Added BTR90 DZ and AL

This commit is contained in:
Florian Kinder
2014-02-05 12:48:22 +01:00
parent 1d98c87535
commit a6a36af074
2 changed files with 59 additions and 0 deletions

View File

@@ -0,0 +1,57 @@
class BTR90_DZ: BTR90 {
scope = public;
side = TGuerrila;
displayName = "BTR-90 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
TransportMagazines[] = {};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 10; // Default: 10
//transportmaxbackpacks = ; // Default:
};
class BTR90_HQ_DZ: BTR90_HQ {
scope = public;
side = TGuerrila;
displayName = "BTR-90 (HQ) DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
TransportMagazines[] = {};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 10; // Default: 10
//transportmaxbackpacks = ; // Default:
};
// Ammo Less
class BTR90_DZE: BTR90_DZ {
displayName = "BTR-90 AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
class Turrets: Turrets {
class CommanderOptics: CommanderOptics {
magazines[] = {};
};
};
};
};
class BTR90_HQ_DZE: BTR90_HQ_DZ {
displayName = "BTR-90 (HQ) AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};

View File

@@ -223,6 +223,7 @@ class CfgVehicles {
#include "CfgVehicles\LAND\ArmoredSUV.hpp"
#include "CfgVehicles\LAND\Pickup_PK.hpp"
#include "CfgVehicles\LAND\Offroad_DSHKM.hpp"
#include "CfgVehicles\LAND\BTR90.hpp"
// LAND (Unarmed)
#include "CfgVehicles\LAND\V3S.hpp"
@@ -322,6 +323,7 @@ class CfgVehicles {
class House {
class DestructionEffects;
};
};
#include "CfgVehicles\Wrecks.hpp"
#include "CfgVehicles\DZE\Wrecks.hpp"