
||||
* icomrade - https://github.com/icomrade
|
||||
* Axles - https://github.com/Axles
|
||||
* Armifer - https://github.com/Armifer
|
||||
|
||||
--------------------------
|
||||
GitHub Contributors (In order of most commits)
|
||||
--------------------------
|
||||
* vbawol - https://github.com/vbawol
|
||||
* dayz10k - https://github.com/dayz10k
|
||||
* Skaronator - https://github.com/Skaronator
|
||||
* Fank - https://github.com/Fank
|
||||
* andgregor - https://github.com/andgregor
|
||||
* Axles - https://github.com/Axles
|
||||
* zabn - https://github.com/zabn
|
||||
* eltexonline - https://github.com/eltexonline
|
||||
* icomrade - https://github.com/icomrade
|
||||
* Namindu - https://github.com/Namindu
|
||||
* raginruffalo - https://github.com/raginruffalo
|
||||
* Adaptivity - https://github.com/Adaptivity
|
||||
* facoptere - https://github.com/facoptere
|
||||
* ctcDNightmare - https://github.com/ctcDNightmare
|
||||
* SGanthony - https://github.com/SGanthony
|
||||
* Geodar - https://github.com/Geodar
|
||||
* Sandbird - https://github.com/Sandbird
|
||||
* krazey - https://github.com/krazey
|
||||
* jostster - https://github.com/jostster
|
||||
* SilvDev - https://github.com/SilvDev
|
||||
* AVendettaForYou - https://github.com/AVendettaForYou
|
||||
* Sequisha - https://github.com/Sequisha
|
||||
* Armifer - https://github.com/Armifer
|
||||
* infiSTAR - https://github.com/infiSTAR
|
||||
* Cornyfisch - https://github.com/Cornyfisch
|
||||
* JoSchaap - https://github.com/JoSchaap
|
||||
* maca134 - https://github.com/maca134
|
||||
* Schmoopiie - https://github.com/Schmoopiie
|
||||
* nahkiss - https://github.com/nahkiss
|
||||
* BlackLA - https://github.com/BlackLA
|
||||
* Hogscraper - https://github.com/hogscraper
|
||||
* Raziel23x - https://github.com/Raziel23x
|
||||
|
||||
--------------------------
|
||||
Special thanks
|
||||
|
||||
1
SQF/dayz/$PBOPREFIX$
Normal file
1
SQF/dayz/$PBOPREFIX$
Normal file
@@ -0,0 +1 @@
|
||||
dayz
|
||||
BIN
SQF/dayz/characters/annie_original.p3d
Normal file
BIN
SQF/dayz/characters/annie_original.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/characters/man_bandit.p3d
Normal file
BIN
SQF/dayz/characters/man_bandit.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/characters/man_hero.p3d
Normal file
BIN
SQF/dayz/characters/man_hero.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/characters/man_survivor.p3d
Normal file
BIN
SQF/dayz/characters/man_survivor.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/characters/woman_bandit.p3d
Normal file
BIN
SQF/dayz/characters/woman_bandit.p3d
Normal file
Binary file not shown.
45835
SQF/dayz/config.cpp
Normal file
45835
SQF/dayz/config.cpp
Normal file
File diff suppressed because it is too large
Load Diff
1
SQF/dayz/credits.txt
Normal file
1
SQF/dayz/credits.txt
Normal file
@@ -0,0 +1 @@
|
||||
Musical Sound Samples Dan Oberbauer http://www.freesound.org/people/DJ%20Chronos/
|
||||
BIN
SQF/dayz/model/BasicColide.p3d
Normal file
BIN
SQF/dayz/model/BasicColide.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/objects/Barbedwire.p3d
Normal file
BIN
SQF/dayz/objects/Barbedwire.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/objects/dead_soldier_0.p3d
Normal file
BIN
SQF/dayz/objects/dead_soldier_0.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/objects/dead_soldier_1.p3d
Normal file
BIN
SQF/dayz/objects/dead_soldier_1.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/objects/dead_soldier_template.p3d
Normal file
BIN
SQF/dayz/objects/dead_soldier_template.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/objects/dog.p3d
Normal file
BIN
SQF/dayz/objects/dog.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/objects/proxy_man.p3d
Normal file
BIN
SQF/dayz/objects/proxy_man.p3d
Normal file
Binary file not shown.
BIN
SQF/dayz/texHeaders.bin
Normal file
BIN
SQF/dayz/texHeaders.bin
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/capb.rvmat
Normal file
BIN
SQF/dayz/textures/capb.rvmat
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/capb_black_co.paa
Normal file
BIN
SQF/dayz/textures/capb_black_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/capb_nohq.paa
Normal file
BIN
SQF/dayz/textures/capb_nohq.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/capb_ti_ca.paa
Normal file
BIN
SQF/dayz/textures/capb_ti_ca.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/clothes/bandit_tex1_co.paa
Normal file
BIN
SQF/dayz/textures/clothes/bandit_tex1_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/clothes/doctor_co.paa
Normal file
BIN
SQF/dayz/textures/clothes/doctor_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/clothes/teacher_co.paa
Normal file
BIN
SQF/dayz/textures/clothes/teacher_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/faces/zombie_01_co.paa
Normal file
BIN
SQF/dayz/textures/faces/zombie_01_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/faces/zombie_02_co.paa
Normal file
BIN
SQF/dayz/textures/faces/zombie_02_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/textures/faces/zombie_03_co.paa
Normal file
BIN
SQF/dayz/textures/faces/zombie_03_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/ui/screen_death_ca.paa
Normal file
BIN
SQF/dayz/ui/screen_death_ca.paa
Normal file
Binary file not shown.
BIN
SQF/dayz/ui/screen_title_ca.paa
Normal file
BIN
SQF/dayz/ui/screen_title_ca.paa
Normal file
Binary file not shown.
@@ -1 +0,0 @@
|
||||
dayz_anim
|
||||
File diff suppressed because one or more lines are too long
@@ -87,7 +87,7 @@ class CfgSkeletons
|
||||
"rightUpLeg","spine",
|
||||
"spine","",
|
||||
"spine1","spine",
|
||||
"tail","Hips",
|
||||
"tail","Hips"
|
||||
};
|
||||
};
|
||||
class CfgMovesButterfly: Default
|
||||
|
||||
1
SQF/dayz_code/$PBOPREFIX$
Normal file
1
SQF/dayz_code/$PBOPREFIX$
Normal file
@@ -0,0 +1 @@
|
||||
z\addons\dayz_code
|
||||
@@ -314,6 +314,7 @@ class CfgSurvival {
|
||||
sex = "female";
|
||||
playerModel = "SurvivorWpink_DZ";
|
||||
};
|
||||
/*
|
||||
class Skin_SurvivorWsequisha_DZ: Default {
|
||||
sex = "female";
|
||||
playerModel = "SurvivorWsequisha_DZ";
|
||||
@@ -322,6 +323,7 @@ class CfgSurvival {
|
||||
sex = "female";
|
||||
playerModel = "SurvivorWsequishaD_DZ";
|
||||
};
|
||||
*/
|
||||
class Skin_SurvivorWcombat_DZ: Default {
|
||||
sex = "female";
|
||||
playerModel = "SurvivorWcombat_DZ";
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,541 +0,0 @@
|
||||
class CfgLootSmall {
|
||||
trash[] = {
|
||||
{
|
||||
"TrashTinCan",
|
||||
"TrashJackDaniels",
|
||||
"ItemSodaEmpty",
|
||||
"ItemTrashToiletpaper",
|
||||
"ItemTrashRazor"
|
||||
},
|
||||
{
|
||||
0.5,
|
||||
0.05,
|
||||
0.25,
|
||||
0.10,
|
||||
0.1
|
||||
}
|
||||
};
|
||||
civilian[] = {
|
||||
{
|
||||
"FoodCanUnlabeled",
|
||||
"TrashJackDaniels",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
|
||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
|
||||
"8Rnd_9x18_Makarov",
|
||||
"7Rnd_45ACP_1911",
|
||||
"2Rnd_shotgun_74Slug",
|
||||
"2Rnd_shotgun_74Pellets",
|
||||
"ItemBandage",
|
||||
"ItemPainkiller",
|
||||
"FoodBioMeat",
|
||||
"8Rnd_9x18_MakarovSD"
|
||||
},
|
||||
{
|
||||
0.07,
|
||||
0.09,
|
||||
0.09,
|
||||
0.1,
|
||||
0.09,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.07,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.06,
|
||||
0.06,
|
||||
0.01,
|
||||
0.01
|
||||
}
|
||||
};
|
||||
office2[] = {
|
||||
{
|
||||
"FoodCanUnlabeled",
|
||||
"TrashJackDaniels",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
|
||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
|
||||
"8Rnd_9x18_Makarov",
|
||||
"7Rnd_45ACP_1911",
|
||||
"2Rnd_shotgun_74Slug",
|
||||
"2Rnd_shotgun_74Pellets",
|
||||
"ItemBandage",
|
||||
"ItemPainkiller",
|
||||
"FoodBioMeat",
|
||||
"8Rnd_9x18_MakarovSD"
|
||||
},
|
||||
{
|
||||
0.07,
|
||||
0.09,
|
||||
0.09,
|
||||
0.09,
|
||||
0.09,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.07,
|
||||
0.05,
|
||||
0.05,
|
||||
0.05,
|
||||
0.06,
|
||||
0.06,
|
||||
0.01,
|
||||
0.01
|
||||
}
|
||||
};
|
||||
food[] = {
|
||||
{
|
||||
//trash
|
||||
"TrashTinCan",
|
||||
"TrashJackDaniels",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
|
||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
|
||||
"FoodCanUnlabeled",
|
||||
// food Bags
|
||||
"FoodPistachio",
|
||||
"FoodNutmix"
|
||||
},
|
||||
{
|
||||
//trash
|
||||
0.09,
|
||||
0.12,
|
||||
0.12,
|
||||
0.09,
|
||||
0.11,
|
||||
0.07,
|
||||
0.07,
|
||||
0.07,
|
||||
0.07,
|
||||
0.1,
|
||||
// food Bags
|
||||
0.05,
|
||||
0.04
|
||||
}
|
||||
};
|
||||
office[] = {
|
||||
{
|
||||
"FoodCanUnlabeled",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"TrashJackDaniels",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
|
||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
|
||||
"ItemWaterbottleUnfilled",
|
||||
"ItemWaterbottle",
|
||||
"ItemBandage",
|
||||
"7Rnd_45ACP_1911",
|
||||
"5x_22_LR_17_HMR",
|
||||
"10x_303",
|
||||
"6Rnd_45ACP",
|
||||
"2Rnd_shotgun_74Slug",
|
||||
"2Rnd_shotgun_74Pellets",
|
||||
"8Rnd_9x18_Makarov",
|
||||
"15Rnd_W1866_Slug",
|
||||
"WoodenArrow",
|
||||
"HandRoadFlare",
|
||||
"ItemPainkiller",
|
||||
"HandChemGreen",
|
||||
"HandChemBlue",
|
||||
"HandChemRed",
|
||||
"ItemHeatPack"
|
||||
},
|
||||
{
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.04,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.08,
|
||||
0.03,
|
||||
0.01,
|
||||
0.04,
|
||||
0.04,
|
||||
0.05,
|
||||
0.05,
|
||||
0.09,
|
||||
0.02,
|
||||
0.04,
|
||||
0.07,
|
||||
0.02,
|
||||
0.01,
|
||||
0.03,
|
||||
0.03,
|
||||
0.03
|
||||
}
|
||||
};
|
||||
generic[] = {
|
||||
{
|
||||
"FoodCanUnlabeled",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"TrashJackDaniels",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
|
||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
|
||||
"ItemWaterbottleUnfilled",
|
||||
"ItemWaterbottle",
|
||||
"ItemBandage",
|
||||
"7Rnd_45ACP_1911",
|
||||
"5x_22_LR_17_HMR",
|
||||
"10x_303",
|
||||
"6Rnd_45ACP",
|
||||
"2Rnd_shotgun_74Slug",
|
||||
"2Rnd_shotgun_74Pellets",
|
||||
"8Rnd_9x18_Makarov",
|
||||
"15Rnd_W1866_Slug",
|
||||
"WoodenArrow",
|
||||
"HandRoadFlare",
|
||||
"ItemPainkiller",
|
||||
"HandChemGreen",
|
||||
"HandChemBlue",
|
||||
"HandChemRed",
|
||||
"ItemHeatPack"
|
||||
},
|
||||
{
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.04,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.11,
|
||||
0.03,
|
||||
0.01,
|
||||
0.04,
|
||||
0.04,
|
||||
0.05,
|
||||
0.05,
|
||||
0.09,
|
||||
0.02,
|
||||
0.04,
|
||||
0.07,
|
||||
0.02,
|
||||
0.01,
|
||||
0.03,
|
||||
0.03,
|
||||
0.04
|
||||
}
|
||||
};
|
||||
medical[] = {
|
||||
{
|
||||
"ItemBandage",
|
||||
"ItemPainkiller",
|
||||
"ItemMorphine",
|
||||
"ItemEpinephrine",
|
||||
"ItemAntibiotic",
|
||||
"ItemHeatPack"
|
||||
},
|
||||
{
|
||||
0.4,
|
||||
0.15,
|
||||
0.2,
|
||||
0.1,
|
||||
0.1,
|
||||
0.05
|
||||
}
|
||||
};
|
||||
hospital[] = {
|
||||
{
|
||||
"ItemBandage",
|
||||
"ItemPainkiller",
|
||||
"ItemMorphine",
|
||||
"ItemEpinephrine",
|
||||
"ItemBloodbag",
|
||||
"ItemAntibiotic"
|
||||
},
|
||||
{
|
||||
0.33,
|
||||
0.16,
|
||||
0.13,
|
||||
0.09,
|
||||
0.17,
|
||||
0.12
|
||||
}
|
||||
};
|
||||
military[] = {
|
||||
{
|
||||
"FoodCanUnlabeled",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"ItemBandage",
|
||||
"ItemAntibiotic",
|
||||
"ItemPainkiller",
|
||||
"ItemMorphine",
|
||||
"30Rnd_556x45_Stanag",
|
||||
"20Rnd_762x51_DMR",
|
||||
"17Rnd_9x19_glock17",
|
||||
"15Rnd_9x19_M9SD",
|
||||
"15Rnd_9x19_M9",
|
||||
"30Rnd_762x39_AK47",
|
||||
"30Rnd_545x39_AK",
|
||||
"5Rnd_762x51_M24",
|
||||
"5Rnd_86x70_L115A1",
|
||||
"8Rnd_B_Beneli_74Slug",
|
||||
"1Rnd_HE_M203",
|
||||
"FlareWhite_M203",
|
||||
"FlareGreen_M203",
|
||||
"1Rnd_Smoke_M203",
|
||||
"200Rnd_556x45_M249",
|
||||
"HandGrenade_west",
|
||||
"HandGrenade_east",
|
||||
"SmokeShell",
|
||||
"SmokeShellRed",
|
||||
"SmokeShellGreen",
|
||||
"8Rnd_B_Beneli_Pellets",
|
||||
"30Rnd_556x45_StanagSD",
|
||||
"30Rnd_9x19_MP5",
|
||||
"30Rnd_9x19_MP5SD",
|
||||
"100Rnd_762x51_M240",
|
||||
"HandChemGreen",
|
||||
"HandChemBlue",
|
||||
"HandChemRed",
|
||||
"ItemHeatPack",
|
||||
"8Rnd_9x18_MakarovSD",
|
||||
"20Rnd_B_765x17_Ball",
|
||||
"30Rnd_9x19_UZI_SD"
|
||||
},
|
||||
{
|
||||
0.09,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.04,
|
||||
0.04,
|
||||
0.04,
|
||||
0.01,
|
||||
0.04,
|
||||
0.04,
|
||||
0.05,
|
||||
0.01,
|
||||
0.02,
|
||||
0.04,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.04,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.01,
|
||||
0.04,
|
||||
0.02,
|
||||
0.02,
|
||||
0.04,
|
||||
0.01,
|
||||
0.02,
|
||||
0.01,
|
||||
0.01,
|
||||
0.02,
|
||||
0.02,
|
||||
0.02,
|
||||
0.04,
|
||||
0.01,
|
||||
0.04,
|
||||
0.01
|
||||
}
|
||||
};
|
||||
policeman[] = {
|
||||
{
|
||||
"ItemBandage",
|
||||
"7Rnd_45ACP_1911",
|
||||
"6Rnd_45ACP",
|
||||
"15Rnd_W1866_Slug",
|
||||
"8Rnd_B_Beneli_Pellets",
|
||||
"HandRoadFlare",
|
||||
"8Rnd_9x18_MakarovSD",
|
||||
"ItemComboLock",
|
||||
"SmokeShell",
|
||||
"ItemHotwireKit"
|
||||
},
|
||||
{
|
||||
0.3,
|
||||
0.08,
|
||||
0.08,
|
||||
0.14,
|
||||
0.17,
|
||||
0.08,
|
||||
0.01,
|
||||
0.05,
|
||||
0.04,
|
||||
0.01
|
||||
}
|
||||
};
|
||||
hunter[] = {
|
||||
{
|
||||
"FoodMRE"
|
||||
},
|
||||
{
|
||||
0.01
|
||||
}
|
||||
};
|
||||
|
||||
worker[] = {
|
||||
{
|
||||
"FoodCanUnlabeled",
|
||||
"TrashJackDaniels",
|
||||
"ItemSodaEmpty",
|
||||
"ItemSodaCoke",
|
||||
"ItemSodaPepsi",
|
||||
"FoodCanBakedBeans",
|
||||
"FoodCanSardines",
|
||||
"FoodCanFrankBeans",
|
||||
"FoodCanPasta",
|
||||
"ItemBandage",
|
||||
"ItemPainkiller",
|
||||
"ItemComboLock",
|
||||
"ItemSledgeHead"
|
||||
},
|
||||
{
|
||||
0.09,
|
||||
0.10,
|
||||
0.10,
|
||||
0.11,
|
||||
0.10,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.06,
|
||||
0.1,
|
||||
0.06,
|
||||
0.04,
|
||||
0.02
|
||||
}
|
||||
};
|
||||
clothes[] = {
|
||||
{
|
||||
"Skin_RU_Policeman_DZ",
|
||||
"Skin_Pilot_EP1_DZ",
|
||||
"Skin_Functionary1_EP1_DZ",
|
||||
"Skin_Priest_DZ",
|
||||
"Skin_Rocker1_DZ",
|
||||
"Skin_Rocker2_DZ",
|
||||
"Skin_Rocker3_DZ",
|
||||
"Skin_Rocker4_DZ",
|
||||
"Skin_SurvivorW3_DZ",
|
||||
"Skin_SurvivorWpink_DZ",
|
||||
"Skin_SurvivorWurban_DZ"
|
||||
//"Skin_SurvivorWsequisha_DZ",
|
||||
//"Skin_SurvivorWsequishaD_DZ",
|
||||
},
|
||||
{
|
||||
0.13,
|
||||
0.12,
|
||||
0.1,
|
||||
0.1,
|
||||
0.07,
|
||||
0.07,
|
||||
0.08,
|
||||
0.08,
|
||||
0.09,
|
||||
0.09,
|
||||
0.07
|
||||
//0.04,
|
||||
//0.02
|
||||
}
|
||||
};
|
||||
militaryclothes[] = {
|
||||
{
|
||||
"Skin_Camo1_DZ",
|
||||
"Skin_Sniper1_DZ",
|
||||
"Skin_Rocket_DZ",
|
||||
"Skin_Soldier1_DZ",
|
||||
"Skin_Drake_Light_DZ",
|
||||
"Skin_Soldier_TL_PMC_DZ",
|
||||
"Skin_Soldier_Sniper_PMC_DZ",
|
||||
"Skin_Soldier_Bodyguard_AA12_PMC_DZ",
|
||||
"Skin_CZ_Special_Forces_GL_DES_EP1_DZ",
|
||||
"Skin_FR_OHara_DZ",
|
||||
"Skin_FR_Rodriguez_DZ",
|
||||
"Skin_CZ_Soldier_Sniper_EP1_DZ",
|
||||
"Skin_Graves_Light_DZ"
|
||||
},
|
||||
{
|
||||
0.1,
|
||||
0.08,
|
||||
0.05,
|
||||
0.13,
|
||||
0.07,
|
||||
0.07,
|
||||
0.05,
|
||||
0.07,
|
||||
0.08,
|
||||
0.08,
|
||||
0.09,
|
||||
0.04,
|
||||
0.09
|
||||
}
|
||||
};
|
||||
specialclothes[] = {
|
||||
{
|
||||
"Skin_Ins_Soldier_GL_DZ",
|
||||
"Skin_GUE_Commander_DZ",
|
||||
"Skin_Bandit1_DZ",
|
||||
"Skin_Bandit2_DZ",
|
||||
"Skin_BanditW1_DZ",
|
||||
"Skin_BanditW2_DZ",
|
||||
"Skin_TK_INS_Soldier_EP1_DZ",
|
||||
"Skin_TK_INS_Warlord_EP1_DZ",
|
||||
"Skin_SurvivorWcombat_DZ",
|
||||
"Skin_SurvivorWdesert_DZ",
|
||||
"Skin_GUE_Soldier_MG_DZ",
|
||||
"Skin_GUE_Soldier_Sniper_DZ",
|
||||
"Skin_GUE_Soldier_Crew_DZ",
|
||||
"Skin_GUE_Soldier_CO_DZ",
|
||||
"Skin_GUE_Soldier_2_DZ"
|
||||
},
|
||||
{
|
||||
0.1,
|
||||
0.08,
|
||||
0.13,
|
||||
0.06,
|
||||
0.07,
|
||||
0.07,
|
||||
0.05,
|
||||
0.07,
|
||||
0.08,
|
||||
0.08,
|
||||
0.05,
|
||||
0.04,
|
||||
0.04,
|
||||
0.04,
|
||||
0.04
|
||||
}
|
||||
};
|
||||
};
|
||||
File diff suppressed because it is too large
Load Diff
406
SQF/dayz_code/Configs/CfgExtra/snappoints.hpp
Normal file
406
SQF/dayz_code/Configs/CfgExtra/snappoints.hpp
Normal file
@@ -0,0 +1,406 @@
|
||||
/*
|
||||
Created by Raymix
|
||||
*/
|
||||
|
||||
|
||||
class SnapBuilding {
|
||||
//Barriers whitelist
|
||||
class Barrier {
|
||||
snapTo[] = {
|
||||
"Land_HBarrier5_DZ",
|
||||
"Land_HBarrier3_DZ",
|
||||
"Land_HBarrier1_DZ",
|
||||
"Sandbag1_DZ",
|
||||
"BagFenceRound_DZ",
|
||||
"Fort_RazorWire"
|
||||
};
|
||||
radius = 5;
|
||||
};
|
||||
//snap points
|
||||
class Land_HBarrier5Preview: Barrier{ //fix for broken offsets in ghost
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-0.75,0.1,"Back"},
|
||||
{0,0.75,0.1,"Front"},
|
||||
{-2.85,0,0.1,"Left"},
|
||||
{2.85,0,0.1,"Right"},
|
||||
{0,0,0.9,"Top"}
|
||||
};
|
||||
};
|
||||
class Land_HBarrier5_DZ: Land_HBarrier5Preview {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-0.75,0,"Back"},
|
||||
{0,0.75,0,"Front"},
|
||||
{-2.85,0,0,"Left"},
|
||||
{2.85,0,0,"Right"},
|
||||
{0,0,0.9,"Top"}
|
||||
};
|
||||
};
|
||||
|
||||
class Land_HBarrier3ePreview: Barrier { //whitelist inheritance
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-0.75,0,"Back"},
|
||||
{0,0.75,0,"Front"},
|
||||
{-1.7,0,0,"Left"},
|
||||
{1.7,0,0,"Right"},
|
||||
{0,0,0.9,"Top"}
|
||||
};
|
||||
};
|
||||
class Land_HBarrier3_DZ: Land_HBarrier3ePreview{}; //point inheritance
|
||||
|
||||
class Land_HBarrier1Preview: Barrier {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-0.75,0,"Back"},
|
||||
{0,0.75,0,"Front"},
|
||||
{-0.6,0,0,"Left"},
|
||||
{0.6,0,0,"Right"},
|
||||
{0,0,0.9,"Top"}
|
||||
};
|
||||
};
|
||||
class Land_HBarrier1_DZ: Land_HBarrier1Preview{};
|
||||
|
||||
class Fort_RazorWirePreview: Barrier {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-0.95,-0.3,"Back"},
|
||||
{0,0.95,-0.3,"Front"},
|
||||
{-4.1,0,-0.3,"Left"},
|
||||
{4.1,0,-0.3,"Right"},
|
||||
{0,0,1,"Top"}
|
||||
};
|
||||
};
|
||||
class Fort_RazorWire: Fort_RazorWirePreview {};
|
||||
|
||||
class Sandbag1_DZ: Barrier {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-1.5,0,0,"Left"},
|
||||
{1.5,0,0,"Right"},
|
||||
{0,0,0.4,"Top"}
|
||||
};
|
||||
};
|
||||
|
||||
class BagFenceRound_DZ: Barrier {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-1.295,0.38,0,"Left"},
|
||||
{1.295,0.38,0,"Right"},
|
||||
{0,0,0.4,"Top"}
|
||||
};
|
||||
};
|
||||
|
||||
//Snapping whitelists for Floors, walls and stairs
|
||||
class FloorsWallsStairs {
|
||||
snapTo[] = {
|
||||
"WoodFloorQuarter_DZ",
|
||||
"WoodFloorHalf_DZ",
|
||||
"WoodFloor_DZ",
|
||||
"WoodStairs_DZ",
|
||||
"WoodStairsSans_DZ",
|
||||
"WoodSmallWallDoor_DZ",
|
||||
"WoodSmallWall_DZ",
|
||||
"WoodSmallWallWin_DZ",
|
||||
"Land_DZE_WoodDoor",
|
||||
"Land_DZE_WoodDoorLocked",
|
||||
"WoodLargeWall_DZ",
|
||||
"Land_DZE_LargeWoodDoor",
|
||||
"WoodLargeWallWin_DZ",
|
||||
"WoodLargeWallDoor_DZ",
|
||||
"Land_DZE_GarageWoodDoor",
|
||||
"Land_DZE_GarageWoodDoorLocked",
|
||||
"Land_DZE_LargeWoodDoorLocked",
|
||||
"WoodSmallWallThird_DZ",
|
||||
"CinderWall_DZ",
|
||||
"CinderWallDoorway_DZ",
|
||||
"CinderWallDoorLocked_DZ",
|
||||
"CinderWallDoor_DZ",
|
||||
"CinderWallSmallDoorway_DZ",
|
||||
"CinderWallDoorSmallLocked_DZ",
|
||||
"CinderWallHalf_DZ",
|
||||
"CinderWallDoorSmall_DZ",
|
||||
"MetalFloor_DZ"
|
||||
};
|
||||
radius = 7;
|
||||
};
|
||||
|
||||
class WoodFloorQuarter_Preview_DZ: FloorsWallsStairs { //fix for broken offsets in ghost
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-1.23,0,"Back"},
|
||||
{0,1.23,0,"Front"},
|
||||
{-1.24,0,0,"Left"},
|
||||
{1.24,0,0,"Right"}
|
||||
};
|
||||
};
|
||||
|
||||
class WoodFloorQuarter_DZ: FloorsWallsStairs {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-1.23,0.137726,"Back"},
|
||||
{0,1.23,0.137726,"Front"},
|
||||
{-1.24,0,0.137726,"Left"},
|
||||
{1.24,0,0.137726,"Right"}
|
||||
};
|
||||
};
|
||||
|
||||
class WoodFloorHalf_Preview_DZ: FloorsWallsStairs { //fix for broken offsets in ghost
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-2.34,0,"Back"},
|
||||
{0,2.34,0,"Front"},
|
||||
{-1.25,0,0,"Left"},
|
||||
{1.25,0,0,"Right"}
|
||||
};
|
||||
};
|
||||
class WoodFloorHalf_DZ: FloorsWallsStairs{
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-2.34,0.1407,"Back"},
|
||||
{0,2.34,0.1407,"Front"},
|
||||
{-1.25,0,0.1407,"Left"},
|
||||
{1.25,0,0.1407,"Right"}
|
||||
};
|
||||
};
|
||||
|
||||
class WoodFloor_Preview_DZ: FloorsWallsStairs {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-2.33,0.130,"Back"},
|
||||
{0,2.33,0.130,"Front"},
|
||||
{-2.45,0,0.130,"Left"},
|
||||
{2.45,0,0.130,"Right"}
|
||||
};
|
||||
radius = 10;
|
||||
};
|
||||
class WoodFloor_DZ: WoodFloor_Preview_DZ{};
|
||||
|
||||
class Stairs_DZE: FloorsWallsStairs {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{1.56055,-0.78,1.5,"Back"},
|
||||
{1.56055,0.78,1.5,"Front"},
|
||||
{1.73926,0.05,2.9,"Top"},
|
||||
{-1.73926,0.05,0,"Bottom"}
|
||||
};
|
||||
};
|
||||
class WoodStairs_DZ: Stairs_DZE {};
|
||||
class WoodStairs_Preview_DZ: Stairs_DZE {};
|
||||
class WoodStairsSans_Preview_DZ: Stairs_DZE {};
|
||||
class WoodStairsSans_DZ: Stairs_DZE {};
|
||||
|
||||
class WoodSmall_DZE: FloorsWallsStairs { // Small wood walls
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-2.285, 0, 1.5,"Left"},
|
||||
{2.285, 0, 1.5,"Right"},
|
||||
{0, 0, 3,"Top"}
|
||||
};
|
||||
};
|
||||
class WoodSmallWallDoor_Preview_DZ: WoodSmall_DZE {};
|
||||
class WoodSmallWall_Preview_DZ: WoodSmall_DZE {};
|
||||
class WoodSmallWallWin_Preview_DZ: WoodSmall_DZE {};
|
||||
class WoodSmallWallDoor_DZ: WoodSmall_DZE {};
|
||||
class WoodSmallWall_DZ: WoodSmall_DZE {};
|
||||
class WoodSmallWallWin_DZ: WoodSmall_DZE {};
|
||||
class Land_DZE_WoodDoor: WoodSmall_DZE {};
|
||||
class Land_DZE_WoodDoorLocked: WoodSmall_DZE {};
|
||||
class WoodDoor_Preview_DZ: WoodSmall_DZE{};
|
||||
|
||||
class WoodLarge_DZE: FloorsWallsStairs { //Large wood walls
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-2.45, 0, 1.5,"Left"},
|
||||
{2.45, 0, 1.5,"Right"},
|
||||
{0, 0, 3,"Top"}
|
||||
};
|
||||
};
|
||||
class WoodLargeWall_Preview_DZ: WoodLarge_DZE {};
|
||||
class WoodLargeWallWin_Preview_DZ: WoodLarge_DZE {};
|
||||
class WoodLargeWallDoor_Preview_DZ: WoodLarge_DZE {};
|
||||
class WoodSmallWallThird_Preview_DZ: WoodLarge_DZE {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-2.445, 0, 1.5,"Left"},
|
||||
{2.445, 0, 1.5,"Right"},
|
||||
{0, 0, 1.17,"Top"}
|
||||
};
|
||||
};
|
||||
class WoodSmallWallThird_DZ: WoodSmallWallThird_Preview_DZ{};
|
||||
class WoodLargeWall_DZ: WoodLarge_DZE {};
|
||||
class Land_DZE_LargeWoodDoor: WoodLarge_DZE {};
|
||||
class WoodLargeWallWin_DZ: WoodLarge_DZE {};
|
||||
class WoodLargeWallDoor_DZ: WoodLarge_DZE {};
|
||||
class Land_DZE_GarageWoodDoor: WoodLarge_DZE {};
|
||||
class GarageWoodDoor_Preview_DZ: WoodLarge_DZE {};
|
||||
class Land_DZE_GarageWoodDoorLocked: WoodLarge_DZE {};
|
||||
class Land_DZE_LargeWoodDoorLocked: WoodLarge_DZE {};
|
||||
class LargeWoodDoor_Preview_DZ: WoodLarge_DZE {};
|
||||
|
||||
class Cinder_DZE: FloorsWallsStairs { //All cinder walls and doors
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-2.752, 0, 1.5,"Left"},
|
||||
{2.752, 0, 1.5,"Right"},
|
||||
{0, 0, 3.37042,"Top"}
|
||||
};
|
||||
radius = 10;
|
||||
};
|
||||
class CinderWall_Preview_DZ: Cinder_DZE {};
|
||||
class CinderWallDoorway_Preview_DZ: Cinder_DZE {};
|
||||
class CinderWallSmallDoorway_Preview_DZ: Cinder_DZE {};
|
||||
class CinderWallHalf_Preview_DZ: Cinder_DZE {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-2.752, 0, 1.5,"Left"},
|
||||
{2.752, 0, 1.5,"Right"},
|
||||
{0, 0, 1.5,"Top"}
|
||||
};
|
||||
};
|
||||
class CinderWall_DZ: Cinder_DZE {};
|
||||
class CinderWallDoorway_DZ: Cinder_DZE {};
|
||||
class CinderWallDoorLocked_DZ: Cinder_DZE {};
|
||||
class CinderWallDoor_DZ: Cinder_DZE {};
|
||||
class CinderWallSmallDoorway_DZ: Cinder_DZE {};
|
||||
class CinderWallDoorSmallLocked_DZ: Cinder_DZE {};
|
||||
class CinderWallHalf_DZ: Cinder_DZE {
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-2.752, 0, 1.5,"Left"},
|
||||
{2.752, 0, 1.5,"Right"},
|
||||
{0, 0, 1.5,"Top"}
|
||||
};
|
||||
};
|
||||
class CinderWallDoorSmall_DZ: Cinder_DZE {};
|
||||
|
||||
class MetalFloor_Preview_DZ: FloorsWallsStairs { //fix for broken offsets in ghost
|
||||
points[] = {
|
||||
{0,0,0.011,"Pivot"},
|
||||
{0, -2.64, 0.009,"Back"},
|
||||
{0, 2.64, 0.009,"Front"},
|
||||
{-2.64, 0, 0.009,"Left"},
|
||||
{2.64, 0, 0.009,"Right"}
|
||||
};
|
||||
radius = 12;
|
||||
};
|
||||
class MetalFloor_DZ: FloorsWallsStairs{
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0, -2.64, 0.15,"Back"},
|
||||
{0, 2.64, 0.15,"Front"},
|
||||
{-2.64, 0, 0.15,"Left"},
|
||||
{2.64, 0, 0.15,"Right"}
|
||||
};
|
||||
radius = 12;
|
||||
};
|
||||
|
||||
|
||||
//Non essential Items that only snap to themselves, do whitelist inheritance if you want these to snap
|
||||
class WoodCrate_DZ {
|
||||
snapTo[] = {
|
||||
"WoodCrate_DZ"
|
||||
};
|
||||
radius = 5;
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,-0.47,0,"Back"},
|
||||
{0,0.47,0,"Front"},
|
||||
{-0.47,0,0,"Left"},
|
||||
{0.47,0,0,"Right"},
|
||||
{0,0,0.47,"Top"}
|
||||
};
|
||||
};
|
||||
|
||||
class MetalPanel_DZ {
|
||||
snapTo[] = {
|
||||
"MetalPanel_DZ"
|
||||
};
|
||||
radius = 5;
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-1.5,0,0,"Left"},
|
||||
{1.5,0,0,"Right"}
|
||||
};
|
||||
};
|
||||
|
||||
class MetalGate_DZ {
|
||||
snapTo[] = {
|
||||
"MetalGate_DZ"
|
||||
};
|
||||
radius = 5;
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-4.1,0,0,"Left"}
|
||||
};
|
||||
};
|
||||
|
||||
class StickFence_DZ {
|
||||
snapTo[] = {
|
||||
"StickFence_DZ"
|
||||
};
|
||||
radius = 10;
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-2.95,0,0.3,"Left"},
|
||||
{2.95,0,0.3,"Right"}
|
||||
};
|
||||
};
|
||||
|
||||
class Fence_corrugated_DZ {
|
||||
snapTo[] = {
|
||||
"Fence_corrugated_DZ"
|
||||
};
|
||||
radius = 10;
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-1.95,0,0.88,"Left"},
|
||||
{1.95,0,0.88,"Right"}
|
||||
};
|
||||
};
|
||||
|
||||
class WoodRamp_Preview_DZ {
|
||||
snapTo[] = {
|
||||
"WoodRamp_DZ"
|
||||
};
|
||||
radius = 7;
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0.65,-1.7,1.2,"Back"},
|
||||
{0.65,1.5,1.2,"Front"},
|
||||
{3.34,-0.115,2.82,"Top"}
|
||||
};
|
||||
};
|
||||
class WoodRamp_DZ: WoodRamp_Preview_DZ{};
|
||||
|
||||
class WoodLadder_Preview_DZ {
|
||||
snapTo[] = {
|
||||
"WoodLadder_DZ"
|
||||
};
|
||||
radius = 5;
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{-0.4,0,1.725,"Left"},
|
||||
{0.4,0,1.725,"Right"}
|
||||
};
|
||||
};
|
||||
class WoodLadder_DZ: WoodLadder_Preview_DZ{};
|
||||
|
||||
class VaultStorageLocked {
|
||||
snapTo[] = {
|
||||
"VaultStorageLocked",
|
||||
"VaultStorage"
|
||||
};
|
||||
radius = 5;
|
||||
points[] = {
|
||||
{0,0,0,"Pivot"},
|
||||
{0,0.284,0.615,"Back"},
|
||||
{0,0,1.23,"Top"},
|
||||
{-0.362,0,0.615,"Left"},
|
||||
{0.362,0,0.615,"Right"}
|
||||
};
|
||||
|
||||
};
|
||||
class VaultStorage: VaultStorageLocked {};
|
||||
};
|
||||
696
SQF/dayz_code/Configs/CfgLoot/CfgBuildingLoot.hpp
Normal file
696
SQF/dayz_code/Configs/CfgLoot/CfgBuildingLoot.hpp
Normal file
@@ -0,0 +1,696 @@
|
||||
#include "CfgLoot.hpp"
|
||||
|
||||
class CfgBuildingLoot {
|
||||
class Default {
|
||||
zombieChance = 0.2;
|
||||
minRoaming = 0;
|
||||
maxRoaming = 2;
|
||||
zombieClass[] = {"zZombie_Base","z_hunter","z_teacher","z_suit1","z_suit2","z_worker1","z_worker2","z_worker3","z_villager1","z_villager2","z_villager3"};
|
||||
lootChance = 0;
|
||||
lootPos[] = {};
|
||||
|
||||
lootPosSmall[] = {};
|
||||
lootPosZombie[] = {};
|
||||
|
||||
itemType[] = {};
|
||||
|
||||
itemChance[] = {};
|
||||
lootTypeSmall[] = {};
|
||||
itemChanceSmall[] = {};
|
||||
|
||||
hangPos[] = {};
|
||||
vehPos[] = {};
|
||||
};
|
||||
|
||||
class Castle: Default {
|
||||
lootChance = 0.2;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
//one spawn
|
||||
//tools
|
||||
//{"ItemMatchbox","weapon",0.01},
|
||||
{"ItemKnife","weapon",0.01},
|
||||
{"ItemMap","generic",0.01},
|
||||
{"ItemCompass","weapon",0.01},
|
||||
{"ItemFlashlight","weapon",0.01},
|
||||
//weapons
|
||||
{"WeaponHolder_ItemHatchet","object",0.01},
|
||||
//special
|
||||
{"WeaponHolder_ItemTent","object",0.01},
|
||||
//{"WeaponHolder_DomeTentStorage","object",0.01},
|
||||
//mags special
|
||||
{"PartWoodPile","magazine",0.04},
|
||||
//bags
|
||||
//{"DZ_Patrol_Pack_EP1","object",0.01},
|
||||
//Multiple spawns
|
||||
//{"","Residential",0.60},
|
||||
{"","generic",0.40}
|
||||
};
|
||||
};
|
||||
class Residential: Default {
|
||||
zombieChance = 0.3;
|
||||
maxRoaming = 2;
|
||||
zombieClass[] = {"zZombie_Base","z_hunter","z_teacher","z_villager1","z_villager2","z_villager3"};
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{"ItemWatch","generic",0.04},
|
||||
{"ItemCompass","generic",0.03},
|
||||
{"ItemMap","weapon",0.02},
|
||||
{"ItemFlashlight","generic",0.01},
|
||||
{"ItemKnife","generic",0.04},
|
||||
{"ItemMatchbox_DZE","generic",0.01},
|
||||
{"","generic",0.32},
|
||||
{"backpacks","backpacks",0.04},
|
||||
{"tents","tents",0.01},
|
||||
{"","military",0.02},
|
||||
{"","trash",0.17},
|
||||
{"Binocular","weapon",0.02},
|
||||
{"PartPlywoodPack","magazine",0.02},
|
||||
{"clothes","clothes",0.01},
|
||||
{"specialclothes","specialclothes",0.01},
|
||||
{"WeaponHolder_MeleeCrowbar","object",0.03},
|
||||
{"pistols", "cfglootweapon", 0.04 },
|
||||
{"shotgunsingleshot", "cfglootweapon", 0.04 }
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "ItemSodaMdew","magazine",0.01 },
|
||||
{ "ItemSodaRbull","magazine",0.01 },
|
||||
{ "ItemSodaOrangeSherbet","magazine",0.02 },
|
||||
{ "ItemWatch","weapon",0.05 },
|
||||
{ "ItemCompass","weapon",0.04 },
|
||||
{ "ItemMap","weapon",0.03 },
|
||||
{ "pistols","cfglootweapon",0.12 },
|
||||
{ "ItemFlashlight","weapon",0.02 },
|
||||
{ "ItemKnife","weapon",0.04 },
|
||||
{ "ItemMatchbox_DZE","weapon",0.03 },
|
||||
{ "","generic",0.38 },
|
||||
{ "","military",0.04 },
|
||||
{ "","trash",0.17 },
|
||||
{ "Binocular","weapon",0.02 },
|
||||
{ "clothes","single",0.01},
|
||||
{ "specialclothes","single",0.01 }
|
||||
};
|
||||
};
|
||||
class Office: Default {
|
||||
maxRoaming = 3;
|
||||
zombieClass[] = {"z_suit1","z_suit2"};
|
||||
zombieChance = 0.3;
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{"ItemWatch","generic",0.04},
|
||||
{"ItemCompass","generic",0.03},
|
||||
{"ItemMap","weapon",0.02},
|
||||
{"ItemFlashlight","generic",0.01},
|
||||
{"ItemKnife","generic",0.04},
|
||||
{"ItemMatchbox_DZE","generic",0.01},
|
||||
{"","generic",0.31},
|
||||
{"backpacks","backpacks",0.04},
|
||||
{"tents","tents",0.01},
|
||||
{"","military",0.02},
|
||||
{"","trash",0.21},
|
||||
{"Binocular","weapon",0.02},
|
||||
{"PartPlywoodPack","magazine",0.02},
|
||||
{"clothes","clothes",0.01},
|
||||
{"specialclothes","specialclothes",0.01},
|
||||
{"WeaponHolder_MeleeCrowbar","object",0.03},
|
||||
{"ItemBriefcaseEmpty","magazine",0.01},
|
||||
{ "shotgunsingleshot", "cfglootweapon", 0.05}
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "ItemSodaMdew","magazine",0.01 },
|
||||
{ "ItemSodaRbull","magazine",0.01 },
|
||||
{ "ItemSodaOrangeSherbet","magazine",0.02 },
|
||||
{ "ItemWatch","weapon",0.05 },
|
||||
{ "ItemCompass","weapon",0.04 },
|
||||
{ "ItemMap","weapon",0.03 },
|
||||
{ "pistols","cfglootweapon",0.15 },
|
||||
{ "ItemFlashlight","weapon",0.02 },
|
||||
{ "ItemKnife","weapon",0.05 },
|
||||
{ "ItemMatchbox_DZE","weapon",0.03 },
|
||||
{ "","generic",0.31 },
|
||||
{ "","military",0.04 },
|
||||
{ "","trash",0.03 },
|
||||
{ "Binocular","weapon",0.02 },
|
||||
{ "clothes","single",0.16 },
|
||||
{ "specialclothes","single",0.02 },
|
||||
{ "ItemDocument","magazine",0.01 }
|
||||
};
|
||||
};
|
||||
class Industrial: Default {
|
||||
zombieChance = 0.4;
|
||||
zombieClass[] = {"z_worker1","z_worker2","z_worker3"};
|
||||
maxRoaming = 2;
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{"ItemGenerator","magazine",0.01},
|
||||
{"ItemFuelBarrelEmpty","magazine",0.01},
|
||||
{"","generic",0.17},
|
||||
{"","trash",0.25},
|
||||
{"","military",0.04},
|
||||
{"PartGeneric","magazine",0.04},
|
||||
{"PartWheel","magazine",0.05},
|
||||
{"PartFueltank","magazine",0.02},
|
||||
{"PartEngine","magazine",0.02},
|
||||
{"PartGlass","magazine",0.04},
|
||||
{"PartVRotor","magazine",0.01},
|
||||
{"ItemJerrycan","magazine",0.04},
|
||||
{"WeaponHolder_ItemHatchet_DZE","object",0.07},
|
||||
{"ItemKnife","military",0.07},
|
||||
{"ItemToolbox","weapon",0.06},
|
||||
{"ItemWire","magazine",0.01},
|
||||
{"ItemTankTrap","magazine",0.04},
|
||||
{"ItemKeyKit","weapon",0.01},
|
||||
{"CinderBlocks","magazine",0.03},
|
||||
{"MortarBucket","magazine",0.01}
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "","generic",0.5 },
|
||||
{ "","trash",0.28 },
|
||||
{ "","military",0.14 },
|
||||
{ "ItemKnife","weapon",0.07 },
|
||||
{ "ItemKeyKit","weapon",0.01 }
|
||||
};
|
||||
};
|
||||
class IndustrialFuel: Default {
|
||||
zombieChance = 0.4;
|
||||
zombieClass[] = {"z_worker1","z_worker2","z_worker3"};
|
||||
maxRoaming = 2;
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{"ItemGenerator","magazine",0.01},
|
||||
{"fuel_pump_kit","magazine",0.01},
|
||||
{"","generic",0.18},
|
||||
{"","trash",0.28},
|
||||
{"","military",0.04},
|
||||
{"PartGeneric","magazine",0.04},
|
||||
{"PartWheel","magazine",0.05},
|
||||
{"PartFueltank","magazine",0.02},
|
||||
{"PartEngine","magazine",0.02},
|
||||
{"PartGlass","magazine",0.04},
|
||||
{"PartVRotor","magazine",0.01},
|
||||
{"ItemJerrycan","magazine",0.04},
|
||||
{"WeaponHolder_ItemHatchet_DZE","object",0.07},
|
||||
{"ItemKnife","military",0.07},
|
||||
{"ItemToolbox","weapon",0.06},
|
||||
{"ItemWire","magazine",0.01},
|
||||
{"ItemTankTrap","magazine",0.04},
|
||||
{"ItemKeyKit","weapon",0.01}
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "","generic",0.5 },
|
||||
{ "","trash",0.28 },
|
||||
{ "","military",0.14 },
|
||||
{ "ItemKnife","weapon",0.07 },
|
||||
{ "ItemKeyKit","weapon",0.01 }
|
||||
};
|
||||
};
|
||||
class Farm: Default {
|
||||
zombieChance = 0.3;
|
||||
maxRoaming = 3;
|
||||
zombieClass[] = {"zZombie_Base","z_hunter","z_hunter","z_hunter","z_villager1","z_villager2","z_villager3"};
|
||||
lootChance = 0.5;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{"ItemJerrycan","magazine",0.05},
|
||||
{"","generic",0.3},
|
||||
{"","trash",0.11},
|
||||
{"PartPlankPack","magazine",0.06},
|
||||
{"WeaponHolder_ItemHatchet_DZE","object",0.05},
|
||||
{"ItemFuelBarrelEmpty","magazine",0.01},
|
||||
{"WeaponHolder_ItemMachete","object",0.03},
|
||||
{"ItemFishingPole","weapon",0.02},
|
||||
{"ItemLightBulb","magazine",0.02},
|
||||
{"ItemSledgeHandle","magazine",0.02},
|
||||
{ "farmweapons", "cfglootweapon", 0.15}
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "","generic", 0.79},
|
||||
{ "","trash",0.14 },
|
||||
{ "","military",0.05},
|
||||
{ "ItemLightBulb","magazine",0.01},
|
||||
{ "ItemSledgeHead","magazine",0.01}
|
||||
};
|
||||
};
|
||||
class Supermarket: Default {
|
||||
lootChance = 0.6;
|
||||
minRoaming = 2;
|
||||
maxRoaming = 6;
|
||||
zombieChance = 0.3;
|
||||
zombieClass[] = {"zZombie_Base","zZombie_Base","z_teacher","z_suit1","z_suit2"};
|
||||
lootType[] = {
|
||||
{"ItemSodaMdew","magazine",0.01},
|
||||
{"ItemSodaRbull","magazine",0.01},
|
||||
{"ItemSodaOrangeSherbet","magazine",0.03},
|
||||
{"ItemWatch","generic",0.07},
|
||||
{"ItemCompass","generic",0.02},
|
||||
{"ItemMap","weapon",0.04},
|
||||
{"ItemFlashlight","generic",0.01},
|
||||
{"ItemKnife","generic",0.02},
|
||||
{"ItemMatchbox_DZE","generic",0.04},
|
||||
{"","generic",0.04},
|
||||
{"backpacks","backpacks",0.07},
|
||||
{"tents","tents",0.01},
|
||||
{"","food",0.3},
|
||||
{"","trash",0.17},
|
||||
{"Binocular","weapon",0.05},
|
||||
{"PartPlywoodPack","magazine",0.02},
|
||||
{ "pistols", "cfglootweapon", 0.04},
|
||||
{ "shotgunsingleshot", "cfglootweapon", 0.04}
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "ItemSodaMdew","magazine",0.01 },
|
||||
{ "ItemSodaRbull","magazine",0.01 },
|
||||
{ "ItemSodaOrangeSherbet","magazine",0.03 },
|
||||
{ "ItemWatch","weapon",0.07 },
|
||||
{ "ItemCompass","weapon",0.03 },
|
||||
{ "ItemMap","weapon",0.05 },
|
||||
{ "pistols","cfglootweapon",0.08 },
|
||||
{ "ItemFlashlight","weapon",0.01 },
|
||||
{ "ItemKnife","weapon",0.02 },
|
||||
{ "ItemMatchbox_DZE","weapon",0.04 },
|
||||
{ "","generic",0.21 },
|
||||
{ "","food",0.24 },
|
||||
{ "","trash",0.16 },
|
||||
{ "Binocular","weapon",0.02 },
|
||||
{ "ItemMixOil", "magazine",0.02}
|
||||
};
|
||||
};
|
||||
class HeliCrash: Default {
|
||||
zombieChance = 0.4;
|
||||
maxRoaming = 2;
|
||||
zombieClass[] = {"z_soldier_pilot"};
|
||||
lootChance = 0.5;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{ "assaultrifles", "cfglootweapon", 0.10 },
|
||||
{ "submachinegun", "cfglootweapon", 0.04 },
|
||||
{ "sniperrifles", "cfglootweapon", 0.07 },
|
||||
{ "machineguns", "cfglootweapon", 0.06 },
|
||||
{"","military",0.3},
|
||||
{"","medical",0.18},
|
||||
{"MAAWS","weapon",0.02},
|
||||
{"MedBox0","object",0.05},
|
||||
{"NVGoggles","weapon",0.01},
|
||||
{"AmmoBoxSmall_556","object",0.03},
|
||||
{"AmmoBoxSmall_762","object",0.03},
|
||||
{"militaryclothes","militaryclothes",0.05},
|
||||
{"militaryammo","militaryammo",0.06}
|
||||
};
|
||||
};
|
||||
class HeliCrash_No50s: Default {
|
||||
zombieChance = 0.4;
|
||||
maxRoaming = 2;
|
||||
zombieClass[] = {"z_soldier_pilot"};
|
||||
lootChance = 0.5;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{ "assaultrifles", "cfglootweapon", 0.10 },
|
||||
{ "submachinegun", "cfglootweapon", 0.04 },
|
||||
{ "sniperrifles", "cfglootweapon", 0.07 },
|
||||
{ "machineguns", "cfglootweapon", 0.06 },
|
||||
{ "", "military", 0.3 },
|
||||
{ "", "medical", 0.18 },
|
||||
{ "MAAWS", "weapon", 0.02 },
|
||||
{ "MedBox0", "object", 0.05 },
|
||||
{ "NVGoggles", "weapon", 0.01 },
|
||||
{ "AmmoBoxSmall_556", "object", 0.03 },
|
||||
{ "AmmoBoxSmall_762", "object", 0.03 },
|
||||
{ "militaryclothes", "militaryclothes", 0.05 },
|
||||
{ "militaryammo", "militaryammo", 0.06 }
|
||||
};
|
||||
};
|
||||
class Hospital: Default {
|
||||
zombieChance = 0.4;
|
||||
minRoaming = 2;
|
||||
maxRoaming = 6;
|
||||
zombieClass[] = {"z_doctor","z_doctor","z_doctor"};
|
||||
lootChance = 1;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{"","trash",0.1},
|
||||
{"","hospital",0.7},
|
||||
{"MedBox0","object",0.2}
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "","trash",0.1 },
|
||||
{ "","hospital",0.9 }
|
||||
};
|
||||
};
|
||||
class Military: Default {
|
||||
zombieChance = 0.3;
|
||||
maxRoaming = 6;
|
||||
zombieClass[] = {"z_soldier","z_soldier_heavy","z_policeman"};
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{ "pistols", "cfglootweapon", 0.04},
|
||||
{ "assaultrifles", "cfglootweapon", 0.13 },
|
||||
{ "sniperrifles", "cfglootweapon", 0.04 },
|
||||
{ "shotgunsingleshot", "cfglootweapon", 0.06 },
|
||||
{ "submachinegun", "cfglootweapon", 0.07 },
|
||||
{"Binocular","weapon",0.03},
|
||||
{"ItemFlashlightRed","military",0.04},
|
||||
{"ItemKnife","military",0.01},
|
||||
{"ItemGPS","weapon",0.01},
|
||||
{"ItemMap","military",0.02},
|
||||
{"militarybackpacks","militarybackpacks",0.05},
|
||||
{"","medical",0.03},
|
||||
{"","generic",0.1},
|
||||
{"","military",0.3},
|
||||
{"ItemEtool","weapon",0.02},
|
||||
{"ItemSandbag","magazine",0.02},
|
||||
{ "machineguns", "cfglootweapon", 0.03 }
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "pistols", "cfglootweapon", 0.14 },
|
||||
{ "Binocular", "weapon", 0.05 },
|
||||
{ "ItemFlashlightRed", "weapon", 0.03 },
|
||||
{ "ItemKnife", "weapon", 0.04 },
|
||||
{ "ItemGPS", "weapon", 0.02 },
|
||||
{ "", "medical", 0.12 },
|
||||
{ "", "generic", 0.22 },
|
||||
{ "", "military", 0.35 },
|
||||
{ "ItemEtool", "weapon", 0.03 }
|
||||
};
|
||||
};
|
||||
class MilitaryIndustrial: Default {
|
||||
zombieChance = 0.3;
|
||||
maxRoaming = 6;
|
||||
zombieClass[] = {"z_soldier","z_soldier_heavy","z_policeman","z_soldier","z_soldier_heavy","z_policeman","z_worker1","z_worker2","z_worker3"};
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{ "pistols", "cfglootweapon", 0.02 },
|
||||
{ "assaultrifles", "cfglootweapon", 0.05 },
|
||||
{ "PartGeneric", "magazine", 0.03 },
|
||||
{ "sniperrifles", "cfglootweapon", 0.01 },
|
||||
{ "shotgunsingleshot", "cfglootweapon", 0.05 },
|
||||
{ "ItemGenerator", "magazine", 0.01 },
|
||||
{ "submachinegun", "cfglootweapon", 0.05 },
|
||||
{"PartGeneric","magazine",0.03},
|
||||
{"ItemGenerator","magazine",0.01},
|
||||
{"PartWheel","magazine",0.02},
|
||||
{"Binocular","weapon",0.01},
|
||||
{"ItemFlashlightRed","military",0.03},
|
||||
{"ItemKnife","military",0.04},
|
||||
{"ItemGPS","weapon",0.01},
|
||||
{"PartVRotor","magazine",0.01},
|
||||
{"militarybackpacks","militarybackpacks",0.03},
|
||||
{"","medical",0.05},
|
||||
{"","generic",0.35},
|
||||
{"","military",0.07},
|
||||
{"ItemEtool","weapon",0.03},
|
||||
{"ItemSandbag","magazine",0.02},
|
||||
{"ItemFuelBarrelEmpty","magazine",0.03},
|
||||
{"fuel_pump_kit","magazine",0.01},
|
||||
{ "machineguns", "cfglootweapon", 0.01 }
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "pistols", "cfglootweapon", 0.14 },
|
||||
{ "Binocular", "weapon", 0.05 },
|
||||
{ "ItemFlashlightRed", "weapon", 0.03 },
|
||||
{ "ItemKnife", "weapon", 0.04 },
|
||||
{ "ItemGPS", "weapon", 0.02 },
|
||||
{ "", "medical", 0.12 },
|
||||
{ "", "generic", 0.22 },
|
||||
{ "", "military", 0.35 },
|
||||
{ "ItemEtool", "weapon", 0.03 }
|
||||
};
|
||||
};
|
||||
class IndustrialMilitary: Default {
|
||||
zombieChance = 0.4;
|
||||
maxRoaming = 6;
|
||||
zombieClass[] = {"z_soldier","z_soldier_heavy","z_policeman","z_soldier","z_soldier_heavy","z_policeman","z_worker1","z_worker2","z_worker3"};
|
||||
lootChance = 0.5;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{ "pistols", "cfglootweapon", 0.02 },
|
||||
{ "assaultrifles", "cfglootweapon", 0.05 },
|
||||
{ "PartGeneric", "magazine", 0.03 },
|
||||
{ "sniperrifles", "cfglootweapon", 0.01 },
|
||||
{ "shotgunsingleshot", "cfglootweapon", 0.05 },
|
||||
{ "ItemGenerator", "magazine", 0.01 },
|
||||
{ "submachinegun", "cfglootweapon", 0.05 },
|
||||
{"PartGeneric","magazine",0.03},
|
||||
{"ItemGenerator","magazine",0.01},
|
||||
{"PartWheel","magazine",0.02},
|
||||
{"Binocular","weapon",0.01},
|
||||
{"ItemFlashlightRed","military",0.03},
|
||||
{"ItemKnife","military",0.04},
|
||||
{"ItemGPS","weapon",0.01},
|
||||
{"PartVRotor","magazine",0.01},
|
||||
{"PartFueltank","magazine",0.03},
|
||||
{"PartEngine","magazine",0.04},
|
||||
{"PartGlass","magazine",0.05},
|
||||
{"militarybackpacks","militarybackpacks",0.03},
|
||||
{"","medical",0.05},
|
||||
{"","generic",0.25},
|
||||
{"","military",0.07},
|
||||
{"ItemEtool","weapon",0.03},
|
||||
|
||||
{"ItemSandbag","magazine",0.02},
|
||||
|
||||
{"ItemFuelBarrelEmpty","magazine",0.03},
|
||||
{"fuel_pump_kit","magazine",0.01},
|
||||
{ "machineguns", "cfglootweapon", 0.01 }
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "pistols", "cfglootweapon", 0.14 },
|
||||
{ "Binocular", "weapon", 0.05 },
|
||||
{ "ItemFlashlightRed", "weapon", 0.03 },
|
||||
{ "ItemKnife", "weapon", 0.04 },
|
||||
{ "ItemGPS", "weapon", 0.02 },
|
||||
{ "", "medical", 0.12 },
|
||||
{ "", "generic", 0.22 },
|
||||
{ "", "military", 0.35 },
|
||||
{ "ItemEtool", "weapon", 0.03 }
|
||||
};
|
||||
};
|
||||
class MilitarySpecial: Default {
|
||||
zombieChance = 0.4;
|
||||
minRoaming = 2;
|
||||
maxRoaming = 6;
|
||||
zombieClass[] = {"z_soldier_heavy"};
|
||||
lootChance = 0.4;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{ "assaultrifles", "cfglootweapon", 0.1 },
|
||||
{ "machineguns", "cfglootweapon", 0.04 },
|
||||
{ "pistols", "cfglootweapon", 0.08 },
|
||||
{ "sniperrifles", "cfglootweapon", 0.03 },
|
||||
{ "militaryshotguns", "cfglootweapon", 0.05 },
|
||||
{ "submachinegun", "cfglootweapon", 0.06 },
|
||||
{"AmmoBoxSmall_556","object",0.01},
|
||||
{"AmmoBoxSmall_762","object",0.02},
|
||||
{"Binocular","weapon",0.01},
|
||||
{"ItemFlashlightRed","military",0.02},
|
||||
{"ItemKnife","military",0.01},
|
||||
{"ItemGPS","weapon",0.01},
|
||||
{"ItemMap","military",0.01},
|
||||
{"Binocular_Vector","military",0.01},
|
||||
{"militarybackpacks","militarybackpacks",0.04},
|
||||
{"","medical",0.08},
|
||||
{"","generic",0.3},
|
||||
{"","military",0.01},
|
||||
{"machinegunammo","machinegunammo",0.05},
|
||||
{"militaryclothes","militaryclothes",0.05},
|
||||
{"NVGoggles","weapon",0.01}
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{ "pistols","cfglootweapon",0.10 },
|
||||
{ "AmmoBoxSmall_556","object",0.02 },
|
||||
{ "AmmoBoxSmall_762","object",0.02 },
|
||||
{ "Binocular","weapon",0.02 },
|
||||
{ "ItemFlashlightRed","military",0.01 },
|
||||
{ "ItemKnife","military",0.02 },
|
||||
{ "ItemGPS","weapon",0.02 },
|
||||
{ "ItemMap","weapon",0.01 },
|
||||
{ "Binocular_Vector","weapon",0.03},
|
||||
{ "","medical",0.08},
|
||||
{ "","generic",0.15},
|
||||
{ "","military",0.33 },
|
||||
{ "5Rnd_86x70_L115A1","magazine",0.03},
|
||||
{ "10Rnd_127x99_m107","magazine",0.02},
|
||||
{ "machinegunammoexpl","single",0.02 },
|
||||
{ "militaryclothes","single",0.05 },
|
||||
{ "NVGoggles","weapon",0.04 },
|
||||
{ "100Rnd_762x54_PK","magazine",0.02 }
|
||||
};
|
||||
};
|
||||
class Hunting: Default {
|
||||
zombieChance = 0.4;
|
||||
minRoaming = 1;
|
||||
maxRoaming = 3;
|
||||
zombieClass[] = {"z_hunter","z_hunter","z_hunter"};
|
||||
lootChance = 1;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{"ItemMap","weapon",0.02},
|
||||
{"ItemFlashlight","generic",0.01},
|
||||
{"ItemKnife","generic",0.01},
|
||||
{"ItemMatchbox_DZE","generic",0.03},
|
||||
{ "farmweapons", "cfglootweapon", 0.03 },
|
||||
{"","military",0.38},
|
||||
{"WeaponHolder_ItemMachete","object",0.02},
|
||||
{"","hunter",0.5}
|
||||
};
|
||||
lootTypeSmall[] = {
|
||||
{"ItemMap","weapon",0.02},
|
||||
{"ItemFlashlight","weapon",0.02},
|
||||
{"ItemKnife","weapon",0.02},
|
||||
{"ItemMatchbox_DZE","weapon",0.04},
|
||||
{"","military",0.4},
|
||||
{"","hunter",0.5}
|
||||
};
|
||||
};
|
||||
class DynamicDebris: Default
|
||||
{
|
||||
lootChance = 0.4;
|
||||
minRoaming = 0;
|
||||
maxRoaming = 2;
|
||||
zombieChance = 0.3;
|
||||
zombieClass[] = {"zZombie_Base","zZombie_Base","z_teacher","z_suit1","z_suit2"};
|
||||
lootType[] = {
|
||||
{ "ItemWatch", "generic", 0.19 },
|
||||
{ "ItemCompass", "generic", 0.01 },
|
||||
{ "ItemMap", "weapon", 0.06 },
|
||||
{ "Makarov", "weapon", 0.02 },
|
||||
{ "Colt1911", "weapon", 0.02 },
|
||||
{ "ItemFlashlight", "generic", 0.06 },
|
||||
{ "ItemKnife", "generic", 0.06 },
|
||||
{ "ItemMatchbox_DZE", "generic", 0.06 },
|
||||
{ "ItemToolbox", "weapon", 0.02 },
|
||||
{ "", "generic", 0.17 },
|
||||
{ "", "food", 0.06 },
|
||||
{ "PartGeneric", "magazine", 0.07 },
|
||||
{ "PartWheel", "magazine", 0.06 },
|
||||
{ "PartFueltank", "magazine", 0.03 },
|
||||
{ "PartEngine", "magazine", 0.01 },
|
||||
{ "PartGlass", "magazine", 0.08 },
|
||||
{ "WeaponHolder_ItemJerrycan", "object", 0.03 }
|
||||
};
|
||||
};
|
||||
class DynamicDebrisMilitary: Default
|
||||
{
|
||||
lootChance = 0.4;
|
||||
minRoaming = 0;
|
||||
maxRoaming = 2;
|
||||
zombieChance = 0.3;
|
||||
zombieClass[] = {"z_soldier_pilot","z_soldier_heavy"};
|
||||
lootType[] = {
|
||||
{ "ItemEtool", "weapon", 0.05 },
|
||||
{ "ItemSandbag", "magazine", 0.1 },
|
||||
{ "", "military", 0.08 },
|
||||
{ "ItemWatch", "generic", 0.1 },
|
||||
{ "ItemCompass", "generic", 0.02 },
|
||||
{ "ItemMap", "weapon", 0.05 },
|
||||
{ "MakarovSD", "weapon", 0.01 },
|
||||
{ "Colt1911", "weapon", 0.02 },
|
||||
{ "ItemFlashlight", "generic", 0.01 },
|
||||
{ "ItemKnife", "generic", 0.05 },
|
||||
{ "ItemMatchbox_DZE", "generic", 0.05 },
|
||||
{ "ItemToolbox", "weapon", 0.02 },
|
||||
{ "", "generic", 0.15 },
|
||||
{ "", "food", 0.05 },
|
||||
{ "PartGeneric", "magazine", 0.06 },
|
||||
{ "PartWheel", "magazine", 0.05 },
|
||||
{ "PartFueltank", "magazine", 0.03 },
|
||||
{ "PartEngine", "magazine", 0.02 },
|
||||
{ "PartGlass", "magazine", 0.03 },
|
||||
{ "PartVRotor", "magazine", 0.02 },
|
||||
{ "WeaponHolder_ItemJerrycan", "object", 0.03 }
|
||||
};
|
||||
};
|
||||
class SupplyDrop: Default {
|
||||
zombieChance = 1;
|
||||
maxRoaming = 3;
|
||||
zombieClass[] = {"zZombie_Base","z_hunter","z_hunter","z_hunter","z_villager1","z_villager2","z_villager3","z_doctor","z_soldier_pilot","z_soldier_heavy"};
|
||||
lootChance = 1;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{ "PartPlywoodPack", "magazine", 0.1 },
|
||||
{ "PartPlankPack", "magazine", 0.2 },
|
||||
{ "CinderBlocks", "magazine", 0.1 },
|
||||
{ "MortarBucket", "magazine", 0.1 },
|
||||
{ "bulk_PartGeneric", "magazine", 0.2 },
|
||||
{ "bulk_ItemSandbag", "magazine", 0.1 },
|
||||
{ "bulk_ItemTankTrap", "magazine", 0.1 },
|
||||
{ "ItemSledge", "weapon", 0.1 }
|
||||
};
|
||||
};
|
||||
class MassGrave: Default {
|
||||
zombieChance = 1;
|
||||
maxRoaming = 3;
|
||||
zombieClass[] = {"zZombie_Base","z_hunter","z_hunter","z_hunter","z_villager1","z_villager2","z_villager3","z_doctor","z_soldier_pilot","z_soldier_heavy"};
|
||||
lootChance = 1;
|
||||
lootPos[] = {};
|
||||
lootType[] = {
|
||||
{ "M16A2", "weapon", 0.03 },
|
||||
{ "M16A2GL", "weapon", 0.01 },
|
||||
{ "M249_EP1_DZ", "weapon", 0.01 },
|
||||
{ "M9SD", "weapon", 0.02 },
|
||||
{ "Pecheneg_DZ", "weapon", 0.02 },
|
||||
{ "PK_DZ", "weapon", 0.01 },
|
||||
{ "AK_74", "weapon", 0.02 },
|
||||
{ "M4A1_Aim", "weapon", 0.01 },
|
||||
{ "AKS_74_kobra", "weapon", 0.01 },
|
||||
{ "AKS_74_U", "weapon", 0.02 },
|
||||
{ "AK_47_M", "weapon", 0.02 },
|
||||
{ "M24", "weapon", 0.01 },
|
||||
{ "SVD_CAMO", "weapon", 0.01 },
|
||||
{ "M1014", "weapon", 0.02 },
|
||||
{ "BAF_LRR_scoped", "weapon", 0.01 },
|
||||
{ "M4SPR", "weapon", 0.01 },
|
||||
{ "M4A1", "weapon", 0.01 },
|
||||
{ "M14_EP1", "weapon", 0.02 },
|
||||
{ "UZI_EP1", "weapon", 0.03 },
|
||||
{ "Remington870_lamp", "weapon", 0.01 },
|
||||
{ "glock17_EP1", "weapon", 0.02 },
|
||||
{ "M240_DZ", "weapon", 0.02 },
|
||||
{ "M4A1_AIM_SD_camo", "weapon", 0.01 },
|
||||
{ "M16A4_ACG", "weapon", 0.01 },
|
||||
{ "M4A1_HWS_GL_camo", "weapon", 0.01 },
|
||||
{ "Mk_48_DZ", "weapon", 0.01 },
|
||||
{ "M4A3_CCO_EP1", "weapon", 0.01 },
|
||||
{ "AmmoBoxSmall_556", "object", 0.03 },
|
||||
{ "AmmoBoxSmall_762", "object", 0.03 },
|
||||
{ "Binocular", "weapon", 0.01 },
|
||||
{ "ItemFlashlightRed", "military", 0.02 },
|
||||
{ "ItemKnife", "military", 0.01 },
|
||||
{ "ItemGPS", "weapon", 0.01 },
|
||||
{ "ItemMap", "military", 0.01 },
|
||||
{ "Binocular_Vector", "military", 0.01 },
|
||||
{ "DZ_ALICE_Pack_EP1", "object", 0.03 },
|
||||
{ "DZ_TK_Assault_Pack_EP1", "object", 0.02 },
|
||||
{ "DZ_British_ACU", "object", 0.02 },
|
||||
{ "DZ_CivilBackpack_EP1", "object", 0.02 },
|
||||
{ "DZ_Backpack_EP1", "object", 0.01 },
|
||||
{ "DZ_LargeGunBag_EP1", "object", 0.01 },
|
||||
{ "", "medical", 0.05 },
|
||||
{ "", "generic", 0.05 },
|
||||
{ "", "military", 0.13 },
|
||||
{ "PipeBomb", "magazine", 0.01 },
|
||||
{ "Sa58V_RCO_EP1", "weapon", 0.01 },
|
||||
{ "Sa58V_CCO_EP1", "weapon", 0.01 },
|
||||
{ "G36_C_SD_camo", "weapon", 0.01 },
|
||||
{ "M40A3", "weapon", 0.01 },
|
||||
{ "100Rnd_762x54_PK", "magazine", 0.01 },
|
||||
{ "", "militaryclothes", 0.05 },
|
||||
{ "WeaponHolder_ItemMachete", "object", 0.02 },
|
||||
{ "SCAR_H_LNG_Sniper_SD", "weapon", 0.01 },
|
||||
{ "2000Rnd_762x51_M134", "magazine", 0.01 },
|
||||
{ "KSVK_DZE", "weapon", 0.01 },
|
||||
{ "m240_scoped_EP1_DZE", "weapon", 0.01 }
|
||||
};
|
||||
};
|
||||
|
||||
#include "CfgBuildingPos.hpp"
|
||||
//If you want to copypast your loottable to your mission w/o
|
||||
//changing something on the lootPos then use the a include instead of copypasting the CfgBuildingPos.hpp
|
||||
|
||||
//#include "\dayz_epoch_b\CfgBuildingPos.hpp"
|
||||
};
|
||||
2108
SQF/dayz_code/Configs/CfgLoot/CfgBuildingPos.hpp
Normal file
2108
SQF/dayz_code/Configs/CfgLoot/CfgBuildingPos.hpp
Normal file
File diff suppressed because it is too large
Load Diff
501
SQF/dayz_code/Configs/CfgLoot/CfgLoot.hpp
Normal file
501
SQF/dayz_code/Configs/CfgLoot/CfgLoot.hpp
Normal file
@@ -0,0 +1,501 @@
|
||||
#include "CfgLootSmall.hpp"
|
||||
class CfgLoot {
|
||||
trash[] = {
|
||||
{"TrashTinCan",0.5}
|
||||
,{"TrashJackDaniels",0.05}
|
||||
,{"ItemSodaEmpty",0.25}
|
||||
,{"ItemTrashToiletpaper",0.1}
|
||||
,{"ItemTrashRazor",0.1}
|
||||
};
|
||||
civilian[] = {
|
||||
{"FoodCanUnlabeled",0.07}
|
||||
,{"TrashJackDaniels",0.08}
|
||||
,{"ItemSodaEmpty",0.08}
|
||||
,{"ItemSodaCoke",0.09}
|
||||
,{"ItemSodaPepsi",0.09}
|
||||
,{"FoodCanBakedBeans",0.05}
|
||||
,{"FoodCanSardines",0.05}
|
||||
,{"FoodCanFrankBeans",0.05}
|
||||
,{"FoodCanPasta",0.05}
|
||||
,{"8Rnd_9x18_Makarov",0.07}
|
||||
,{"7Rnd_45ACP_1911",0.05}
|
||||
,{"2Rnd_shotgun_74Slug",0.05}
|
||||
,{"2Rnd_shotgun_74Pellets",0.05}
|
||||
,{"ItemBandage",0.06}
|
||||
,{"ItemPainkiller",0.06}
|
||||
,{"FoodBioMeat",0.01}
|
||||
,{"8Rnd_9x18_MakarovSD",0.01}
|
||||
,{"ItemDocument",0.03}
|
||||
};
|
||||
office2[] = {
|
||||
{"FoodCanUnlabeled",0.07}
|
||||
,{"TrashJackDaniels",0.08}
|
||||
,{"ItemSodaEmpty",0.08}
|
||||
,{"ItemSodaCoke",0.09}
|
||||
,{"ItemSodaPepsi",0.09}
|
||||
,{"FoodCanBakedBeans",0.05}
|
||||
,{"FoodCanSardines",0.05}
|
||||
,{"FoodCanFrankBeans",0.05}
|
||||
,{"FoodCanPasta",0.05}
|
||||
,{"8Rnd_9x18_Makarov",0.07}
|
||||
,{"7Rnd_45ACP_1911",0.05}
|
||||
,{"2Rnd_shotgun_74Slug",0.05}
|
||||
,{"2Rnd_shotgun_74Pellets",0.05}
|
||||
,{"ItemBandage",0.06}
|
||||
,{"ItemPainkiller",0.06}
|
||||
,{"FoodBioMeat",0.01}
|
||||
,{"8Rnd_9x18_MakarovSD",0.01}
|
||||
,{"ItemBriefcaseEmpty",0.01}
|
||||
,{"ItemDocument",0.02}
|
||||
};
|
||||
food[] = {
|
||||
{"TrashTinCan",0.09}
|
||||
,{"TrashJackDaniels",0.12}
|
||||
,{"ItemSodaEmpty",0.12}
|
||||
,{"ItemSodaCoke",0.09}
|
||||
,{"ItemSodaPepsi",0.11}
|
||||
,{"FoodCanBakedBeans",0.07}
|
||||
,{"FoodCanSardines",0.07}
|
||||
,{"FoodCanFrankBeans",0.07}
|
||||
,{"FoodCanPasta",0.07}
|
||||
,{"FoodCanUnlabeled",0.1}
|
||||
,{"FoodPistachio",0.05}
|
||||
,{"FoodNutmix",0.04}
|
||||
};
|
||||
office[] = {
|
||||
{"FoodCanUnlabeled",0.06}
|
||||
,{"ItemSodaEmpty",0.06}
|
||||
,{"ItemSodaCoke",0.06}
|
||||
,{"ItemSodaPepsi",0.04}
|
||||
,{"TrashJackDaniels",0.04}
|
||||
,{"FoodCanBakedBeans",0.01}
|
||||
,{"FoodCanSardines",0.01}
|
||||
,{"FoodCanFrankBeans",0.01}
|
||||
,{"FoodCanPasta",0.01}
|
||||
,{"ItemWaterbottleUnfilled",0.01}
|
||||
,{"ItemWaterbottle",0.01}
|
||||
,{"ItemBandage",0.07}
|
||||
,{"7Rnd_45ACP_1911",0.03}
|
||||
,{"5x_22_LR_17_HMR",0.01}
|
||||
,{"10x_303",0.04}
|
||||
,{"6Rnd_45ACP",0.04}
|
||||
,{"2Rnd_shotgun_74Slug",0.05}
|
||||
,{"2Rnd_shotgun_74Pellets",0.05}
|
||||
,{"8Rnd_9x18_Makarov",0.08}
|
||||
,{"15Rnd_W1866_Slug",0.02}
|
||||
,{"WoodenArrow",0.04}
|
||||
,{"HandRoadFlare",0.07}
|
||||
,{"ItemPainkiller",0.02}
|
||||
,{"HandChemGreen",0.01}
|
||||
,{"HandChemBlue",0.03}
|
||||
,{"HandChemRed",0.03}
|
||||
,{"ItemHeatPack",0.03}
|
||||
,{"ItemLockbox",0.04}
|
||||
,{"ItemDocument",0.02}
|
||||
};
|
||||
generic[] = {
|
||||
{"FoodCanUnlabeled",0.06}
|
||||
,{"ItemSodaEmpty",0.06}
|
||||
,{"ItemSodaCoke",0.06}
|
||||
,{"ItemSodaPepsi",0.04}
|
||||
,{"TrashJackDaniels",0.04}
|
||||
,{"FoodCanBakedBeans",0.01}
|
||||
,{"FoodCanSardines",0.01}
|
||||
,{"FoodCanFrankBeans",0.01}
|
||||
,{"FoodCanPasta",0.01}
|
||||
,{"ItemWaterbottleUnfilled",0.01}
|
||||
,{"ItemWaterbottle",0.01}
|
||||
,{"ItemBandage",0.11}
|
||||
,{"7Rnd_45ACP_1911",0.03}
|
||||
,{"5x_22_LR_17_HMR",0.01}
|
||||
,{"10x_303",0.04}
|
||||
,{"6Rnd_45ACP",0.04}
|
||||
,{"2Rnd_shotgun_74Slug",0.05}
|
||||
,{"2Rnd_shotgun_74Pellets",0.05}
|
||||
,{"8Rnd_9x18_Makarov",0.09}
|
||||
,{"15Rnd_W1866_Slug",0.02}
|
||||
,{"WoodenArrow",0.04}
|
||||
,{"HandRoadFlare",0.07}
|
||||
,{"ItemPainkiller",0.02}
|
||||
,{"HandChemGreen",0.01}
|
||||
,{"HandChemBlue",0.03}
|
||||
,{"HandChemRed",0.03}
|
||||
,{"ItemHeatPack",0.04}
|
||||
};
|
||||
medical[] = {
|
||||
{"ItemBandage",0.4}
|
||||
,{"ItemPainkiller",0.15}
|
||||
,{"ItemMorphine",0.2}
|
||||
,{"ItemEpinephrine",0.1}
|
||||
,{"ItemAntibiotic",0.1}
|
||||
,{"ItemHeatPack",0.05}
|
||||
};
|
||||
hospital[] = {
|
||||
{"ItemBandage",0.33}
|
||||
,{"ItemPainkiller",0.16}
|
||||
,{"ItemMorphine",0.13}
|
||||
,{"ItemEpinephrine",0.09}
|
||||
,{"ItemBloodbag",0.17}
|
||||
,{"ItemAntibiotic",0.12}
|
||||
};
|
||||
military[] = {
|
||||
{"FoodCanUnlabeled",0.07}
|
||||
,{"ItemSodaEmpty",0.04}
|
||||
,{"ItemSodaCoke",0.01}
|
||||
,{"ItemSodaPepsi",0.01}
|
||||
,{"ItemBandage",0.04}
|
||||
,{"ItemAntibiotic",0.04}
|
||||
,{"ItemPainkiller",0.04}
|
||||
,{"ItemMorphine",0.01}
|
||||
,{"30Rnd_556x45_Stanag",0.04}
|
||||
,{"20Rnd_762x51_DMR",0.04}
|
||||
,{"17Rnd_9x19_glock17",0.05}
|
||||
,{"15Rnd_9x19_M9SD",0.01}
|
||||
,{"15Rnd_9x19_M9",0.02}
|
||||
,{"30Rnd_762x39_AK47",0.04}
|
||||
,{"30Rnd_545x39_AK",0.04}
|
||||
,{"5Rnd_762x51_M24",0.01}
|
||||
,{"5Rnd_86x70_L115A1",0.01}
|
||||
,{"8Rnd_B_Beneli_74Slug",0.04}
|
||||
,{"1Rnd_HE_M203",0.01}
|
||||
,{"FlareWhite_M203",0.01}
|
||||
,{"FlareGreen_M203",0.01}
|
||||
,{"1Rnd_Smoke_M203",0.01}
|
||||
,{"200Rnd_556x45_M249",0.01}
|
||||
,{"HandGrenade_west",0.01}
|
||||
,{"HandGrenade_east",0.01}
|
||||
,{"SmokeShell",0.04}
|
||||
,{"SmokeShellRed",0.02}
|
||||
,{"SmokeShellGreen",0.02}
|
||||
,{"8Rnd_B_Beneli_Pellets",0.04}
|
||||
,{"30Rnd_556x45_StanagSD",0.01}
|
||||
,{"30Rnd_9x19_MP5",0.02}
|
||||
,{"30Rnd_9x19_MP5SD",0.01}
|
||||
,{"100Rnd_762x51_M240",0.01}
|
||||
,{"HandChemGreen",0.02}
|
||||
,{"HandChemBlue",0.02}
|
||||
,{"HandChemRed",0.02}
|
||||
,{"ItemHeatPack",0.04}
|
||||
,{"FoodMRE",0.03}
|
||||
,{"8Rnd_9x18_MakarovSD",0.01}
|
||||
,{"20Rnd_B_765x17_Ball",0.04}
|
||||
,{"30Rnd_9x19_UZI_SD",0.01}
|
||||
,{"ItemDocument",0.02}
|
||||
};
|
||||
militarypilot[] = {
|
||||
{"FoodCanUnlabeled",0.06}
|
||||
,{"ItemSodaEmpty",0.04}
|
||||
,{"ItemSodaCoke",0.01}
|
||||
,{"ItemSodaPepsi",0.01}
|
||||
,{"ItemBandage",0.04}
|
||||
,{"ItemAntibiotic",0.04}
|
||||
,{"ItemPainkiller",0.04}
|
||||
,{"ItemMorphine",0.01}
|
||||
,{"30Rnd_556x45_Stanag",0.04}
|
||||
,{"20Rnd_762x51_DMR",0.04}
|
||||
,{"17Rnd_9x19_glock17",0.05}
|
||||
,{"15Rnd_9x19_M9SD",0.01}
|
||||
,{"15Rnd_9x19_M9",0.02}
|
||||
,{"30Rnd_762x39_AK47",0.04}
|
||||
,{"30Rnd_545x39_AK",0.04}
|
||||
,{"5Rnd_762x51_M24",0.01}
|
||||
,{"5Rnd_86x70_L115A1",0.01}
|
||||
,{"8Rnd_B_Beneli_74Slug",0.04}
|
||||
,{"1Rnd_HE_M203",0.01}
|
||||
,{"FlareWhite_M203",0.01}
|
||||
,{"FlareGreen_M203",0.01}
|
||||
,{"1Rnd_Smoke_M203",0.01}
|
||||
,{"200Rnd_556x45_M249",0.01}
|
||||
,{"HandGrenade_west",0.01}
|
||||
,{"HandGrenade_east",0.01}
|
||||
,{"SmokeShell",0.04}
|
||||
,{"SmokeShellRed",0.02}
|
||||
,{"SmokeShellGreen",0.02}
|
||||
,{"8Rnd_B_Beneli_Pellets",0.04}
|
||||
,{"30Rnd_556x45_StanagSD",0.01}
|
||||
,{"30Rnd_9x19_MP5",0.02}
|
||||
,{"30Rnd_9x19_MP5SD",0.01}
|
||||
,{"100Rnd_762x51_M240",0.01}
|
||||
,{"HandChemGreen",0.02}
|
||||
,{"HandChemBlue",0.02}
|
||||
,{"HandChemRed",0.02}
|
||||
,{"ItemHeatPack",0.04}
|
||||
,{"FoodMRE",0.03}
|
||||
,{"8Rnd_9x18_MakarovSD",0.01}
|
||||
,{"20Rnd_B_765x17_Ball",0.04}
|
||||
,{"30Rnd_9x19_UZI_SD",0.01}
|
||||
,{"ItemHotwireKit",0.03}
|
||||
};
|
||||
policeman[] = {
|
||||
{"ItemBandage",0.3}
|
||||
,{"7Rnd_45ACP_1911",0.08}
|
||||
,{"6Rnd_45ACP",0.08}
|
||||
,{"15Rnd_W1866_Slug",0.14}
|
||||
,{"8Rnd_B_Beneli_Pellets",0.16}
|
||||
,{"HandRoadFlare",0.07}
|
||||
,{"8Rnd_9x18_MakarovSD",0.01}
|
||||
,{"ItemComboLock",0.05}
|
||||
,{"SmokeShell",0.04}
|
||||
,{"FoodMRE",0.04}
|
||||
,{"ItemHotwireKit",0.03}
|
||||
,{"ItemDocument",0.02}
|
||||
};
|
||||
hunter[] = {
|
||||
{"ItemBandage",0.4}
|
||||
,{"5x_22_LR_17_HMR",0.15}
|
||||
,{"7Rnd_45ACP_1911",0.03}
|
||||
,{"10x_303",0.1}
|
||||
,{"ItemWaterbottleUnfilled",0.05}
|
||||
,{"WoodenArrow",0.2}
|
||||
,{"ItemHeatPack",0.02}
|
||||
,{"FoodMRE",0.01}
|
||||
,{"FoodNutmix",0.02}
|
||||
,{"ItemDocument",0.01}
|
||||
,{"ItemMixOil",0.01}
|
||||
};
|
||||
worker[] = {
|
||||
{"FoodCanUnlabeled",0.09}
|
||||
,{"TrashJackDaniels",0.09}
|
||||
,{"ItemSodaEmpty",0.1}
|
||||
,{"ItemSodaCoke",0.1}
|
||||
,{"ItemSodaPepsi",0.1}
|
||||
,{"FoodCanBakedBeans",0.06}
|
||||
,{"FoodCanSardines",0.06}
|
||||
,{"FoodCanFrankBeans",0.06}
|
||||
,{"FoodCanPasta",0.06}
|
||||
,{"ItemBandage",0.1}
|
||||
,{"ItemPainkiller",0.06}
|
||||
,{"ItemWire",0.01}
|
||||
,{"ItemTankTrap",0.03}
|
||||
,{"ItemComboLock",0.04}
|
||||
,{"ItemSledgeHead",0.02}
|
||||
,{"ItemDocument",0.02}
|
||||
};
|
||||
clothes[] = {
|
||||
{"Skin_RU_Policeman_DZ",0.11}
|
||||
,{"Skin_Pilot_EP1_DZ",0.1}
|
||||
,{"Skin_Functionary1_EP1_DZ",0.1}
|
||||
,{"Skin_Priest_DZ",0.1}
|
||||
,{"Skin_Rocker1_DZ",0.07}
|
||||
,{"Skin_Rocker2_DZ",0.07}
|
||||
,{"Skin_Rocker3_DZ",0.08}
|
||||
,{"Skin_Rocker4_DZ",0.08}
|
||||
,{"Skin_SurvivorW3_DZ",0.09}
|
||||
,{"Skin_SurvivorWpink_DZ",0.09}
|
||||
,{"Skin_SurvivorWurban_DZ",0.07}
|
||||
,{"Skin_INS_Bardak_DZ",0.02}
|
||||
,{"Skin_INS_Worker2_DZ",0.02}
|
||||
};
|
||||
militaryclothes[] = {
|
||||
{"Skin_Camo1_DZ",0.09}
|
||||
,{"Skin_Sniper1_DZ",0.08}
|
||||
,{"Skin_Rocket_DZ",0.05}
|
||||
,{"Skin_Soldier1_DZ",0.5}
|
||||
,{"Skin_Drake_Light_DZ",0.07}
|
||||
,{"Skin_Soldier_TL_PMC_DZ",0.07}
|
||||
,{"Skin_Soldier_Sniper_PMC_DZ",0.05}
|
||||
,{"Skin_Soldier_Bodyguard_AA12_PMC_DZ",0.07}
|
||||
,{"Skin_CZ_Special_Forces_GL_DES_EP1_DZ",0.08}
|
||||
,{"Skin_FR_OHara_DZ",0.08}
|
||||
,{"Skin_FR_Rodriguez_DZ",0.09}
|
||||
,{"Skin_CZ_Soldier_Sniper_EP1_DZ",0.04}
|
||||
,{"Skin_Graves_Light_DZ",0.09}
|
||||
,{"Skin_INS_Soldier_AR_DZ",0.05}
|
||||
,{"Skin_INS_Soldier_CO_DZ",0.04}
|
||||
};
|
||||
specialclothes[] = {
|
||||
{"Skin_Ins_Soldier_GL_DZ",0.05}
|
||||
,{"Skin_GUE_Commander_DZ",0.08}
|
||||
,{"Skin_Bandit1_DZ",0.08}
|
||||
,{"Skin_Bandit2_DZ",0.06}
|
||||
,{"Skin_BanditW1_DZ",0.07}
|
||||
,{"Skin_BanditW2_DZ",0.07}
|
||||
,{"Skin_TK_INS_Soldier_EP1_DZ",0.05}
|
||||
,{"Skin_TK_INS_Warlord_EP1_DZ",0.07}
|
||||
,{"Skin_SurvivorWcombat_DZ",0.08}
|
||||
,{"Skin_SurvivorWdesert_DZ",0.08}
|
||||
,{"Skin_GUE_Soldier_MG_DZ",0.05}
|
||||
,{"Skin_GUE_Soldier_Sniper_DZ",0.04}
|
||||
,{"Skin_GUE_Soldier_Crew_DZ",0.04}
|
||||
,{"Skin_GUE_Soldier_CO_DZ",0.04}
|
||||
,{"Skin_GUE_Soldier_2_DZ",0.04}
|
||||
,{"Skin_TK_Special_Forces_MG_EP1_DZ",0.02}
|
||||
,{"Skin_TK_Soldier_Sniper_EP1_DZ",0.02}
|
||||
,{"Skin_TK_Commander_EP1_DZ",0.02}
|
||||
,{"Skin_RU_Soldier_Crew_DZ",0.02}
|
||||
,{"Skin_INS_Lopotev_DZ",0.02}
|
||||
};
|
||||
tents[] = {
|
||||
{"WeaponHolder_ItemTentOld",0.34}
|
||||
,{"WeaponHolder_ItemTentDomed",0.33}
|
||||
,{"WeaponHolder_ItemTentDomed2",0.33}
|
||||
};
|
||||
backpacks[] = {
|
||||
{"DZ_Assault_Pack_EP1",0.22}
|
||||
,{"DZ_Czech_Vest_Puch",0.2}
|
||||
,{"DZ_TerminalPack_EP1",0.18}
|
||||
,{"DZ_ALICE_Pack_EP1",0.16}
|
||||
,{"DZ_TK_Assault_Pack_EP1",0.13}
|
||||
,{"DZ_CompactPack_EP1",0.11}
|
||||
};
|
||||
militarybackpacks[] = {
|
||||
{"DZ_British_ACU",0.3}
|
||||
,{"DZ_GunBag_EP1",0.25}
|
||||
,{"DZ_CivilBackpack_EP1",0.2}
|
||||
,{"DZ_Backpack_EP1",0.15}
|
||||
,{"DZ_LargeGunBag_EP1",0.1}
|
||||
};
|
||||
militaryammo[] = {
|
||||
{"2000Rnd_762x51_M134",0.1}
|
||||
,{"29Rnd_30mm_AGS30",0.2}
|
||||
,{"50Rnd_127x107_DSHKM",0.2}
|
||||
,{"48Rnd_40mm_MK19",0.2}
|
||||
,{"100Rnd_127x99_M2",0.3}
|
||||
};
|
||||
pistols[] = {
|
||||
{"Makarov",0.25}
|
||||
,{"Colt1911",0.23}
|
||||
,{"revolver_EP1",0.2}
|
||||
,{"glock17_EP1",0.1}
|
||||
,{"MakarovSD",0.1}
|
||||
,{"M9",0.07}
|
||||
,{"M9SD",0.04}
|
||||
,{"revolver_gold_EP1",0.01}
|
||||
};
|
||||
shotgunsingleshot[] = {
|
||||
{"Winchester1866",0.25}
|
||||
,{"LeeEnfield",0.2}
|
||||
,{"MR43",0.2}
|
||||
,{"Saiga12K",0.13}
|
||||
,{"Remington870_lamp",0.1}
|
||||
,{"Crossbow_DZ",0.07}
|
||||
,{"M1014",0.05}
|
||||
};
|
||||
farmweapons[] = {
|
||||
{"Winchester1866",0.25}
|
||||
,{"LeeEnfield",0.2}
|
||||
,{"MR43",0.19}
|
||||
,{"Saiga12K",0.13}
|
||||
,{"Remington870_lamp",0.1}
|
||||
,{"Crossbow_DZ",0.07}
|
||||
,{"huntingrifle",0.05}
|
||||
,{"Chainsaw",0.01}
|
||||
};
|
||||
sniperrifles[] = {
|
||||
{"AK_107_PSO",0.1}
|
||||
,{"M4SPR",0.09}
|
||||
,{"M40A3",0.09}
|
||||
,{"SVD_CAMO",0.07}
|
||||
,{"SVD_des_EP1",0.07}
|
||||
,{"SVD",0.07}
|
||||
,{"huntingrifle",0.09}
|
||||
,{"M24_des_EP1",0.08}
|
||||
,{"M24",0.07}
|
||||
,{"BAF_LRR_scoped",0.07}
|
||||
,{"M107_DZ",0.05}
|
||||
,{"KSVK_DZE",0.05}
|
||||
,{"VSS_vintorez",0.04}
|
||||
,{"SCAR_H_LNG_Sniper_SD",0.03}
|
||||
,{"M14_EP1",0.02}
|
||||
,{"DMR",0.01}
|
||||
};
|
||||
sniperriflesammo[] = {
|
||||
{"30Rnd_545x39_AKSD",0.18}
|
||||
,{"5Rnd_127x108_KSVK",0.08}
|
||||
,{"5Rnd_86x70_L115A1",0.07}
|
||||
,{"10Rnd_127x99_m107",0.15}
|
||||
,{"10Rnd_762x54_SVD",0.2}
|
||||
,{"20Rnd_762x51_DMR",0.1}
|
||||
,{"5Rnd_762x51_M24",0.15}
|
||||
,{"5x_22_LR_17_HMR",0.1}
|
||||
,{"20Rnd_762x51_SB_SCAR",0.07}
|
||||
,{"20Rnd_9x39_SP5_VSS",0.05}
|
||||
};
|
||||
submachinegun[] = {
|
||||
{"UZI_EP1",0.25}
|
||||
,{"bizon",0.2}
|
||||
,{"Sa61_EP1",0.2}
|
||||
,{"MP5A5",0.13}
|
||||
,{"bizon_silenced",0.1}
|
||||
,{"UZI_SD_EP1",0.07}
|
||||
,{"MP5SD",0.05}
|
||||
};
|
||||
assaultrifles[] = {
|
||||
{"AKS_74_kobra",0.05}
|
||||
,{"AKS_74_U",0.05}
|
||||
,{"AKS_GOLD",0.01}
|
||||
,{"AK_47_M",0.05}
|
||||
,{"AK_74",0.05}
|
||||
,{"FN_FAL",0.03}
|
||||
,{"FN_FAL_ANPVS4",0.01}
|
||||
,{"G36A_camo",0.05}
|
||||
,{"G36C",0.05}
|
||||
,{"G36C_camo",0.05}
|
||||
,{"G36K_camo",0.05}
|
||||
,{"G36_C_SD_camo",0.03}
|
||||
,{"M16A2",0.05}
|
||||
,{"M16A2GL",0.02}
|
||||
,{"M16A4_ACG",0.01}
|
||||
,{"M4A1",0.05}
|
||||
,{"M4A1_Aim",0.04}
|
||||
,{"M4A1_AIM_SD_camo",0.01}
|
||||
,{"M4A1_HWS_GL_camo",0.01}
|
||||
,{"M4A3_CCO_EP1",0.04}
|
||||
,{"Sa58P_EP1",0.02}
|
||||
,{"Sa58V_CCO_EP1",0.04}
|
||||
,{"Sa58V_EP1",0.02}
|
||||
,{"Sa58V_RCO_EP1",0.04}
|
||||
,{"m8_compact",0.03}
|
||||
,{"m8_sharpshooter",0.04}
|
||||
,{"m8_holo_sd",0.02}
|
||||
,{"m8_carbine",0.05}
|
||||
,{"BAF_L85A2_RIS_SUSAT",0.02}
|
||||
,{"BAF_L85A2_RIS_Holo",0.01}
|
||||
,{"M4A1_HWS_GL_SD_Camo",0.01}
|
||||
};
|
||||
assaultrifleammo[] = {
|
||||
{"30Rnd_762x39_SA58",0.25}
|
||||
,{"30Rnd_762x39_AK47",0.2}
|
||||
,{"30Rnd_556x45_Stanag",0.2}
|
||||
,{"30Rnd_545x39_AK",0.11}
|
||||
,{"30Rnd_556x45_StanagSD",0.12}
|
||||
,{"20Rnd_762x51_FNFAL",0.07}
|
||||
};
|
||||
machineguns[] = {
|
||||
{"RPK_74",0.11}
|
||||
,{"M8_SAW",0.11}
|
||||
,{"Pecheneg_DZ",0.1}
|
||||
,{"PK_DZ",0.1}
|
||||
,{"MG36_camo",0.1}
|
||||
,{"M60A4_EP1_DZE",0.1}
|
||||
,{"MG36",0.1}
|
||||
,{"M249_m145_EP1_DZE",0.1}
|
||||
,{"m240_scoped_EP1_DZE",0.1}
|
||||
,{"M240_DZ",0.08}
|
||||
,{"M249_EP1_DZ",0.05}
|
||||
,{"Mk_48_DZ",0.05}
|
||||
};
|
||||
machinegunammo[] = {
|
||||
{"100Rnd_556x45_BetaCMag",0.2}
|
||||
,{"75Rnd_545x39_RPK",0.2}
|
||||
,{"100Rnd_556x45_M249",0.15}
|
||||
,{"100Rnd_762x51_M240",0.15}
|
||||
,{"100Rnd_762x54_PK",0.15}
|
||||
,{"200Rnd_556x45_M249",0.15}
|
||||
};
|
||||
machinegunammoexpl[] = {
|
||||
{"100Rnd_556x45_BetaCMag",0.2}
|
||||
,{"75Rnd_545x39_RPK",0.2}
|
||||
,{"100Rnd_556x45_M249",0.15}
|
||||
,{"100Rnd_762x51_M240",0.15}
|
||||
,{"100Rnd_762x54_PK",0.14}
|
||||
,{"200Rnd_556x45_M249",0.14}
|
||||
,{"MAAWS_HEAT",0.01}
|
||||
,{"PipeBomb",0.01}
|
||||
};
|
||||
militaryshotguns[] = {
|
||||
{"Saiga12K",0.25}
|
||||
,{"Remington870_lamp",0.35}
|
||||
,{"M1014",0.4}
|
||||
};
|
||||
};
|
||||
276
SQF/dayz_code/Configs/CfgLoot/CfgLootSmall.hpp
Normal file
276
SQF/dayz_code/Configs/CfgLoot/CfgLootSmall.hpp
Normal file
@@ -0,0 +1,276 @@
|
||||
class CfgLootSmall {
|
||||
trash[] = {
|
||||
{"TrashTinCan",0.5},
|
||||
{"TrashJackDaniels",0.05},
|
||||
{"ItemSodaEmpty",0.25},
|
||||
{"ItemTrashToiletpaper",0.1},
|
||||
{"ItemTrashRazor",0.1}
|
||||
};
|
||||
civilian[] = {
|
||||
{"FoodCanUnlabeled",0.07},
|
||||
{"TrashJackDaniels",0.09},
|
||||
{"ItemSodaEmpty",0.09},
|
||||
{"ItemSodaCoke",0.1},
|
||||
{"ItemSodaPepsi",0.09},
|
||||
{"FoodCanBakedBeans",0.05},
|
||||
{"FoodCanSardines",0.05},
|
||||
{"FoodCanFrankBeans",0.05},
|
||||
{"FoodCanPasta",0.05},
|
||||
{"8Rnd_9x18_Makarov",0.07},
|
||||
{"7Rnd_45ACP_1911",0.05},
|
||||
{"2Rnd_shotgun_74Slug",0.05},
|
||||
{"2Rnd_shotgun_74Pellets",0.05},
|
||||
{"ItemBandage",0.06},
|
||||
{"ItemPainkiller",0.06},
|
||||
{"FoodBioMeat",0.01},
|
||||
{"8Rnd_9x18_MakarovSD",0.01}
|
||||
};
|
||||
office2[] = {
|
||||
{"FoodCanUnlabeled",0.07},
|
||||
{"TrashJackDaniels",0.09},
|
||||
{"ItemSodaEmpty",0.09},
|
||||
{"ItemSodaCoke",0.09},
|
||||
{"ItemSodaPepsi",0.09},
|
||||
{"FoodCanBakedBeans",0.05},
|
||||
{"FoodCanSardines",0.05},
|
||||
{"FoodCanFrankBeans",0.05},
|
||||
{"FoodCanPasta",0.05},
|
||||
{"8Rnd_9x18_Makarov",0.07},
|
||||
{"7Rnd_45ACP_1911",0.05},
|
||||
{"2Rnd_shotgun_74Slug",0.05},
|
||||
{"2Rnd_shotgun_74Pellets",0.05},
|
||||
{"ItemBandage",0.06},
|
||||
{"ItemPainkiller",0.06},
|
||||
{"FoodBioMeat",0.01},
|
||||
{"8Rnd_9x18_MakarovSD",0.01}
|
||||
};
|
||||
food[] = {
|
||||
//trash
|
||||
{"TrashTinCan",0.09},
|
||||
{"TrashJackDaniels",0.12},
|
||||
{"ItemSodaEmpty",0.12},
|
||||
{"ItemSodaCoke",0.09},
|
||||
{"ItemSodaPepsi",0.11},
|
||||
{"FoodCanBakedBeans",0.07},
|
||||
{"FoodCanSardines",0.07},
|
||||
{"FoodCanFrankBeans",0.07},
|
||||
{"FoodCanPasta",0.07},
|
||||
{"FoodCanUnlabeled",0.1},
|
||||
// food Bags
|
||||
{"FoodPistachio",0.05},
|
||||
{"FoodNutmix",0.04}
|
||||
};
|
||||
office[] = {
|
||||
{"FoodCanUnlabeled",0.06},
|
||||
{"ItemSodaEmpty",0.06},
|
||||
{"ItemSodaCoke",0.06},
|
||||
{"ItemSodaPepsi",0.04},
|
||||
{"TrashJackDaniels",0.04},
|
||||
{"FoodCanBakedBeans",0.01},
|
||||
{"FoodCanSardines",0.01},
|
||||
{"FoodCanFrankBeans",0.01},
|
||||
{"FoodCanPasta",0.01},
|
||||
{"ItemWaterbottleUnfilled",0.01},
|
||||
{"ItemWaterbottle",0.01},
|
||||
{"ItemBandage",0.08},
|
||||
{"7Rnd_45ACP_1911",0.03},
|
||||
{"5x_22_LR_17_HMR",0.01},
|
||||
{"10x_303",0.04},
|
||||
{"6Rnd_45ACP",0.04},
|
||||
{"2Rnd_shotgun_74Slug",0.05},
|
||||
{"2Rnd_shotgun_74Pellets",0.05},
|
||||
{"8Rnd_9x18_Makarov",0.09},
|
||||
{"15Rnd_W1866_Slug",0.02},
|
||||
{"WoodenArrow",0.04},
|
||||
{"HandRoadFlare",0.07},
|
||||
{"ItemPainkiller",0.02},
|
||||
{"HandChemGreen",0.01},
|
||||
{"HandChemBlue",0.03},
|
||||
{"HandChemRed",0.03},
|
||||
{"ItemHeatPack",0.03}
|
||||
};
|
||||
generic[] = {
|
||||
{"FoodCanUnlabeled",0.06},
|
||||
{"ItemSodaEmpty",0.06},
|
||||
{"ItemSodaCoke",0.06},
|
||||
{"ItemSodaPepsi",0.04},
|
||||
{"TrashJackDaniels",0.04},
|
||||
{"FoodCanBakedBeans",0.01},
|
||||
{"FoodCanSardines",0.01},
|
||||
{"FoodCanFrankBeans",0.01},
|
||||
{"FoodCanPasta",0.01},
|
||||
{"ItemWaterbottleUnfilled",0.01},
|
||||
{"ItemWaterbottle",0.01},
|
||||
{"ItemBandage",0.11},
|
||||
{"7Rnd_45ACP_1911",0.03},
|
||||
{"5x_22_LR_17_HMR",0.01},
|
||||
{"10x_303",0.04},
|
||||
{"6Rnd_45ACP",0.04},
|
||||
{"2Rnd_shotgun_74Slug",0.05},
|
||||
{"2Rnd_shotgun_74Pellets",0.05},
|
||||
{"8Rnd_9x18_Makarov",0.09},
|
||||
{"15Rnd_W1866_Slug",0.02},
|
||||
{"WoodenArrow",0.04},
|
||||
{"HandRoadFlare",0.07},
|
||||
{"ItemPainkiller",0.02},
|
||||
{"HandChemGreen",0.01},
|
||||
{"HandChemBlue",0.03},
|
||||
{"HandChemRed",0.03},
|
||||
{"ItemHeatPack",0.04}
|
||||
};
|
||||
medical[] = {
|
||||
{"ItemBandage",0.4},
|
||||
{"ItemPainkiller",0.15},
|
||||
{"ItemMorphine",0.2},
|
||||
{"ItemEpinephrine",0.1},
|
||||
{"ItemAntibiotic",0.1},
|
||||
{"ItemHeatPack",0.05}
|
||||
};
|
||||
hospital[] = {
|
||||
{"ItemBandage",0.33},
|
||||
{"ItemPainkiller",0.16},
|
||||
{"ItemMorphine",0.13},
|
||||
{"ItemEpinephrine",0.09},
|
||||
{"ItemBloodbag",0.17},
|
||||
{"ItemAntibiotic",0.12}
|
||||
};
|
||||
military[] = {
|
||||
{"FoodCanUnlabeled",0.09},
|
||||
{"ItemSodaEmpty",0.04},
|
||||
{"ItemSodaCoke",0.01},
|
||||
{"ItemSodaPepsi",0.01},
|
||||
{"ItemBandage",0.04},
|
||||
{"ItemAntibiotic",0.04},
|
||||
{"ItemPainkiller",0.04},
|
||||
{"ItemMorphine",0.01},
|
||||
{"30Rnd_556x45_Stanag",0.04},
|
||||
{"20Rnd_762x51_DMR",0.04},
|
||||
{"17Rnd_9x19_glock17",0.05},
|
||||
{"15Rnd_9x19_M9SD",0.01},
|
||||
{"15Rnd_9x19_M9",0.02},
|
||||
{"30Rnd_762x39_AK47",0.04},
|
||||
{"30Rnd_545x39_AK",0.04},
|
||||
{"5Rnd_762x51_M24",0.01},
|
||||
{"5Rnd_86x70_L115A1",0.01},
|
||||
{"8Rnd_B_Beneli_74Slug",0.04},
|
||||
{"1Rnd_HE_M203",0.01},
|
||||
{"FlareWhite_M203",0.01},
|
||||
{"FlareGreen_M203",0.01},
|
||||
{"1Rnd_Smoke_M203",0.01},
|
||||
{"200Rnd_556x45_M249",0.01},
|
||||
{"HandGrenade_west",0.01},
|
||||
{"HandGrenade_east",0.01},
|
||||
{"SmokeShell",0.04},
|
||||
{"SmokeShellRed",0.02},
|
||||
{"SmokeShellGreen",0.02},
|
||||
{"8Rnd_B_Beneli_Pellets",0.04},
|
||||
{"30Rnd_556x45_StanagSD",0.01},
|
||||
{"30Rnd_9x19_MP5",0.02},
|
||||
{"30Rnd_9x19_MP5SD",0.01},
|
||||
{"100Rnd_762x51_M240",0.01},
|
||||
{"HandChemGreen",0.02},
|
||||
{"HandChemBlue",0.02},
|
||||
{"HandChemRed",0.02},
|
||||
{"ItemHeatPack",0.04},
|
||||
{"8Rnd_9x18_MakarovSD",0.01},
|
||||
{"20Rnd_B_765x17_Ball",0.04},
|
||||
{"30Rnd_9x19_UZI_SD",0.01}
|
||||
};
|
||||
policeman[] = {
|
||||
{"ItemBandage",0.3},
|
||||
{"7Rnd_45ACP_1911",0.08},
|
||||
{"6Rnd_45ACP",0.08},
|
||||
{"15Rnd_W1866_Slug",0.14},
|
||||
{"8Rnd_B_Beneli_Pellets",0.17},
|
||||
{"HandRoadFlare",0.08},
|
||||
{"8Rnd_9x18_MakarovSD",0.01},
|
||||
{"ItemComboLock",0.05},
|
||||
{"SmokeShell",0.04},
|
||||
{"ItemHotwireKit",0.01}
|
||||
};
|
||||
|
||||
hunter[] = {
|
||||
{"FoodMRE",0.01}
|
||||
};
|
||||
|
||||
worker[] = {
|
||||
{"FoodCanUnlabeled",0.09},
|
||||
{"TrashJackDaniels",0.10},
|
||||
{"ItemSodaEmpty",0.10},
|
||||
{"ItemSodaCoke",0.11},
|
||||
{"ItemSodaPepsi",0.10},
|
||||
{"FoodCanBakedBeans",0.06},
|
||||
{"FoodCanSardines",0.06},
|
||||
{"FoodCanFrankBeans",0.06},
|
||||
{"FoodCanPasta",0.06},
|
||||
{"ItemBandage",0.1},
|
||||
{"ItemPainkiller",0.06},
|
||||
{"ItemComboLock",0.04},
|
||||
{"ItemSledgeHead",0.02}
|
||||
};
|
||||
clothes[] = {
|
||||
{"Skin_RU_Policeman_DZ",0.13},
|
||||
{"Skin_Pilot_EP1_DZ",0.12},
|
||||
{"Skin_Functionary1_EP1_DZ",0.1},
|
||||
{"Skin_Priest_DZ",0.1},
|
||||
{"Skin_Rocker1_DZ",0.07},
|
||||
{"Skin_Rocker2_DZ",0.07},
|
||||
{"Skin_Rocker3_DZ",0.08},
|
||||
{"Skin_Rocker4_DZ",0.08},
|
||||
{"Skin_SurvivorW3_DZ",0.09},
|
||||
{"Skin_SurvivorWpink_DZ",0.09},
|
||||
{"Skin_SurvivorWurban_DZ",0.07}
|
||||
};
|
||||
militaryclothes[] = {
|
||||
{"Skin_Camo1_DZ",0.1},
|
||||
{"Skin_Sniper1_DZ",0.08},
|
||||
{"Skin_Rocket_DZ",0.05},
|
||||
{"Skin_Soldier1_DZ",0.13},
|
||||
{"Skin_Drake_Light_DZ",0.07},
|
||||
{"Skin_Soldier_TL_PMC_DZ",0.07},
|
||||
{"Skin_Soldier_Sniper_PMC_DZ",0.05},
|
||||
{"Skin_Soldier_Bodyguard_AA12_PMC_DZ",0.07},
|
||||
{"Skin_CZ_Special_Forces_GL_DES_EP1_DZ",0.08},
|
||||
{"Skin_FR_OHara_DZ",0.08},
|
||||
{"Skin_FR_Rodriguez_DZ",0.09},
|
||||
{"Skin_CZ_Soldier_Sniper_EP1_DZ",0.04},
|
||||
{"Skin_Graves_Light_DZ",0.09}
|
||||
};
|
||||
specialclothes[] = {
|
||||
{"Skin_Ins_Soldier_GL_DZ",0.1},
|
||||
{"Skin_GUE_Commander_DZ",0.08},
|
||||
{"Skin_Bandit1_DZ",0.13},
|
||||
{"Skin_Bandit2_DZ",0.06},
|
||||
{"Skin_BanditW1_DZ",0.07},
|
||||
{"Skin_BanditW2_DZ",0.07},
|
||||
{"Skin_TK_INS_Soldier_EP1_DZ",0.05},
|
||||
{"Skin_TK_INS_Warlord_EP1_DZ",0.07},
|
||||
{"Skin_SurvivorWcombat_DZ",0.08},
|
||||
{"Skin_SurvivorWdesert_DZ",0.08},
|
||||
{"Skin_GUE_Soldier_MG_DZ",0.05},
|
||||
{"Skin_GUE_Soldier_Sniper_DZ",0.04},
|
||||
{"Skin_GUE_Soldier_Crew_DZ",0.04},
|
||||
{"Skin_GUE_Soldier_CO_DZ",0.04},
|
||||
{"Skin_GUE_Soldier_2_DZ",0.04}
|
||||
};
|
||||
machinegunammoexpl[] = {
|
||||
{"100Rnd_556x45_BetaCMag",0.20},
|
||||
{"75Rnd_545x39_RPK",0.20},
|
||||
{"100Rnd_556x45_M249",0.15},
|
||||
{"100Rnd_762x51_M240",0.15},
|
||||
{"100Rnd_762x54_PK",0.14},
|
||||
{"200Rnd_556x45_M249",0.14},
|
||||
{"MAAWS_HEAT",0.01},
|
||||
{"PipeBomb",0.01}
|
||||
};
|
||||
pistols[] = {
|
||||
{"Makarov",0.25},
|
||||
{"Colt1911",0.23},
|
||||
{"revolver_EP1",0.20},
|
||||
{"glock17_EP1",0.10},
|
||||
{"MakarovSD",0.10},
|
||||
{"M9",0.07},
|
||||
{"M9SD",0.04},
|
||||
{"revolver_gold_EP1",0.01}
|
||||
};
|
||||
};
|
||||
File diff suppressed because it is too large
Load Diff
156
SQF/dayz_code/Configs/CfgMagazines/Ammo.hpp
Normal file
156
SQF/dayz_code/Configs/CfgMagazines/Ammo.hpp
Normal file
@@ -0,0 +1,156 @@
|
||||
class 100Rnd_762x54_PK : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "PKM Mag.";
|
||||
picture = "\CA\weapons\data\equip\m_pk_ca.paa";
|
||||
ammo = "B_762x54_Ball";
|
||||
count = 100;
|
||||
type = "256";
|
||||
initSpeed = 850;
|
||||
sound[] = {"\ca\Weapons\Data\Sound\PK_1_SS", 3.16228, 1, 1500};
|
||||
tracersEvery = 4;
|
||||
lastRoundsTracer = 4;
|
||||
nameSound = "mgun";
|
||||
descriptionShort = "Caliber: 7.62x54mm <br/>Rounds: 100 <br/>Used in: PK";
|
||||
model = "\ca\CommunityConfigurationProject_E\Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround\p3d\100Rnd_762x54_PK.p3d";
|
||||
};
|
||||
class 100Rnd_762x51_M240 : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "100Rnd. M240";
|
||||
picture = "\CA\weapons\data\equip\m_m240_ca.paa";
|
||||
count = 100;
|
||||
type = "256";
|
||||
ammo = "B_762x51_Ball";
|
||||
initSpeed = 900;
|
||||
tracersEvery = 4;
|
||||
lastRoundsTracer = 4;
|
||||
nameSound = "mgun";
|
||||
descriptionShort = "Caliber: 7.62x51mm NATO <br/>Rounds: 100 <br/>Used in: M240, Mk 48 Mod 0";
|
||||
model = "\ca\CommunityConfigurationProject_E\Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround\p3d\100Rnd_762x51_M240.p3d";
|
||||
};
|
||||
class 200Rnd_762x51_M240 : 100Rnd_762x51_M240 {
|
||||
count = 200;
|
||||
};
|
||||
class 200Rnd_556x45_M249 : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "200Rnd. M249 Belt";
|
||||
picture = "\CA\weapons\data\equip\m_m249_ca.paa";
|
||||
ammo = "B_556x45_Ball";
|
||||
count = 200;
|
||||
type = "256";
|
||||
initSpeed = 915;
|
||||
sound[] = {"\ca\Weapons\Data\Sound\M249_1_SS", 17.7828, 1, 1300};
|
||||
reloadMagazineSound[] = {"\ca\Weapons\Data\Sound\FAL_reload", 0.01, 1, 20};
|
||||
tracersEvery = 4;
|
||||
lastRoundsTracer = 4;
|
||||
nameSound = "mgun";
|
||||
descriptionShort = "Caliber: 5.56x45 mm NATO <br/>Rounds: 200 <br/>Used in: M249 SAW";
|
||||
model = "\ca\CommunityConfigurationProject_E\Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround\p3d\200Rnd_556x45_M249.p3d";
|
||||
};
|
||||
class 100Rnd_556x45_M249 : 200Rnd_556x45_M249 {
|
||||
displayName = "M249 Mag.";
|
||||
descriptionShort = "Caliber: 5.56x45mm NATO<br/>Rounds: 100<br/>Used in: M249";
|
||||
count = 100;
|
||||
picture = "\CA\weapons_E\Data\icons\m_m245_CA.paa";
|
||||
};
|
||||
class 100Rnd_556x45_BetaCMag: CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "MG36 Mag.";
|
||||
ammo = "B_556x45_Ball";
|
||||
count = 100;
|
||||
initSpeed = 920;
|
||||
picture = "\ca\weapons\g36\data\equip\M_MG36_CA.paa";
|
||||
type="256";
|
||||
tracersEvery = 4;
|
||||
lastRoundsTracer = 4;
|
||||
descriptionShort = "Caliber: 5.56x45 mm NATO Rounds: 100 Used in: MG36, X8 SAW";
|
||||
};
|
||||
class 75Rnd_545x39_RPK: CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "75Rnd. RPK";
|
||||
ammo = "B_545x39_Ball";
|
||||
count = 75;
|
||||
type="256";
|
||||
picture = "\CA\weapons\AK\data\equip\M_RPK_74_CA.paa";
|
||||
tracersEvery = 4;
|
||||
lastRoundsTracer = 4;
|
||||
nameSound = "mgun";
|
||||
descriptionShort = "Caliber: 5.45x39mm Rounds: 75 Used in: RPK-74";
|
||||
};
|
||||
|
||||
class 8Rnd_B_Beneli_74Slug;
|
||||
class 2Rnd_shotgun_74Slug: 8Rnd_B_Beneli_74Slug {
|
||||
displayName="2Rnd. Slug";
|
||||
count=2;
|
||||
descriptionShort="Caliber: 12 gauge <br/>Rounds: 2 <br/>Used in: M1014";
|
||||
model = "\z\addons\dayz_communityassets\models\2shells_slugshot.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_2shells_slugshot_CA.paa";
|
||||
class ItemActions {
|
||||
class ReloadMag {
|
||||
text="Combine to 8 rounds";
|
||||
script="spawn player_reloadMag;";
|
||||
use[]= {
|
||||
"2Rnd_shotgun_74Slug",
|
||||
"2Rnd_shotgun_74Slug",
|
||||
"2Rnd_shotgun_74Slug",
|
||||
"2Rnd_shotgun_74Slug"
|
||||
};
|
||||
output[]= {
|
||||
"8Rnd_B_Beneli_74Slug"
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class 8Rnd_B_Beneli_Pellets;
|
||||
class 2Rnd_shotgun_74Pellets: 8Rnd_B_Beneli_Pellets {
|
||||
displayName="2Rnd. Pellets";
|
||||
count=2;
|
||||
descriptionShort="Caliber: 12 gauge <br/>Rounds: 2 Pellets<br/>Used in: M1014";
|
||||
model = "\z\addons\dayz_communityassets\models\2shells_pellet.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_2shells_pellet_CA.paa";
|
||||
weight = 0.1;
|
||||
class ItemActions {
|
||||
class ReloadMag {
|
||||
text="Combine to 8 rounds";
|
||||
script="spawn player_reloadMag;";
|
||||
use[]= {
|
||||
"2Rnd_shotgun_74Pellets",
|
||||
"2Rnd_shotgun_74Pellets",
|
||||
"2Rnd_shotgun_74Pellets",
|
||||
"2Rnd_shotgun_74Pellets"
|
||||
};
|
||||
output[]= {
|
||||
"8Rnd_B_Beneli_Pellets"
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Quiver : CA_Magazine {
|
||||
scope = public;
|
||||
ammo = "WoodenArrow";
|
||||
count = 6;
|
||||
descriptionshort = "Small Quiver used with the Crossbow, Max arrows 6.";
|
||||
displayname = "Quiver";
|
||||
initSpeed = 150;
|
||||
model = "\z\addons\dayz_communityassets\models\quiver";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_quiver_ca.paa";
|
||||
};
|
||||
class WoodenArrow : CA_Magazine {
|
||||
scope = public;
|
||||
displayName = "Arrow"; //$STR_MAG_NAME_3;
|
||||
model = "\dayz_weapons\models\bolt_gear";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_warrow_ca.paa";
|
||||
ammo = "WoodenArrow";
|
||||
count = 1;
|
||||
initSpeed = 150;
|
||||
descriptionShort = "Arrow made out of wood, used with the Crossbow."; //$STR_MAG_DESC_3;
|
||||
class ItemActions {
|
||||
class ReloadMag {
|
||||
text = "Combine into Quiver";
|
||||
script = "spawn player_reloadMag;";
|
||||
use[] = {"WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow"};
|
||||
output[] = {"Quiver"};
|
||||
};
|
||||
};
|
||||
};
|
||||
298
SQF/dayz_code/Configs/CfgMagazines/DZE/Bulk.hpp
Normal file
298
SQF/dayz_code/Configs/CfgMagazines/DZE/Bulk.hpp
Normal file
@@ -0,0 +1,298 @@
|
||||
class bulk: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_BULK_NAME;
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC;
|
||||
weight = 5;
|
||||
};
|
||||
class bulk_empty: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_EMPTY;
|
||||
weight = 5;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_221;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_ItemSodaCoke",1}};
|
||||
input[] = {{"bulk_empty",1},{"ItemSodaCoke",6}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_222;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_ItemSodaPepsi",1}};
|
||||
input[] = {{"bulk_empty",1},{"ItemSodaPepsi",6}};
|
||||
};
|
||||
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_223;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_PartGenericHalf",1}};
|
||||
input[] = {{"bulk_empty",1},{"PartGeneric",6}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_224;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_ItemTankTrapHalf",1}};
|
||||
input[] = {{"bulk_empty",1},{"ItemTankTrap",6}};
|
||||
};
|
||||
class Crafting4 {
|
||||
text = $STR_EPOCH_PLAYER_225;
|
||||
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_ItemWireHalf",1}};
|
||||
input[] = {{"bulk_empty",1},{"ItemWire",6}};
|
||||
};
|
||||
class Crafting5 {
|
||||
text = $STR_EPOCH_PLAYER_226;
|
||||
script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_FoodbaconCooked",1}};
|
||||
input[] = {{"bulk_empty",1},{"FoodbaconCooked",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class bulk_ItemSodaCoke: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_SODACOKE_HALF;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemSodaCoke",6,"magazine"};
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_221;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_ItemSodaCokeFull",1}};
|
||||
input[] = {{"bulk_ItemSodaCoke",1},{"ItemSodaCoke",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_ItemSodaCokeFull: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_SODACOKE_FULL;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemSodaCoke",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class bulk_ItemSodaPepsi: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_SODAPEPSI_HALF;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemSodaPepsi",6,"magazine"};
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_222;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_ItemSodaPepsiFull",1}};
|
||||
input[] = {{"bulk_ItemSodaPepsi",1},{"ItemSodaPepsi",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_ItemSodaPepsiFull: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_SODAPEPSI_FULL;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemSodaPepsi",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class bulk_FoodbaconCooked: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_BACON_HALF;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"FoodbaconCooked",6,"magazine"};
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_227;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_FoodbaconCookedFull",1}};
|
||||
input[] = {{"bulk_FoodbaconCooked",1},{"FoodbaconCooked",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_FoodbaconCookedFull: bulk {
|
||||
descriptionshort = $STR_EPOCH_BULK_DESC_BACON_FULL;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"FoodbaconCooked",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// Ammo
|
||||
class bulk_17Rnd_9x19_glock17: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_G17;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"17Rnd_9x19_glock17",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_15Rnd_9x19_M9SD: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_M9SD;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"15Rnd_9x19_M9SD",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_30Rnd_9x19_MP5SD: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_MP5SD;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"30Rnd_9x19_MP5SD",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_30Rnd_556x45_StanagSD: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_STANAGSD;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"30Rnd_556x45_StanagSD",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class bulk_ItemSandbag: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_SANDBAG;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemSandbag",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class bulk_ItemTankTrap: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_TANKTRAP_FULL;
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemTankTrap",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_ItemTankTrapHalf: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_TANKTRAP_HALF;
|
||||
weight = 12.5;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemTankTrap",6,"magazine"};
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_224;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_ItemTankTrap",1}};
|
||||
input[] = {{"bulk_ItemTankTrapHalf",1},{"ItemTankTrap",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class bulk_ItemWire: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_WIREKIT_FULL;
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemWire",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_ItemWireHalf: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_WIREKIT_HALF;
|
||||
weight = 12.5;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"ItemWire",6,"magazine"};
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_225;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_ItemWire",1}};
|
||||
input[] = {{"bulk_ItemWireHalf",1},{"ItemWire",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class bulk_PartGeneric: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_GENERIC_FULL;
|
||||
weight = 60;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"PartGeneric",12,"magazine"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class bulk_PartGenericHalf: bulk {
|
||||
descriptionShort = $STR_EPOCH_BULK_DESC_GENERIC_HALF;
|
||||
weight = 30;
|
||||
class ItemActions {
|
||||
class CreateMags {
|
||||
text = $STR_EPOCH_PLAYER_209;
|
||||
script = "spawn player_loadCrate;";
|
||||
output[] = {"PartGeneric",6,"magazine"};
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_223;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"bulk_PartGeneric",1}};
|
||||
input[] = {{"bulk_PartGenericHalf",1},{"PartGeneric",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,29 @@
|
||||
class ItemAluminumBar: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Aluminum";
|
||||
model = "\z\addons\dayz_epoch\models\aluminum_bar.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_alum_bar_CA.paa";
|
||||
descriptionShort = "Aluminum Bar";
|
||||
|
||||
};
|
||||
class ItemAluminumBar10oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "10oz Aluminum";
|
||||
model = "\z\addons\dayz_epoch\models\aluminum_bar.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_alum_bar_10oz_CA.paa";
|
||||
descriptionShort = "10oz Aluminum Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemAluminumBar",10}};
|
||||
input[] = {{"ItemAluminumBar10oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
789
SQF/dayz_code/Configs/CfgMagazines/DZE/Currency/Briefcase.hpp
Normal file
789
SQF/dayz_code/Configs/CfgMagazines/DZE/Currency/Briefcase.hpp
Normal file
@@ -0,0 +1,789 @@
|
||||
class ItemBriefcase_Base: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Briefcase";
|
||||
model = "\z\addons\dayz_epoch\models\briefcase.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_E_CA.paa";
|
||||
};
|
||||
// Gold
|
||||
class ItemBriefcaseEmpty: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_E_CA.paa";
|
||||
descriptionShort = "Empty Briefcase";
|
||||
weight = 1;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase10oz",1}};
|
||||
input[] = {{"ItemBriefcaseEmpty",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_198;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcaseEmpty",1},{"ItemGoldBar10oz",10}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS10oz",1}};
|
||||
input[] = {{"ItemBriefcaseEmpty",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_S_198;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseEmpty",1},{"ItemSilverBar10oz",10}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase10oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_10oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 1 x 10oz Gold Bar)";
|
||||
weight = 1.2;
|
||||
worth = 1000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase20oz",1}};
|
||||
input[] = {{"ItemBriefcase10oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_199;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase10oz",1},{"ItemGoldBar10oz",9}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase10oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase20oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_20oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 2 x 10oz Gold Bar)";
|
||||
weight = 1.5;
|
||||
worth = 2000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase30oz",1}};
|
||||
input[] = {{"ItemBriefcase20oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_202;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase20oz",1},{"ItemGoldBar10oz",8}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase10oz",1}};
|
||||
input[] = {{"ItemBriefcase20oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",2},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase20oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase30oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_30oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 3 x 10oz Gold Bar)";
|
||||
weight = 1.8;
|
||||
worth = 3000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase40oz",1}};
|
||||
input[] = {{"ItemBriefcase30oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_203;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase30oz",1},{"ItemGoldBar10oz",7}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase20oz",1}};
|
||||
input[] = {{"ItemBriefcase30oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",3},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase30oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase40oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_40oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 4 x 10oz Gold Bar)";
|
||||
weight = 2.1;
|
||||
worth = 4000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase50oz",1}};
|
||||
input[] = {{"ItemBriefcase40oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_204;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase40oz",1},{"ItemGoldBar10oz",6}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase30oz",1}};
|
||||
input[] = {{"ItemBriefcase40oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",4},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase40oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase50oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_50oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 5 x 10oz Gold Bar)";
|
||||
weight = 2.4;
|
||||
worth = 5000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase60oz",1}};
|
||||
input[] = {{"ItemBriefcase50oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_205;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase50oz",1},{"ItemGoldBar10oz",5}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase40oz",1}};
|
||||
input[] = {{"ItemBriefcase50oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",5},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase50oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase60oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_60oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 6 x 10oz Gold Bar)";
|
||||
weight = 2.7;
|
||||
worth = 6000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase70oz",1}};
|
||||
input[] = {{"ItemBriefcase60oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_206;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase60oz",1},{"ItemGoldBar10oz",4}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase50oz",1}};
|
||||
input[] = {{"ItemBriefcase60oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",6},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase60oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase70oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_70oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 7 x 10oz Gold Bar)";
|
||||
weight = 2.9;
|
||||
worth = 7000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase80oz",1}};
|
||||
input[] = {{"ItemBriefcase70oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_207;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase70oz",1},{"ItemGoldBar10oz",3}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase60oz",1}};
|
||||
input[] = {{"ItemBriefcase70oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",7},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase70oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase80oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_80oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 8 x 10oz Gold Bar)";
|
||||
weight = 3.2;
|
||||
worth = 8000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase90oz",1}};
|
||||
input[] = {{"ItemBriefcase80oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_208;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase80oz",1},{"ItemGoldBar10oz",2}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase70oz",1}};
|
||||
input[] = {{"ItemBriefcase80oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",8},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase80oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase90oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_90oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 9 x 10oz Gold Bar)";
|
||||
weight = 3.5;
|
||||
worth = 9000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcase100oz",1}};
|
||||
input[] = {{"ItemBriefcase90oz",1},{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase80oz",1}};
|
||||
input[] = {{"ItemBriefcase90oz",1}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",9},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase90oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcase100oz: ItemBriefcase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_100oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 10 x 10oz Gold Bar)";
|
||||
weight = 3.8;
|
||||
worth = 10000;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_200;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1},{"ItemBriefcase90oz",1}};
|
||||
input[] = {{"ItemBriefcase100oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",10},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcase100oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
// Silver
|
||||
class ItemSilvercase_Base: ItemBriefcase_Base {
|
||||
model = "\z\addons\dayz_epoch\models\silvercase.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_E_CA.paa";
|
||||
};
|
||||
class ItemBriefcaseS10oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_10oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 1 x 10oz Silver Bar)";
|
||||
weight = 1.2;
|
||||
worth = 10;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS20oz",1}};
|
||||
input[] = {{"ItemBriefcaseS10oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_199;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS10oz",1},{"ItemSilverBar10oz",9}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS10oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS20oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_20oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 2 x 10oz Silver Bar)";
|
||||
weight = 1.5;
|
||||
worth = 20;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS30oz",1}};
|
||||
input[] = {{"ItemBriefcaseS20oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_202;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS20oz",1},{"ItemSilverBar10oz",8}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS10oz",1}};
|
||||
input[] = {{"ItemBriefcaseS20oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",2},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS20oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS30oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_30oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 3 x 10oz Silver Bar)";
|
||||
weight = 1.8;
|
||||
worth = 30;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS40oz",1}};
|
||||
input[] = {{"ItemBriefcaseS30oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_203;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS30oz",1},{"ItemSilverBar10oz",7}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS20oz",1}};
|
||||
input[] = {{"ItemBriefcaseS30oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",3},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS30oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS40oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_40oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 4 x 10oz Silver Bar)";
|
||||
weight = 2.1;
|
||||
worth = 40;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS50oz",1}};
|
||||
input[] = {{"ItemBriefcaseS40oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_204;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS40oz",1},{"ItemSilverBar10oz",6}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS30oz",1}};
|
||||
input[] = {{"ItemBriefcaseS40oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",4},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS40oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS50oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_50oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 5 x 10oz Silver Bar)";
|
||||
weight = 2.4;
|
||||
worth = 50;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS60oz",1}};
|
||||
input[] = {{"ItemBriefcaseS50oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_205;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS50oz",1},{"ItemSilverBar10oz",5}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS40oz",1}};
|
||||
input[] = {{"ItemBriefcaseS50oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",5},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS50oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS60oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_60oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 6 x 10oz Silver Bar)";
|
||||
weight = 2.7;
|
||||
worth = 60;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS70oz",1}};
|
||||
input[] = {{"ItemBriefcaseS60oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_206;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS60oz",1},{"ItemSilverBar10oz",4}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS50oz",1}};
|
||||
input[] = {{"ItemBriefcaseS60oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",6},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS60oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS70oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_70oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 7 x 10oz Silver Bar)";
|
||||
weight = 2.9;
|
||||
worth = 70;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS80oz",1}};
|
||||
input[] = {{"ItemBriefcaseS70oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_207;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS70oz",1},{"ItemSilverBar10oz",3}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS60oz",1}};
|
||||
input[] = {{"ItemBriefcaseS70oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",7},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS70oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS80oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_80oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 8 x 10oz Silver Bar)";
|
||||
weight = 3.2;
|
||||
worth = 80;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS90oz",1}};
|
||||
input[] = {{"ItemBriefcaseS80oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_208;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS80oz",1},{"ItemSilverBar10oz",2}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS70oz",1}};
|
||||
input[] = {{"ItemBriefcaseS80oz",1}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",8},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS80oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS90oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_90oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 9 x 10oz Silver Bar)";
|
||||
weight = 3.5;
|
||||
worth = 90;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_197;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemBriefcaseS100oz",1}};
|
||||
input[] = {{"ItemBriefcaseS90oz",1},{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS80oz",1}};
|
||||
input[] = {{"ItemBriefcaseS90oz",1}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",9},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS90oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemBriefcaseS100oz: ItemSilvercase_Base {
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silvercase_100oz_CA.paa";
|
||||
descriptionShort = "Briefcase (Contains: 10 x 10oz Silver Bar)";
|
||||
weight = 3.8;
|
||||
worth = 100;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_S_200;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1},{"ItemBriefcaseS90oz",1}};
|
||||
input[] = {{"ItemBriefcaseS100oz",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_201;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",10},{"ItemBriefcaseEmpty",1}};
|
||||
input[] = {{"ItemBriefcaseS100oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,9 @@
|
||||
class ItemBronzeBar: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Bronze";
|
||||
model = "\z\addons\dayz_epoch\models\bronze_bar.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_bar_bronze_CA.paa";
|
||||
descriptionShort = "Bronze Bar";
|
||||
};
|
||||
@@ -0,0 +1,38 @@
|
||||
class ItemCopperBar: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Copper";
|
||||
model = "\z\addons\dayz_epoch\models\copper_bar.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_copper_bar_CA.paa";
|
||||
descriptionShort = "Copper Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemCopperBar10oz",1}};
|
||||
input[] = {{"ItemCopperBar",10}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemCopperBar10oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "10oz Copper";
|
||||
model = "\z\addons\dayz_epoch\models\copper_bar_10oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_copper_bar_10oz_CA.paa";
|
||||
descriptionShort = "10oz Copper Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemCopperBar",10}};
|
||||
input[] = {{"ItemCopperBar10oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
410
SQF/dayz_code/Configs/CfgMagazines/DZE/Currency/GoldBar.hpp
Normal file
410
SQF/dayz_code/Configs/CfgMagazines/DZE/Currency/GoldBar.hpp
Normal file
@@ -0,0 +1,410 @@
|
||||
class ItemGoldBar: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 100;
|
||||
type = 256;
|
||||
displayName = "Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar1oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar2oz",1}};
|
||||
input[] = {{"ItemGoldBar",2}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_210_9;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar",10}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar2oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 200;
|
||||
type = 256;
|
||||
displayName = "2oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar2oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "2 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar3oz",1}};
|
||||
input[] = {{"ItemGoldBar2oz",1},{"ItemGoldBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",2}};
|
||||
input[] = {{"ItemGoldBar2oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_8;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar2oz",1},{"ItemGoldBar",8}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar3oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 300;
|
||||
type = 256;
|
||||
displayName = "3oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar3oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "3 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar4oz",1}};
|
||||
input[] = {{"ItemGoldBar3oz",1},{"ItemGoldBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar2oz",1},{"ItemGoldBar",1}};
|
||||
input[] = {{"ItemGoldBar3oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_7;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar3oz",1},{"ItemGoldBar",7}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",3}};
|
||||
input[] = {{"ItemGoldBar3oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar4oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 400;
|
||||
type = 256;
|
||||
displayName = "4oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar4oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "4 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar5oz",1}};
|
||||
input[] = {{"ItemGoldBar4oz",1},{"ItemGoldBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar3oz",1},{"ItemGoldBar",1}};
|
||||
input[] = {{"ItemGoldBar4oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_6;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar4oz",1},{"ItemGoldBar",6}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",4}};
|
||||
input[] = {{"ItemGoldBar4oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar5oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 500;
|
||||
type = 256;
|
||||
displayName = "5oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar5oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "5 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar6oz",1}};
|
||||
input[] = {{"ItemGoldBar5oz",1},{"ItemGoldBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar4oz",1},{"ItemGoldBar",1}};
|
||||
input[] = {{"ItemGoldBar5oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_5;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar5oz",1},{"ItemGoldBar",5}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",5}};
|
||||
input[] = {{"ItemGoldBar5oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar6oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 600;
|
||||
type = 256;
|
||||
displayName = "6oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar6oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "6 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar7oz",1}};
|
||||
input[] = {{"ItemGoldBar6oz",1},{"ItemGoldBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar5oz",1},{"ItemGoldBar",1}};
|
||||
input[] = {{"ItemGoldBar6oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_4;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar6oz",1},{"ItemGoldBar",4}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",6}};
|
||||
input[] = {{"ItemGoldBar6oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar7oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 700;
|
||||
type = 256;
|
||||
displayName = "7oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar7oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "7 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar8oz",1}};
|
||||
input[] = {{"ItemGoldBar7oz",1},{"ItemGoldBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar6oz",1},{"ItemGoldBar",1}};
|
||||
input[] = {{"ItemGoldBar7oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_3;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar7oz",1},{"ItemGoldBar",3}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",7}};
|
||||
input[] = {{"ItemGoldBar7oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar8oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 800;
|
||||
type = 256;
|
||||
displayName = "8oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar8oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "8 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar9oz",1}};
|
||||
input[] = {{"ItemGoldBar8oz",1},{"ItemGoldBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar7oz",1},{"ItemGoldBar",1}};
|
||||
input[] = {{"ItemGoldBar8oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_2;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar8oz",1},{"ItemGoldBar",2}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",8}};
|
||||
input[] = {{"ItemGoldBar8oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar9oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 900;
|
||||
type = 256;
|
||||
displayName = "9oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar9oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
|
||||
descriptionShort = "9 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar10oz",1}};
|
||||
input[] = {{"ItemGoldBar9oz",1},{"ItemGoldBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar8oz",1},{"ItemGoldBar",1}};
|
||||
input[] = {{"ItemGoldBar9oz",1}};
|
||||
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",9}};
|
||||
input[] = {{"ItemGoldBar9oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemGoldBar10oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 1000;
|
||||
type = 256;
|
||||
displayName = "10oz Gold";
|
||||
model = "\z\addons\dayz_epoch\models\ItemGoldBar10oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_10oz_CA.paa";
|
||||
descriptionShort = "10 x 1oz Gold Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar9oz",1},{"ItemGoldBar",1}};
|
||||
input[] = {{"ItemGoldBar10oz",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemGoldBar",10}};
|
||||
input[] = {{"ItemGoldBar10oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
410
SQF/dayz_code/Configs/CfgMagazines/DZE/Currency/SilverBar.hpp
Normal file
410
SQF/dayz_code/Configs/CfgMagazines/DZE/Currency/SilverBar.hpp
Normal file
@@ -0,0 +1,410 @@
|
||||
class ItemSilverBar: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 1;
|
||||
type = 256;
|
||||
displayName = "Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar1oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar2oz",1}};
|
||||
input[] = {{"ItemSilverBar",2}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_210_9;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar",10}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar2oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 2;
|
||||
type = 256;
|
||||
displayName = "2oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar2oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "2 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar3oz",1}};
|
||||
input[] = {{"ItemSilverBar2oz",1},{"ItemSilverBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",2}};
|
||||
input[] = {{"ItemSilverBar2oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_8;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar2oz",1},{"ItemSilverBar",8}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar3oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 3;
|
||||
type = 256;
|
||||
displayName = "3oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar3oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "3 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar4oz",1}};
|
||||
input[] = {{"ItemSilverBar3oz",1},{"ItemSilverBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar2oz",1},{"ItemSilverBar",1}};
|
||||
input[] = {{"ItemSilverBar3oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_7;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar3oz",1},{"ItemSilverBar",7}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",3}};
|
||||
input[] = {{"ItemSilverBar3oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar4oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 4;
|
||||
type = 256;
|
||||
displayName = "4oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar4oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "4 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar5oz",1}};
|
||||
input[] = {{"ItemSilverBar4oz",1},{"ItemSilverBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar3oz",1},{"ItemSilverBar",1}};
|
||||
input[] = {{"ItemSilverBar4oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_6;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar4oz",1},{"ItemSilverBar",6}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",4}};
|
||||
input[] = {{"ItemSilverBar4oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar5oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 5;
|
||||
type = 256;
|
||||
displayName = "5oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar5oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "5 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar6oz",1}};
|
||||
input[] = {{"ItemSilverBar5oz",1},{"ItemSilverBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar4oz",1},{"ItemSilverBar",1}};
|
||||
input[] = {{"ItemSilverBar5oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_5;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar5oz",1},{"ItemSilverBar",5}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",5}};
|
||||
input[] = {{"ItemSilverBar5oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar6oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 6;
|
||||
type = 256;
|
||||
displayName = "6oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar6oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "6 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar7oz",1}};
|
||||
input[] = {{"ItemSilverBar6oz",1},{"ItemSilverBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar5oz",1},{"ItemSilverBar",1}};
|
||||
input[] = {{"ItemSilverBar6oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_4;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar6oz",1},{"ItemSilverBar",4}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",6}};
|
||||
input[] = {{"ItemSilverBar6oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar7oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 7;
|
||||
type = 256;
|
||||
displayName = "7oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar7oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "7 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar8oz",1}};
|
||||
input[] = {{"ItemSilverBar7oz",1},{"ItemSilverBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar6oz",1},{"ItemSilverBar",1}};
|
||||
input[] = {{"ItemSilverBar7oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_3;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar7oz",1},{"ItemSilverBar",3}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",7}};
|
||||
input[] = {{"ItemSilverBar7oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar8oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 8;
|
||||
type = 256;
|
||||
displayName = "8oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar8oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "8 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar9oz",1}};
|
||||
input[] = {{"ItemSilverBar8oz",1},{"ItemSilverBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar7oz",1},{"ItemSilverBar",1}};
|
||||
input[] = {{"ItemSilverBar8oz",1}};
|
||||
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_210_2;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar8oz",1},{"ItemSilverBar",2}};
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",8}};
|
||||
input[] = {{"ItemSilverBar8oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar9oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 9;
|
||||
type = 256;
|
||||
displayName = "9oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar9oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_silver_bar_CA.paa";
|
||||
descriptionShort = "9 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_210_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar10oz",1}};
|
||||
input[] = {{"ItemSilverBar9oz",1},{"ItemSilverBar",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar8oz",1},{"ItemSilverBar",1}};
|
||||
input[] = {{"ItemSilverBar9oz",1}};
|
||||
|
||||
};
|
||||
class Crafting3 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",9}};
|
||||
input[] = {{"ItemSilverBar9oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSilverBar10oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
worth = 10;
|
||||
type = 256;
|
||||
displayName = "10oz Silver";
|
||||
model = "\z\addons\dayz_epoch\models\ItemSilverBar10oz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_Silver_bar_10oz_CA.paa";
|
||||
descriptionShort = "10 x 1oz Silver Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_211_1;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar9oz",1},{"ItemSilverBar",1}};
|
||||
input[] = {{"ItemSilverBar10oz",1}};
|
||||
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemSilverBar",10}};
|
||||
input[] = {{"ItemSilverBar10oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
29
SQF/dayz_code/Configs/CfgMagazines/DZE/Currency/TinBar.hpp
Normal file
29
SQF/dayz_code/Configs/CfgMagazines/DZE/Currency/TinBar.hpp
Normal file
@@ -0,0 +1,29 @@
|
||||
class ItemTinBar: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Tin";
|
||||
model = "\z\addons\dayz_epoch\models\tin_bar.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_tin_bar_CA.paa";
|
||||
descriptionShort = "Tin Bar";
|
||||
|
||||
};
|
||||
class ItemTinBar10oz: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "10oz Tin";
|
||||
model = "\z\addons\dayz_epoch\models\tin_bar.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_tin_bar_10oz_CA.paa";
|
||||
descriptionShort = "10oz Tin Bar";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_211;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemTinBar",10}};
|
||||
input[] = {{"ItemTinBar10oz",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
89
SQF/dayz_code/Configs/CfgMagazines/DZE/Food.hpp
Normal file
89
SQF/dayz_code/Configs/CfgMagazines/DZE/Food.hpp
Normal file
@@ -0,0 +1,89 @@
|
||||
class ItemTrout : FoodEdible {
|
||||
scope = 2;
|
||||
displayName = "Rainbow Trout";
|
||||
descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
|
||||
model = "\z\addons\dayz_epoch\models\trout.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_rainbowtrout_CA.paa";
|
||||
bloodRegen = 400;
|
||||
};
|
||||
class ItemSeaBass : FoodEdible {
|
||||
scope = 2;
|
||||
displayName = "Sea Bass";
|
||||
descriptionShort = "Sea Bass: A medium sized fish that is fairly rare.";
|
||||
model = "\z\addons\dayz_epoch\models\seabass.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_seabass_CA.paa";
|
||||
bloodRegen = 800;
|
||||
};
|
||||
class ItemTuna : FoodEdible {
|
||||
scope = 2;
|
||||
displayName = "Blue Fin Tuna";
|
||||
descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
|
||||
model = "\z\addons\dayz_epoch\models\tuna.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_tuna_CA.paa";
|
||||
bloodRegen = 2500;
|
||||
};
|
||||
class ItemTroutCooked : FoodEdible {
|
||||
scope = 2;
|
||||
displayName = "Rainbow Trout (Cooked)";
|
||||
descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
|
||||
model = "\z\addons\dayz_epoch\models\trout_cooked.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_trout_cooked_CA.paa";
|
||||
bloodRegen = 800;
|
||||
};
|
||||
class ItemSeaBassCooked : FoodEdible {
|
||||
scope = 2;
|
||||
displayName = "Sea Bass (Cooked)";
|
||||
descriptionShort = "Sea Bass: A medium sized fish that is fairly rare.";
|
||||
model = "\z\addons\dayz_epoch\models\seabass_cooked.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_seabass_cooked_CA.paa";
|
||||
bloodRegen = 1600;
|
||||
};
|
||||
class ItemTunaCooked : FoodEdible {
|
||||
scope = 2;
|
||||
displayName = "Blue Fin Tuna (Cooked)";
|
||||
descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
|
||||
model = "\z\addons\dayz_epoch\models\tuna_cooked.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_tuna_cooked_CA.paa";
|
||||
bloodRegen = 5000;
|
||||
};
|
||||
class FoodBioMeat: FoodEdible {
|
||||
scope = 2;
|
||||
displayName = "Bio Meat";
|
||||
model = "\z\addons\dayz_epoch\models\biomeat_can.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_biomeat_CA.paa";
|
||||
descriptionShort = "Bio Meat: A very good source of nutrition, and a very high chance of infection. Eat at own risk.";
|
||||
bloodRegen = 1600;
|
||||
};
|
||||
// new DZE harvested food
|
||||
class FoodPumpkin : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 100;
|
||||
displayName = "Pumpkin";
|
||||
descriptionShort = "Pumpkin";
|
||||
weight = 1;
|
||||
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
|
||||
class ItemActions
|
||||
{
|
||||
class Crafting
|
||||
{
|
||||
text = "Craft Pumpkin Seeds";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {""};
|
||||
requiretools[] = {"ItemKnife"};
|
||||
output[] = {{"ItemPumpkinSeed",5}};
|
||||
input[] = {{"FoodPumpkin",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class FoodSunFlowerSeed : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 100;
|
||||
displayName = "Bag of Sunflower Seeds";
|
||||
descriptionShort = "Bag of Sunflower Seeds";
|
||||
weight = 0.1;
|
||||
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
|
||||
};
|
||||
63
SQF/dayz_code/Configs/CfgMagazines/DZE/Gems.hpp
Normal file
63
SQF/dayz_code/Configs/CfgMagazines/DZE/Gems.hpp
Normal file
@@ -0,0 +1,63 @@
|
||||
class ItemTopaz : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "Topaz";
|
||||
model = "\z\addons\dayz_epoch\models\topaz.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_topaz_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = "Topaz";
|
||||
};
|
||||
class ItemObsidian : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "Obsidian";
|
||||
model = "\z\addons\dayz_epoch\models\obsidian.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_obsidian_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = "Obsidian";
|
||||
};
|
||||
class ItemSapphire : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "Sapphire";
|
||||
model = "\z\addons\dayz_epoch\models\sapphire.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_sapphire_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = "Sapphire";
|
||||
};
|
||||
class ItemAmethyst : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "Amethyst";
|
||||
model = "\z\addons\dayz_epoch\models\amethyst.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_amethyst_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = "Amethyst";
|
||||
};
|
||||
class ItemEmerald : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "Emerald";
|
||||
model = "\z\addons\dayz_epoch\models\emerald.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_emerald_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = "Emerald";
|
||||
};
|
||||
class ItemCitrine : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "Citrine";
|
||||
model = "\z\addons\dayz_epoch\models\citrine.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_citrine_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = "Citrine";
|
||||
};
|
||||
class ItemRuby : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "Ruby";
|
||||
model = "\z\addons\dayz_epoch\models\ruby.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_ruby_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = "Ruby";
|
||||
};
|
||||
12
SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSoda.hpp
Normal file
12
SQF/dayz_code/Configs/CfgMagazines/DZE/ItemSoda.hpp
Normal file
@@ -0,0 +1,12 @@
|
||||
class ItemSodaRbull : ItemSodaCoke {
|
||||
displayName = $STR_FOOD_NAME_RBULL;
|
||||
descriptionShort = $STR_FOOD_DESC_RBULL;
|
||||
model = "z\addons\dayz_epoch\models\soda_redbull.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_soda_rbull_CA.paa";
|
||||
};
|
||||
class ItemSodaOrangeSherbet : ItemSodaCoke {
|
||||
displayName = $STR_FOOD_NAME_OSHERBET;
|
||||
descriptionShort = $STR_FOOD_DESC_OSHERBET;
|
||||
model = "z\addons\dayz_epoch\models\soda_sherbet.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\soda_orangesherbet_ca.paa";
|
||||
};
|
||||
108
SQF/dayz_code/Configs/CfgMagazines/DZE/ItemWaterbottle.hpp
Normal file
108
SQF/dayz_code/Configs/CfgMagazines/DZE/ItemWaterbottle.hpp
Normal file
@@ -0,0 +1,108 @@
|
||||
class ItemWaterbottle1oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (1oz)";
|
||||
descriptionShort = "Watter Bottle with 1oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_1oz_ca.paa";
|
||||
wateroz = 1;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle2oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (2oz)";
|
||||
descriptionShort = "Watter Bottle with 2oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_2oz_ca.paa";
|
||||
wateroz = 2;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle3oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (3oz)";
|
||||
descriptionShort = "Watter Bottle with 3oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_3oz_ca.paa";
|
||||
wateroz = 3;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle4oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (4oz)";
|
||||
descriptionShort = "Watter Bottle with 4oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_4oz_ca.paa";
|
||||
wateroz = 4;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle5oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (5oz)";
|
||||
descriptionShort = "Watter Bottle with 5oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_5oz_ca.paa";
|
||||
wateroz = 5;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle6oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (6oz)";
|
||||
descriptionShort = "Watter Bottle with 6oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_6oz_ca.paa";
|
||||
wateroz = 6;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle7oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (7oz)";
|
||||
descriptionShort = "Watter Bottle with 7oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_7oz_ca.paa";
|
||||
wateroz = 7;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle8oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (8oz)";
|
||||
descriptionShort = "Watter Bottle with 8oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_8oz_ca.paa";
|
||||
wateroz = 8;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle9oz : ItemWaterbottle {
|
||||
displayName = "Water Bottle (9oz)";
|
||||
descriptionShort = "Watter Bottle with 9oz of water";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_9oz_ca.paa";
|
||||
wateroz = 9;
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
410
SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp
Normal file
410
SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp
Normal file
@@ -0,0 +1,410 @@
|
||||
// For Chainsaw
|
||||
class ItemMixOil : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "2-Stroke Engine Oil";
|
||||
model = "\z\addons\dayz_epoch\models\oilmix.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_oilmix_CA.paa";
|
||||
count = 1;
|
||||
type = "256";
|
||||
descriptionShort = "2-Stroke Engine Oil";
|
||||
sfx = "refuel";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Mix Chainsaw Gas"; // TODO: localize
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
output[] = {{"ItemJerryMixed",1}};
|
||||
input[] = {{"ItemMixOil",1},{"ItemJerrycan",1}};
|
||||
inputstrict = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
class CSGAS : CA_Magazine {
|
||||
scope = 2;
|
||||
type = VSoft;
|
||||
displayName = "Gas";
|
||||
descriptionShort = "Gas for Chainsaw";
|
||||
count = 1000;
|
||||
picture = "\CA\weapons\data\equip\m_m240_ca.paa";
|
||||
ammo = "Chainsaw_Swing_Ammo";
|
||||
|
||||
initSpeed = 100;
|
||||
maxLeadSpeed = 15;
|
||||
tracersEvery = 0;
|
||||
lastRoundsTracer = 0;
|
||||
|
||||
optics = false;
|
||||
distanceZoomMin = 0;
|
||||
distanceZoomMax = 0;
|
||||
|
||||
showEmpty = 0;
|
||||
autoReload = true;
|
||||
canLock = LockNo;
|
||||
|
||||
burst = 1;
|
||||
multiplier = 1;
|
||||
ffMagnitude = 0.1;
|
||||
ffFrequency = 1;
|
||||
ffCount = 1;
|
||||
|
||||
class HitEffects {
|
||||
hit_blood = "ImpactBlood";
|
||||
hit_concrete = "ImpactConcrete";
|
||||
hit_foliage = "ImpactWood";
|
||||
hit_foliage_green = "ImpactWood";
|
||||
hit_glass = "ImpactGlass";
|
||||
hit_glass_thin = "ImpactGlassThin";
|
||||
hit_metal = "ImpactMetal";
|
||||
hit_plaster = "ImpactPlaster";
|
||||
hit_rubber = "ImpactRubber";
|
||||
hit_wood = "ImpactWood";
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Mixed Gas Full";
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = "20 liters of Mixed Gas.";
|
||||
sfx = "refuel";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Fill Chainsaw";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed4",1}};
|
||||
input[] = {{"ItemJerryMixed",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed4: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Mixed Gas 16L";
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = "16 liters of Mixed Gas.";
|
||||
sfx = "refuel";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Fill Chainsaw";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed3",1}};
|
||||
input[] = {{"ItemJerryMixed4",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed3: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Mixed Gas 12L";
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = "12 liters of Mixed Gas.";
|
||||
sfx = "refuel";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Fill Chainsaw";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed2",1}};
|
||||
input[] = {{"ItemJerryMixed3",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed2: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Mixed Gas 8L";
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = "8 liters of Mixed Gas.";
|
||||
sfx = "refuel";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Fill Chainsaw";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerryMixed1",1}};
|
||||
input[] = {{"ItemJerryMixed2",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemJerryMixed1: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Mixed Gas 4L";
|
||||
model = "\dayz_equip\models\jerrycan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
|
||||
descriptionShort = "4 liters of Mixed Gas.";
|
||||
sfx = "refuel";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Fill Chainsaw";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"CSGAS",1},{"ItemJerrycanEmpty",1}};
|
||||
input[] = {{"ItemJerryMixed1",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// Vehicle upgrade parts
|
||||
class ItemORP: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_ORP;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up1.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup1_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_ORP_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemAVE: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_AVE;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up2.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup2_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_AVE_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemLRK: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_LRK;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up3.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup3_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_LRK_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemTNK: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_TNK;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up4.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup4_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_TNK_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemARM: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EPOCH_VEHUP_ARM;
|
||||
model = "\z\addons\dayz_epoch\models\doc_Up4.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_docup4_ca.paa";
|
||||
descriptionShort = $STR_EPOCH_VEHUP_ARM_DESC;
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Upgrades {
|
||||
text = $STR_EPOCH_PLAYER_UPGRADEV;
|
||||
script = "spawn player_upgradeVehicle;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// Documents
|
||||
class ItemDocument: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Document";
|
||||
model = "\z\addons\dayz_epoch\models\doc_generic.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_doc_generic_ca.paa";
|
||||
descriptionShort = "Unknown document";
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_188;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {};
|
||||
randomOutput = 1;
|
||||
output[] = {{"ItemLetter",1},{"ItemDocumentRamp",1},{"ItemBook1",1},{"ItemBook2",1},{"ItemBook3",1},{"ItemBook4",1},{"ItemNewspaper",1},{"ItemORP",1},{"ItemAVE",1},{"ItemLRK",1},{"ItemTNK",1},{"ItemPlotDeed",1}};
|
||||
input[] = {{"ItemDocument",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemPlotDeed: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Plot Deed"; // TODO: localize
|
||||
model = "\z\addons\dayz_epoch\models\doc_generic.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_doc_generic_ca.paa";
|
||||
descriptionShort = "Deed to a plot of land, similar to a plot pole."; // TODO: localize
|
||||
weight = 0.1;
|
||||
sfx = "document";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Craft Plot Pole";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"30m_plot_kit",1}};
|
||||
input[] = {{"ItemPlotDeed",1},{"ItemGoldBar10oz",2}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemLetter: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Letter";
|
||||
model = "\z\addons\dayz_epoch\models\doc_letter.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_doc_letter_ca.paa";
|
||||
descriptionShort = "Random letter";
|
||||
weight = 0.1;
|
||||
};
|
||||
class ItemBook1: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Romance Novel";
|
||||
model = "\z\addons\dayz_epoch\models\doc_trashy1.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_trashy1_ca.paa";
|
||||
descriptionShort = "Trashy Romance Novel - ""The seas are laden with lust and jealousy.""";
|
||||
weight = 0.1;
|
||||
};
|
||||
class ItemBook2: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Romance Novel";
|
||||
model = "\z\addons\dayz_epoch\models\doc_trashy2.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_trashy2_ca.paa";
|
||||
descriptionShort = "Trashy Romance Novel - ""He had a chest of iron, and a heart of gold.""";
|
||||
weight = 0.1;
|
||||
};
|
||||
class ItemBook3: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Book";
|
||||
model = "\z\addons\dayz_epoch\models\doc_child1.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
|
||||
descriptionShort = "Random Children's Book";
|
||||
weight = 0.1;
|
||||
};
|
||||
class ItemBook4: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Book";
|
||||
model = "\z\addons\dayz_epoch\models\doc_child2.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
|
||||
descriptionShort = "Random Children's Book";
|
||||
weight = 0.1;
|
||||
};
|
||||
class ItemNewspaper: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Torn Newspaper";
|
||||
model = "\z\addons\dayz_epoch\models\doc_deaths.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_deaths_ca.paa";
|
||||
descriptionShort = "Torn Newspaper - ""The recent obituaries are stil legible...""";
|
||||
weight = 0.1;
|
||||
class ItemActions {
|
||||
class Obituaries {
|
||||
text = "Read Obituaries"; // TODO: localize
|
||||
script = "spawn player_deathBoard;";
|
||||
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemDocumentRamp: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wood Ramp";
|
||||
model = "\z\addons\dayz_epoch\models\doc_ramp.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_doc_ramp_ca.paa";
|
||||
descriptionShort = "Document used in building a wooden ramp.";
|
||||
weight = 0.1;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_189;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"wood_ramp_kit",1}};
|
||||
input[] = {{"ItemDocumentRamp",1},{"PartWoodLumber",8}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemHotwireKit: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Hotwire kit";
|
||||
model = "\z\addons\dayz_epoch\models\hotwire.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_hotwire_ca.paa";
|
||||
descriptionShort = "Used to temporarily unlock and start a vehicle has a chance of failure and is consumed on use.";
|
||||
weight = 2;
|
||||
};
|
||||
|
||||
class ItemBloodbag: CA_Magazine
|
||||
{
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "$STR_EQUIP_NAME_16";
|
||||
model = "\dayz_equip\models\bloodbag.p3d";
|
||||
picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
|
||||
descriptionShort = "$STR_EQUIP_DESC_16";
|
||||
class ItemActions {
|
||||
class use {
|
||||
text = "Self transfusion";
|
||||
script = "spawn player_useMeds;";
|
||||
};
|
||||
};
|
||||
};
|
||||
546
SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp
Normal file
546
SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp
Normal file
@@ -0,0 +1,546 @@
|
||||
class metal_floor_kit: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Metal Floor";
|
||||
descriptionShort = "Metal Floor";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 325;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "MetalFloor_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class cinder_wall_kit: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Cinder Block Wall";
|
||||
descriptionShort = "Half height cinder block wall";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 325;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "CinderWallHalf_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
class cinder_door_kit: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Block Doorway";
|
||||
descriptionShort = "Cinder block doorway";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 325;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "CinderWallSmallDoorway_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
class cinder_garage_kit: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Block Garage Doorway";
|
||||
descriptionShort = "Cinder block garage doorway";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
weight = 325;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "CinderWallDoorway_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodFloor: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Floor/Ceiling";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wood Floor can also be used as a ceiling.";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodFloor_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodFloorHalf: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Floor/Ceiling 1/2";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wood Floor can also be used as a ceiling.";
|
||||
weight = 15;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodFloorHalf_DZ";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_232;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodFloor",1}};
|
||||
input[] = {{"ItemWoodFloorHalf",2}};
|
||||
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodFloorQuarter: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Floor/Ceiling 1/4";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wood Floor can also be used as a ceiling.";
|
||||
weight = 10;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodFloorQuarter_DZ";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_232a;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodFloorHalf",1}};
|
||||
input[] = {{"ItemWoodFloorQuarter",2}};
|
||||
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodStairs: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wood Stairs";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wood stairs";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodStairsSans_DZ";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_233;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodStairsSupport",1}};
|
||||
input[] = {{"ItemWoodStairs",1},{"PartWoodLumber",2}};
|
||||
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodStairsSupport: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wood Stairs w/ supports";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wood stairs with supports";
|
||||
weight = 30;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodStairs_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodLadder: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wood Ladder";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wood Ladder";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodLadder_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodWall: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wood Wall";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wall constucted out of plywood and lumber.";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodSmallWall_DZ";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_234;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallDoor",1}};
|
||||
input[] = {{"ItemWoodWall",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_235;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallWindow",1}};
|
||||
input[] = {{"ItemWoodWall",1},{"PartGlass",1}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_236;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallLg",1}};
|
||||
input[] = {{"ItemWoodWall",1},{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodWallThird: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wood Wall 1/3";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Third wall constucted out of plywood and lumber.";
|
||||
weight = 7;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodSmallWallThird_DZ";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_237;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWall",1}};
|
||||
input[] = {{"ItemWoodWallThird",3}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodWallWindow: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wall w/ Window";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wall with Window constucted out of plywood and lumber.";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodSmallWallWin_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodWallDoor: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wall w/ Doorway";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wall with doorway constucted out of plywood and lumber.";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodSmallWallDoor_DZ";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_238;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallWithDoor",1}};
|
||||
input[] = {{"ItemWoodWallDoor",1},{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodWallWithDoor: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wall w/ Door";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wall with door constucted out of plywood and lumber.";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Land_DZE_WoodDoor";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_239;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallWithDoorLocked",1}};
|
||||
input[] = {{"ItemWoodWallWithDoor",1},{"ItemComboLock",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodWallWithDoorLocked: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wall w/ Door Locked";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wall with door constucted out of plywood and lumber.";
|
||||
weight = 30;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Land_DZE_WoodDoorLocked";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodWallGarageDoor: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wood Garage Door";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Garage door constucted out of plywood and lumber.";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Land_DZE_GarageWoodDoor";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_240;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallGarageDoorLocked",1}};
|
||||
input[] = {{"ItemWoodWallGarageDoor",1},{"ItemComboLock",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodWallGarageDoorLocked: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Wood Garage Door Locked";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Garage door with combination lock.";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Land_DZE_GarageWoodDoorLocked";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodWallLg: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Large Wood Wall";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Large wall constucted out of plywood and lumber.";
|
||||
weight = 25;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodLargeWall_DZ";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_234;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallDoorLg",1}};
|
||||
input[] = {{"ItemWoodWallLg",1}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_235;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallWindowLg",1}};
|
||||
input[] = {{"ItemWoodWallLg",1},{"PartGlass",1}};
|
||||
};
|
||||
class Crafting2 {
|
||||
text = $STR_EPOCH_PLAYER_240;
|
||||
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallGarageDoor",1}};
|
||||
input[] = {{"ItemWoodWallLg",1},{"PartWoodLumber",2}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodWallWindowLg: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Large Wall w/ Window";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Large wall with doorway constucted out of plywood and lumber..";
|
||||
weight = 30;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodLargeWallWin_DZ";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemWoodWallDoorLg: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Large Wall w/ Doorway";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Large wall with doorway constucted out of plywood and lumber.";
|
||||
weight = 30;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "WoodLargeWallDoor_DZ";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_238;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallWithDoorLg",1}};
|
||||
input[] = {{"ItemWoodWallDoorLg",1},{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodWallWithDoorLg: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Large Wall w/ Door";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wall with door constucted out of plywood and lumber.";
|
||||
weight = 30;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Land_DZE_LargeWoodDoor";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_239;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemWoodWallWithDoorLgLocked",1}};
|
||||
input[] = {{"ItemWoodWallWithDoorLg",1},{"ItemComboLock",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWoodWallWithDoorLgLocked: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Large Wall w/ Door Locked";
|
||||
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
|
||||
descriptionShort = "Wall with combination lock door constucted out of plywood and lumber.";
|
||||
weight = 35;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = $STR_ACTIONS_BUILD_EPOCH;
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemToolbox"};
|
||||
create = "Land_DZE_LargeWoodDoorLocked";
|
||||
};
|
||||
};
|
||||
};
|
||||
60
SQF/dayz_code/Configs/CfgMagazines/DZE/Ores.hpp
Normal file
60
SQF/dayz_code/Configs/CfgMagazines/DZE/Ores.hpp
Normal file
@@ -0,0 +1,60 @@
|
||||
class PartOre: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Iron Ore";
|
||||
model = "\z\addons\dayz_epoch\models\iron_ore.p3d";
|
||||
picture="\z\addons\dayz_epoch\pictures\equip_iron_ore_CA.paa";
|
||||
descriptionShort = "Used for crafting scrap metal. Can be mined from rocks using a sledgehammer.";
|
||||
weight = 1;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_265;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemSledge"};
|
||||
output[] = {{"PartGeneric",1},{"ItemWaterbottleUnfilled",1}};
|
||||
input[] = {{"PartOre",4},{"ItemWaterbottle",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class PartOreSilver: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Silver Ore";
|
||||
model = "\z\addons\dayz_epoch\models\silver_ore.p3d";
|
||||
picture="\z\addons\dayz_epoch\pictures\equip_silver_ore_CA.paa";
|
||||
descriptionShort = "Can be mined from rocks using a sledgehammer.";
|
||||
weight = 1;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_266;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemSledge"};
|
||||
output[] = {{"ItemSilverBar",1},{"ItemWaterbottleUnfilled",1}};
|
||||
input[] = {{"PartOreSilver",1},{"ItemWaterbottle",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class PartOreGold: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Gold Ore";
|
||||
model = "\z\addons\dayz_epoch\models\gold_ore.p3d";
|
||||
picture="\z\addons\dayz_epoch\pictures\equip_gold_ore_CA.paa";
|
||||
descriptionShort = "Can be mined from rocks using a sledgehammer.";
|
||||
weight = 1;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_267;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemSledge"};
|
||||
output[] = {{"ItemGoldBar",1},{"ItemWaterbottleUnfilled",1}};
|
||||
input[] = {{"PartOreGold",1},{"ItemWaterbottle",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
359
SQF/dayz_code/Configs/CfgMagazines/Food.hpp
Normal file
359
SQF/dayz_code/Configs/CfgMagazines/Food.hpp
Normal file
@@ -0,0 +1,359 @@
|
||||
class FoodEdible;
|
||||
|
||||
class FoodCanFrankBeans: FoodEdible {
|
||||
scope = 2;
|
||||
// displayName = $STR_EQUIP_NAME_28;
|
||||
displayName = "Can (Frank n Beans)"; // addactions cannot have &
|
||||
model = "\dayz_equip\models\food_fbtin.p3d";
|
||||
picture = "\dayz_equip\textures\equip_fbtin_ca.paa";
|
||||
descriptionShort = $STR_EQUIP_DESC_28;
|
||||
};
|
||||
|
||||
class FoodmeatRaw : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_FOOD_EQIP_CODE_NAME_0;
|
||||
model = "\dayz_equip\models\food_steak_gear.p3d";
|
||||
picture = "\dayz_equip\textures\equip_steak_ca.paa";
|
||||
descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_0;
|
||||
bloodRegen = 100;
|
||||
};
|
||||
class FoodmuttonRaw : FoodmeatRaw {
|
||||
displayName = $STR_FOOD_EQIP_CODE_NAME_1;
|
||||
descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_1;
|
||||
bloodRegen = 100;
|
||||
};
|
||||
class FoodchickenRaw : FoodmeatRaw {
|
||||
displayName = $STR_FOOD_EQIP_CODE_NAME_2;
|
||||
descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_2;
|
||||
bloodRegen = 100;
|
||||
};
|
||||
class FoodrabbitRaw : FoodmeatRaw {
|
||||
displayName = $STR_FOOD_EQIP_CODE_NAME_3;
|
||||
descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_3;
|
||||
bloodRegen = 400;
|
||||
};
|
||||
class FoodbaconRaw : FoodmeatRaw {
|
||||
displayName = $STR_FOOD_EQIP_CODE_NAME_4;
|
||||
model = "z\addons\dayz_communityassets\models\bacon_raw.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_bacon_raw_CA.paa";
|
||||
descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_4;
|
||||
bloodRegen = 150;
|
||||
};
|
||||
class FoodbeefRaw : FoodmeatRaw {
|
||||
displayName = $STR_FOOD_EQIP_CODE_NAME_6;
|
||||
descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_6;
|
||||
bloodRegen = 100;
|
||||
};
|
||||
|
||||
class FoodmeatCooked : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_0;
|
||||
model = "\dayz_equip\models\food_steak_cooked_gear.p3d";
|
||||
picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa";
|
||||
descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_0;
|
||||
bloodRegen = 800;
|
||||
};
|
||||
class FoodmuttonCooked : FoodmeatCooked {
|
||||
displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_1;
|
||||
descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_1;
|
||||
bloodRegen = 400;
|
||||
};
|
||||
class FoodchickenCooked : FoodmeatCooked {
|
||||
displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_2;
|
||||
descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_2;
|
||||
bloodRegen = 400;
|
||||
};
|
||||
class FoodbaconCooked : FoodmeatCooked {
|
||||
displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_4;
|
||||
model = "z\addons\dayz_communityassets\models\bacon_fried.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_bacon_fried_CA.paa";
|
||||
descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_4;
|
||||
bloodRegen = 400;
|
||||
};
|
||||
class FoodrabbitCooked : FoodmeatCooked {
|
||||
displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_3;
|
||||
descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_3;
|
||||
bloodRegen = 1600;
|
||||
};
|
||||
class FoodbeefCooked : FoodmeatCooked {
|
||||
displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_6;
|
||||
descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_6;
|
||||
bloodRegen = 600;
|
||||
};
|
||||
|
||||
class AngelCookies : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOODCOOKED_EQIP_CODE_NAME_5;
|
||||
model = "z\addons\dayz_communityassets\models\buiscits_box.p3d";
|
||||
picture = "z\addons\dayz_communityassets\pictures\i_buiscit_ca.paa";
|
||||
descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_5;
|
||||
bloodRegen = 100;
|
||||
};
|
||||
class FoodMRE : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 800;
|
||||
displayName = $STR_FOOD_NAME_MRE;
|
||||
descriptionShort = $STR_FOOD_DESC_MRE;
|
||||
model = "z\addons\dayz_communityassets\models\mre.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_mre_CA.paa";
|
||||
};
|
||||
class FoodPistachio : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 100;
|
||||
displayName = $STR_FOOD_NAME_PISTACHIO;
|
||||
descriptionShort = $STR_FOOD_DESC_PISTACHIO;
|
||||
model = "z\addons\dayz_communityassets\models\pistachio.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
|
||||
};
|
||||
class FoodNutmix : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 100;
|
||||
displayName = $STR_FOOD_NAME_NUTMIX;
|
||||
descriptionShort = $STR_FOOD_DESC_NUTMIX;
|
||||
model = "z\addons\dayz_communityassets\models\nutmix.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_nutmix_CA.paa";
|
||||
};
|
||||
|
||||
class FoodCanGriff : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_GRIFF;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_GRIFF;
|
||||
model = "z\addons\dayz_communityassets\models\can_griff_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_griff_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanBadguy : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_BADGUY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_BADGUY;
|
||||
model = "z\addons\dayz_communityassets\models\can_badguy_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_badguy_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanBoneboy : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_BONEBOY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_BONEBOY;
|
||||
model = "z\addons\dayz_communityassets\models\can_boneboy_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_boneboy_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanCorn : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_CORN;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_CORN;
|
||||
model = "z\addons\dayz_communityassets\models\can_corn_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_corn_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanCurgon : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_CURGON;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_CURGON;
|
||||
model = "z\addons\dayz_communityassets\models\can_curgon_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_curgon_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanDemon : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_DEMON;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_DEMON;
|
||||
model = "z\addons\dayz_communityassets\models\can_demon_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_demon_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanFraggleos : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_FRAGGLEOS;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_FRAGGLEOS;
|
||||
model = "z\addons\dayz_communityassets\models\can_fraggleos_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_fraggleos_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanHerpy : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_HERPY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_HERPY;
|
||||
model = "z\addons\dayz_communityassets\models\can_herpy_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_herpy_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanOrlok : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_ORLOK;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_ORLOK;
|
||||
model = "z\addons\dayz_communityassets\models\can_orlok_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_orlok_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanPowell : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_POWELL;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_POWELL;
|
||||
model = "z\addons\dayz_communityassets\models\can_powell_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_powell_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanTylers : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_TYLERS;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_TYLERS;
|
||||
model = "z\addons\dayz_communityassets\models\can_tylers_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_tylers_clean_full_ca.paa";
|
||||
};
|
||||
class FoodCanUnlabeled : FoodEdible {
|
||||
scope = public;
|
||||
count = 1;
|
||||
bloodRegen = 200;
|
||||
displayName = $STR_FOOD_NAME_CAN_UNLABELED;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_UNLABELED;
|
||||
model = "z\addons\dayz_communityassets\models\can_unlabeled_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_unlabeled_clean_full_ca.paa";
|
||||
};
|
||||
|
||||
class TrashTinCan: HandGrenade {
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_33;
|
||||
model = "\dayz_equip\models\trash_tincan.p3d";
|
||||
picture = "\dayz_equip\textures\equip_tincan_ca.paa";
|
||||
descriptionShort = $STR_EQUIP_DESC_33;
|
||||
ammo = "TinCan";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Melt into Bars";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemTinBar",1}};
|
||||
input[] = {{"TrashTinCan",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class FoodCanGriffEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
model = "z\addons\dayz_communityassets\models\can_griff_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_griff_clean_empty_ca.paa";
|
||||
displayName = $STR_FOOD_NAME_CAN_GRIFF_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_GRIFF_EMPTY;
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanBadguyEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_BADGUY_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_BADGUY_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_badguy_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_badguy_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanBoneboyEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_BONEBOY_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_BONEBOY_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_boneboy_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_boneboy_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanCornEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_CORN_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_CORN_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_corn_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_corn_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanCurgonEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_CURGON_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_CURGON_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_curgon_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_curgon_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanDemonEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_DEMON_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_DEMON_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_demon_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_demon_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanFraggleosEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_FRAGGLEOS_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_FRAGGLEOS_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_fraggleos_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_fraggleos_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanHerpyEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_HERPY_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_HERPY_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_herpy_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_herpy_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanOrlokEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_ORLOK_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_ORLOK_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_orlok_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_orlok_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanPowellEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_POWELL_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_POWELL_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_powell_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_powell_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanTylersEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_TYLERS_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_TYLERS_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_tylers_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_tylers_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
class FoodCanUnlabeledEmpty : TrashTinCan {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = $STR_FOOD_NAME_CAN_UNLABELED_EMPTY;
|
||||
descriptionShort = $STR_FOOD_DESC_CAN_UNLABELED_EMPTY;
|
||||
model = "z\addons\dayz_communityassets\models\can_unlabeled_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_can_unlabeled_clean_empty_ca.paa";
|
||||
ammo = "TinCan";
|
||||
};
|
||||
191
SQF/dayz_code/Configs/CfgMagazines/ItemSoda.hpp
Normal file
191
SQF/dayz_code/Configs/CfgMagazines/ItemSoda.hpp
Normal file
@@ -0,0 +1,191 @@
|
||||
class HandGrenade; //External class reference
|
||||
class ItemSodaEmpty: HandGrenade {
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_35;
|
||||
model = "\dayz_equip\models\soda_coke_e.p3d";
|
||||
picture = "\dayz_equip\textures\equip_soda_empty_ca.paa";
|
||||
descriptionShort = $STR_EQUIP_DESC_35;
|
||||
ammo = "SodaCan";
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = "Melt into Bars";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemToolbox"};
|
||||
output[] = {{"ItemAluminumBar",1}};
|
||||
input[] = {{"ItemSodaEmpty",6}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemSodaCoke; //External class reference
|
||||
|
||||
class ItemSodaCokeEmpty : ItemSodaEmpty{
|
||||
model = "\dayz_equip\models\soda_coke_e.p3d";
|
||||
picture = "\dayz_equip\textures\equip_soda_empty_ca.paa";
|
||||
};
|
||||
class ItemSodaPepsiEmpty : ItemSodaEmpty{
|
||||
model = "\dayz_equip\models\soda_pepsi_e.p3d";
|
||||
picture = "\dayz_equip\textures\equip_soda_empty_ca.paa";
|
||||
};
|
||||
class ItemSodaMdewEmpty : ItemSodaEmpty{
|
||||
model = "\dayz_equip\models\soda_mdew_e.p3d";
|
||||
picture = "\dayz_equip\textures\equip_soda_empty_ca.paa";
|
||||
};
|
||||
|
||||
class ItemSodaMtngreen : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_0;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_0;
|
||||
model = "z\addons\dayz_communityassets\models\soda_mtngreen_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_mtngreen_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaMtngreenEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_mtngreen_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_mtngreen_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
|
||||
class ItemSodaR4z0r : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_1;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_1;
|
||||
model = "z\addons\dayz_communityassets\models\soda_r4z0r_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_r4z0r_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaR4z0rEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_r4z0r_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_r4z0r_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
|
||||
class ItemSodaClays : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_2;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_2;
|
||||
model = "z\addons\dayz_communityassets\models\soda_clays_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_clays_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaClaysEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_clays_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_clays_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
|
||||
class ItemSodaSmasht : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_3;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_3;
|
||||
model = "z\addons\dayz_communityassets\models\soda_smasht_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_smasht_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaSmashtEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_smasht_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_smasht_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
|
||||
class ItemSodaDrwaste : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_4;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_4;
|
||||
model = "z\addons\dayz_communityassets\models\soda_drwaste_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_drwaste_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaDrwasteEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_drwaste_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_drwaste_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
/*
|
||||
class ItemSodaFranka : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_5;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_5;
|
||||
model = "z\addons\dayz_communityassets\models\soda_franka_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_franka_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaFrankaEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_franka_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_franka_clean_empty_ca";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
*/
|
||||
class ItemSodaLemonade : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_6;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_6;
|
||||
model = "z\addons\dayz_communityassets\models\soda_lemonade_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_lemonade_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaLemonadeEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_lemonade_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_lemonade_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
/*
|
||||
class ItemSodaLirik : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_7;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_7;
|
||||
model = "z\addons\dayz_communityassets\models\soda_lirik_clean_full.p3d";
|
||||
//picture = "\z\addons\dayz_communityassets\pictures\equip_soda_lirik_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaLirikEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_lirik_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_lirik_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
*/
|
||||
class ItemSodaLvg : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_8;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_8;
|
||||
model = "z\addons\dayz_communityassets\models\soda_lvg_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_lvg_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaLvgEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_lvg_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_lvg_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
|
||||
class ItemSodaMzly : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_9;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_9;
|
||||
model = "z\addons\dayz_communityassets\models\soda_mzly_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_mzly_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaMzlyEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_mzly_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_mzly_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
/*
|
||||
class ItemSodaPeppsy : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_10;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_10;
|
||||
model = "z\addons\dayz_communityassets\models\soda_peppsy_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_peppsy_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaPeppsyEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_peppsy_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_peppsy_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
*/
|
||||
class ItemSodaRabbit : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_11;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_11;
|
||||
model = "z\addons\dayz_communityassets\models\soda_rabbit_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_rabbit_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaRabbitEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_rabbit_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_rabbit_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
|
||||
};
|
||||
/*
|
||||
class ItemSodaSacrite : ItemSodaCoke {
|
||||
displayName = $STR_ITEMSODA_FULL_CLEAN_CODE_NAME_12;
|
||||
descriptionShort = $STR_ITEMSODA_FULL_CLEAN_CODE_DESC_12;
|
||||
model = "z\addons\dayz_communityassets\models\soda_sacrite_clean_full.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_sacrite_clean_full_ca.paa";
|
||||
};
|
||||
class ItemSodaSacriteEmpty : ItemSodaEmpty{
|
||||
model = "z\addons\dayz_communityassets\models\soda_sacrite_clean_empty.p3d";
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_soda_sacrite_clean_empty_ca.paa";
|
||||
//ammo = "SodaCanMtngreen";
|
||||
};
|
||||
*/
|
||||
30
SQF/dayz_code/Configs/CfgMagazines/ItemWaterbottle.hpp
Normal file
30
SQF/dayz_code/Configs/CfgMagazines/ItemWaterbottle.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
class FoodDrink;
|
||||
class ItemWaterbottle: FoodDrink {
|
||||
scope = 2;
|
||||
refillable = 1;
|
||||
sfx = "drink";
|
||||
wateroz = 10;
|
||||
displayName = "$STR_EQUIP_NAME_12";
|
||||
model = "\dayz_equip\models\waterbottle_gear.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle10oz_ca.paa";
|
||||
descriptionShort = "$STR_EQUIP_DESC_12";
|
||||
};
|
||||
class ItemWaterbottleUnfilled: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "$STR_EQUIP_NAME_13";
|
||||
model = "\dayz_equip\models\waterbottle_gear.p3d";
|
||||
picture = "\dayz_equip\textures\equip_waterbottle_empty_ca.paa";
|
||||
descriptionShort = "$STR_EQUIP_DESC_13";
|
||||
class ItemActions {
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottleBoiled : ItemWaterbottle {
|
||||
displayName = $STR_ITEMWATERBOTTLEBOILED_CODE_NAME;
|
||||
descriptionShort = $STR_ITEMWATERBOTTLEBOILED_CODE_DESC;
|
||||
};
|
||||
47
SQF/dayz_code/Configs/CfgMagazines/Parts.hpp
Normal file
47
SQF/dayz_code/Configs/CfgMagazines/Parts.hpp
Normal file
@@ -0,0 +1,47 @@
|
||||
class PartFueltank: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_8;
|
||||
model = "\dayz_equip\models\fueltank.p3d";
|
||||
picture = "\dayz_equip\textures\equip_fueltank_ca.paa";
|
||||
descriptionShort = $STR_EQUIP_DESC_8;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_212;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"workshop"};
|
||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||
output[] = {{"PartGeneric",1}};
|
||||
input[] = {{"PartFueltank",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class PartWheel: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_9;
|
||||
model = "\dayz_equip\models\wheel.p3d";
|
||||
picture = "\dayz_equip\textures\equip_wheel_ca.paa";
|
||||
descriptionShort = $STR_EQUIP_DESC_9;
|
||||
};
|
||||
class PartGeneric: CA_Magazine {
|
||||
scope = 2;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = $STR_EQUIP_NAME_10;
|
||||
model = "\dayz_equip\models\genericparts.p3d";
|
||||
picture = "\dayz_equip\textures\equip_genericparts_ca.paa";
|
||||
descriptionShort = $STR_EQUIP_DESC_10;
|
||||
class ItemActions {
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_213;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {"fire"};
|
||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||
output[] = {{"ItemPole",1}};
|
||||
input[] = {{"PartGeneric",2}};
|
||||
};
|
||||
};
|
||||
};
|
||||
93
SQF/dayz_code/Configs/CfgMagazines/Planting.hpp
Normal file
93
SQF/dayz_code/Configs/CfgMagazines/Planting.hpp
Normal file
@@ -0,0 +1,93 @@
|
||||
class ItemFertilizer: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "Fertilizer";
|
||||
descriptionShort = "Fertilizer";
|
||||
weight = 0.1;
|
||||
model = "z\addons\dayz_communityassets\models\mre.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_communityassets\pictures\equip_mre_CA.paa";
|
||||
type = 256;
|
||||
};
|
||||
|
||||
class ItemPumpkinSeed: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "A Pumpkin Seed";
|
||||
descriptionShort = "A Pumpkin Seed";
|
||||
weight = 0.1;
|
||||
model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
|
||||
type = 256;
|
||||
class ItemActions {
|
||||
class Crafting
|
||||
{
|
||||
text = "Craft Pumpkin Plant";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {""};
|
||||
requiretools[] = {"ItemKnife"};
|
||||
output[] = {{"ItemPumpkinPlant",1},{"ItemWaterbottleUnfilled",1}};
|
||||
input[] = {{"ItemPumpkinSeed",1},{"ItemFertilizer",1},{"ItemWaterbottle",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemPumpkinPlant: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "A Pumpkin Plant";
|
||||
descriptionShort = "A Pumpkin Plant";
|
||||
weight = 0.1;
|
||||
model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
|
||||
type = 256;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = "Plant Pumpkin";
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "Grave"; // TODO: model for Pumpkin Stage 1
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemHempSeed: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
displayName = "A Hemp Seed";
|
||||
descriptionShort = "A Hemp Seed";
|
||||
weight = 0.1;
|
||||
model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
|
||||
type = 256;
|
||||
class ItemActions {
|
||||
class Crafting
|
||||
{
|
||||
text = "Craft Hemp Plant";
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {""};
|
||||
requiretools[] = {"ItemKnife"};
|
||||
output[] = {{"ItemHempPlant",1},{"ItemWaterbottleUnfilled",1}};
|
||||
input[] = {{"ItemHempSeed",1},{"ItemFertilizer",1},{"ItemWaterbottle",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ItemHempPlant: CA_Magazine {
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "A Hemp Plant";
|
||||
descriptionShort = "A Hemp Plant";
|
||||
weight = 0.1;
|
||||
model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
|
||||
type = 256;
|
||||
class ItemActions {
|
||||
class Build {
|
||||
text = "Plant Hemp";
|
||||
script = "spawn player_build;";
|
||||
require[] = {"ItemEtool"};
|
||||
create = "MAP_c_fern"; // TODO: model for Hemp Stage 1
|
||||
};
|
||||
};
|
||||
};
|
||||
285
SQF/dayz_code/Configs/CfgMagazines/Skins.hpp
Normal file
285
SQF/dayz_code/Configs/CfgMagazines/Skins.hpp
Normal file
@@ -0,0 +1,285 @@
|
||||
class SkinBase: CA_Magazine {
|
||||
scope = 0;
|
||||
count = 1;
|
||||
type = 256;
|
||||
displayName = "Clothes";
|
||||
model = "\dayz_equip\models\cloth_parcel.p3d";
|
||||
picture = "\dayz_equip\textures\equip_cloth_parcel_ca.paa";
|
||||
descriptionShort = "Clothes Parcel";
|
||||
weight = 1;
|
||||
class ItemActions {
|
||||
class Use {
|
||||
text = $STR_EPOCH_PLAYER_268;
|
||||
script = "spawn player_wearClothes;";
|
||||
};
|
||||
class Crafting {
|
||||
text = $STR_EPOCH_PLAYER_269b;
|
||||
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||
output[] = {{"ItemCanvas",1}};
|
||||
input[] = {{"SkinBase",2}};
|
||||
};
|
||||
class Crafting1 {
|
||||
text = $STR_EPOCH_PLAYER_269;
|
||||
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
|
||||
neednearby[] = {};
|
||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||
output[] = {{"ItemBandage",2}};
|
||||
input[] = {{"SkinBase",1},{"ItemTrashToiletpaper",1}};
|
||||
};
|
||||
};
|
||||
};
|
||||
class Skin_Sniper1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_43;
|
||||
descriptionShort = $STR_EQUIP_DESC_43;
|
||||
};
|
||||
class Skin_Rocket_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Officer Suit";
|
||||
descriptionShort = "Officer Suit";
|
||||
};
|
||||
class Skin_RU_Policeman_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Sergei";
|
||||
descriptionShort = "Police Officer Uniform";
|
||||
};
|
||||
class Skin_Pilot_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Ethan";
|
||||
descriptionShort = "Pilot Uniform";
|
||||
};
|
||||
class Skin_Haris_Press_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Harry";
|
||||
descriptionShort = "Press Uniform";
|
||||
};
|
||||
class Skin_Ins_Soldier_GL_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Terrorist Uniform";
|
||||
descriptionShort = "Terrorist Uniform";
|
||||
};
|
||||
class Skin_GUE_Commander_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Rebel Uniform";
|
||||
descriptionShort = "Rebel Uniform";
|
||||
};
|
||||
class Skin_Functionary1_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Donald";
|
||||
descriptionShort = "Business Suit";
|
||||
};
|
||||
class Skin_Priest_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "James";
|
||||
descriptionShort = "Priest Outfit";
|
||||
};
|
||||
class Skin_Rocker1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Duane";
|
||||
descriptionShort = "Rocker (black)";
|
||||
};
|
||||
class Skin_Rocker2_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Rod";
|
||||
descriptionShort = "Rocker (brown)";
|
||||
};
|
||||
class Skin_Rocker3_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Van";
|
||||
descriptionShort = "Rocker (blue)";
|
||||
};
|
||||
class Skin_Rocker4_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bruce";
|
||||
descriptionShort = "Rocker (green)";
|
||||
};
|
||||
class Skin_Bandit1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Outfit";
|
||||
descriptionShort = "Bandit Outfit";
|
||||
};
|
||||
class Skin_Bandit2_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Camo";
|
||||
descriptionShort = "Bandit Camo Outfit";
|
||||
};
|
||||
class Skin_GUE_Soldier_MG_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Gunner";
|
||||
descriptionShort = "Bandit Gunner Outfit";
|
||||
};
|
||||
class Skin_GUE_Soldier_Sniper_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Sniper";
|
||||
descriptionShort = "Bandit Sniper Outfit";
|
||||
};
|
||||
class Skin_GUE_Soldier_Crew_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Baklava";
|
||||
descriptionShort = "Bandit Baklava Outfit";
|
||||
};
|
||||
class Skin_GUE_Soldier_CO_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Mask";
|
||||
descriptionShort = "Bandit Mask Outfit";
|
||||
};
|
||||
class Skin_GUE_Soldier_2_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Hat";
|
||||
descriptionShort = "Bandit Hat with Baklava";
|
||||
};
|
||||
class Skin_BanditW1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Annie";
|
||||
descriptionShort = "Bandit wrap blue top with brown pants.";
|
||||
};
|
||||
class Skin_BanditW2_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bandit Jane";
|
||||
descriptionShort = "Bandit wrap grey top with brown camo pants.";
|
||||
};
|
||||
class Skin_SurvivorW3_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Jane";
|
||||
descriptionShort = "Grey top with brown camo pants.";
|
||||
};
|
||||
class Skin_SurvivorW2_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Annie";
|
||||
descriptionShort = "Civilian (female)";
|
||||
};
|
||||
class Skin_SurvivorWpink_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Melly (female)";
|
||||
descriptionShort = "Purple top with blue pants.";
|
||||
};
|
||||
/*
|
||||
class Skin_SurvivorWsequisha_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Maria (female)";
|
||||
descriptionShort = "Maria Clothes (female)";
|
||||
};
|
||||
class Skin_SurvivorWsequishaD_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Sequisha (female)";
|
||||
descriptionShort = "Sequisha Clothes (female)";
|
||||
};
|
||||
*/
|
||||
class Skin_SurvivorWcombat_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Alejandria";
|
||||
descriptionShort = "Blue camo top with brown camo pants.";
|
||||
};
|
||||
class Skin_SurvivorWdesert_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Savannah";
|
||||
descriptionShort = "White top with brown pants.";
|
||||
};
|
||||
class Skin_SurvivorWurban_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Sophia";
|
||||
descriptionShort = "Maroon top with grey pants.";
|
||||
};
|
||||
class Skin_TK_INS_Warlord_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Takistani Warlord";
|
||||
descriptionShort = "Takistani Warlord";
|
||||
};
|
||||
class Skin_TK_INS_Soldier_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Takistani Soldier";
|
||||
descriptionShort = "Takistani Soldier";
|
||||
};
|
||||
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Special Forces";
|
||||
descriptionShort = "Special Forces";
|
||||
};
|
||||
class Skin_Drake_Light_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Desert Camo";
|
||||
descriptionShort = "Desert Camo";
|
||||
};
|
||||
class Skin_Soldier_Bodyguard_AA12_PMC_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Bodyguard";
|
||||
descriptionShort = "Bodyguard";
|
||||
};
|
||||
class Skin_FR_OHara_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Jungle Camo";
|
||||
descriptionShort = "Jungle Camo";
|
||||
};
|
||||
class Skin_FR_Rodriguez_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Gunner Outfit";
|
||||
descriptionShort = "Gunner Outfit";
|
||||
};
|
||||
class Skin_CZ_Soldier_Sniper_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Desert Ghillie";
|
||||
descriptionShort = "Desert Ghillie";
|
||||
};
|
||||
class Skin_Graves_Light_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Urban Camo";
|
||||
descriptionShort = "Urban Camo";
|
||||
};
|
||||
class Skin_Soldier_Sniper_PMC_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Marksman";
|
||||
descriptionShort = "Marksman";
|
||||
};
|
||||
class Skin_Soldier_TL_PMC_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Team Leader";
|
||||
descriptionShort = "Team Leader";
|
||||
};
|
||||
// new
|
||||
class Skin_TK_Special_Forces_MG_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Smuggler";
|
||||
descriptionShort = "Smuggler";
|
||||
};
|
||||
class Skin_TK_Soldier_Sniper_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Desert Sniper";
|
||||
descriptionShort = "Desert Sniper";
|
||||
};
|
||||
class Skin_TK_Commander_EP1_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "General";
|
||||
descriptionShort = "General";
|
||||
};
|
||||
class Skin_RU_Soldier_Crew_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Crewman";
|
||||
descriptionShort = "Crewman";
|
||||
};
|
||||
class Skin_INS_Lopotev_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Boss";
|
||||
descriptionShort = "Team Leader";
|
||||
};
|
||||
class Skin_INS_Soldier_AR_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Cooper";
|
||||
descriptionShort = "Cooper";
|
||||
};
|
||||
class Skin_INS_Soldier_CO_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Travis";
|
||||
descriptionShort = "Travis";
|
||||
};
|
||||
class Skin_INS_Bardak_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Paulo";
|
||||
descriptionShort = "Paulo";
|
||||
};
|
||||
class Skin_INS_Worker2_DZ: SkinBase {
|
||||
scope = 2;
|
||||
displayName = "Steve";
|
||||
descriptionShort = "Steve";
|
||||
};
|
||||
69
SQF/dayz_code/Configs/CfgMagazines/VehicleAmmo.hpp
Normal file
69
SQF/dayz_code/Configs/CfgMagazines/VehicleAmmo.hpp
Normal file
@@ -0,0 +1,69 @@
|
||||
class 29Rnd_30mm_AGS30 : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "HE Rounds";
|
||||
model = "\z\addons\dayz_epoch\models\30mm_mag.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_30mm_mag_ca.paa";
|
||||
ammo = "G_30mm_HE";
|
||||
count = 29;
|
||||
type = "256";
|
||||
initSpeed = 185;
|
||||
maxLeadSpeed = 100;
|
||||
nameSound = "grenadelauncher";
|
||||
weight = 16;
|
||||
};
|
||||
class 48Rnd_40mm_MK19 : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "Mk. 19 40mm";
|
||||
model = "\z\addons\dayz_epoch\models\40mm_mag.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_40mm_mag_ca.paa";
|
||||
ammo = "G_40mm_HE";
|
||||
count = 48;
|
||||
type = "256";
|
||||
initSpeed = 240;
|
||||
maxLeadSpeed = 100;
|
||||
nameSound = "grenadelauncher";
|
||||
weight = 25;
|
||||
};
|
||||
class 2000Rnd_762x51_M134 : CA_Magazine {
|
||||
count = 2000;
|
||||
scope = 2;
|
||||
displayName = "M134 7.62 Nato";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_m134_mag_ca.paa";
|
||||
model = "\z\addons\dayz_epoch\models\m134_mag.p3d";
|
||||
ammo = "B_762x51_3RndBurst";
|
||||
type = "256";
|
||||
maxLeadSpeed = 200;
|
||||
tracersEvery = 5;
|
||||
nameSound = "mgun";
|
||||
weight = 50;
|
||||
};
|
||||
class 100Rnd_127x99_M2 : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "M2 Machine Gun";
|
||||
model = "\z\addons\dayz_epoch\models\50cal_mag.p3d";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_50cal_mag_ca.paa";
|
||||
ammo = "B_127x99_Ball";
|
||||
count = 100;
|
||||
type = "256";
|
||||
initSpeed = 930;
|
||||
maxLeadSpeed = 200;
|
||||
tracersEvery = 3;
|
||||
lastRoundsTracer = 5;
|
||||
nameSound = "mgun";
|
||||
weight = 8;
|
||||
};
|
||||
class 50Rnd_127x107_DSHKM : CA_Magazine {
|
||||
scope = 2;
|
||||
displayName = "DShKM";
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_Dshkm_mag_ca.paa";
|
||||
model = "\z\addons\dayz_epoch\models\dshkm_mag.p3d";
|
||||
ammo = "B_127x107_Ball";
|
||||
count = 50;
|
||||
type = "256";
|
||||
initSpeed = 850;
|
||||
maxLeadSpeed = 200;
|
||||
tracersEvery = 3;
|
||||
lastRoundsTracer = 5;
|
||||
nameSound = "mgun";
|
||||
weight = 4;
|
||||
};
|
||||
108
SQF/dayz_code/Configs/CfgPlayerStats/defines.hpp
Normal file
108
SQF/dayz_code/Configs/CfgPlayerStats/defines.hpp
Normal file
@@ -0,0 +1,108 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Defines
|
||||
/********************************************************************************************************************/
|
||||
|
||||
#define CT_STATIC 0
|
||||
#define CT_BUTTON 1
|
||||
#define CT_COMBO 4
|
||||
#define CT_STRUCTURED_TEXT 13
|
||||
|
||||
#define ST_LEFT 0x00
|
||||
#define ST_RIGHT 0x01
|
||||
#define ST_CENTER 0x02
|
||||
#define ST_PICTURE 0x30
|
||||
#define ST_ROUNDED1 128
|
||||
#define ST_MULTI 0x10
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Base Classes
|
||||
/********************************************************************************************************************/
|
||||
|
||||
class horde_RscPicture
|
||||
{
|
||||
access = 0;
|
||||
type = CT_STATIC;
|
||||
style = ST_PICTURE;
|
||||
idc = -1;
|
||||
colorBackground[] = {0,0,0,1};
|
||||
colorText[] = {1,1,1,1};
|
||||
font = "Zeppelin33";
|
||||
sizeEx = 0;
|
||||
lineSpacing = 0;
|
||||
text = "";
|
||||
fixedWidth = 0;
|
||||
shadow = 0;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0;
|
||||
h = 0;
|
||||
};
|
||||
|
||||
class horde_RscText
|
||||
{
|
||||
type = CT_STATIC;
|
||||
text = "";
|
||||
idc = -1;
|
||||
style = ST_CENTER;
|
||||
h = 0.04;
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
colorText[] = {0, 0, 0, 1};
|
||||
font = "Zeppelin33";
|
||||
sizeEx = 0.01 * safezoneH;
|
||||
shadow = 0;
|
||||
};
|
||||
|
||||
class horde_RscStructuredText
|
||||
{
|
||||
access = 0;
|
||||
type = CT_STRUCTURED_TEXT;
|
||||
style = ST_CENTER;
|
||||
font = "Zeppelin33";
|
||||
idc = -1;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
colorText[] = {0,0,0,0};
|
||||
x = 0;
|
||||
y = 0;
|
||||
h = 0;
|
||||
w = 0;
|
||||
text = "";
|
||||
size = 0.0146 * safezoneH;
|
||||
shadow = 0;
|
||||
};
|
||||
|
||||
class horde_RscButton
|
||||
{
|
||||
access = 0;
|
||||
type = CT_BUTTON;
|
||||
style = ST_LEFT;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0;
|
||||
h = 0;
|
||||
text = "";
|
||||
font = "Zeppelin33";
|
||||
sizeEx = 0.04;
|
||||
colorText[] = {0, 0, 0, 0};
|
||||
colorDisabled[] = {0, 0, 0, 0};
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
colorBackgroundDisabled[] = {0, 0, 0, 0};
|
||||
colorBackgroundActive[] = {0, 0, 0, 0};
|
||||
offsetX = 0;
|
||||
offsetY = 0;
|
||||
offsetPressedX = 0;
|
||||
offsetPressedY = 0;
|
||||
colorFocused[] = {0, 0, 0, 0};
|
||||
colorShadow[] = {0, 0, 0, 0};
|
||||
shadow = 0;
|
||||
colorBorder[] = {0, 0, 0, 0};
|
||||
borderSize = 0;
|
||||
soundEnter[] = {"",0.1,1};
|
||||
soundPush[] = {"",0.1,1};
|
||||
soundClick[] = {"",0.1,1};
|
||||
soundEscape[] = {"",0.1,1};
|
||||
};
|
||||
99
SQF/dayz_code/Configs/CfgPlayerStats/p__cover.hpp
Normal file
99
SQF/dayz_code/Configs/CfgPlayerStats/p__cover.hpp
Normal file
@@ -0,0 +1,99 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Set up dialog
|
||||
/********************************************************************************************************************/
|
||||
|
||||
class horde_journal_front_cover
|
||||
{
|
||||
idd = -1;
|
||||
movingEnable = false;
|
||||
onLoad = "";
|
||||
enableSimulation = true;
|
||||
controlsBackground[] = {};
|
||||
objects[] = {};
|
||||
controls[] =
|
||||
{
|
||||
"book_page_image",
|
||||
"open_craft",
|
||||
"open_book",
|
||||
"click_here_to_close_book_1",
|
||||
"click_here_to_close_book_2",
|
||||
"click_here_to_close_book_3",
|
||||
"click_here_to_close_book_4"
|
||||
};
|
||||
|
||||
// background
|
||||
|
||||
class book_page_image: horde_RscPicture
|
||||
{
|
||||
idc = 1200;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\book\cover.paa";
|
||||
x = 0.199197 * safezoneW + safezoneX;
|
||||
y = -0.0250695 * safezoneH + safezoneY;
|
||||
w = 0.601605 * safezoneW;
|
||||
h = 1.05014 * safezoneH;
|
||||
|
||||
};
|
||||
|
||||
// buttons
|
||||
|
||||
class open_craft: RscIGUIShortcutButton {
|
||||
idc = -1;
|
||||
x = 0.48 * safezoneW + safezoneX;
|
||||
y = 0.8 * safezoneH + safezoneY;
|
||||
text = $STR_UI_CRAFT_OPEN;
|
||||
action = "closeDialog 0; createDialog 'RscDisplayCraftingMenu';";
|
||||
};
|
||||
|
||||
class open_book: horde_RscButton
|
||||
{
|
||||
idc = 1900;
|
||||
text = "#(argb,8,8,3)color(1,1,1,0.5)";
|
||||
x = 0.5 * safezoneW + safezoneX;
|
||||
y = 0.149954 * safezoneH + safezoneY;
|
||||
w = 0.291687 * safezoneW;
|
||||
h = 0.68259 * safezoneH;
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_journal_humanity';";
|
||||
};
|
||||
class click_here_to_close_book_1: horde_RscButton
|
||||
{
|
||||
idc = 1901;
|
||||
x = -0.0195684 * safezoneW + safezoneX;
|
||||
y = -0.0600741 * safezoneH + safezoneY;
|
||||
w = 1.03914 * safezoneW;
|
||||
h = 0.210028 * safezoneH;
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_2: horde_RscButton
|
||||
{
|
||||
idc = 1902;
|
||||
x = 0.791687 * safezoneW + safezoneX;
|
||||
y = 0.149954 * safezoneH + safezoneY;
|
||||
w = 1.04825 * safezoneW;
|
||||
h = 0.892618 * safezoneH;
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_3: horde_RscButton
|
||||
{
|
||||
idc = 1903;
|
||||
x = -0.0013379 * safezoneW + safezoneX;
|
||||
y = 0.832544 * safezoneH + safezoneY;
|
||||
w = 1.04825 * safezoneW;
|
||||
h = 0.892618 * safezoneH;
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_4: horde_RscButton
|
||||
{
|
||||
idc = 1904;
|
||||
x = -0.110721 * safezoneW + safezoneX;
|
||||
y = 0.0624421 * safezoneH + safezoneY;
|
||||
w = 0.610721 * safezoneW;
|
||||
h = 0.822609 * safezoneH;
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
};
|
||||
|
||||
458
SQF/dayz_code/Configs/CfgPlayerStats/p_bandits_killed.hpp
Normal file
458
SQF/dayz_code/Configs/CfgPlayerStats/p_bandits_killed.hpp
Normal file
@@ -0,0 +1,458 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Set up dialog
|
||||
/********************************************************************************************************************/
|
||||
|
||||
class horde_journal_pages_bandits
|
||||
{
|
||||
idd = -1;
|
||||
movingEnable = false;
|
||||
onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [player getVariable['banditKills', 0]] call horde_epeen_setText_stats_fnc;";
|
||||
enableSimulation = true;
|
||||
controlsBackground[] = {};
|
||||
objects[] = {};
|
||||
controls[] =
|
||||
{
|
||||
"book_page_image",
|
||||
"header_one",
|
||||
"header_two",
|
||||
"main_image",
|
||||
"t11",
|
||||
"t12",
|
||||
"t13",
|
||||
"t14",
|
||||
"t15",
|
||||
"t21",
|
||||
"t22",
|
||||
"t23",
|
||||
"t24",
|
||||
"t25",
|
||||
"t31",
|
||||
"t32",
|
||||
"t33",
|
||||
"t34",
|
||||
"t35",
|
||||
"t41",
|
||||
"t42",
|
||||
"t43",
|
||||
"t44",
|
||||
"t45",
|
||||
"t51",
|
||||
"t52",
|
||||
"t53",
|
||||
"t54",
|
||||
"t55",
|
||||
"t61",
|
||||
"t62",
|
||||
"t63",
|
||||
"t64",
|
||||
"t65",
|
||||
"t75",
|
||||
"t71",
|
||||
"t72",
|
||||
"t73",
|
||||
"t74",
|
||||
"t75",
|
||||
"add_kills",
|
||||
"click_for_prev_page",
|
||||
"click_for_next_page",
|
||||
"click_here_to_close_book_1",
|
||||
"click_here_to_close_book_2",
|
||||
"click_here_to_close_book_3",
|
||||
"click_here_to_close_book_4"
|
||||
};
|
||||
|
||||
class book_page_image: horde_RscPicture
|
||||
{
|
||||
idc = 1200;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\book\pages_2.paa";
|
||||
x = 0.199165 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 0.601429 * safezoneW;
|
||||
h = 1.01491 * safezoneH;
|
||||
};
|
||||
class header_one: horde_RscPicture
|
||||
{
|
||||
idc = 1700;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\headers\bandit.paa";
|
||||
x = 0.253926 * safezoneW + safezoneX;
|
||||
y = 0.219948 * safezoneH + safezoneY;
|
||||
w = 0.200505 * safezoneW;
|
||||
h = 0.0700129 * safezoneH;
|
||||
};
|
||||
class header_two: horde_RscPicture
|
||||
{
|
||||
idc = 1701;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\headers\killed.paa";
|
||||
x = 0.244842 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.218707 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class main_image: horde_RscPicture
|
||||
{
|
||||
idc = 1702;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\illus\bandit.paa";
|
||||
x = 0.281293 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.173143 * safezoneW;
|
||||
h = 0.489934 * safezoneH;
|
||||
};
|
||||
class t11: horde_RscStructuredText
|
||||
{
|
||||
idc = 1204;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t12: horde_RscStructuredText
|
||||
{
|
||||
idc = 1205;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t13: horde_RscStructuredText
|
||||
{
|
||||
idc = 1206;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t14: horde_RscStructuredText
|
||||
{
|
||||
idc = 1207;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t15: horde_RscStructuredText
|
||||
{
|
||||
idc = 1208;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t21: horde_RscStructuredText
|
||||
{
|
||||
idc = 1209;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t22: horde_RscStructuredText
|
||||
{
|
||||
idc = 1210;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t23: horde_RscStructuredText
|
||||
{
|
||||
idc = 1211;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t24: horde_RscStructuredText
|
||||
{
|
||||
idc = 1212;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t25: horde_RscStructuredText
|
||||
{
|
||||
idc = 1213;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t31: horde_RscStructuredText
|
||||
{
|
||||
idc = 1214;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t32: horde_RscStructuredText
|
||||
{
|
||||
idc = 1215;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t33: horde_RscStructuredText
|
||||
{
|
||||
idc = 1216;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t34: horde_RscStructuredText
|
||||
{
|
||||
idc = 1217;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t35: horde_RscStructuredText
|
||||
{
|
||||
idc = 1218;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t41: horde_RscStructuredText
|
||||
{
|
||||
idc = 1219;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t42: horde_RscStructuredText
|
||||
{
|
||||
idc = 1220;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t43: horde_RscStructuredText
|
||||
{
|
||||
idc = 1221;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t44: horde_RscStructuredText
|
||||
{
|
||||
idc = 1222;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t45: horde_RscStructuredText
|
||||
{
|
||||
idc = 1223;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t51: horde_RscStructuredText
|
||||
{
|
||||
idc = 1224;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t52: horde_RscStructuredText
|
||||
{
|
||||
idc = 1225;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t53: horde_RscStructuredText
|
||||
{
|
||||
idc = 1226;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t54: horde_RscStructuredText
|
||||
{
|
||||
idc = 1227;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t55: horde_RscStructuredText
|
||||
{
|
||||
idc = 1228;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t61: horde_RscStructuredText
|
||||
{
|
||||
idc = 1229;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t62: horde_RscStructuredText
|
||||
{
|
||||
idc = 1230;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t63: horde_RscStructuredText
|
||||
{
|
||||
idc = 1231;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t64: horde_RscStructuredText
|
||||
{
|
||||
idc = 1232;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t65: horde_RscStructuredText
|
||||
{
|
||||
idc = 1233;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t71: horde_RscStructuredText
|
||||
{
|
||||
idc = 1234;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t72: horde_RscStructuredText
|
||||
{
|
||||
idc = 1235;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t73: horde_RscStructuredText
|
||||
{
|
||||
idc = 1236;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t74: horde_RscStructuredText
|
||||
{
|
||||
idc = 1237;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t75: horde_RscStructuredText
|
||||
{
|
||||
idc = 1238;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class add_kills: horde_RscStructuredText
|
||||
{
|
||||
idc = 1239;
|
||||
x = 0.536451 * safezoneW + safezoneX;
|
||||
y = 0.709972 * safezoneH + safezoneY;
|
||||
w = 0.218707 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
|
||||
//********************************************************************************************************************/
|
||||
// Buttons
|
||||
//********************************************************************************************************************/
|
||||
|
||||
class click_for_prev_page: horde_RscButton
|
||||
{
|
||||
idc = 1900;
|
||||
x = 0.217398 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_headshots';";
|
||||
};
|
||||
class click_for_next_page: horde_RscButton
|
||||
{
|
||||
idc = 1901;
|
||||
x = 0.5 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\page",0.7,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_murders';";
|
||||
};
|
||||
class click_here_to_close_book_1: horde_RscButton
|
||||
{
|
||||
idc = 1902;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 1.03925 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_2: horde_RscButton
|
||||
{
|
||||
idc = 1903;
|
||||
x = 0.791719 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_3: horde_RscButton
|
||||
{
|
||||
idc = 1904;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.832515 * safezoneH + safezoneY;
|
||||
w = 1.0119 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_4: horde_RscButton
|
||||
{
|
||||
idc = 1905;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
};
|
||||
450
SQF/dayz_code/Configs/CfgPlayerStats/p_headshots.hpp
Normal file
450
SQF/dayz_code/Configs/CfgPlayerStats/p_headshots.hpp
Normal file
@@ -0,0 +1,450 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Set up dialog
|
||||
/********************************************************************************************************************/
|
||||
|
||||
class horde_journal_pages_headshots
|
||||
{
|
||||
idd = -1;
|
||||
movingEnable = false;
|
||||
onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [player getVariable['headShots', 0]] call horde_epeen_setText_stats_fnc;";
|
||||
enableSimulation = true;
|
||||
controlsBackground[] = {};
|
||||
objects[] = {};
|
||||
controls[] =
|
||||
{
|
||||
"book_page_image",
|
||||
"header_one",
|
||||
"main_image",
|
||||
"t11",
|
||||
"t12",
|
||||
"t13",
|
||||
"t14",
|
||||
"t15",
|
||||
"t21",
|
||||
"t22",
|
||||
"t23",
|
||||
"t24",
|
||||
"t25",
|
||||
"t31",
|
||||
"t32",
|
||||
"t33",
|
||||
"t34",
|
||||
"t35",
|
||||
"t41",
|
||||
"t42",
|
||||
"t43",
|
||||
"t44",
|
||||
"t45",
|
||||
"t51",
|
||||
"t52",
|
||||
"t53",
|
||||
"t54",
|
||||
"t55",
|
||||
"t61",
|
||||
"t62",
|
||||
"t63",
|
||||
"t64",
|
||||
"t65",
|
||||
"t75",
|
||||
"t71",
|
||||
"t72",
|
||||
"t73",
|
||||
"t74",
|
||||
"t75",
|
||||
"add_kills",
|
||||
"click_for_prev_page",
|
||||
"click_for_next_page",
|
||||
"click_here_to_close_book_1",
|
||||
"click_here_to_close_book_2",
|
||||
"click_here_to_close_book_3",
|
||||
"click_here_to_close_book_4"
|
||||
};
|
||||
|
||||
// picture of blank book pages
|
||||
|
||||
class book_page_image: horde_RscPicture
|
||||
{
|
||||
idc = 1200;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\book\pages_2.paa";
|
||||
x = 0.199165 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 0.601429 * safezoneW;
|
||||
h = 1.01491 * safezoneH;
|
||||
};
|
||||
class header_one: horde_RscPicture
|
||||
{
|
||||
idc = 1700;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\headers\headshots.paa";
|
||||
x = 0.244842 * safezoneW + safezoneX;
|
||||
y = 0.237536 * safezoneH + safezoneY;
|
||||
w = 0.218707 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class main_image: horde_RscPicture
|
||||
{
|
||||
idc = 1701;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\illus\headshots.paa";
|
||||
x = 0.208391 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.309835 * safezoneW;
|
||||
h = 0.507431 * safezoneH;
|
||||
};
|
||||
class t11: horde_RscStructuredText
|
||||
{
|
||||
idc = 1204;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t12: horde_RscStructuredText
|
||||
{
|
||||
idc = 1205;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t13: horde_RscStructuredText
|
||||
{
|
||||
idc = 1206;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t14: horde_RscStructuredText
|
||||
{
|
||||
idc = 1207;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t15: horde_RscStructuredText
|
||||
{
|
||||
idc = 1208;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t21: horde_RscStructuredText
|
||||
{
|
||||
idc = 1209;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t22: horde_RscStructuredText
|
||||
{
|
||||
idc = 1210;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t23: horde_RscStructuredText
|
||||
{
|
||||
idc = 1211;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t24: horde_RscStructuredText
|
||||
{
|
||||
idc = 1212;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t25: horde_RscStructuredText
|
||||
{
|
||||
idc = 1213;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t31: horde_RscStructuredText
|
||||
{
|
||||
idc = 1214;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t32: horde_RscStructuredText
|
||||
{
|
||||
idc = 1215;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t33: horde_RscStructuredText
|
||||
{
|
||||
idc = 1216;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t34: horde_RscStructuredText
|
||||
{
|
||||
idc = 1217;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t35: horde_RscStructuredText
|
||||
{
|
||||
idc = 1218;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t41: horde_RscStructuredText
|
||||
{
|
||||
idc = 1219;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t42: horde_RscStructuredText
|
||||
{
|
||||
idc = 1220;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t43: horde_RscStructuredText
|
||||
{
|
||||
idc = 1221;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t44: horde_RscStructuredText
|
||||
{
|
||||
idc = 1222;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t45: horde_RscStructuredText
|
||||
{
|
||||
idc = 1223;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t51: horde_RscStructuredText
|
||||
{
|
||||
idc = 1224;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t52: horde_RscStructuredText
|
||||
{
|
||||
idc = 1225;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t53: horde_RscStructuredText
|
||||
{
|
||||
idc = 1226;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t54: horde_RscStructuredText
|
||||
{
|
||||
idc = 1227;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t55: horde_RscStructuredText
|
||||
{
|
||||
idc = 1228;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t61: horde_RscStructuredText
|
||||
{
|
||||
idc = 1229;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t62: horde_RscStructuredText
|
||||
{
|
||||
idc = 1230;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t63: horde_RscStructuredText
|
||||
{
|
||||
idc = 1231;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t64: horde_RscStructuredText
|
||||
{
|
||||
idc = 1232;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t65: horde_RscStructuredText
|
||||
{
|
||||
idc = 1233;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t71: horde_RscStructuredText
|
||||
{
|
||||
idc = 1234;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t72: horde_RscStructuredText
|
||||
{
|
||||
idc = 1235;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t73: horde_RscStructuredText
|
||||
{
|
||||
idc = 1236;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t74: horde_RscStructuredText
|
||||
{
|
||||
idc = 1237;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t75: horde_RscStructuredText
|
||||
{
|
||||
idc = 1238;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class add_kills: horde_RscStructuredText
|
||||
{
|
||||
idc = 1239;
|
||||
x = 0.536451 * safezoneW + safezoneX;
|
||||
y = 0.709972 * safezoneH + safezoneY;
|
||||
w = 0.218707 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Buttons
|
||||
//********************************************************************************************************************/
|
||||
|
||||
class click_for_prev_page: horde_RscButton
|
||||
{
|
||||
idc = 1900;
|
||||
x = 0.217398 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_zombies';";
|
||||
};
|
||||
class click_for_next_page: horde_RscButton
|
||||
{
|
||||
idc = 1901;
|
||||
x = 0.5 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\page",0.7,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_bandits';";
|
||||
};
|
||||
class click_here_to_close_book_1: horde_RscButton
|
||||
{
|
||||
idc = 1902;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 1.03925 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_2: horde_RscButton
|
||||
{
|
||||
idc = 1903;
|
||||
x = 0.791719 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_3: horde_RscButton
|
||||
{
|
||||
idc = 1904;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.832515 * safezoneH + safezoneY;
|
||||
w = 1.0119 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_4: horde_RscButton
|
||||
{
|
||||
idc = 1905;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
};
|
||||
148
SQF/dayz_code/Configs/CfgPlayerStats/p_humanity_art.hpp
Normal file
148
SQF/dayz_code/Configs/CfgPlayerStats/p_humanity_art.hpp
Normal file
@@ -0,0 +1,148 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Set up dialog
|
||||
/********************************************************************************************************************/
|
||||
|
||||
class horde_journal_pages_humanity_art
|
||||
{
|
||||
idd = -1;
|
||||
movingEnable = false;
|
||||
onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [] call horde_epeen_setText_humanity_fnc;";
|
||||
enableSimulation = true;
|
||||
controlsBackground[] = {};
|
||||
objects[] = {};
|
||||
controls[] =
|
||||
{
|
||||
"book_page_image",
|
||||
"left_page_middle",
|
||||
"left_page_bottom",
|
||||
"left_page_top",
|
||||
"right_page_picture",
|
||||
"click_for_prev_page",
|
||||
"click_for_next_page",
|
||||
"click_here_to_close_book_1",
|
||||
"click_here_to_close_book_2",
|
||||
"click_here_to_close_book_3",
|
||||
"click_here_to_close_book_4"
|
||||
};
|
||||
|
||||
// background
|
||||
|
||||
class book_page_image: horde_RscPicture
|
||||
{
|
||||
idc = 1200;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\book\pages_2.paa";
|
||||
x = 0.199165 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 0.601429 * safezoneW;
|
||||
h = 1.01491 * safezoneH;
|
||||
};
|
||||
|
||||
//left page
|
||||
|
||||
class left_page_middle: horde_RscPicture
|
||||
{
|
||||
idc = 1201;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_middle_1.paa";
|
||||
x = 0.209053 * safezoneW + safezoneX;
|
||||
y = 0.27261 * safezoneH + safezoneY;
|
||||
w = 0.282496 * safezoneW;
|
||||
h = 0.419943 * safezoneH;
|
||||
};
|
||||
class left_page_bottom: horde_RscPicture
|
||||
{
|
||||
idc = 1202;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_bottom_1.paa";
|
||||
x = 0.203156 * safezoneW + safezoneX;
|
||||
y = 0.468726 * safezoneH + safezoneY;
|
||||
w = 0.291609 * safezoneW;
|
||||
h = 0.419943 * safezoneH;
|
||||
};
|
||||
class left_page_top: horde_RscPicture
|
||||
{
|
||||
idc = 1203;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_top_1.paa";
|
||||
x = 0.209111 * safezoneW + safezoneX;
|
||||
y = 0.0901794 * safezoneH + safezoneY;
|
||||
w = 0.291609 * safezoneW;
|
||||
h = 0.419943 * safezoneH;
|
||||
};
|
||||
|
||||
// right page
|
||||
|
||||
class right_page_picture: horde_RscPicture
|
||||
{
|
||||
idc = 1204;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_3.paa";
|
||||
x = 0.43621 * safezoneW + safezoneX;
|
||||
y = 0.167545 * safezoneH + safezoneY;
|
||||
w = 0.419188 * safezoneW;
|
||||
h = 0.647412 * safezoneH;
|
||||
};
|
||||
|
||||
// buttons
|
||||
|
||||
class click_for_prev_page: horde_RscButton
|
||||
{
|
||||
idc = 1900;
|
||||
x = 0.217398 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_journal_humanity';";
|
||||
};
|
||||
class click_for_next_page: horde_RscButton
|
||||
{
|
||||
idc = 1901;
|
||||
x = 0.5 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_zombies';";
|
||||
};
|
||||
class click_here_to_close_book_1: horde_RscButton
|
||||
{
|
||||
idc = 1902;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 1.03925 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_2: horde_RscButton
|
||||
{
|
||||
idc = 1903;
|
||||
x = 0.791719 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_3: horde_RscButton
|
||||
{
|
||||
idc = 1904;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.832515 * safezoneH + safezoneY;
|
||||
w = 1.0119 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_4: horde_RscButton
|
||||
{
|
||||
idc = 1905;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
};
|
||||
249
SQF/dayz_code/Configs/CfgPlayerStats/p_journal_humanity.hpp
Normal file
249
SQF/dayz_code/Configs/CfgPlayerStats/p_journal_humanity.hpp
Normal file
@@ -0,0 +1,249 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Set up dialog
|
||||
/********************************************************************************************************************/
|
||||
|
||||
class horde_journal_pages_journal_humanity
|
||||
{
|
||||
idd = -1;
|
||||
movingEnable = false;
|
||||
onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [] call horde_epeen_setText_journal_fnc;";
|
||||
enableSimulation = true;
|
||||
controlsBackground[] = {};
|
||||
objects[] = {};
|
||||
controls[] =
|
||||
{
|
||||
"book_page_image",
|
||||
"journal_header",
|
||||
"journal_text_on_left_hand_page",
|
||||
"humanity_header",
|
||||
"playing_card_blank",
|
||||
"playing_card_face_down",
|
||||
"playing_card_top_value",
|
||||
"playing_card_bottom_value",
|
||||
"playing_card_top_suit",
|
||||
"playing_card_bottom_suit",
|
||||
"playing_card_top_joker",
|
||||
"playing_card_bottom_joker",
|
||||
"playing_card_face_image",
|
||||
"playing_card_player_name",
|
||||
"playing_card_humanity_readout",
|
||||
"click_to_go_back_to_cover",
|
||||
"click_for_next_page",
|
||||
"click_here_to_close_book_1",
|
||||
"click_here_to_close_book_2",
|
||||
"click_here_to_close_book_3",
|
||||
"click_here_to_close_book_4",
|
||||
"click_for_humanity"
|
||||
};
|
||||
|
||||
// background
|
||||
|
||||
class book_page_image: horde_RscPicture
|
||||
{
|
||||
idc = 1200;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\book\pages_2.paa";
|
||||
x = 0.199165 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 0.601429 * safezoneW;
|
||||
h = 1.01491 * safezoneH;
|
||||
};
|
||||
|
||||
//left page
|
||||
|
||||
class journal_header: horde_RscPicture
|
||||
{
|
||||
idc = 1700;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\headers\journal.paa";
|
||||
x = 0.268972 * safezoneW + safezoneX;
|
||||
y = 0.236464 * safezoneH + safezoneY;
|
||||
w = 0.173462 * safezoneW;
|
||||
h = 0.0648851 * safezoneH;
|
||||
};
|
||||
class journal_text_on_left_hand_page: horde_RscStructuredText
|
||||
{
|
||||
idc = 1800;
|
||||
x = 0.23563 * safezoneW + safezoneX;
|
||||
y = 0.324992 * safezoneH + safezoneY;
|
||||
w = 0.237021 * safezoneW;
|
||||
h = 0.45502 * safezoneH;
|
||||
};
|
||||
|
||||
//right page
|
||||
|
||||
class humanity_header: horde_RscPicture
|
||||
{
|
||||
idc = 1701;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\headers\humanity.paa";
|
||||
x = 0.554697 * safezoneW + safezoneX;
|
||||
y = 0.237488 * safezoneH + safezoneY;
|
||||
w = 0.181084 * safezoneW;
|
||||
h = 0.0731088 * safezoneH;
|
||||
};
|
||||
class playing_card_blank: horde_RscPicture
|
||||
{
|
||||
idc = 1702;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\cards\card\face_up.paa";
|
||||
x = 0.51466 * safezoneW + safezoneX;
|
||||
y = 0.324981 * safezoneH + safezoneY;
|
||||
w = 0.26437 * safezoneW;
|
||||
h = 0.45502 * safezoneH;
|
||||
};
|
||||
class playing_card_face_down: horde_RscPicture
|
||||
{
|
||||
idc = 1906;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\cards\card\face_down.paa";
|
||||
x = 0.51466 * safezoneW + safezoneX;
|
||||
y = 0.324981 * safezoneH + safezoneY;
|
||||
w = 0.26437 * safezoneW;
|
||||
h = 0.45502 * safezoneH;
|
||||
};
|
||||
class playing_card_top_value: horde_RscStructuredText
|
||||
{
|
||||
idc = 1801;
|
||||
x = 0.547127 * safezoneW + safezoneX;
|
||||
y = 0.316785 * safezoneH + safezoneY;
|
||||
w = 0.0546973 * safezoneW;
|
||||
h = 0.0875038 * safezoneH;
|
||||
};
|
||||
class playing_card_bottom_value: horde_RscStructuredText
|
||||
{
|
||||
idc = 1802;
|
||||
x = 0.695821 * safezoneW + safezoneX;
|
||||
y = 0.694556 * safezoneH + safezoneY;
|
||||
w = 0.0546973 * safezoneW;
|
||||
h = 0.0875038 * safezoneH;
|
||||
};
|
||||
class playing_card_top_suit: horde_RscStructuredText
|
||||
{
|
||||
idc = 1803;
|
||||
x = 0.556331 * safezoneW + safezoneX;
|
||||
y = 0.382642 * safezoneH + safezoneY;
|
||||
w = 0.0364649 * safezoneW;
|
||||
h = 0.0525023 * safezoneH;
|
||||
};
|
||||
class playing_card_bottom_suit: horde_RscStructuredText
|
||||
{
|
||||
idc = 1804;
|
||||
x = 0.704365 * safezoneW + safezoneX;
|
||||
y = 0.663569 * safezoneH + safezoneY;
|
||||
w = 0.0364649 * safezoneW;
|
||||
h = 0.0525023 * safezoneH;
|
||||
};
|
||||
class playing_card_top_joker: horde_RscStructuredText
|
||||
{
|
||||
idc = 1805;
|
||||
x = 0.56105 * safezoneW + safezoneX;
|
||||
y = 0.329086 * safezoneH + safezoneY;
|
||||
w = 0.0273486 * safezoneW;
|
||||
h = 0.192508 * safezoneH;
|
||||
};
|
||||
class playing_card_bottom_joker: horde_RscStructuredText
|
||||
{
|
||||
idc = 1806;
|
||||
x = 0.707647 * safezoneW + safezoneX;
|
||||
y = 0.584446 * safezoneH + safezoneY;
|
||||
w = 0.0273486 * safezoneW;
|
||||
h = 0.192508 * safezoneH;
|
||||
};
|
||||
class playing_card_face_image: horde_RscStructuredText
|
||||
{
|
||||
idc = 1807;
|
||||
x = 0.586685 * safezoneW + safezoneX;
|
||||
y = 0.425475 * safezoneH + safezoneY;
|
||||
w = 0.127627 * safezoneW;
|
||||
h = 0.22751 * safezoneH;
|
||||
};
|
||||
class playing_card_player_name: horde_RscStructuredText
|
||||
{
|
||||
idc = 1808;
|
||||
x = 0.594 * safezoneW + safezoneX; // 0.591162
|
||||
y = 0.640006 * safezoneH + safezoneY;
|
||||
w = 0.115412 * safezoneW;
|
||||
h = 0.0360368 * safezoneH;
|
||||
};
|
||||
class playing_card_humanity_readout: horde_RscStructuredText
|
||||
{
|
||||
idc = 1809;
|
||||
x = 0.602 * safezoneW + safezoneX; // 0.598569
|
||||
y = 0.680074 * safezoneH + safezoneY;
|
||||
w = 0.099588 * safezoneW;
|
||||
h = 0.0360251 * safezoneH;
|
||||
};
|
||||
|
||||
// buttons
|
||||
|
||||
class click_to_go_back_to_cover: horde_RscButton
|
||||
{
|
||||
idc = 1900;
|
||||
x = 0.217398 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0; createDialog 'horde_journal_front_cover';";
|
||||
};
|
||||
class click_for_next_page: horde_RscButton
|
||||
{
|
||||
idc = 1901;
|
||||
x = 0.5 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\page",0.7,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_humanity_art';";
|
||||
};
|
||||
class click_here_to_close_book_1: horde_RscButton
|
||||
{
|
||||
idc = 1902;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 1.03925 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_2: horde_RscButton
|
||||
{
|
||||
idc = 1903;
|
||||
x = 0.791719 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_3: horde_RscButton
|
||||
{
|
||||
idc = 1904;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.832515 * safezoneH + safezoneY;
|
||||
w = 1.0119 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_4: horde_RscButton
|
||||
{
|
||||
idc = 1905;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_for_humanity: horde_RscButton
|
||||
{
|
||||
idc = 1907;
|
||||
x = 0.554688 * safezoneW + safezoneX;
|
||||
y = 0.325 * safezoneH + safezoneY;
|
||||
w = 0.182292 * safezoneW;
|
||||
h = 0.455 * safezoneH;
|
||||
action = "playSound 'horde_sound_turning_page'; [] call horde_epeen_show_humanity_fnc;";
|
||||
};
|
||||
};
|
||||
439
SQF/dayz_code/Configs/CfgPlayerStats/p_murders.hpp
Normal file
439
SQF/dayz_code/Configs/CfgPlayerStats/p_murders.hpp
Normal file
@@ -0,0 +1,439 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Set up dialog
|
||||
/********************************************************************************************************************/
|
||||
|
||||
class horde_journal_pages_murders
|
||||
{
|
||||
idd = -1;
|
||||
movingEnable = false;
|
||||
onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [player getVariable['humanKills', 0]] call horde_epeen_setText_stats_fnc;";
|
||||
enableSimulation = true;
|
||||
controlsBackground[] = {};
|
||||
objects[] = {};
|
||||
controls[] =
|
||||
{
|
||||
"book_page_image",
|
||||
"header_one",
|
||||
"main_image",
|
||||
"t11",
|
||||
"t12",
|
||||
"t13",
|
||||
"t14",
|
||||
"t15",
|
||||
"t21",
|
||||
"t22",
|
||||
"t23",
|
||||
"t24",
|
||||
"t25",
|
||||
"t31",
|
||||
"t32",
|
||||
"t33",
|
||||
"t34",
|
||||
"t35",
|
||||
"t41",
|
||||
"t42",
|
||||
"t43",
|
||||
"t44",
|
||||
"t45",
|
||||
"t51",
|
||||
"t52",
|
||||
"t53",
|
||||
"t54",
|
||||
"t55",
|
||||
"t61",
|
||||
"t62",
|
||||
"t63",
|
||||
"t64",
|
||||
"t65",
|
||||
"t75",
|
||||
"t71",
|
||||
"t72",
|
||||
"t73",
|
||||
"t74",
|
||||
"t75",
|
||||
"add_kills",
|
||||
"click_for_prev_page",
|
||||
"click_here_to_close_book_1",
|
||||
"click_here_to_close_book_2",
|
||||
"click_here_to_close_book_3",
|
||||
"click_here_to_close_book_4"
|
||||
};
|
||||
|
||||
// picture of blank book pages
|
||||
|
||||
class book_page_image: horde_RscPicture
|
||||
{
|
||||
idc = 1200;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\book\pages_2.paa";
|
||||
x = 0.199165 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 0.601429 * safezoneW;
|
||||
h = 1.01491 * safezoneH;
|
||||
};
|
||||
class header_one: horde_RscPicture
|
||||
{
|
||||
idc = 1700;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\headers\murders.paa";
|
||||
x = 0.244842 * safezoneW + safezoneX;
|
||||
y = 0.237536 * safezoneH + safezoneY;
|
||||
w = 0.218707 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class main_image: horde_RscPicture
|
||||
{
|
||||
idc = 1701;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\illus\murders.paa";
|
||||
x = 0.226616 * safezoneW + safezoneX;
|
||||
y = 0.325024 * safezoneH + safezoneY;
|
||||
w = 0.264271 * safezoneW;
|
||||
h = 0.454938 * safezoneH;
|
||||
};
|
||||
class t11: horde_RscStructuredText
|
||||
{
|
||||
idc = 1204;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t12: horde_RscStructuredText
|
||||
{
|
||||
idc = 1205;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t13: horde_RscStructuredText
|
||||
{
|
||||
idc = 1206;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t14: horde_RscStructuredText
|
||||
{
|
||||
idc = 1207;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t15: horde_RscStructuredText
|
||||
{
|
||||
idc = 1208;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t21: horde_RscStructuredText
|
||||
{
|
||||
idc = 1209;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t22: horde_RscStructuredText
|
||||
{
|
||||
idc = 1210;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t23: horde_RscStructuredText
|
||||
{
|
||||
idc = 1211;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t24: horde_RscStructuredText
|
||||
{
|
||||
idc = 1212;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t25: horde_RscStructuredText
|
||||
{
|
||||
idc = 1213;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t31: horde_RscStructuredText
|
||||
{
|
||||
idc = 1214;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t32: horde_RscStructuredText
|
||||
{
|
||||
idc = 1215;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t33: horde_RscStructuredText
|
||||
{
|
||||
idc = 1216;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t34: horde_RscStructuredText
|
||||
{
|
||||
idc = 1217;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t35: horde_RscStructuredText
|
||||
{
|
||||
idc = 1218;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t41: horde_RscStructuredText
|
||||
{
|
||||
idc = 1219;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t42: horde_RscStructuredText
|
||||
{
|
||||
idc = 1220;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t43: horde_RscStructuredText
|
||||
{
|
||||
idc = 1221;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t44: horde_RscStructuredText
|
||||
{
|
||||
idc = 1222;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t45: horde_RscStructuredText
|
||||
{
|
||||
idc = 1223;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t51: horde_RscStructuredText
|
||||
{
|
||||
idc = 1224;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t52: horde_RscStructuredText
|
||||
{
|
||||
idc = 1225;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t53: horde_RscStructuredText
|
||||
{
|
||||
idc = 1226;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t54: horde_RscStructuredText
|
||||
{
|
||||
idc = 1227;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t55: horde_RscStructuredText
|
||||
{
|
||||
idc = 1228;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t61: horde_RscStructuredText
|
||||
{
|
||||
idc = 1229;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t62: horde_RscStructuredText
|
||||
{
|
||||
idc = 1230;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t63: horde_RscStructuredText
|
||||
{
|
||||
idc = 1231;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t64: horde_RscStructuredText
|
||||
{
|
||||
idc = 1232;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t65: horde_RscStructuredText
|
||||
{
|
||||
idc = 1233;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t71: horde_RscStructuredText
|
||||
{
|
||||
idc = 1234;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t72: horde_RscStructuredText
|
||||
{
|
||||
idc = 1235;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t73: horde_RscStructuredText
|
||||
{
|
||||
idc = 1236;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t74: horde_RscStructuredText
|
||||
{
|
||||
idc = 1237;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t75: horde_RscStructuredText
|
||||
{
|
||||
idc = 1238;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class add_kills: horde_RscStructuredText
|
||||
{
|
||||
idc = 1239;
|
||||
x = 0.536451 * safezoneW + safezoneX;
|
||||
y = 0.709972 * safezoneH + safezoneY;
|
||||
w = 0.218707 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Buttons
|
||||
//********************************************************************************************************************/
|
||||
|
||||
class click_for_prev_page: horde_RscButton
|
||||
{
|
||||
idc = 1900;
|
||||
x = 0.217398 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_bandits';";
|
||||
};
|
||||
class click_here_to_close_book_1: horde_RscButton
|
||||
{
|
||||
idc = 1901;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 1.03925 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_2: horde_RscButton
|
||||
{
|
||||
idc = 1902;
|
||||
x = 0.791719 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_3: horde_RscButton
|
||||
{
|
||||
idc = 1903;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.832515 * safezoneH + safezoneY;
|
||||
w = 1.0119 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_4: horde_RscButton
|
||||
{
|
||||
idc = 1904;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
};
|
||||
461
SQF/dayz_code/Configs/CfgPlayerStats/p_zombies_killed.hpp
Normal file
461
SQF/dayz_code/Configs/CfgPlayerStats/p_zombies_killed.hpp
Normal file
@@ -0,0 +1,461 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Set up dialog
|
||||
/********************************************************************************************************************/
|
||||
|
||||
class horde_journal_pages_zombies
|
||||
{
|
||||
idd = -1;
|
||||
movingEnable = false;
|
||||
onLoad = "uiNamespace setVariable ['horde_myDisplay', (_this select 0)]; [player getVariable['zombieKills', 0]] call horde_epeen_setText_stats_fnc;";
|
||||
enableSimulation = true;
|
||||
controlsBackground[] = {};
|
||||
objects[] = {};
|
||||
controls[] =
|
||||
{
|
||||
"book_page_image",
|
||||
"header_one",
|
||||
"header_two",
|
||||
"main_image",
|
||||
"t11",
|
||||
"t12",
|
||||
"t13",
|
||||
"t14",
|
||||
"t15",
|
||||
"t21",
|
||||
"t22",
|
||||
"t23",
|
||||
"t24",
|
||||
"t25",
|
||||
"t31",
|
||||
"t32",
|
||||
"t33",
|
||||
"t34",
|
||||
"t35",
|
||||
"t41",
|
||||
"t42",
|
||||
"t43",
|
||||
"t44",
|
||||
"t45",
|
||||
"t51",
|
||||
"t52",
|
||||
"t53",
|
||||
"t54",
|
||||
"t55",
|
||||
"t61",
|
||||
"t62",
|
||||
"t63",
|
||||
"t64",
|
||||
"t65",
|
||||
"t75",
|
||||
"t71",
|
||||
"t72",
|
||||
"t73",
|
||||
"t74",
|
||||
"t75",
|
||||
"add_kills",
|
||||
"click_for_prev_page",
|
||||
"click_for_next_page",
|
||||
"click_here_to_close_book_1",
|
||||
"click_here_to_close_book_2",
|
||||
"click_here_to_close_book_3",
|
||||
"click_here_to_close_book_4"
|
||||
};
|
||||
|
||||
// picture of blank book pages
|
||||
|
||||
// classhorde_RscStructuredText;
|
||||
class book_page_image: horde_RscPicture
|
||||
{
|
||||
idc = 1200;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\book\pages_2.paa";
|
||||
x = 0.199165 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 0.601429 * safezoneW;
|
||||
h = 1.01491 * safezoneH;
|
||||
};
|
||||
class header_one: horde_RscPicture
|
||||
{
|
||||
idc = 1700;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\headers\zombie.paa";
|
||||
x = 0.253926 * safezoneW + safezoneX;
|
||||
y = 0.219948 * safezoneH + safezoneY;
|
||||
w = 0.200505 * safezoneW;
|
||||
h = 0.0700129 * safezoneH;
|
||||
};
|
||||
class header_two: horde_RscPicture
|
||||
{
|
||||
idc = 1701;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\headers\killed.paa";
|
||||
x = 0.244842 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.218707 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class main_image: horde_RscPicture
|
||||
{
|
||||
idc = 1702;
|
||||
text = "\z\addons\dayz_communityassets\pictures\playerstats\illus\zombie.paa";
|
||||
x = 0.281293 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.136692 * safezoneW;
|
||||
h = 0.437441 * safezoneH;
|
||||
};
|
||||
class t11: horde_RscStructuredText
|
||||
{
|
||||
idc = 1204;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t12: horde_RscStructuredText
|
||||
{
|
||||
idc = 1205;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t13: horde_RscStructuredText
|
||||
{
|
||||
idc = 1206;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t14: horde_RscStructuredText
|
||||
{
|
||||
idc = 1207;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t15: horde_RscStructuredText
|
||||
{
|
||||
idc = 1208;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.220038 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t21: horde_RscStructuredText
|
||||
{
|
||||
idc = 1209;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t22: horde_RscStructuredText
|
||||
{
|
||||
idc = 1210;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t23: horde_RscStructuredText
|
||||
{
|
||||
idc = 1211;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t24: horde_RscStructuredText
|
||||
{
|
||||
idc = 1212;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t25: horde_RscStructuredText
|
||||
{
|
||||
idc = 1213;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.290028 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t31: horde_RscStructuredText
|
||||
{
|
||||
idc = 1214;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t32: horde_RscStructuredText
|
||||
{
|
||||
idc = 1215;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t33: horde_RscStructuredText
|
||||
{
|
||||
idc = 1216;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t34: horde_RscStructuredText
|
||||
{
|
||||
idc = 1217;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t35: horde_RscStructuredText
|
||||
{
|
||||
idc = 1218;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.360019 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t41: horde_RscStructuredText
|
||||
{
|
||||
idc = 1219;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t42: horde_RscStructuredText
|
||||
{
|
||||
idc = 1220;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t43: horde_RscStructuredText
|
||||
{
|
||||
idc = 1221;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t44: horde_RscStructuredText
|
||||
{
|
||||
idc = 1222;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t45: horde_RscStructuredText
|
||||
{
|
||||
idc = 1223;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.43001 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t51: horde_RscStructuredText
|
||||
{
|
||||
idc = 1224;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t52: horde_RscStructuredText
|
||||
{
|
||||
idc = 1225;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t53: horde_RscStructuredText
|
||||
{
|
||||
idc = 1226;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t54: horde_RscStructuredText
|
||||
{
|
||||
idc = 1227;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t55: horde_RscStructuredText
|
||||
{
|
||||
idc = 1228;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.5 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t61: horde_RscStructuredText
|
||||
{
|
||||
idc = 1229;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t62: horde_RscStructuredText
|
||||
{
|
||||
idc = 1230;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t63: horde_RscStructuredText
|
||||
{
|
||||
idc = 1231;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t64: horde_RscStructuredText
|
||||
{
|
||||
idc = 1232;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t65: horde_RscStructuredText
|
||||
{
|
||||
idc = 1233;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.569991 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t71: horde_RscStructuredText
|
||||
{
|
||||
idc = 1234;
|
||||
x = 0.527338 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t72: horde_RscStructuredText
|
||||
{
|
||||
idc = 1235;
|
||||
x = 0.572902 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t73: horde_RscStructuredText
|
||||
{
|
||||
idc = 1236;
|
||||
x = 0.618466 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t74: horde_RscStructuredText
|
||||
{
|
||||
idc = 1237;
|
||||
x = 0.66403 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class t75: horde_RscStructuredText
|
||||
{
|
||||
idc = 1238;
|
||||
x = 0.709594 * safezoneW + safezoneX;
|
||||
y = 0.639981 * safezoneH + safezoneY;
|
||||
w = 0.0546767 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
class add_kills: horde_RscStructuredText
|
||||
{
|
||||
idc = 1239;
|
||||
x = 0.536451 * safezoneW + safezoneX;
|
||||
y = 0.709972 * safezoneH + safezoneY;
|
||||
w = 0.218707 * safezoneW;
|
||||
h = 0.0699905 * safezoneH;
|
||||
};
|
||||
|
||||
/********************************************************************************************************************/
|
||||
// Buttons
|
||||
//********************************************************************************************************************/
|
||||
|
||||
class click_for_prev_page: horde_RscButton
|
||||
{
|
||||
idc = 1900;
|
||||
x = 0.217398 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_humanity_art';";
|
||||
};
|
||||
class click_for_next_page: horde_RscButton
|
||||
{
|
||||
idc = 1901;
|
||||
x = 0.5 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.282602 * safezoneW;
|
||||
h = 0.665029 * safezoneH;
|
||||
// soundPush[] = {"sounds\page",0.7,1};
|
||||
action = "playSound 'horde_sound_turning_page'; closeDialog 0; createDialog 'horde_journal_pages_headshots';";
|
||||
};
|
||||
class click_here_to_close_book_1: horde_RscButton
|
||||
{
|
||||
idc = 1902;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = -0.00752226 * safezoneH + safezoneY;
|
||||
w = 1.03925 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_2: horde_RscButton
|
||||
{
|
||||
idc = 1903;
|
||||
x = 0.791719 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_3: horde_RscButton
|
||||
{
|
||||
idc = 1904;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.832515 * safezoneH + safezoneY;
|
||||
w = 1.0119 * safezoneW;
|
||||
h = 0.175008 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
class click_here_to_close_book_4: horde_RscButton
|
||||
{
|
||||
idc = 1905;
|
||||
x = -0.00139144 * safezoneW + safezoneX;
|
||||
y = 0.167485 * safezoneH + safezoneY;
|
||||
w = 0.209673 * safezoneW;
|
||||
h = 0.68253 * safezoneH;
|
||||
// soundPush[] = {"sounds\close",1,1};
|
||||
action = "playSound 'horde_sound_close_book'; closeDialog 0;";
|
||||
};
|
||||
};
|
||||
22
SQF/dayz_code/Configs/CfgPlayerStats/sound.hpp
Normal file
22
SQF/dayz_code/Configs/CfgPlayerStats/sound.hpp
Normal file
@@ -0,0 +1,22 @@
|
||||
/********************************************************************************************************************/
|
||||
// Config file for [DayZ]
|
||||
// Created by: [Horde/Das Attorney]
|
||||
//********************************************************************************************************************/
|
||||
|
||||
|
||||
class CfgSounds
|
||||
{
|
||||
class Vas_yessir;
|
||||
class horde_sound_turning_page: Vas_yessir
|
||||
{
|
||||
name = "horde_sound_turning_page";
|
||||
sound[] = {"\z\addons\dayz_communityassets\sounds\page.wss", 0.5, 1};
|
||||
titles[] = {};
|
||||
};
|
||||
class horde_sound_close_book: Vas_yessir
|
||||
{
|
||||
name = "horde_sound_close_book";
|
||||
sound[] = {"\z\addons\dayz_communityassets\sounds\close.wss", 1, 1};
|
||||
titles[] = {};
|
||||
};
|
||||
};
|
||||
File diff suppressed because it is too large
Load Diff
102
SQF/dayz_code/Configs/CfgVehicles/AIR/AH6.hpp
Normal file
102
SQF/dayz_code/Configs/CfgVehicles/AIR/AH6.hpp
Normal file
@@ -0,0 +1,102 @@
|
||||
class AH6_Base_EP1;
|
||||
class AH6J_EP1_DZ: AH6_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
side = 2;
|
||||
displayName = "AH6J_DZ";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
weapons[] = {"TwinM134","CMFlareLauncher"};
|
||||
magazines[] = {"4000Rnd_762x51_M134","60Rnd_CMFlareMagazine"};
|
||||
threat[] = {0.6,0.4,0.1};
|
||||
gunBeg[] = {"muzzle_1","muzzle_2"};
|
||||
gunEnd[] = {"chamber_1","chamber_2"};
|
||||
radarType = 0;
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
class Turrets {};
|
||||
class AnimationSources
|
||||
{
|
||||
class Gatling_1
|
||||
{
|
||||
source = "revolving";
|
||||
weapon = "TwinM134";
|
||||
};
|
||||
class Gatling_2
|
||||
{
|
||||
source = "revolving";
|
||||
weapon = "TwinM134";
|
||||
};
|
||||
};
|
||||
hiddenSelections[] = {"camo1","camo2"};
|
||||
hiddenSelectionsTextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa","ca\air_e\ah6j\data\default_co.paa"};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 3;
|
||||
transportMaxMagazines = 10;
|
||||
transportmaxbackpacks = 2;
|
||||
};
|
||||
class AH6J_EP1_DZE: AH6J_EP1_DZ
|
||||
{
|
||||
scope = 2;
|
||||
side = 2;
|
||||
displayName = "AH6J_DZE";
|
||||
magazines[] = {"60Rnd_CMFlareMagazine"};
|
||||
};
|
||||
class AH6X_DZ: AH6_Base_EP1 {
|
||||
displayname = "AH6X Little Bird";
|
||||
displaynameshort = "AH6X_DZ";
|
||||
audible = 6;
|
||||
enablemanualfire = 0;
|
||||
scope = 2;
|
||||
side = 2;
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
hiddenselections[] = {"camo1"};
|
||||
hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa"};
|
||||
icon = "\ca\air_e\data\UI\Icon_ah6x_CA.paa";
|
||||
model = "\ca\air_e\ah6j\ah6x";
|
||||
picture = "\ca\air_e\data\UI\Picture_ah6x_CA.paa";
|
||||
isuav = 0;
|
||||
radartype = 0;
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
weapons[] = {};
|
||||
magazines[] = {};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 3;
|
||||
transportMaxMagazines = 10;
|
||||
transportmaxbackpacks = 2;
|
||||
fuelCapacity = 242;
|
||||
class Turrets {};
|
||||
};
|
||||
class MH6J_DZ: AH6_Base_EP1 {
|
||||
scope = 2;
|
||||
side = 2;
|
||||
crew = "";
|
||||
enablemanualfire = 0;
|
||||
typicalCargo[] = {};
|
||||
displayname = "MH-6J Little Bird";
|
||||
displaynameshort = "MH6J_DZ";
|
||||
hiddenselections[] = {"camo1", "camo2"};
|
||||
transportsoldier = 5;
|
||||
hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa", "ca\air_e\ah6j\data\default_co.paa"};
|
||||
icon = "\ca\air_e\data\UI\Icon_mh6j_CA.paa";
|
||||
model = "\ca\air_e\ah6j\mh6j";
|
||||
picture = "\ca\air_e\data\UI\Picture_mh6j_CA.paa";
|
||||
radartype = 0;
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
weapons[] = {};
|
||||
magazines[] = {};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 3;
|
||||
transportMaxMagazines = 20;
|
||||
transportmaxbackpacks = 5;
|
||||
class Turrets {};
|
||||
};
|
||||
24
SQF/dayz_code/Configs/CfgVehicles/AIR/AN2.hpp
Normal file
24
SQF/dayz_code/Configs/CfgVehicles/AIR/AN2.hpp
Normal file
@@ -0,0 +1,24 @@
|
||||
//An2_TK_EP1
|
||||
class An2_Base_EP1;
|
||||
class AN2_DZ: An2_Base_EP1
|
||||
{
|
||||
displayname = "AN2 Cargo Plane";
|
||||
displaynameshort = "AN2_DZ";
|
||||
scope = 2;
|
||||
side = 2;
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
hiddenSelections[] = {};
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
weapons[] = {};
|
||||
magazines[] = {};
|
||||
gunnerHasFlares = false;
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 10;
|
||||
transportMaxMagazines = 80;
|
||||
transportmaxbackpacks = 15;
|
||||
fuelCapacity = 757;
|
||||
};
|
||||
13
SQF/dayz_code/Configs/CfgVehicles/AIR/BAF_Merlin.hpp
Normal file
13
SQF/dayz_code/Configs/CfgVehicles/AIR/BAF_Merlin.hpp
Normal file
@@ -0,0 +1,13 @@
|
||||
class BAF_Merlin_HC3_D;
|
||||
class BAF_Merlin_DZE : BAF_Merlin_HC3_D {
|
||||
scope = 2;
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 15;
|
||||
transportMaxMagazines = 150;
|
||||
transportmaxbackpacks = 5;
|
||||
fuelCapacity = 3222;
|
||||
};
|
||||
7
SQF/dayz_code/Configs/CfgVehicles/AIR/C130.hpp
Normal file
7
SQF/dayz_code/Configs/CfgVehicles/AIR/C130.hpp
Normal file
@@ -0,0 +1,7 @@
|
||||
class C130J_US_EP1;
|
||||
class C130J_US_EP1_DZ: C130J_US_EP1 {
|
||||
transportMaxWeapons = 50;
|
||||
transportMaxMagazines = 400;
|
||||
transportmaxbackpacks = 20;
|
||||
fuelCapacity = 34095;
|
||||
};
|
||||
@@ -117,6 +117,7 @@ class CH47_base_EP1: Helicopter
|
||||
irScanRangeMin = 100;
|
||||
irScanRangeMax = 1000;
|
||||
irScanToEyeFactor = 2;
|
||||
fuelCapacity = 4043;
|
||||
};
|
||||
|
||||
class CH_47F_EP1;
|
||||
@@ -278,4 +279,4 @@ class CH_47F_EP1_DZE: CH47_base_EP1
|
||||
weapon = "M134_2";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
31
SQF/dayz_code/Configs/CfgVehicles/AIR/CH53.hpp
Normal file
31
SQF/dayz_code/Configs/CfgVehicles/AIR/CH53.hpp
Normal file
@@ -0,0 +1,31 @@
|
||||
class USEC_ch53_E;
|
||||
class CH53_DZE : USEC_ch53_E {
|
||||
scope = 2;
|
||||
side = 2;
|
||||
displayname = "USEC CH53E DZE";
|
||||
displaynameshort = "CH53_DZE";
|
||||
destrType = "DestructWreck";
|
||||
enablemanualfire = 0;
|
||||
crew = "";
|
||||
soundGetIn[] = {"\ca\Sounds\Air\Noises\heli_door_01",0.316228,1};
|
||||
soundGetOut[] = {"\ca\Sounds\Air\Noises\heli_door_01",0.316228,1,30};
|
||||
soundEnviron[] = {"",0.0316228,1};
|
||||
soundEngineOnInt[] = {"ca\sounds\Air\UH1Y\int\int-start-final",0.1,1};
|
||||
soundEngineOnExt[] = {"ca\sounds\Air\UH1Y\ext\ext-motor-start",1,1,800};
|
||||
soundEngineOffInt[] = {"ca\sounds\Air\UH1Y\int\int-stop-final",0.1,1};
|
||||
soundEngineOffExt[] = {"ca\sounds\Air\UH1Y\ext\ext-motor-stop",1,1,800};
|
||||
soundGear[] = {"\usec_ch53\sound\ch53_gear", db10, 1, 100};
|
||||
soundDammage[] = {"\usec_ch53\sound\dws_warning_beeps", 3.16228, 1, 20};
|
||||
typicalCargo[] = {};
|
||||
hiddenSelections[] = {};
|
||||
radartype = 0;
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 25;
|
||||
transportMaxMagazines = 80;
|
||||
transportmaxbackpacks = 15;
|
||||
fuelCapacity = 3849;
|
||||
};
|
||||
15
SQF/dayz_code/Configs/CfgVehicles/AIR/MV22.hpp
Normal file
15
SQF/dayz_code/Configs/CfgVehicles/AIR/MV22.hpp
Normal file
@@ -0,0 +1,15 @@
|
||||
class MV22;
|
||||
class MV22_DZ : MV22 {
|
||||
accuracy = 1000;
|
||||
scope = 2;
|
||||
displayName = "MV-22";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 20;
|
||||
transportMaxMagazines = 400;
|
||||
transportmaxbackpacks = 10;
|
||||
fuelCapacity = 6513;
|
||||
};
|
||||
68
SQF/dayz_code/Configs/CfgVehicles/AIR/Mi17.hpp
Normal file
68
SQF/dayz_code/Configs/CfgVehicles/AIR/Mi17.hpp
Normal file
@@ -0,0 +1,68 @@
|
||||
class Mi17_base: Helicopter {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
class ViewOptics: ViewOptics {};
|
||||
class Turrets: Turrets {};
|
||||
};
|
||||
class BackTurret: MainTurret {
|
||||
class Turrets: Turrets {};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Mi17_DZ: Mi17_base {
|
||||
displayname = "Mi-17";
|
||||
displaynameshort = "Mi17_DZ";
|
||||
scope = 2;
|
||||
side = 2;
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
hiddenSelections[] = {};
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 10;
|
||||
transportMaxMagazines = 50;
|
||||
transportmaxbackpacks = 10;
|
||||
fuelCapacity = 1870;
|
||||
|
||||
class Turrets : Turrets {
|
||||
class MainTurret : MainTurret {
|
||||
magazines[] = {"100Rnd_762x54_PK"};
|
||||
};
|
||||
class BackTurret : BackTurret {
|
||||
magazines[] = {"100Rnd_762x54_PK"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class Mi17_DZE: Mi17_DZ {
|
||||
displaynameshort = "Mi17_DZE";
|
||||
class Turrets : Turrets {
|
||||
class MainTurret : MainTurret {
|
||||
magazines[] = {};
|
||||
};
|
||||
class BackTurret : BackTurret {
|
||||
magazines[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Mi17_Civilian;
|
||||
class Mi17_Civilian_DZ: Mi17_Civilian {
|
||||
displayname = "Mi-17 (Civilian)";
|
||||
displaynameshort = "Mi-17 (Civ)";
|
||||
scope = 2;
|
||||
side = 3;
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 10;
|
||||
transportMaxMagazines = 50;
|
||||
transportmaxbackpacks = 10;
|
||||
};
|
||||
96
SQF/dayz_code/Configs/CfgVehicles/AIR/UH1.hpp
Normal file
96
SQF/dayz_code/Configs/CfgVehicles/AIR/UH1.hpp
Normal file
@@ -0,0 +1,96 @@
|
||||
class UH1_Base: Helicopter {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
class ViewOptics: ViewOptics {};
|
||||
class Turrets: Turrets {};
|
||||
};
|
||||
class RightDoorGun: MainTurret {
|
||||
class Turrets: Turrets {};
|
||||
};
|
||||
class CoPilotObs: MainTurret {
|
||||
class Turrets: Turrets {};
|
||||
};
|
||||
};
|
||||
};
|
||||
class UH1Y_DZ: UH1_Base {
|
||||
scope = 2;
|
||||
side = 2;
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
hiddenSelections[] = {};
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 5;
|
||||
transportMaxMagazines = 25;
|
||||
transportmaxbackpacks = 4;
|
||||
weapons[] = {};
|
||||
magazines[] = {};
|
||||
fuelCapacity = 1333;
|
||||
class Turrets : Turrets {
|
||||
class MainTurret : MainTurret {
|
||||
magazines[] = {"2000Rnd_762x51_M134"};
|
||||
};
|
||||
class RightDoorGun : RightDoorGun {
|
||||
magazines[] = {"2000Rnd_762x51_M134"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class UH1Y_DZE: UH1Y_DZ {
|
||||
class Turrets : Turrets {
|
||||
class MainTurret : MainTurret {
|
||||
magazines[] = {};
|
||||
};
|
||||
class RightDoorGun : RightDoorGun {
|
||||
magazines[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
class UH1H_base: Helicopter {
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
class ViewOptics: ViewOptics {};
|
||||
class Turrets: Turrets {};
|
||||
};
|
||||
class LeftDoorGun: MainTurret {
|
||||
class Turrets: Turrets {};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class UH1H_DZ: UH1H_base {
|
||||
scope = 2;
|
||||
side = 2;
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
hiddenSelections[] = {};
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 5;
|
||||
transportMaxMagazines = 25;
|
||||
transportmaxbackpacks = 4;
|
||||
fuelCapacity = 1333;
|
||||
class Turrets : Turrets {
|
||||
class MainTurret : MainTurret {
|
||||
magazines[] = {"100Rnd_762x51_M240"};
|
||||
};
|
||||
class LeftDoorGun : LeftDoorGun {
|
||||
magazines[] = {"100Rnd_762x51_M240"};
|
||||
};
|
||||
};
|
||||
};
|
||||
class UH1H_DZE: UH1H_DZ {
|
||||
class Turrets : Turrets {
|
||||
class MainTurret : MainTurret {
|
||||
magazines[] = {};
|
||||
};
|
||||
class LeftDoorGun : LeftDoorGun {
|
||||
magazines[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -1,5 +1,4 @@
|
||||
class UH60_Base: Helicopter
|
||||
{
|
||||
class UH60_Base: Helicopter {
|
||||
scope = 0;
|
||||
side = 1;
|
||||
faction = "USMC";
|
||||
@@ -12,9 +11,234 @@ class UH60_Base: Helicopter
|
||||
magazines[] = {"60Rnd_CMFlareMagazine"};
|
||||
lockDetectionSystem = "8 + 4";
|
||||
incommingMisslieDetectionSystem = 0;
|
||||
fuelCapacity = 2760;
|
||||
};
|
||||
class UH60M_base_EP1: UH60_Base
|
||||
{
|
||||
class MH60S_DZ : UH60_Base {
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
commanderCanSee = 2+16+32;
|
||||
gunnerCanSee = 2+16+32;
|
||||
driverCanSee = 2+16+32;
|
||||
transportMaxWeapons = 10;
|
||||
transportMaxMagazines = 100;
|
||||
transportMaxBackpacks = 5;
|
||||
scope = 2;
|
||||
accuracy = 1.5; // accuracy needed to recognize type of this target
|
||||
displayName = "MH-60S DZ";
|
||||
class Turrets : Turrets {
|
||||
class MainTurret : MainTurret {
|
||||
body = "mainTurret";
|
||||
gun = "mainGun";
|
||||
minElev = -80;
|
||||
maxElev = 25;
|
||||
initElev = -80;
|
||||
minTurn = 30;
|
||||
maxTurn = 150;
|
||||
initTurn = 90;
|
||||
soundServo[] = {"",0.01,1};
|
||||
stabilizedInAxes = "StabilizedInAxesNone";
|
||||
gunBeg = "muzzle_1"; // endpoint of the gun
|
||||
gunEnd = "chamber_1"; // chamber of the gun
|
||||
weapons[] = {"M240_veh"};
|
||||
magazines[] = {"100Rnd_762x51_M240", "100Rnd_762x51_M240", "100Rnd_762x51_M240"};
|
||||
gunnerName = $STR_POSITION_CREWCHIEF;
|
||||
gunnerOpticsModel = "\ca\weapons\optika_empty";
|
||||
gunnerOutOpticsShowCursor = 1;
|
||||
gunnerOpticsShowCursor = 1;
|
||||
gunnerAction = "MH60_Gunner";
|
||||
gunnerInAction = "MH60_Gunner";
|
||||
primaryGunner = 1;
|
||||
class ViewOptics {
|
||||
initAngleX = 0;
|
||||
minAngleX = -30;
|
||||
maxAngleX = 30;
|
||||
initAngleY = 0;
|
||||
minAngleY = -100;
|
||||
maxAngleY = 100;
|
||||
initFov = 0.7;
|
||||
minFov = 0.25;
|
||||
maxFov = 1.1;
|
||||
};
|
||||
gunnerCompartments = "Compartment2";
|
||||
};
|
||||
|
||||
class RightDoorGun : MainTurret {
|
||||
body = "Turret_2";
|
||||
gun = "Gun_2";
|
||||
animationSourceBody = "Turret_2";
|
||||
animationSourceGun = "Gun_2";
|
||||
weapons[] = {"M240_veh_2"};
|
||||
animationSourceHatch = "";
|
||||
selectionFireAnim = "zasleh_1";
|
||||
proxyIndex = 2;
|
||||
gunnerName = $STR_POSITION_DOORGUNNER;
|
||||
commanding = -2;
|
||||
minTurn = -150;
|
||||
maxTurn = -30;
|
||||
initTurn = -90;
|
||||
stabilizedInAxes = "StabilizedInAxesNone";
|
||||
gunBeg = "muzzle_2"; // endpoint of the gun
|
||||
gunEnd = "chamber_2"; // chamber of the gun
|
||||
primaryGunner = 0;
|
||||
gunnerCompartments = "Compartment2";
|
||||
memoryPointGun = "machinegun_2";
|
||||
memoryPointGunnerOptics = "gunnerview_2";
|
||||
};
|
||||
};
|
||||
class AnimationSources : AnimationSources {
|
||||
class ReloadAnim {
|
||||
source = "reload";
|
||||
weapon = "M240_veh";
|
||||
};
|
||||
|
||||
class ReloadMagazine {
|
||||
source = "reloadmagazine";
|
||||
weapon = "M240_veh";
|
||||
};
|
||||
|
||||
class Revolving {
|
||||
source = "revolving";
|
||||
weapon = "M240_veh";
|
||||
};
|
||||
|
||||
class ReloadAnim_2 {
|
||||
source = "reload";
|
||||
weapon = "M240_veh_2";
|
||||
};
|
||||
|
||||
class ReloadMagazine_2 {
|
||||
source = "reloadmagazine";
|
||||
weapon = "M240_veh_2";
|
||||
};
|
||||
|
||||
class Revolving_2 {
|
||||
source = "revolving";
|
||||
weapon = "M240_veh_2";
|
||||
};
|
||||
};
|
||||
|
||||
destrType = "DestructWreck";
|
||||
vehicleClass = "Air";
|
||||
model = "\ca\air\Mh_60mg";
|
||||
mapSize = 17;
|
||||
picture = "\ca\air\data\ico\MH_60mg_CA.paa";
|
||||
Icon = "\ca\air\data\map_ico\icomap_MH60mg_CA.paa";
|
||||
side = TWest;
|
||||
faction = USMC;
|
||||
attendant = true;
|
||||
maxSpeed = 270; // max speed on level road, km/h
|
||||
armor = 35;
|
||||
damageResistance = 0.00242;
|
||||
cost = 10000000;
|
||||
mainRotorSpeed = -1;
|
||||
soundGetIn[] = {"\ca\Sounds\Air\Noises\heli_door_01", db-10, 1};
|
||||
soundGetOut[] = {"\ca\Sounds\Air\Noises\heli_door_01", db-10, 1, 30};
|
||||
soundEnviron[] = {"", db-30, 1.0};
|
||||
soundDammage[] = {"\ca\Air\Data\Sound\alarm_loop1", 0.001, 1};
|
||||
soundEngineOnInt[] = {"ca\sounds\Air\UH1Y\int\int-start-final", 0.1, 1.0};
|
||||
soundEngineOnExt[] = {"ca\sounds\Air\UH1Y\ext\ext-motor-start", 1.0, 1.0, 800};
|
||||
soundEngineOffInt[] = {"ca\sounds\Air\UH1Y\int\int-stop-final", 0.1, 1.0};
|
||||
soundEngineOffExt[] = {"ca\sounds\Air\UH1Y\ext\ext-motor-stop", 1.0, 1.0, 800};
|
||||
|
||||
class Sounds {
|
||||
class Engine {
|
||||
sound[] = {"ca\sounds\air\uh1y\ext\ext-fly-mode2", 2.51189, 1.0, 900};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "camPos*((rotorSpeed-0.72)*4)";
|
||||
};
|
||||
|
||||
class RotorLowOut {
|
||||
sound[] = {"ca\sounds\air\uh1y\int\int-rotor-single5b", 2.51189, 1.0, 1400};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "camPos*(0 max (rotorSpeed-0.1))";
|
||||
cone[] = {1.6, 3.14, 2.0, 0.5};
|
||||
};
|
||||
|
||||
class RotorHighOut {
|
||||
sound[] = {"ca\sounds\air\uh1y\int\int-rotor-single5a", 2.51189, 1.0, 1600};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "camPos*10*(0 max (rotorThrust-0.9))";
|
||||
cone[] = {1.6, 3.14, 2.0, 0.5};
|
||||
};
|
||||
|
||||
class EngineIn {
|
||||
sound[] = {"ca\sounds\air\uh1y\int\int-fly-mode7", db10, 1.0};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "(1-camPos)*((rotorSpeed-0.75)*4)";
|
||||
};
|
||||
|
||||
class RotorLowIn {
|
||||
sound[] = {"ca\sounds\air\uh1y\int\int-rotor-single5b", db10, 1.0};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "2*(1-camPos)*((rotorSpeed factor[0.3, 1.1]) min (rotorSpeed factor[1.1, 0.3]))";
|
||||
};
|
||||
|
||||
class RotorHighIn {
|
||||
sound[] = {"ca\sounds\air\uh1y\int\int-rotor-single5a", db10, 1.0};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "(1-camPos)*3*(rotorThrust-0.9)";
|
||||
};
|
||||
};
|
||||
driverInAction = "UH60_Pilot";
|
||||
driverAction = "UH60_Pilot";
|
||||
cargoAction[] = {"UH60_Cargo01", "UH1Y_Cargo02", "UH1Y_Cargo01", "UH1Y_Cargo01", "UH1Y_Cargo01", "UH60_Cargo02"};
|
||||
transportSoldier = 13;
|
||||
driverCompartments = "Compartment1";
|
||||
cargoCompartments[] = {"Compartment2"};
|
||||
enableSweep = false;
|
||||
transportAmmo = 0;
|
||||
supplyRadius = 2.5;
|
||||
initCargoAngleY = 10;
|
||||
minCargoAngleY = -60;
|
||||
maxCargoAngleY = 120;
|
||||
type = VAir;
|
||||
|
||||
// threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
|
||||
threat[] = {0.3, 1, 0.4};
|
||||
cargoIsCoDriver[] = {1, 0, 0};
|
||||
weapons[] = {};
|
||||
magazines[] = {};
|
||||
forceHideDriver = true;
|
||||
castDriverShadow = true;
|
||||
castCargoShadow = true;
|
||||
|
||||
class Library {
|
||||
libTextDesc = $STR_LIB_MH60S;
|
||||
};
|
||||
|
||||
class Damage {
|
||||
tex[] = {};
|
||||
mat[] = {"ca\air\Data\uh60_skla.rvmat", "ca\air\Data\uh60_skla_damage.rvmat", "ca\air\Data\uh60_skla_damage.rvmat", "ca\air\Data\uh60_skla_in.rvmat", "ca\air\Data\uh60_skla_in_damage.rvmat", "ca\air\Data\uh60_skla_in_damage.rvmat", "ca\air\Data\materialy\uh60_01.rvmat", "ca\air\Data\materialy\uh60_01_damage.rvmat", "ca\air\Data\materialy\uh60_01_destruct.rvmat"};
|
||||
};
|
||||
enableManualFire = 0;
|
||||
|
||||
class Reflectors {
|
||||
class Left {
|
||||
color[] = {0.8, 0.8, 1.0, 1.0};
|
||||
ambient[] = {0.07, 0.07, 0.07, 1.0};
|
||||
position = "L svetlo";
|
||||
direction = "konec L svetla";
|
||||
hitpoint = "L svetlo";
|
||||
selection = "L svetlo";
|
||||
size = 1;
|
||||
brightness = 1.0;
|
||||
};
|
||||
|
||||
class Right {
|
||||
color[] = {0.8, 0.8, 1.0, 1.0};
|
||||
ambient[] = {0.07, 0.07, 0.07, 1.0};
|
||||
position = "P svetlo";
|
||||
direction = "konec P svetla";
|
||||
hitpoint = "P svetlo";
|
||||
selection = "P svetlo";
|
||||
size = 1;
|
||||
brightness = 1.0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class UH60M_base_EP1: UH60_Base {
|
||||
expansion = 1;
|
||||
scope = 0;
|
||||
model = "\Ca\Air_E\UH60M\UH60M.p3d";
|
||||
@@ -23,16 +247,14 @@ class UH60M_base_EP1: UH60_Base
|
||||
picture = "\ca\air_e\data\UI\Picture_uh60m_CA.paa";
|
||||
icon = "\ca\air_e\data\UI\Icon_uh60m_CA.paa";
|
||||
mapSize = 17;
|
||||
class Library
|
||||
{
|
||||
libTextDesc = "The Blackhawk is the US Army<6D>s front-line utility helicopter used for transport roles, medical evacuation and even air support.<br />It is capable of carrying 11 combat-equipped soldiers. Easy to maintain in the field, the Blackhawk performs well in a variety of roles including air assault and medical evacuation.";
|
||||
class Library {
|
||||
libTextDesc = "The Blackhawk is the US Army<6D>s front-line utility helicopter used for transport roles, medical evacuation and even air support.<br />It is capable of carrying 11 combat-equipped soldiers. Easy to maintain in the field, the Blackhawk performs well in a variety of roles including air assault and medical evacuation.";
|
||||
};
|
||||
crew = "US_Soldier_Pilot_EP1";
|
||||
typicalCargo[] = {"US_Soldier_Pilot_EP1","US_Soldier_Pilot_EP1"};
|
||||
gunnerAction = "ManActTestDriver";
|
||||
transportMaxBackpacks = 10;
|
||||
transportSoldier = 13;
|
||||
fuelCapacity = 600;
|
||||
maxSpeed = 295;
|
||||
mainRotorSpeed = 1.2;
|
||||
backRotorSpeed = 6.1;
|
||||
@@ -42,31 +264,25 @@ class UH60M_base_EP1: UH60_Base
|
||||
memoryPointsGetInCargoDir[] = {"pos codriver dir","pos cargo dir"};
|
||||
cargoIsCoDriver[] = {0,0};
|
||||
threat[] = {0.8,0.1,0.3};
|
||||
class TransportMagazines
|
||||
{
|
||||
class _xx_30Rnd_556x45_Stanag
|
||||
{
|
||||
class TransportMagazines {
|
||||
class _xx_30Rnd_556x45_Stanag {
|
||||
magazine = "30Rnd_556x45_Stanag";
|
||||
count = 30;
|
||||
};
|
||||
class _xx_HandGrenade_West
|
||||
{
|
||||
class _xx_HandGrenade_West {
|
||||
magazine = "HandGrenade_West";
|
||||
count = 5;
|
||||
};
|
||||
class _xx_SmokeShellGreen
|
||||
{
|
||||
class _xx_SmokeShellGreen {
|
||||
magazine = "SmokeShellGreen";
|
||||
count = 2;
|
||||
};
|
||||
class _xx_SmokeShell
|
||||
{
|
||||
class _xx_SmokeShell {
|
||||
magazine = "SmokeShell";
|
||||
count = 2;
|
||||
};
|
||||
};
|
||||
class TransportWeapons
|
||||
{
|
||||
class TransportWeapons {
|
||||
};
|
||||
radarType = 4;
|
||||
soundGetIn[] = {"Ca\Sounds_E\Air_E\UH1H\open_close",0.316228,1};
|
||||
@@ -75,42 +291,35 @@ class UH60M_base_EP1: UH60_Base
|
||||
soundEngineOnExt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_start_ext",0.446684,1,700};
|
||||
soundEngineOffInt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_stop_int",0.446684,1};
|
||||
soundEngineOffExt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_stop_ext",0.446684,1,700};
|
||||
class Sounds
|
||||
{
|
||||
class Engine
|
||||
{
|
||||
class Sounds {
|
||||
class Engine {
|
||||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_engine_ext_2",1,0.8,800};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "camPos*((rotorSpeed-0.72)*4)";
|
||||
};
|
||||
class RotorLowOut
|
||||
{
|
||||
class RotorLowOut {
|
||||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_ext_1",2.51189,1.1,1400};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "camPos*(0 max (rotorSpeed-0.1))";
|
||||
cone[] = {1.6,3.14,2,0.5};
|
||||
};
|
||||
class RotorHighOut
|
||||
{
|
||||
class RotorHighOut {
|
||||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_high_ext_1",2.51189,1.1,1600};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "camPos*10*(0 max (rotorThrust-0.9))";
|
||||
cone[] = {1.6,3.14,2,0.5};
|
||||
};
|
||||
class EngineIn
|
||||
{
|
||||
class EngineIn {
|
||||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_engine_int_1",1,0.8};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "(1-camPos)*((rotorSpeed-0.75)*4)";
|
||||
};
|
||||
class RotorLowIn
|
||||
{
|
||||
class RotorLowIn {
|
||||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_int_1",1.77828,1.1};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "2*(1-camPos)*((rotorSpeed factor[0.3, 1.1]) min (rotorSpeed factor[1.1, 0.3]))";
|
||||
};
|
||||
class RotorHighIn
|
||||
{
|
||||
class RotorHighIn {
|
||||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_high_int_1",3.16228,1.1};
|
||||
frequency = "rotorSpeed";
|
||||
volume = "(1-camPos)*3*(rotorThrust-0.9)";
|
||||
@@ -119,34 +328,26 @@ class UH60M_base_EP1: UH60_Base
|
||||
driverInAction = "UH60M_Pilot_EP1";
|
||||
driverAction = "UH60M_Pilot_EP1";
|
||||
cargoAction[] = {"UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02"};
|
||||
class HitPoints: HitPoints
|
||||
{
|
||||
class HitGlass1: HitGlass1
|
||||
{
|
||||
class HitPoints: HitPoints {
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.25;
|
||||
};
|
||||
class HitGlass2: HitGlass2
|
||||
{
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.25;
|
||||
};
|
||||
class HitGlass3: HitGlass3
|
||||
{
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.25;
|
||||
};
|
||||
class HitGlass4: HitGlass4
|
||||
{
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.25;
|
||||
};
|
||||
class HitGlass5: HitGlass5
|
||||
{
|
||||
class HitGlass5: HitGlass5 {
|
||||
armor = 0.25;
|
||||
};
|
||||
};
|
||||
class AnimationSources: AnimationSources
|
||||
{
|
||||
class AnimationSources: AnimationSources {
|
||||
};
|
||||
class Damage
|
||||
{
|
||||
class Damage {
|
||||
tex[] = {};
|
||||
mat[] = {"ca\Air_E\UH60M\Data\uh60m_dust_filter.rvmat","ca\Air_E\UH60M\Data\uh60m_dust_filter.rvmat","ca\Air_E\UH60M\Data\uh60m_dust_filter_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_engine.rvmat","ca\Air_E\UH60M\Data\uh60m_engine.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_interior.rvmat","ca\Air_E\UH60M\Data\uh60m_interior.rvmat","ca\Air_E\UH60M\Data\uh60m_interior_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_glass.rvmat","ca\Air_E\UH60M\Data\uh60m_glass_damage.rvmat","ca\Air_E\UH60M\Data\uh60m_glass_damage.rvmat","ca\data\data\default.rvmat","ca\data\data\default.rvmat","ca\Air_E\UH60M\Data\default_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
|
||||
};
|
||||
@@ -157,14 +358,12 @@ class UH60M_base_EP1: UH60_Base
|
||||
hiddenSelections[] = {"camo1","camo2","camo3"};
|
||||
hiddenSelectionsTextures[] = {"ca\air_e\uh60m\data\uh60m_fuselage_co.paa","ca\air_e\uh60m\data\uh60m_engine_co.paa","ca\air_e\uh60m\data\default_co.paa"};
|
||||
};
|
||||
class UH60M_US_base_EP1: UH60M_base_EP1
|
||||
{
|
||||
class UH60M_US_base_EP1: UH60M_base_EP1 {
|
||||
side = 1;
|
||||
faction = "BIS_US";
|
||||
};
|
||||
class UH60M_EP1_DZ: UH60M_US_base_EP1
|
||||
{
|
||||
crew = "";
|
||||
class UH60M_EP1_DZ: UH60M_US_base_EP1 {
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
@@ -177,10 +376,8 @@ class UH60M_EP1_DZ: UH60M_US_base_EP1
|
||||
scope = 2;
|
||||
accuracy = 1.5;
|
||||
displayName = "UH-60M DZ";
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class MainTurret: MainTurret
|
||||
{
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
body = "mainTurret";
|
||||
gun = "mainGun";
|
||||
minElev = -60;
|
||||
@@ -204,8 +401,7 @@ class UH60M_EP1_DZ: UH60M_US_base_EP1
|
||||
gunnerInAction = "UH60M_Gunner_EP1";
|
||||
commanding = -2;
|
||||
primaryGunner = 1;
|
||||
class ViewOptics
|
||||
{
|
||||
class ViewOptics {
|
||||
initAngleX = 0;
|
||||
minAngleX = -30;
|
||||
maxAngleX = 30;
|
||||
@@ -218,8 +414,7 @@ class UH60M_EP1_DZ: UH60M_US_base_EP1
|
||||
};
|
||||
gunnerCompartments = "Compartment2";
|
||||
};
|
||||
class RightDoorGun: MainTurret
|
||||
{
|
||||
class RightDoorGun: MainTurret {
|
||||
body = "Turret_2";
|
||||
gun = "Gun_2";
|
||||
animationSourceBody = "Turret_2";
|
||||
@@ -244,24 +439,31 @@ class UH60M_EP1_DZ: UH60M_US_base_EP1
|
||||
memoryPointGunnerOptics = "gunnerview_2";
|
||||
};
|
||||
};
|
||||
class AnimationSources: AnimationSources
|
||||
{
|
||||
class Gatling_1
|
||||
{
|
||||
class AnimationSources: AnimationSources {
|
||||
class Gatling_1 {
|
||||
source = "revolving";
|
||||
weapon = "M134";
|
||||
};
|
||||
class Gatling_2
|
||||
{
|
||||
class Gatling_2 {
|
||||
source = "revolving";
|
||||
weapon = "M134_2";
|
||||
};
|
||||
};
|
||||
};
|
||||
// AMMO LESS
|
||||
class UH60M_EP1_DZE: UH60M_US_base_EP1
|
||||
{
|
||||
crew = "";
|
||||
class MH60S_DZE : MH60S_DZ {
|
||||
displayName = "MH-60S AL";
|
||||
class Turrets : Turrets {
|
||||
class MainTurret : MainTurret {
|
||||
magazines[] = {};
|
||||
};
|
||||
class RightDoorGun : RightDoorGun {
|
||||
magazines[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
class UH60M_EP1_DZE: UH60M_US_base_EP1 {
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines{};
|
||||
class TransportWeapons{};
|
||||
@@ -274,10 +476,8 @@ class UH60M_EP1_DZE: UH60M_US_base_EP1
|
||||
scope = 2;
|
||||
accuracy = 1.5;
|
||||
displayName = "UH-60M AL";
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class MainTurret: MainTurret
|
||||
{
|
||||
class Turrets: Turrets {
|
||||
class MainTurret: MainTurret {
|
||||
body = "mainTurret";
|
||||
gun = "mainGun";
|
||||
minElev = -60;
|
||||
@@ -301,8 +501,7 @@ class UH60M_EP1_DZE: UH60M_US_base_EP1
|
||||
gunnerInAction = "UH60M_Gunner_EP1";
|
||||
commanding = -2;
|
||||
primaryGunner = 1;
|
||||
class ViewOptics
|
||||
{
|
||||
class ViewOptics {
|
||||
initAngleX = 0;
|
||||
minAngleX = -30;
|
||||
maxAngleX = 30;
|
||||
@@ -315,8 +514,7 @@ class UH60M_EP1_DZE: UH60M_US_base_EP1
|
||||
};
|
||||
gunnerCompartments = "Compartment2";
|
||||
};
|
||||
class RightDoorGun: MainTurret
|
||||
{
|
||||
class RightDoorGun: MainTurret {
|
||||
body = "Turret_2";
|
||||
gun = "Gun_2";
|
||||
animationSourceBody = "Turret_2";
|
||||
@@ -341,17 +539,14 @@ class UH60M_EP1_DZE: UH60M_US_base_EP1
|
||||
memoryPointGunnerOptics = "gunnerview_2";
|
||||
};
|
||||
};
|
||||
class AnimationSources: AnimationSources
|
||||
{
|
||||
class Gatling_1
|
||||
{
|
||||
class AnimationSources: AnimationSources {
|
||||
class Gatling_1 {
|
||||
source = "revolving";
|
||||
weapon = "M134";
|
||||
};
|
||||
class Gatling_2
|
||||
{
|
||||
class Gatling_2 {
|
||||
source = "revolving";
|
||||
weapon = "M134_2";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -21,7 +21,7 @@ class Bag_Base_EP1 : ReammoBox_EP1 {
|
||||
class DZ_Patrol_Pack_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Patrol Pack (coyote)";
|
||||
displayName = $STR_EPOCH_PACK_PATROL;
|
||||
picture = "\ca\weapons_e\data\icons\backpack_US_ASSAULT_COYOTE_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
mapsize = 2;
|
||||
@@ -37,7 +37,7 @@ class DZ_Patrol_Pack_EP1: Bag_Base_EP1
|
||||
class DZ_Assault_Pack_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Assault Pack (ACU)";
|
||||
displayName = $STR_EPOCH_PACK_ASSAULT;
|
||||
picture = "\ca\weapons_e\data\icons\backpack_US_ASSAULT_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
mapSize = 2;
|
||||
@@ -52,7 +52,7 @@ class DZ_Assault_Pack_EP1: Bag_Base_EP1
|
||||
|
||||
class DZ_Czech_Vest_Puch: Bag_Base_EP1
|
||||
{
|
||||
displayname = "Czech Vest Pouch";
|
||||
displayname = $STR_EPOCH_PACK_POUCH;
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
mapsize = 2;
|
||||
model = "\ca\weapons_e\AmmoBoxes\backpack_acr_small.p3d";
|
||||
@@ -69,7 +69,7 @@ class DZ_Czech_Vest_Puch: Bag_Base_EP1
|
||||
class DZ_ALICE_Pack_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "ALICE Pack";
|
||||
displayName = $STR_EPOCH_PACK_ALICE;
|
||||
picture = "\ca\weapons_e\data\icons\backpack_TK_ALICE_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
mapsize = 2;
|
||||
@@ -85,7 +85,7 @@ class DZ_ALICE_Pack_EP1: Bag_Base_EP1
|
||||
class DZ_TK_Assault_Pack_EP1 : Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Survival ACU";
|
||||
displayName = $STR_EPOCH_PACK_ACU;
|
||||
mapSize = 2;
|
||||
picture = "\ca\weapons_e\data\icons\backpack_CIVIL_ASSAULT_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
@@ -101,7 +101,7 @@ class DZ_TK_Assault_Pack_EP1 : Bag_Base_EP1
|
||||
class DZ_British_ACU : Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "British Assault Pack";
|
||||
displayName = $STR_EPOCH_PACK_BAP;
|
||||
mapSize = 2;
|
||||
model = "\ca\weapons_baf\Backpack_Small_BAF";\
|
||||
picture = "\ca\weapons_baf\data\UI\backpack_BAF_CA.paa";
|
||||
@@ -117,7 +117,7 @@ class DZ_British_ACU : Bag_Base_EP1
|
||||
class DZ_CivilBackpack_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Czech Backpack";
|
||||
displayName = $STR_EPOCH_PACK_CZECH;
|
||||
picture = "\ca\weapons_e\data\icons\backpack_ACR_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
mapsize = 2;
|
||||
@@ -133,7 +133,7 @@ class DZ_CivilBackpack_EP1: Bag_Base_EP1
|
||||
class DZ_Backpack_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Backpack (coyote)";
|
||||
displayName = $STR_EPOCH_PACK_COYOTE;
|
||||
picture = "\ca\weapons_e\data\icons\backpack_US_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
mapsize = 2;
|
||||
@@ -149,7 +149,7 @@ class DZ_Backpack_EP1: Bag_Base_EP1
|
||||
class DZ_LargeGunBag_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Large Gunbag";
|
||||
displayName = $STR_EPOCH_PACK_LGB;
|
||||
model = "\ca\weapons_e\AmmoBoxes\StaticX.p3d";
|
||||
picture = "\ca\weapons_e\data\icons\staticX_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
@@ -164,7 +164,7 @@ class DZ_LargeGunBag_EP1: Bag_Base_EP1
|
||||
class DZ_GunBag_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Gunbag";
|
||||
displayName = $STR_EPOCH_PACK_GB;
|
||||
model = "\ca\weapons_e\AmmoBoxes\StaticY.p3d";
|
||||
picture = "\ca\weapons_e\data\icons\staticY_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
@@ -179,7 +179,7 @@ class DZ_GunBag_EP1: Bag_Base_EP1
|
||||
class DZ_CompactPack_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Compact Pack";
|
||||
displayName = $STR_EPOCH_PACK_COMPACT;
|
||||
picture = "\ca\weapons_e\data\icons\backpack_RPG_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
mapsize = 2;
|
||||
@@ -194,7 +194,7 @@ class DZ_CompactPack_EP1: Bag_Base_EP1
|
||||
class DZ_TerminalPack_EP1: Bag_Base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "Terminal Pack";
|
||||
displayName = $STR_EPOCH_PACK_TERMINAL;
|
||||
picture = "\ca\weapons_e\data\icons\backpack_US_ASSAULT_CA.paa";
|
||||
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
||||
mapSize = 2;
|
||||
|
||||
@@ -14,7 +14,7 @@ class DZE_Base_Object : All {
|
||||
displayName = "";
|
||||
mapSize = 7.5;
|
||||
animated = true;
|
||||
armor = 600;
|
||||
armor = 2200;
|
||||
destrType = "DestructBuilding";
|
||||
damageResistance = 0.004;
|
||||
// static
|
||||
@@ -82,7 +82,7 @@ class DZE_Housebase : DZE_Base_Object {
|
||||
transportFuel = 0;
|
||||
mapSize = 11;
|
||||
cost = 0;
|
||||
armor = 800;
|
||||
armor = 2200;
|
||||
reversed = 0;
|
||||
/*extern*/ class DestructionEffects;
|
||||
};
|
||||
@@ -94,7 +94,7 @@ class Land_DZE_WoodDoor_Base: DZE_Housebase {
|
||||
mapSize = 8; /* Size of the icon */
|
||||
icon = "\ca\data\data\Unknown_object.paa"; /* Path to the picture shown in the editor. */
|
||||
accuracy = 1000;
|
||||
armor = 600; /* "Lifepoints", if you like to call it that way.*/
|
||||
armor = 2200; /* "Lifepoints", if you like to call it that way.*/
|
||||
destrType = "DestructBuilding"; /* type of destruction, when armor = 0 */
|
||||
scope = 2; /* Display it in the editor? 1 = No, 2 = Yes */
|
||||
offset[] = {0,1.5,0};
|
||||
@@ -124,7 +124,7 @@ class Land_DZE_WoodDoorLocked_Base: DZE_Housebase {
|
||||
mapSize = 8; /* Size of the icon */
|
||||
icon = "\ca\data\data\Unknown_object.paa"; /* Path to the picture shown in the editor. */
|
||||
accuracy = 1000;
|
||||
armor = 600; /* "Lifepoints", if you like to call it that way.*/
|
||||
armor = 2500; /* "Lifepoints", if you like to call it that way.*/
|
||||
destrType = "DestructBuilding"; /* type of destruction, when armor = 0 */
|
||||
scope = 2; /* Display it in the editor? 1 = No, 2 = Yes */
|
||||
offset[] = {0,1.5,0};
|
||||
@@ -152,7 +152,7 @@ class CinderWallDoor_DZ_Base: DZE_Housebase {
|
||||
mapSize = 8; /* Size of the icon */
|
||||
icon = "\ca\data\data\Unknown_object.paa"; /* Path to the picture shown in the editor. */
|
||||
accuracy = 1000;
|
||||
armor = 1000; /* "Lifepoints", if you like to call it that way.*/
|
||||
armor = 4000; /* "Lifepoints", if you like to call it that way.*/
|
||||
destrType = "DestructBuilding"; /* type of destruction, when armor = 0 */
|
||||
scope = 2; /* Display it in the editor? 1 = No, 2 = Yes */
|
||||
offset[] = {0,1.5,0};
|
||||
@@ -179,7 +179,7 @@ class CinderWallDoorLocked_DZ_Base: DZE_Housebase {
|
||||
mapSize = 8; /* Size of the icon */
|
||||
icon = "\ca\data\data\Unknown_object.paa"; /* Path to the picture shown in the editor. */
|
||||
accuracy = 1000;
|
||||
armor = 1000; /* "Lifepoints", if you like to call it that way.*/
|
||||
armor = 4000; /* "Lifepoints", if you like to call it that way.*/
|
||||
destrType = "DestructBuilding"; /* type of destruction, when armor = 0 */
|
||||
scope = 2; /* Display it in the editor? 1 = No, 2 = Yes */
|
||||
offset[] = {0,1.5,0};
|
||||
|
||||
9
SQF/dayz_code/Configs/CfgVehicles/DZE/Grave.hpp
Normal file
9
SQF/dayz_code/Configs/CfgVehicles/DZE/Grave.hpp
Normal file
@@ -0,0 +1,9 @@
|
||||
class GraveDZE: Land_A_tent {
|
||||
vehicleClass = "Survival";
|
||||
displayName = "Grave DZE";
|
||||
destrType = "DestructNo";
|
||||
model = "\z\addons\dayz_epoch\models\skeleton.p3d";
|
||||
transportMaxMagazines = 80;
|
||||
transportMaxWeapons = 20;
|
||||
transportMaxBackpacks = 1;
|
||||
};
|
||||
33
SQF/dayz_code/Configs/CfgVehicles/DZE/LockboxStorage.hpp
Normal file
33
SQF/dayz_code/Configs/CfgVehicles/DZE/LockboxStorage.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
class LockboxStorageLocked: Land_A_tent {
|
||||
vehicleClass = "Survival";
|
||||
displayName = "Locked Lockbox";
|
||||
model = "\z\addons\dayz_epoch\models\lockbox.p3d";
|
||||
destrType = "DestructNo";
|
||||
armor = 800;
|
||||
transportMaxMagazines = 0;
|
||||
transportMaxWeapons = 0;
|
||||
transportMaxBackpacks = 0;
|
||||
offset[] = {0,1.5,0.5};
|
||||
lockable = 2;
|
||||
unlockedClass = "LockboxStorage";
|
||||
nounderground = 0;
|
||||
requireplot = 0;
|
||||
};
|
||||
class LockboxStorage: Land_A_tent {
|
||||
vehicleClass = "Survival";
|
||||
displayName = "Lockbox";
|
||||
model = "\z\addons\dayz_epoch\models\lockbox.p3d";
|
||||
destrType = "DestructNo";
|
||||
armor = 800;
|
||||
transportMaxMagazines = 50;
|
||||
transportMaxWeapons = 20;
|
||||
transportMaxBackpacks = 10;
|
||||
lockedClass = "LockboxStorageLocked";
|
||||
packedClass = "WeaponHolder_ItemLockbox";
|
||||
};
|
||||
|
||||
class WeaponHolder_ItemLockbox: WeaponHolder {
|
||||
scope = 2;
|
||||
displayName = "Lockbox";
|
||||
seedItem = "ItemLockbox";
|
||||
};
|
||||
755
SQF/dayz_code/Configs/CfgVehicles/DZE/ModularBuilding.hpp
Normal file
755
SQF/dayz_code/Configs/CfgVehicles/DZE/ModularBuilding.hpp
Normal file
@@ -0,0 +1,755 @@
|
||||
class ModularItems: NonStrategic{
|
||||
placement = "vertical";
|
||||
class DestructionEffects {
|
||||
class Sound {
|
||||
simulation = "sound";
|
||||
type = "DestrHouse";
|
||||
position = "destructionEffect1";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 0.05;
|
||||
};
|
||||
class DestroyPhase1 {
|
||||
simulation = "destroy";
|
||||
type = "DelayedDestruction";
|
||||
lifeTime = 2.5;
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
};
|
||||
class DamageAround1 {
|
||||
simulation = "damageAround";
|
||||
type = "DamageAroundHouse";
|
||||
position = "";
|
||||
intensity = 0.1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class MetalFloor_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,4,0};
|
||||
model="\z\addons\dayz_epoch\models\metal_floor.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 3000;
|
||||
displayName = "Metal Floor";
|
||||
vehicleClass = "Fortifications";
|
||||
GhostPreview = "MetalFloor_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wreck_metal_floor.p3d";
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WoodRamp_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,4,0};
|
||||
model="\z\addons\dayz_epoch\models\Wood_Ramp.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2000;
|
||||
displayName = "Wood Ramp";
|
||||
vehicleClass = "Fortifications";
|
||||
GhostPreview = "WoodRamp_Preview_DZ";
|
||||
};
|
||||
class CinderWallHalf_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\cinder_wall_half.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2200;
|
||||
displayName = "Half Cinder Block Wall";
|
||||
vehicleClass = "Fortifications";
|
||||
upgradeBuilding[] = {"CinderWall_DZ",{{"CinderBlocks",4},{"MortarBucket",1}}};
|
||||
maintainBuilding[] = {{"MortarBucket",1}};
|
||||
GhostPreview = "CinderWallHalf_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; /* path to the object*/
|
||||
/* Warning, if you use a custom rubble model, it has to be defined in the cfgvehicles (see below)*/
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class CinderWall_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\cinder_wall_full.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 3400;
|
||||
displayName = "Cinder Block Wall";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"MortarBucket",1}};
|
||||
GhostPreview = "CinderWall_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; /* path to the object*/
|
||||
/* Warning, if you use a custom rubble model, it has to be defined in the cfgvehicles (see below)*/
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class CinderWallDoorway_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,2,0};
|
||||
model="\z\addons\dayz_epoch\models\steel_garage_frame.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 3400;
|
||||
displayName = "Block Garage Doorway";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"MortarBucket",1}};
|
||||
upgradeBuilding[] = {"CinderWallDoor_DZ",{{"ItemPole",3},{"ItemTankTrap",3}}};
|
||||
GhostPreview = "CinderWallDoorway_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; /* path to the object*/
|
||||
/* Warning, if you use a custom rubble model, it has to be defined in the cfgvehicles (see below)*/
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class CinderWallSmallDoorway_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,2,0};
|
||||
model="\z\addons\dayz_epoch\models\Steel_door_frame.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 3400;
|
||||
displayName = "Block Doorway";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"MortarBucket",1}};
|
||||
upgradeBuilding[] = {"CinderWallDoorSmall_DZ",{{"ItemPole",1},{"ItemTankTrap",1}}};
|
||||
GhostPreview = "CinderWallSmallDoorway_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; /* path to the object*/
|
||||
/* Warning, if you use a custom rubble model, it has to be defined in the cfgvehicles (see below)*/
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class WoodFloor_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,4,0};
|
||||
model="\z\addons\dayz_epoch\models\Wood_Floor.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2000;
|
||||
displayName = "Wood Floor";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodLumber",4}};
|
||||
GhostPreview = "WoodFloor_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_floor.p3d"; /* path to the object*/
|
||||
/* Warning, if you use a custom rubble model, it has to be defined in the cfgvehicles (see below)*/
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WoodFloorHalf_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,4,0};
|
||||
model="\z\addons\dayz_epoch\models\half_floor.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Wood Floor 1/2";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodLumber",2}};
|
||||
constructioncount = 2;
|
||||
GhostPreview = "WoodFloorHalf_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_half.p3d"; /* path to the object*/
|
||||
/* Warning, if you use a custom rubble model, it has to be defined in the cfgvehicles (see below)*/
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WoodFloorQuarter_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,4,0};
|
||||
model="\z\addons\dayz_epoch\models\quarter_floor.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 600;
|
||||
displayName = "Wood Floor 1/4";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
constructioncount = 1;
|
||||
GhostPreview = "WoodFloorQuarter_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_quarter.p3d"; /* path to the object*/
|
||||
/* Warning, if you use a custom rubble model, it has to be defined in the cfgvehicles (see below)*/
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class WoodLargeWall_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\large_wall.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2200;
|
||||
displayName = "Large Wall";
|
||||
vehicleClass = "Fortifications";
|
||||
upgradeBuilding[] = {"WoodLargeWallWin_DZ",{{"PartGlass",1}}};
|
||||
maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
GhostPreview = "WoodLargeWall_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_frame.p3d";
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class WoodLargeWallDoor_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\large_wall_door.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2200;
|
||||
displayName = "Large Wall Doorway";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
upgradeBuilding[] = {"Land_DZE_LargeWoodDoor",{{"PartWoodPlywood",1},{"PartWoodLumber",1}}};
|
||||
GhostPreview = "WoodLargeWallDoor_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_frame.p3d";
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WoodLargeWallWin_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\large_wall_win.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2200;
|
||||
displayName = "Large Wall Window";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
GhostPreview = "WoodLargeWallWin_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_frame.p3d";
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class WoodSmallWall_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\small_wall.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2000;
|
||||
displayName = "Small Wall";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
upgradeBuilding[] = {"WoodSmallWallWin_DZ",{{"PartGlass",1}}};
|
||||
GhostPreview = "WoodSmallWall_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_frame.p3d";
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WoodSmallWallThird_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\third_wall.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 600;
|
||||
displayName = "Wood Wall 1/3";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
constructioncount = 1;
|
||||
GhostPreview = "WoodSmallWallThird_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_third.p3d";
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WoodSmallWallWin_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\small_wall_win.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2000;
|
||||
displayName = "Small Wall Window";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
GhostPreview = "WoodSmallWallWin_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_frame.p3d";
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WoodSmallWallDoor_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\small_wall_door.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 2000;
|
||||
displayName = "Small Wall Door";
|
||||
vehicleClass = "Fortifications";
|
||||
upgradeBuilding[] = {"Land_DZE_WoodDoor",{{"PartWoodPlywood",1},{"PartWoodLumber",1}}};
|
||||
maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}};
|
||||
GhostPreview = "WoodSmallWallDoor_Preview_DZ";
|
||||
class DestructionEffects : DestructionEffects {
|
||||
class Ruin1 {
|
||||
simulation = "ruin";
|
||||
type = "\z\addons\dayz_epoch\models\wood_wreck_frame.p3d"; /* path to the object*/
|
||||
/* Warning, if you use a custom rubble model, it has to be defined in the cfgvehicles (see below)*/
|
||||
position = "";
|
||||
intensity = 1;
|
||||
interval = 1;
|
||||
lifeTime = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WoodStairs_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\wood_stairs.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 600;
|
||||
displayName = "Wood Stairs";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
upgradeBuilding[] = {"WoodStairsRails_DZ",{{"PartWoodLumber",2}}};
|
||||
GhostPreview = "WoodStairs_Preview_DZ";
|
||||
};
|
||||
class WoodLadder_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\wood_ladder.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 300;
|
||||
displayName = "Wood Ladder";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
GhostPreview = "WoodLadder_Preview_DZ";
|
||||
ladders[] = {{"start1","end1"}};
|
||||
};
|
||||
|
||||
class WoodStairsRails_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\wood_stairs_rail.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 700;
|
||||
displayName = "Wood Stairs Rail";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
GhostPreview = "WoodStairs_Preview_DZ";
|
||||
};
|
||||
|
||||
class WoodStairsSans_DZ: ModularItems {
|
||||
scope = 2;
|
||||
destrType = "DestructBuilding";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\wood_stairs_sans.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 500;
|
||||
displayName = "Wood Stairs Sans";
|
||||
vehicleClass = "Fortifications";
|
||||
maintainBuilding[] = {{"PartWoodLumber",1}};
|
||||
upgradeBuilding[] = {"WoodStairs_DZ",{{"PartWoodLumber",2}}};
|
||||
GhostPreview = "WoodStairsSans_Preview_DZ";
|
||||
};
|
||||
|
||||
// ghost models
|
||||
class CinderWallSmallDoorway_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\Steel_door_frame_ghost.p3d"; // todo change this
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Block Doorway Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class CinderWallDoorway_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\steel_garage_frame_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Block Garage Doorway Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class MetalFloor_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\metal_floor_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Metal Floor Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodRamp_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\Wood_Ramp_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Wood Ramp Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
|
||||
};
|
||||
class CinderWallHalf_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\cinder_wall_half_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Cinder Block Wall 1/2 Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class CinderWall_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\cinder_wall_full_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Cinder Block Wall Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
|
||||
class WoodFloorQuarter_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\quarter_floor_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Floor 1/4 Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodFloorHalf_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\half_floor_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Floor 1/2 Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodSmallWall_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\small_wall_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Small Wall Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodSmallWallThird_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\third_wall_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Small Wall Preview 1/3";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodSmallWallWin_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\small_wall_win_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Small Wall Window Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodFloor_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\Wood_Floor_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Wood Floor Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodSmallWallDoor_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\small_wall_door_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Small Wall Door Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodLargeWall_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\large_wall_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Large Wall Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodLargeWallDoor_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\large_wall_door_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Large Wall Door Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodLargeWallWin_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\large_wall_win_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Large Wall Window Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
|
||||
class WoodStairs_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\wood_stairs_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Wood Stairs Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodStairsSans_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\wood_stairs_sans_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Wood Stairs Sans Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
|
||||
class WoodLadder_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\wood_ladder_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Wood Stairs Sans Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class WoodDoor_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\small_wall_door_anim_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Door Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class LargeWoodDoor_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\large_wall_door_anim_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Large Door Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
class GarageWoodDoor_Preview_DZ: NonStrategic {
|
||||
scope = 2;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model="\z\addons\dayz_epoch\models\Garage_door_anim_ghost.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 1000;
|
||||
displayName = "Garage Door Preview";
|
||||
vehicleClass = "Fortifications";
|
||||
};
|
||||
62
SQF/dayz_code/Configs/CfgVehicles/DZE/TentStorage.hpp
Normal file
62
SQF/dayz_code/Configs/CfgVehicles/DZE/TentStorage.hpp
Normal file
@@ -0,0 +1,62 @@
|
||||
class TentStorage: Land_A_tent {
|
||||
vehicleClass = "Survival";
|
||||
transportMaxMagazines = 50;
|
||||
transportMaxWeapons = 10;
|
||||
transportMaxBackpacks = 5;
|
||||
create = "WeaponHolder_ItemTentOld";
|
||||
constructioncount = 1;
|
||||
offset[] = {0,2.5,0};
|
||||
requireplot = 0;
|
||||
nounderground = 0;
|
||||
};
|
||||
class TentStorageDomed: TentStorage {
|
||||
displayName = "Digital Camo Tent";
|
||||
vehicleClass = "Survival";
|
||||
model = "\dayz_epoch_b\models\astan.p3d";
|
||||
transportMaxMagazines = 75;
|
||||
transportMaxWeapons = 12;
|
||||
transportMaxBackpacks = 7;
|
||||
create = "WeaponHolder_ItemTentDomed";
|
||||
offset[] = {0,2.5,0};
|
||||
};
|
||||
class TentStorageDomed2: TentStorage {
|
||||
displayName = "Green Domed Tent";
|
||||
vehicleClass = "Survival";
|
||||
model = "\ca\Misc_E\Astan_ep1.p3d";
|
||||
transportMaxMagazines = 75;
|
||||
transportMaxWeapons = 12;
|
||||
transportMaxBackpacks = 7;
|
||||
create = "WeaponHolder_ItemTentDomed2";
|
||||
offset[] = {0,2.5,0};
|
||||
};
|
||||
|
||||
class WeaponHolder_ItemTentOld: WeaponHolder {
|
||||
scope = 2;
|
||||
displayName = $STR_EQUIP_NAME_20;
|
||||
class transportmagazines {
|
||||
class _xx_ItemTentOld {
|
||||
magazine = "ItemTentOld";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WeaponHolder_ItemTentDomed: WeaponHolder {
|
||||
scope = 2;
|
||||
displayName = "Domed Desert Tent";
|
||||
class transportmagazines {
|
||||
class _xx_ItemTentDomed {
|
||||
magazine = "ItemTentDomed";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class WeaponHolder_ItemTentDomed2: WeaponHolder {
|
||||
scope = 2;
|
||||
displayName = "Domed Green Tent";
|
||||
class transportmagazines {
|
||||
class _xx_ItemTentDomed2 {
|
||||
magazine = "ItemTentDomed2";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user