Update Variables.sqf

This commit is contained in:
Skaronator
2014-01-25 17:24:49 +01:00
parent 53284c59d9
commit b6eeb71f76

View File

@@ -15,7 +15,6 @@ Soldier1_DZ = "Soldier1_DZ";
Rocket_DZ = "Rocket_DZ";
AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ"];
// AllPlayersVehicles = ["AllVehicles"]+AllPlayers;
//Cooking
meatraw = [
@@ -472,9 +471,6 @@ if(isNil "dayz_minpos") then {
if(isNil "dayz_maxpos") then {
dayz_maxpos = 20000;
};
if(isNil "DZE_teleport") then {
DZE_teleport = [1000,2000,500,200,800];
};
if(isNil "DZE_BuildingLimit") then {
DZE_BuildingLimit = 150;
};
@@ -501,16 +497,12 @@ if(isNil "DZE_HeliLift") then {
if(isNil "DZE_PlotPole") then {
DZE_PlotPole = [30,45];
};
DZE_maintainRange = ((DZE_PlotPole select 0)+20);
if(isNil "DZE_maintainRange") then {
DZE_maintainRange = ((DZE_PlotPole select 0)+20);
};
DZE_REPLACE_WEAPONS = [["Crossbow","ItemMatchbox","ItemHatchet"],["Crossbow_DZ","ItemMatchbox_DZE","ItemHatchet_DZE"]];
/*
if(isNil "dayz_canBuildInCity") then {
dayz_canBuildInCity = false;
};
*/
if(isNil "dayz_zedSpawnVehCount") then {
dayz_zedSpawnVehCount = dayz_maxLocalZombies / 2;
};
@@ -586,12 +578,7 @@ if(isServer) then {
DZE_HeliLift = true;
};
//dayz_flyMonitor = []; //used for monitor flies
//DZE_FlyWorkingSet = [];
DZE_safeVehicle = ["ParachuteWest","ParachuteC"];
};
if(!isDedicated) then {