Fix trigger.

Removed warfarebuildings will add in a second.
This commit is contained in:
Axles
2014-01-29 10:18:34 -08:00
parent 0e7eb1abdf
commit a4286fdf4e

View File

@@ -27,9 +27,7 @@ class Mission
{
"dayz_weapons",
"ca_modules_functions",
"warfarebuildings",
"ibr_panthera2"
};
randomSeed=11171215;
class Intel
@@ -1510,10 +1508,10 @@ class Mission
repeating=1;
interruptable=1;
age="UNKNOWN";
name="PlanicaTraders_1";
expCond="(player distance PlanicaTraders) < 100; ";
expActiv="TitleText[""Now Entering Trader City Planica"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving Trader City Planica"",""PLAIN DOWN""]; canbuild = true;";
name="MelloVehicleRepair";
expCond="(player distance MelloVehicleRepair) < 100; ";
expActiv="TitleText[""Now Entering Mello"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving Mello"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};