mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Fix Antihack PVS Log System
This commit is contained in:
@@ -34,6 +34,23 @@ if (isServer) then {
|
||||
"PVDZE_send" addPublicVariableEventHandler {(_this select 1) call server_sendToClient};
|
||||
"PVDZE_maintainArea" addPublicVariableEventHandler {(_this select 1) spawn server_maintainArea};
|
||||
|
||||
"PVDZE_atp" addPublicVariableEventHandler {
|
||||
_x = _this select 1;
|
||||
if (typeName _x == "STRING") then {
|
||||
diag_log _x;
|
||||
/*} else {
|
||||
_unit = _x select 0;
|
||||
_source = _x select 1;
|
||||
if (((!(isNil {_source})) AND {(!(isNull _source))}) AND {((_source isKindOf "CAManBase") AND {(owner _unit != owner _source)})}) then {
|
||||
diag_log format ["Player %1 hit by %2 %3 from %4 meters",
|
||||
_unit call fa_plr2Str, _source call fa_plr2Str, _x select 2, _x select 3];
|
||||
if (_unit getVariable["processedDeath", 0] == 0) then {
|
||||
_unit setVariable [ "attacker", name _source ];
|
||||
_unit setVariable [ "noatlf4", diag_ticktime ]; // server-side "not in combat" test, if player is not already dead
|
||||
};
|
||||
};*/
|
||||
};
|
||||
};
|
||||
"PVDZE_plr_Died" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
|
||||
"PVDZE_plr_Save" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerSync;};
|
||||
"PVDZE_obj_Publish" addPublicVariableEventHandler {(_this select 1) call server_publishObj};
|
||||
|
||||
@@ -37,14 +37,7 @@ while {true} do {
|
||||
_topv = 0;
|
||||
_toph = 0;
|
||||
|
||||
while {((typeName player == "OBJECT") AND {((player in playableUnits) AND {(alive player)})})} do {
|
||||
//[-18697.58,379.53012,25815.256]
|
||||
/*
|
||||
if ([getMarkerPos "respawn_west", [0,0,0]] call BIS_fnc_areEqual || !([getMarkerPos "respawn_west", _debug] call BIS_fnc_areEqual)) then {
|
||||
createMarkerLocal ["respawn_west", _debug];
|
||||
"respawn_west" setMarkerType "EMPTY";
|
||||
};
|
||||
*/
|
||||
while {((typeName player == "OBJECT") AND {((player in playableUnits) OR {(alive player)})})} do {
|
||||
_curpos = getPosATL (vehicle player);
|
||||
_distance = _lastpos distance _curpos;
|
||||
_curtime = diag_ticktime;
|
||||
@@ -79,24 +72,13 @@ while {true} do {
|
||||
|
||||
_terrainHeight = getTerrainHeightASL [_curpos select 0, _curpos select 1];
|
||||
|
||||
/*
|
||||
_differenceCheck = false;
|
||||
_lastPosVar = player getVariable ["lastPos", []];
|
||||
if (count _lastPosVar > 0) then {
|
||||
_differenceCheck = (_lastPosVar distance _lastpos) > _topSpeed;
|
||||
} else {
|
||||
diag_log "LASTPOS RESET";
|
||||
};
|
||||
*/
|
||||
|
||||
_safetyVehicle = vehicle player;
|
||||
|
||||
if (_lastVehicle == vehicle player) then {
|
||||
if ((_speed > _topSpeed) && (alive player) && ((driver (vehicle player) == player) or (isNull (driver (vehicle player)))) && (_debug distance _lastpos > 3000) && !((vehicle player == player) && (_curheight < _lastheight) && ((_curheight - _terrainHeight) > 1))) then {
|
||||
(vehicle player) setposATL _lastpos;
|
||||
// atp = format["TELEPORT REVERT for player UID#%1 from %2 to %3, %4 meters, now at %5", getPlayerUID player, _lastpos, _curPos, round(_lastpos distance _curpos), getPosATL player];
|
||||
atp = [name player, dayz_characterID, _lastpos, _curPos, getPosATL player];
|
||||
publicVariableServer "atp";
|
||||
PVDZE_atp = [name player, dayz_characterID, _lastpos, _curPos, getPosATL player];
|
||||
publicVariableServer "PVDZE_atp";
|
||||
} else {
|
||||
_lastpos = _curpos;
|
||||
_lastheight = _curheight;
|
||||
@@ -124,11 +106,5 @@ while {true} do {
|
||||
};
|
||||
sleep 0.25;
|
||||
};
|
||||
// if (_al1veOnce) then {
|
||||
// sleep 5;
|
||||
// endMission "LOSER";
|
||||
// }
|
||||
// else {
|
||||
sleep 0.1;
|
||||
// };
|
||||
sleep 0.1;
|
||||
};
|
||||
@@ -1,2 +1,2 @@
|
||||
//new
|
||||
5 "" !"PVDZE_" !"norrn" !"usec" !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="atp" !="BIS_effects_gepv"
|
||||
5 "" !"PVDZE_" !"norrn" !"usec" !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="BIS_effects_gepv"
|
||||
Reference in New Issue
Block a user