mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 11:42:38 +03:00
Add Versioncheck for dayz.pbo
This commit is contained in:
@@ -1,4 +1,5 @@
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[ADDED] BTR90 HQ ride in back option. @Fank
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[ADDED] Version check for dayz.pbo. @Skaronator
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[FIXED] Completed trade counter was incorrectly returning output count instead of actual number of trades. @vbawol
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[FIXED] Incremental water bottle had a typo in the picture path. fixes: https://github.com/vbawol/DayZ-Epoch/issues/1084 @vbawol
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@@ -10,5 +11,7 @@
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[FIXED] Fixed undefined variables s_player_tamedog and dayz_myLiftVehicle. @Fank @vbawol
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[FIXED] Typo in server_traders.sqf for Napf, Sauerland, and panthera. @vbawol
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[REMOVED] Old Towngenerator Config. @Skaronator
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[INFO] Models/textures by Paul Tomany. @Sequisha.
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[INFO] Special thanks to http://verthosting.com for hosting our development server.
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@@ -15,6 +15,7 @@ class CfgPatches {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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dayzVersion = "1.0.4.2";
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requiredAddons[] = {};
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};
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};
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@@ -63,84 +64,6 @@ class RscTitles {
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};
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};
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};
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class RscStandardDisplay; // External class reference
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class DayZMontage : RscStandardDisplay {
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idd = 50666;
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movingenable = 0;
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class Controls {
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class pic01 : RscPicture {
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idc = 1001;
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x = "0.17 * safezoneW + safezoneX";
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y = "0.17 * safezoneH + safezoneY";
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w = "0.65 * safezoneW";
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h = "0.65 * safezoneH";
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colorText[] = {0, 0, 0, 0};
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text = "\dayz\ui\intro\screen_01_ca.paa";
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};
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class pic02 : pic01 {
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idc = 1002;
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text = "\dayz\ui\intro\screen_02_ca.paa";
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};
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class pic03 : pic01 {
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idc = 1003;
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text = "\dayz\ui\intro\screen_04_ca.paa";
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};
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class pic04 : pic01 {
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idc = 1004;
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text = "\dayz\ui\intro\screen_03_ca.paa";
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};
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class pic05 : pic01 {
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idc = 1005;
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text = "\dayz\ui\intro\screen_05_ca.paa";
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};
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class pic06 : pic01 {
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idc = 1006;
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text = "\dayz\ui\intro\screen_06_ca.paa";
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};
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class pic07 : pic01 {
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idc = 1007;
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text = "\dayz\ui\intro\screen_07_ca.paa";
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};
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class pic08 : pic01 {
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idc = 1008;
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text = "\dayz\ui\intro\screen_08_ca.paa";
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};
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class pic09 : pic01 {
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idc = 1009;
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text = "\dayz\ui\intro\screen_09_ca.paa";
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};
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class pic10 : pic01 {
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idc = 1010;
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text = "\dayz\ui\intro\screen_10_ca.paa";
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};
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class pic11 : pic01 {
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idc = 1011;
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text = "\dayz\ui\intro\screen_11_ca.paa";
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};
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class pic12 : pic01 {
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idc = 1012;
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text = "\dayz\ui\intro\screen_12_ca.paa";
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};
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class pic13 : pic01 {
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idc = 1013;
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text = "\dayz\ui\intro\screen_13_ca.paa";
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};
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};
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};
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class CfgMovesBasic {
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access = ReadAndCreate;
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@@ -47,7 +47,7 @@ item42[] = {"New_Character",4,218,-325.000000,400.000000,-225.000000,450.000000,
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item43[] = {"Gender_Selection",2,250,-575.000000,400.000000,-475.000000,450.000000,0.000000,"Gender Selection" \n "Dialog"};
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item44[] = {"Selected",4,218,-575.000000,475.000000,-475.000000,525.000000,0.000000,"Selected"};
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item45[] = {"Process",2,250,-575.000000,550.000000,-475.000000,600.000000,0.000000,"Process"};
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item46[] = {"no_PlayerID",4,218,50.000000,-100.000000,150.000000,-50.000000,2.000000,"no PlayerID"};
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item46[] = {"no_PlayerID",4,4314,50.000000,-100.000000,150.000000,-50.000000,2.000000,"no PlayerID"};
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item47[] = {"ERROR__No_Player_1",2,250,175.000000,-100.000000,275.000000,-50.000000,0.000000,"ERROR:" \n "No PlayerID"};
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item48[] = {"Too_Long",4,218,300.000000,-100.000000,400.000000,-50.000000,0.000000,"Too" \n "Long"};
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item49[] = {"Stream",2,250,-75.000000,900.000000,25.000000,950.000000,0.000000,"Stream"};
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@@ -169,8 +169,8 @@ link85[] = {75,57};
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link86[] = {76,78};
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link87[] = {77,76};
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link88[] = {78,57};
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globals[] = {25.000000,1,0,0,0,640,480,1,143,6316128,1,-158.844666,996.923462,645.150146,-280.887787,1137,911,1};
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window[] = {2,-1,-1,-1,-1,908,150,1428,150,3,1155};
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globals[] = {25.000000,1,0,0,0,640,480,1,143,6316128,1,-400.773193,754.994873,294.455383,-631.582458,1137,911,1};
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window[] = {2,-1,-1,-1,-1,958,200,1478,200,3,1155};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@@ -1341,7 +1341,7 @@ class FSM
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"_myEpoch = getText(configFile >> ""CfgPatches"" >> ""dayz_epoch"" >> ""dayzVersion"");" \n
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"_myEpochB = getText(configFile >> ""CfgPatches"" >> ""dayz_epoch_b"" >> ""dayzVersion"");" \n
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"_myEpochSfx = getText(configFile >> ""CfgPatches"" >> ""dayz_sfx"" >> ""dayzVersion"");" \n
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"" \n
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"_myEpochDayZ = getText(configFile >> ""CfgPatches"" >> ""dayz"" >> ""dayzVersion"");" \n
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"" \n
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"player enableSimulation true;"/*%FSM</STATEINIT""">*/;
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
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@@ -1353,7 +1353,7 @@ class FSM
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priority = 2.000000;
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to="ERROR__No_Player_1";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"(_myEpochAnim != ""1.0.4"") || (_myEpoch != ""1.0.4"") || (_myEpochB != ""1.0.4.1"") || (_myEpochSfx != ""1.0.4.1"")"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"(_myEpochAnim != ""1.0.4"") || (_myEpoch != ""1.0.4"") || (_myEpochB != ""1.0.4.1"") || (_myEpochSfx != ""1.0.4.1"") || (_myEpochDayZ != ""1.0.4.2"")"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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