Not relevant change but its now correctly :P

This commit is contained in:
Skaronator
2014-02-07 17:49:43 +01:00
parent b442a899d3
commit a814c9b2e9

View File

@@ -63,10 +63,12 @@ if(!isNull _obj and alive _obj) then {
_backpacks = getBackpackCargo _obj;
deleteVehicle _obj;
PVDZE_obj_Delete = [_objectID,_objectUID,_activatingPlayer];
publicVariableServer "PVDZE_obj_Delete";
if (isServer) then {
PVDZE_obj_Delete call server_deleteObj;
} else {
PVDZE_obj_Delete = [_objectID,_objectUID,_activatingPlayer];
publicVariableServer "PVDZE_obj_Delete";
};
//Add weapons
@@ -102,4 +104,4 @@ if(!isNull _obj and alive _obj) then {
};
s_player_packtent = -1;
DZE_ActionInProgress = false;
DZE_ActionInProgress = false;