fixed SQL for strict mode thanks to @Tansien

This commit is contained in:
[VB]AWOL
2014-02-01 11:42:43 -06:00
parent 4488675ee5
commit d5ce364c71

View File

@@ -1,47 +1,13 @@
--
-- http://dayzepoch.com/wiki/index.php?title=Server_Installation_Instructions_Extended
--
DROP EVENT IF EXISTS updateStockDaily;
CREATE EVENT updateStockDaily
ON SCHEDULE EVERY 1 DAY
COMMENT 'Updates out of stock vendors'
DO
UPDATE `traders_data` SET qty=10 WHERE qty=0 AND afile<>'trade_any_vehicle' AND afile<>'trade_any_boat';
;
DROP EVENT IF EXISTS removeDamagedVehicles;
CREATE EVENT removeDamagedVehicles
ON SCHEDULE EVERY 1 DAY
COMMENT 'Removes damaged vehicles'
DO
DELETE FROM `object_data` WHERE Damage = 1;
;
DROP EVENT IF EXISTS removeObjectEmpty;
CREATE EVENT removeObjectEmpty
ON SCHEDULE EVERY 1 DAY
COMMENT 'Removes abandoned storage objects and vehicles'
DO
DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Inventory` = '[[[],[]],[[],[]],[[],[]]]') )
;
DROP EVENT IF EXISTS removeObjectOld;
CREATE EVENT removeObjectOld
ON SCHEDULE EVERY 1 DAY
COMMENT 'Removes old objects and vehicles'
DO
DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 42 DAY)
;
DROP EVENT IF EXISTS setDamageOnAge;
CREATE EVENT setDamageOnAge
ON SCHEDULE EVERY 1 DAY
COMMENT 'This sets damage on a wall so that it can be maintained'
DO
UPDATE `object_data` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') )
;
-- Find Vehicle Key Fund
-- SELECT FindVehicleKeys(CharID/KeyID);
DELIMITER $$
DROP FUNCTION IF EXISTS `FindVehicleKeysCount`$$
CREATE FUNCTION `FindVehicleKeysCount` (`keyId` INT) RETURNS INT
-- ----------------------------
-- Function structure for FindVehicleKeysCount
-- ----------------------------
DROP FUNCTION IF EXISTS `FindVehicleKeysCount`;
DELIMITER ;;
CREATE FUNCTION `FindVehicleKeysCount`(`keyId` INT) RETURNS int(11)
BEGIN
DECLARE totalKeys INT DEFAULT 0;
DECLARE keyName VARCHAR(32) DEFAULT "";
@@ -57,57 +23,101 @@ BEGIN
ELSE 'ERROR'
END);
SET keysInChar = (SELECT COUNT(*) FROM `Character_DATA` WHERE `Alive` = '1' AND (`Inventory` LIKE CONCAT('%', keyName, '%') OR `Backpack` LIKE CONCAT('%', keyName, '%')));
SET keysInObj = (SELECT COUNT(*) FROM `Object_DATA` WHERE `Inventory` LIKE CONCAT('%', keyName, '%'));
SET keysInChar = (SELECT COUNT(*) FROM `character_data` WHERE `Alive` = '1' AND (`Inventory` LIKE CONCAT('%', keyName, '%') OR `Backpack` LIKE CONCAT('%', keyName, '%')));
SET keysInObj = (SELECT COUNT(*) FROM `object_data` WHERE `Inventory` LIKE CONCAT('%', keyName, '%'));
RETURN (keysInChar + keysInObj);
END$$
END
;;
DELIMITER ;
-- Unlock
DROP EVENT `UnlockNonKeyVehicles`;
CREATE EVENT `UnlockNonKeyVehicles`
ON SCHEDULE AT NOW()
ON COMPLETION NOT PRESERVE
ENABLE
DO
UPDATE
object_data
SET
object_data.CharacterID = 0
WHERE
object_data.CharacterID <> 0
AND object_data.CharacterID <= 12500
AND object_data.Classname NOT LIKE 'Tent%'
AND object_data.Classname NOT LIKE '%Locked'
AND object_data.Classname NOT LIKE 'Land%'
AND object_data.Classname NOT LIKE 'Cinder%'
AND object_data.Classname NOT LIKE 'Wood%'
AND object_data.Classname NOT LIKE 'Metal%'
AND object_data.Classname NOT LIKE '%Storage%'
AND object_data.Classname NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ')
AND FindVehicleKeys(object_data.CharacterID) = 0
;
-- ----------------------------
-- Event structure for removeDamagedVehicles
-- ----------------------------
DROP EVENT IF EXISTS `removeDamagedVehicles`;
DELIMITER ;;
CREATE EVENT `removeDamagedVehicles` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes damaged vehicles' DO DELETE FROM `object_data` WHERE Damage = 1
;;
DELIMITER ;
-- Delete
DROP EVENT `DeleteNonKeyVehicles`;
CREATE EVENT `DeleteNonKeyVehicles`
ON SCHEDULE AT NOW()
ON COMPLETION NOT PRESERVE
ENABLE
DO
DELETE FROM
object_data
-- ----------------------------
-- Event structure for removeObjectEmpty
-- ----------------------------
DROP EVENT IF EXISTS `removeObjectEmpty`;
DELIMITER ;;
CREATE EVENT `removeObjectEmpty` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes abandoned storage objects and vehicles' DO DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Inventory` = '[[[],[]],[[],[]],[[],[]]]') )
;;
DELIMITER ;
-- ----------------------------
-- Event structure for removeObjectOld
-- ----------------------------
DROP EVENT IF EXISTS `removeObjectOld`;
DELIMITER ;;
CREATE EVENT `removeObjectOld` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes old objects and vehicles' DO DELETE FROM `object_data` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 42 DAY)
;;
DELIMITER ;
-- ----------------------------
-- Event structure for setDamageOnAge
-- ----------------------------
DROP EVENT IF EXISTS `setDamageOnAge`;
DELIMITER ;;
CREATE EVENT `setDamageOnAge` ON SCHEDULE EVERY 1 DAY COMMENT 'This sets damage on a wall so that it can be maintained' DO UPDATE `object_data` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') )
;;
DELIMITER ;
-- ----------------------------
-- Event structure for updateStockDaily
-- ----------------------------
DROP EVENT IF EXISTS `updateStockDaily`;
DELIMITER ;;
CREATE EVENT `updateStockDaily` ON SCHEDULE EVERY 1 DAY COMMENT 'Updates out of stock vendors' DO UPDATE `traders_data` SET qty=10 WHERE qty=0 AND afile<>'trade_any_vehicle' AND afile<>'trade_any_boat'
;;
DELIMITER ;
-- ----------------------------
-- Event structure for DeleteNonKeyVehicles
-- ----------------------------
DROP EVENT IF EXISTS `DeleteNonKeyVehicles`;
DELIMITER ;;
CREATE EVENT `DeleteNonKeyVehicles` ON SCHEDULE EVERY 1 DAY DO DELETE FROM
`object_data`
WHERE
object_data.CharacterID <> 0
AND object_data.CharacterID <= 12500
AND object_data.Classname NOT LIKE 'Tent%'
AND object_data.Classname NOT LIKE '%Locked'
AND object_data.Classname NOT LIKE 'Land%'
AND object_data.Classname NOT LIKE 'Cinder%'
AND object_data.Classname NOT LIKE 'Wood%'
AND object_data.Classname NOT LIKE 'Metal%'
AND object_data.Classname NOT LIKE '%Storage%'
AND object_data.Classname NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ')
`object_data`.`CharacterID` <> 0
AND `object_data`.`CharacterID` <= 12500
AND `object_data`.`Classname` NOT LIKE 'Tent%'
AND `object_data`.`Classname` NOT LIKE '%Locked'
AND `object_data`.`Classname` NOT LIKE 'Land%'
AND `object_data`.`Classname` NOT LIKE 'Cinder%'
AND `object_data`.`Classname` NOT LIKE 'Wood%'
AND `object_data`.`Classname` NOT LIKE 'Metal%'
AND `object_data`.`Classname` NOT LIKE '%Storage%'
AND `object_data`.`Classname` NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ')
AND FindVehicleKeys(object_data.CharacterID) = 0
;
;;
DELIMITER ;
-- ----------------------------
-- Event structure for UnlockNonKeyVehicles
-- ----------------------------
DROP EVENT IF EXISTS `UnlockNonKeyVehicles`;
DELIMITER ;;
CREATE EVENT `UnlockNonKeyVehicles` ON SCHEDULE EVERY 1 DAY DO UPDATE
`object_data`
SET
`object_data`.`CharacterID` = 0
WHERE
`object_data`.`CharacterID` <> 0
AND `object_data`.`CharacterID` <= 12500
AND `object_data`.`Classname` NOT LIKE 'Tent%'
AND `object_data`.`Classname` NOT LIKE '%Locked'
AND `object_data`.`Classname` NOT LIKE 'Land%'
AND `object_data`.`Classname` NOT LIKE 'Cinder%'
AND `object_data`.`Classname` NOT LIKE 'Wood%'
AND `object_data`.`Classname` NOT LIKE 'Metal%'
AND `object_data`.`Classname` NOT LIKE '%Storage%'
AND `object_data`.`Classname` NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ')
AND FindVehicleKeys(object_data.CharacterID) = 0
;;
DELIMITER ;