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Update Changelog (Wondering, M107 and Rocket launcher?)
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[NEW] Napf Island with permission from #momo# now included by default. http://forums.bistudio.com/showthread.php?136469-Napf-Island-beta\
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[NEW] Sauerland Map v1.7.00.1 with permission from falconsan now included by default. http://www.s6computer.de/
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[NEW] Modular building spawning now ahead on server start, vehicles spawning after it. @Skaronator @zabn
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[NEW] Optimized Server/Client Communication with PVS+PVC methods from DayZ Mod 1.8. @Skaronator
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[NEW] Modular building spawning now ahead on server start, vehicles spawning after it. @Skaronator @zabn
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[NEW] Updated Hive Dll to latest from rajkosto and added custom child 396,397 call to update the datestamp of base objects. *See notes below! @Tansien @vbawol
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[NEW] Maintain Area should work now much better. The Server update the Object itself and doesnt remove and rebuild it anymore. @Skaronator
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[ADDED] Cars, small Trucks, and Boats now able to be lifting with Chinooks only. Lifted vehicle must be unlocked and unmanned. Enabled by default use DZE_HeliLift = false; in init.sqf to disable. @Zabn @vbawol
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[ADDED] 40% chance to payout a single gem on removal of mine ruins. @vbawol
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[ADDED] New enterable building added for Chernarus and other maps. @Sequisha
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[ADDED] M107_DZ to Military, MilitarySpecial, IndustrialMilitary and Helicrash loottable. @Sequisha
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[ADDED] MAAWS (rocket launcher) to Helicrash loottable. @Sequisha
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[ADDED] New enterable building added for Chernarus and other maps. @Sequisha
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[ADDED] Allow Admins To Customize Loot Spawn Timer using DZE_LootSpawnTimer via init.sqf. Default: 10 @SGanthony
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[ADDED] Provide option to have loot tables loaded from mission file. DZE_MissionLootTable = true will look for loot configs via missionConfigFile. @vbawol
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[ADDED] Added Craftable/Buildable Wood Crate Storage. Recipe 6 x PartWoodLumber = ItemWoodCrateKit. @Mochnant
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[FIXED] BattlEye kicks for some players on death. @Skaronator
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[CHANGED] Extended Trader logging and fix for sold itemnames @ctc.Sebi
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[CHANGED] Balance Loottable. @Sequisha
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[CHANGED] Lowered Safe weapon storage count to 25, to address reports of more safe inventory issues after it was rasied to 50. @vbawol
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[CHANGED] Prices were reviewed and modified for many of the higher tiered weapons/ammo/vehicles/food. @dayz10k
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[CHANGED] All copper prices have been changed to 2 silver to buy, 1 silver to sell. @dayz10k
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