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Update server_functions.sqf
Cut & paste casualty
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@@ -914,7 +914,7 @@ server_logUnlockLockEvent = {
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[_obj, "gear"] call server_updateObject;
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_statusText = "LOCKED";
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};
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_PUID = [_killer] call FNC_GetPlayerUID;
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_PUID = [_player] call FNC_GetPlayerUID;
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diag_log format["SAFE %5: ID:%1 UID:%2 BY %3(%4)", _objectID, _objectUID, (name _player), _PUID, _statusText];
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};
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};
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