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localize
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@@ -9,5 +9,5 @@ _nearTankTrap = _nearTankTraps select 0;
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if (!isNull _nearTankTrap and _canDo) then {
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[0,1,2,_nearTankTrap] spawn player_removeObject;
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} else {
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cutText ["No Tank Traps found nearby.", "PLAIN DOWN"];
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cutText [(localize "STR_EPOCH_ACTIONS_14"), "PLAIN DOWN"];
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};
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