mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Merge pull request #901 from dayz10k/master
#894 Allow tanktraps on road, global toggle for road building
This commit is contained in:
@@ -1475,6 +1475,7 @@ class CfgVehicles {
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vehicleClass = "Fortifications";
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constructioncount = 1;
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removeoutput[] = {{"ItemTankTrap",1}};
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requireplot = 0;
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nounderground = 0;
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};
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// WorkBench_DZ
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@@ -372,8 +372,10 @@ if (_hasrequireditem) then {
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};
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};
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// No building on roads
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if (isOnRoad _position) then { _cancel = true; _reason = "Cannot build on a road."; };
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// No building on roads for most items
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if (!DZE_BuildOnRoads) then {
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if ((isOnRoad _position) and (_classname!="Hedgehog_DZ")) then { _cancel = true; _reason = "Cannot build on a road."; };
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};
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// No building in trader zones
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if(!canbuild) then { _cancel = true; _reason = "Cannot build in a city."; };
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@@ -457,6 +457,9 @@ if(isNil "DZE_HumanityTargetDistance") then {
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if(isNil "DZE_FriendlySaving") then {
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DZE_FriendlySaving = true;
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};
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if(isNil "DZE_BuildOnRoads") then {
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DZE_BuildOnRoads = false;
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};
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DZE_REPLACE_WEAPONS = [["Crossbow","ItemMatchbox","ItemHatchet"],["Crossbow_DZ","ItemMatchbox_DZE","ItemHatchet_DZE"]];
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@@ -39,6 +39,8 @@ dayz_sellDistance_vehicle = 10;
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dayz_sellDistance_boat = 30;
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dayz_sellDistance_air = 40;
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -42,6 +42,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -44,6 +44,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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// DZEdebug = true;
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//Load in compiled functions
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@@ -42,6 +42,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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// DZEdebug = true;
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//Load in compiled functions
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -38,6 +38,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -38,6 +38,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -38,6 +38,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -39,6 +39,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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@@ -37,6 +37,8 @@ dayz_tameDogs = true;
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DynamicVehicleDamageLow = 0; // Default: 0
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DynamicVehicleDamageHigh = 100; // Default: 100
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DZE_BuildOnRoads = false; // Default: False
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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dayz_fullMoonNights = true;
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