move for server use and added DZE_maintainRange

This commit is contained in:
[VB]AWOL
2014-01-22 09:30:25 -06:00
parent cd224ddce2
commit 054ab1ef45

View File

@@ -480,6 +480,12 @@ if(isNil "DZE_LootSpawnTimer") then {
DZE_LootSpawnTimer = 10;
};
// needed on server
if(isNil "DZE_PlotPole") then {
DZE_PlotPole = [30,45];
};
DZE_maintainRange = ((DZE_PlotPole select 0)+20);
DZE_REPLACE_WEAPONS = [["Crossbow","ItemMatchbox","ItemHatchet"],["Crossbow_DZ","ItemMatchbox_DZE","ItemHatchet_DZE"]];
/*
@@ -508,6 +514,7 @@ DZE_LockableStorage = ["VaultStorage","VaultStorageLocked","LockboxStorageLocked
DZE_LockedStorage = ["VaultStorageLocked","LockboxStorageLocked"];
DZE_UnLockedStorage = ["VaultStorage","LockboxStorage"];
DZE_ExtraMaintain = ["LightPole_DZ"];
DZE_maintainClasses = ["ModularItems", "DZE_Housebase"] + DZE_ExtraMaintain;
DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ"];
// List of removable items that require crowbar
@@ -669,10 +676,6 @@ if(!isDedicated) then {
if(isNil "DZE_requireplot") then {
DZE_requireplot = 1;
};
if(isNil "DZE_PlotPole") then {
DZE_PlotPole = [30,45];
};
DZE_AntiWallCounter = 0;