mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
napf traders
This commit is contained in:
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -1173,7 +1173,7 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=23;
|
||||
class Item0
|
||||
{
|
||||
position[]={10010.905,110.96082,10448.559};
|
||||
@@ -1194,13 +1194,13 @@ class Mission
|
||||
};
|
||||
class Item3
|
||||
{
|
||||
position[]={6668.4307,10.747399,16982.656};
|
||||
position[]={6946.2808,7.0185013,17384.557};
|
||||
name="spawn1";
|
||||
type="Empty";
|
||||
};
|
||||
class Item4
|
||||
{
|
||||
position[]={5461.1304,6.3582716,16039.573};
|
||||
position[]={5410.916,7.2133398,16675.912};
|
||||
name="spawn2";
|
||||
type="Empty";
|
||||
};
|
||||
@@ -1218,7 +1218,7 @@ class Mission
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={8415.0039,46.702496,17153.494};
|
||||
position[]={12231.441,2.585845,16319.117};
|
||||
name="spawn5";
|
||||
type="Empty";
|
||||
};
|
||||
@@ -1242,7 +1242,7 @@ class Mission
|
||||
};
|
||||
class Item11
|
||||
{
|
||||
position[]={4212.3252,4.4311266,14017.565};
|
||||
position[]={12861.892,2.1743674,14849.523};
|
||||
name="spawn9";
|
||||
type="Empty";
|
||||
};
|
||||
@@ -1252,6 +1252,228 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={8246.7275,15.544708,15490.344};
|
||||
name="NeutralTraderCity";
|
||||
text="Trader City Lenzburg";
|
||||
type="mil_circle";
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={12397.357,216.53304,5068.0298};
|
||||
name="FriendlyTraderCity";
|
||||
text="Trader City Schratten";
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={5150.6099,71.601753,4862.3594};
|
||||
name="HeroVendor";
|
||||
text="Hero Vendor";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
{
|
||||
position[]={15128.379,19.974716,16421.879};
|
||||
name="UnarmedAirVehicles";
|
||||
text="AWOLs Airfield";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
{
|
||||
position[]={2125.5425,13.000834,7807.833};
|
||||
name="West Wholesaler";
|
||||
text="West Wholesaler";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
{
|
||||
position[]={5372.1465,5.0164638,16091.704};
|
||||
name="NorthWholesaler";
|
||||
text="North Wholesaler";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
{
|
||||
position[]={6776.3237,-0.25546163,16955.648};
|
||||
name="NorthBoatVendor";
|
||||
text="Nordic Boats";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item20
|
||||
{
|
||||
position[]={10404.296,106.05455,8282.8232};
|
||||
name="BanditVendor";
|
||||
text="Bandit Vendor";
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item21
|
||||
{
|
||||
position[]={16835.688,-2.917357,5268.064};
|
||||
name="SouthBoatVendor";
|
||||
text="Pauls Boats";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item22
|
||||
{
|
||||
position[]={15520.298,5.3862243,13225.447};
|
||||
name="NeutralTraderCIty2";
|
||||
text="Trader city Emmen";
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
};
|
||||
class Sensors
|
||||
{
|
||||
items=9;
|
||||
class Item0
|
||||
{
|
||||
position[]={8246.3184,15.544708,15485.867};
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Lenz";
|
||||
expCond="(player distance Lenz) < 50;";
|
||||
expActiv="TitleText[""Now Entering Trader City Lenzburg"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Trader City Lenzburg"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
position[]={15506.952,6.2226005,13229.368};
|
||||
a=100;
|
||||
b=100;
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Emmen";
|
||||
expCond="(player distance Emmen) < 100;";
|
||||
expActiv="TitleText[""Now Entering Trader City Emmen"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Trader City Emmen"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item2
|
||||
{
|
||||
position[]={12399.751,216.42809,5074.5273};
|
||||
a=75;
|
||||
b=75;
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Schratten";
|
||||
expCond="(player distance Schratten) < 75;";
|
||||
expActiv="TitleText[""Now Entering Trader City Schratten"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Trader City Schratten"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item3
|
||||
{
|
||||
position[]={10398.626,105.61282,8279.4619};
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Bandit";
|
||||
expCond="(player distance Bandit) < 50;";
|
||||
expActiv="TitleText[""Now Entering Bandit Camp"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Trader Bandit Camp"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item4
|
||||
{
|
||||
position[]={5149.9814,71.601753,4864.1191};
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Hero";
|
||||
expCond="(player distance Hero) < 50;";
|
||||
expActiv="TitleText[""Now Entering Hero Vendor"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Hero Vendor"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item5
|
||||
{
|
||||
position[]={2122.7954,13.000834,7807.9878};
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Wholesale1";
|
||||
expCond="(player distance Wholesale1) < 50;";
|
||||
expActiv="TitleText[""Now Entering West Wholesaler"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving West Wholesaler"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item6
|
||||
{
|
||||
position[]={5379.0342,4.9903588,16103.187};
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Wholesaler";
|
||||
expCond="(player distance Wholesaler) < 50;";
|
||||
expActiv="TitleText[""Now Entering Wholesaler"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Wholesaler"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={6772.8877,0.45900518,16983.27};
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Boat1";
|
||||
expCond="(player distance boat1) < 50;";
|
||||
expActiv="TitleText[""Now Entering Boat Vendor"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Boat Vendor"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={16839.973,0.43266046,5264.0566};
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="Boat2";
|
||||
expCond="(player distance boat2) < 50;";
|
||||
expActiv="TitleText[""Now Entering Boat Vendor"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Boat Vendor"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -1,2 +1,152 @@
|
||||
// DayZ Epoch NO TRADERS
|
||||
serverTraders = [];
|
||||
// DayZ Epoch TRADERS for 17
|
||||
serverTraders = ["Tanny_PMC","Graves","US_Delta_Force_AR_EP1","GUE_Commander","Damsel3","Soldier_MG_PKM_PMC","GUE_Worker2","GUE_Woodlander2","RUS_Soldier2","Drake_Light","GUE_Woodlander3","Soldier_GL_PMC","GUE_Villager3","UN_CDF_Soldier_Pilot_EP1","CIV_EuroWoman01_EP1","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","RUS_COmmander","Damsel5","TK_Special_Forces_MG_EP1","TK_Special_Forces_EP1","Ins_Soldier_AR","Ins_Lopotev","Ins_Worker2","Woodlander3","Dr_Hladik_EP1","pook_Doc_Bell47","Ins_Woodlander2","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Damsel3"];
|
||||
// Hero Vendor
|
||||
menu_Tanny_PMC = [
|
||||
[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
// Ammunition Friendly
|
||||
menu_Graves = [
|
||||
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Weapons Friendly
|
||||
menu_US_Delta_Force_AR_EP1 = [
|
||||
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Friendly Vehicles
|
||||
menu_GUE_Commander = [
|
||||
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// General Store
|
||||
menu_Damsel3 = [
|
||||
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Weapons neutral
|
||||
menu_Soldier_MG_PKM_PMC = [
|
||||
[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Ammunition Neutral
|
||||
menu_GUE_Worker2 = [
|
||||
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral Building/Parts
|
||||
menu_GUE_Woodlander2 = [
|
||||
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Bandit Trader
|
||||
menu_RUS_Soldier2 = [
|
||||
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
// Aircraft Dealer
|
||||
menu_Drake_Light = [
|
||||
[["Airplanes",517],["Helicopter Unarmed",519]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Vehicles Neutral
|
||||
menu_GUE_Woodlander3 = [
|
||||
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Black Market Vendor
|
||||
menu_Soldier_GL_PMC = [
|
||||
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Friendly Building/Parts
|
||||
menu_GUE_Villager3 = [
|
||||
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// General Store 2
|
||||
menu_CIV_EuroWoman01_EP1 = [
|
||||
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Medical Supplies
|
||||
menu_Dr_Annie_Baker_EP1 = [
|
||||
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"friendly"
|
||||
];
|
||||
// North Wholesaler
|
||||
menu_RUS_COmmander = [
|
||||
[["Wholesale",555]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// General Store 3
|
||||
menu_Damsel5 = [
|
||||
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// West Wholesaler
|
||||
menu_TK_Special_Forces_MG_EP1 = [
|
||||
[["Wholesale",636]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// North Boat Vendor
|
||||
menu_TK_Special_Forces_EP1 = [
|
||||
[["Boats Armed",558],["Boats Unarmed",557]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Weapons neutral 2
|
||||
menu_Ins_Soldier_AR = [
|
||||
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Ammunition Neutral 2
|
||||
menu_Ins_Lopotev = [
|
||||
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Vehicles Neutral 2
|
||||
menu_Ins_Worker2 = [
|
||||
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral Building/Parts
|
||||
menu_Woodlander3 = [
|
||||
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Medical Supplies 2
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Boat Trader 2
|
||||
menu_Ins_Woodlander2 = [
|
||||
[["Boats Armed",673],["Boats Unarmed",672]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
Reference in New Issue
Block a user