mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Panthera Fixes
Bandit vendor is no longer black market vendor. Black market vendor in the south trader city. Hero Vendor knocked down to one vendor and extra vendor removed. Server traders completely re-configured to tidy up the server traders SQF
This commit is contained in:
@@ -235,26 +235,6 @@ if (true) then
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_this setPos [9052.8457, 4062.0542, 7.6293945e-006];
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};
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_unit_102 = objNull;
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if (true) then
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{
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_this = createAgent ["BAF_Pilot_MTP", [9046.2568, 4056.8503, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
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_unit_102 = _this;
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_this setDir 53.729794;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
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_this setUnitAbility 0.60000002;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
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_vehicle_63 = objNull;
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if (true) then
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{
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_this = createVehicle ["FoldTable", [9047.3018, 4057.634, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_63 = _this;
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_this setDir 53.281307;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [9047.3018, 4057.634, -1.5258789e-005];
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};
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_vehicle_68 = objNull;
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if (true) then
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{
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@@ -417,16 +397,6 @@ if (true) then
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_this setUnitAbility 0.60000002;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
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_unit_146 = objNull;
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if (true) then
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{
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_this = createAgent ["GUE_Soldier_Medic", [4430.7729, 1627.4163, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
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_unit_146 = _this;
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_this setDir -5.3829327;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
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_this setUnitAbility 0.60000002;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
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_unit_150 = objNull;
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if (true) then
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{
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@@ -482,15 +452,6 @@ if (true) then
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_this setPos [4430.9263, 1628.2461];
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};
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_vehicle_113 = objNull;
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if (true) then
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{
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_this = createVehicle ["Misc_cargo_cont_net1", [4433.3125, 1627.3583, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_113 = _this;
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_this setDir -9.4429188;
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_this setPos [4433.3125, 1627.3583, 1.1444092e-005];
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};
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_vehicle_114 = objNull;
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if (true) then
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{
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@@ -1127,147 +1088,229 @@ if (true) then
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_vehicle_237 = objNull;
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if (true) then
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{
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_this = createVehicle ["FoldTable", [4421.7734, 1619.7827, -1.335144e-005], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["FoldTable", [4422.0479, 1620.3756, -1.335144e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_237 = _this;
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_this setDir -67.785156;
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_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
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_this setPos [4421.7734, 1619.7827, -1.335144e-005];
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_this setPos [4422.0479, 1620.3756, -1.335144e-005];
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};
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_unit_218 = objNull;
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_vehicle_238 = objNull;
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if (true) then
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{
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_this = createAgent ["GUE_Soldier_Sab", [4422.8506, 1619.5674, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
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_unit_218 = _this;
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_this setDir -45.167191;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
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_this setUnitAbility 0.60000002;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
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_this = createVehicle ["MAP_R2_RockWall", [5183.0669, 4819.2705, -20.840933], [], 0, "CAN_COLLIDE"];
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_vehicle_238 = _this;
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_this setDir -62.274483;
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_this setPos [5183.0669, 4819.2705, -20.840933];
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};
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_vehicle_239 = objNull;
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if (true) then
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{
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_this = createVehicle ["MAP_R2_RockWall", [5176.5034, 4850.0347, 0.4459579], [], 0, "CAN_COLLIDE"];
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_vehicle_239 = _this;
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_this setDir -140.07721;
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_this setPos [5176.5034, 4850.0347, 0.4459579];
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};
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_vehicle_240 = objNull;
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if (true) then
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{
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_this = createVehicle ["MAP_R2_RockWall", [5183.0669, 4819.2705, -20.840933], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["MAP_R2_RockWall", [5158.0107, 4842.1348, 13.330317], [], 0, "CAN_COLLIDE"];
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_vehicle_240 = _this;
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_this setDir -62.274483;
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_this setPos [5183.0669, 4819.2705, -20.840933];
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_this setDir 34.215908;
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_this setPos [5158.0107, 4842.1348, 13.330317];
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};
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_vehicle_241 = objNull;
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if (true) then
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{
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_this = createVehicle ["MAP_R2_RockWall", [5176.5034, 4850.0347, 0.4459579], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["MAP_R2_Rock1", [5140.5688, 4863.0498, -18.283659], [], 0, "CAN_COLLIDE"];
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_vehicle_241 = _this;
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_this setDir -140.07721;
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_this setPos [5176.5034, 4850.0347, 0.4459579];
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_this setDir -18.751335;
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_this setPos [5140.5688, 4863.0498, -18.283659];
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};
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_vehicle_242 = objNull;
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if (true) then
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{
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_this = createVehicle ["MAP_R2_RockWall", [5158.0107, 4842.1348, 13.330317], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["MAP_R2_Rock1", [5131.5083, 4856.9668, -12.521091], [], 0, "CAN_COLLIDE"];
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_vehicle_242 = _this;
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_this setDir 34.215908;
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_this setPos [5158.0107, 4842.1348, 13.330317];
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_this setDir -126.48759;
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_this setPos [5131.5083, 4856.9668, -12.521091];
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||||
};
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_vehicle_243 = objNull;
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if (true) then
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{
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_this = createVehicle ["MAP_R2_Rock1", [5140.5688, 4863.0498, -18.283659], [], 0, "CAN_COLLIDE"];
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||||
_this = createVehicle ["MAP_R2_Rock1", [5180.0156, 4866.1475, -13.298203], [], 0, "CAN_COLLIDE"];
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_vehicle_243 = _this;
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_this setDir -18.751335;
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_this setPos [5140.5688, 4863.0498, -18.283659];
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_this setDir 39.340656;
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_this setPos [5180.0156, 4866.1475, -13.298203];
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};
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_vehicle_244 = objNull;
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if (true) then
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{
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_this = createVehicle ["MAP_R2_Rock1", [5131.5083, 4856.9668, -12.521091], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["MAP_R2_RockWall", [5152.0928, 4826.6182, 15.491059], [], 0, "CAN_COLLIDE"];
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_vehicle_244 = _this;
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_this setDir -126.48759;
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_this setPos [5131.5083, 4856.9668, -12.521091];
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_this setDir 213.79945;
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_this setPos [5152.0928, 4826.6182, 15.491059];
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};
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_vehicle_245 = objNull;
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||||
if (true) then
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{
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_this = createVehicle ["MAP_R2_Rock1", [5180.0156, 4866.1475, -13.298203], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["MAP_R2_RockTower", [5167.9087, 4803.4546, -4.7569647], [], 0, "CAN_COLLIDE"];
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_vehicle_245 = _this;
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_this setDir 39.340656;
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_this setPos [5180.0156, 4866.1475, -13.298203];
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_this setDir -23.346453;
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||||
_this setPos [5167.9087, 4803.4546, -4.7569647];
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||||
};
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||||
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_vehicle_246 = objNull;
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||||
if (true) then
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||||
{
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_this = createVehicle ["MAP_R2_RockWall", [5152.0928, 4826.6182, 15.491059], [], 0, "CAN_COLLIDE"];
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||||
_this = createVehicle ["MAP_R2_Rock1", [5130.1533, 4840.3062, -3.3775022], [], 0, "CAN_COLLIDE"];
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_vehicle_246 = _this;
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_this setDir 213.79945;
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_this setPos [5152.0928, 4826.6182, 15.491059];
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||||
_this setDir -97.729782;
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||||
_this setPos [5130.1533, 4840.3062, -3.3775022];
|
||||
};
|
||||
|
||||
_vehicle_247 = objNull;
|
||||
if (true) then
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||||
{
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||||
_this = createVehicle ["MAP_R2_RockTower", [5167.9087, 4803.4546, -4.7569647], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["MAP_R2_RockTower", [5175.4121, 4808.8828, -18.323196], [], 0, "CAN_COLLIDE"];
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||||
_vehicle_247 = _this;
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||||
_this setDir -23.346453;
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||||
_this setPos [5167.9087, 4803.4546, -4.7569647];
|
||||
_this setPos [5175.4121, 4808.8828, -18.323196];
|
||||
};
|
||||
|
||||
_vehicle_248 = objNull;
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||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [5130.1533, 4840.3062, -3.3775022], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["MAP_R2_Rock1", [5122.9023, 4840.7241, -15.149178], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_248 = _this;
|
||||
_this setDir -97.729782;
|
||||
_this setPos [5130.1533, 4840.3062, -3.3775022];
|
||||
_this setDir -173.21558;
|
||||
_this setPos [5122.9023, 4840.7241, -15.149178];
|
||||
};
|
||||
|
||||
_vehicle_249 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [5175.4121, 4808.8828, -18.323196], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["MAP_R2_RockTower", [5159.1265, 4811.7598, -9.1012087], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_249 = _this;
|
||||
_this setDir -23.346453;
|
||||
_this setPos [5175.4121, 4808.8828, -18.323196];
|
||||
_this setDir -80.354836;
|
||||
_this setPos [5159.1265, 4811.7598, -9.1012087];
|
||||
};
|
||||
|
||||
_vehicle_250 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [5122.9023, 4840.7241, -15.149178], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["MAP_R2_Rock1", [5125.085, 4832.7314, -11.982601], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_250 = _this;
|
||||
_this setDir -173.21558;
|
||||
_this setPos [5122.9023, 4840.7241, -15.149178];
|
||||
_this setDir -394.30872;
|
||||
_this setPos [5125.085, 4832.7314, -11.982601];
|
||||
};
|
||||
|
||||
_vehicle_251 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [5159.1265, 4811.7598, -9.1012087], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_251 = _this;
|
||||
_this setDir -80.354836;
|
||||
_this setPos [5159.1265, 4811.7598, -9.1012087];
|
||||
};
|
||||
|
||||
_vehicle_252 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [5125.085, 4832.7314, -11.982601], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_252 = _this;
|
||||
_this setDir -394.30872;
|
||||
_this setPos [5125.085, 4832.7314, -11.982601];
|
||||
};
|
||||
|
||||
_vehicle_253 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [5183.5825, 4821.2554, -19.619215], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_253 = _this;
|
||||
_vehicle_251 = _this;
|
||||
_this setDir -23.346453;
|
||||
_this setPos [5183.5825, 4821.2554, -19.619215];
|
||||
};
|
||||
|
||||
_vehicle_255 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_postel_manz_kov", [4432.2036, 1626.1425, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_255 = _this;
|
||||
_this setDir 21.867239;
|
||||
_this setPos [4432.2036, 1626.1425, -1.9073486e-006];
|
||||
};
|
||||
|
||||
_unit_219 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createAgent ["Dr_Hladik_EP1", [4430.7876, 1627.1011, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
||||
_unit_219 = _this;
|
||||
_this setDir -6.011806;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_256 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_cargo_cont_net2", [4425.2188, 1617.4032, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_256 = _this;
|
||||
_this setDir -66.31163;
|
||||
_this setPos [4425.2188, 1617.4032, 5.7220459e-006];
|
||||
};
|
||||
|
||||
_vehicle_257 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Water_pipe_EP1", [4431.8911, 1626.0852, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_257 = _this;
|
||||
_this setDir -188.27179;
|
||||
_this setPos [4431.8911, 1626.0852, 1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_258 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [9046.8604, 4057.0906, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_258 = _this;
|
||||
_this setDir 182.35988;
|
||||
_this setPos [9046.8604, 4057.0906, 2.6702881e-005];
|
||||
};
|
||||
|
||||
_unit_220 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createAgent ["Soldier_PMC", [4422.8799, 1619.8151, 0.015900498], [], 0, "CAN_COLLIDE"];
|
||||
_unit_220 = _this;
|
||||
_this setDir -76.864822;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_261 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [7223.8438, 733.90039, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_261 = _this;
|
||||
_this setPos [7223.8438, 733.90039, -9.5367432e-007];
|
||||
};
|
||||
|
||||
_vehicle_263 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [4409.0327, 1627.9761, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_263 = _this;
|
||||
_this setDir 122.8466;
|
||||
_this setPos [4409.0327, 1627.9761, -1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_265 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [3794.4277, 7652.9263, 3.1340871], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_265 = _this;
|
||||
_this setPos [3794.4277, 7652.9263, 3.1340871];
|
||||
};
|
||||
|
||||
_unit_221 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createAgent ["RU_Villager1", [3794.375, 7651.1772, 3.1557264], [], 0, "CAN_COLLIDE"];
|
||||
_unit_221 = _this;
|
||||
_this setDir -237.80453;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
processInitCommands;
|
||||
|
||||
|
||||
@@ -27,7 +27,6 @@ class Mission
|
||||
{
|
||||
"dayz_weapons",
|
||||
"ca_modules_functions",
|
||||
"warfarebuildings",
|
||||
"ibr_panthera2"
|
||||
};
|
||||
randomSeed=11171215;
|
||||
@@ -1176,7 +1175,7 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=23;
|
||||
items=24;
|
||||
class Item0
|
||||
{
|
||||
position[]={5192.2104,62.495663,4994.3667};
|
||||
@@ -1266,8 +1265,8 @@ class Mission
|
||||
class Item14
|
||||
{
|
||||
position[]={5232.6299,1.9700195,8228.4785};
|
||||
name="WholesalerWest";
|
||||
text="West's Wholesaler";
|
||||
name="WholesalerNorth";
|
||||
text="North's Wholesaler";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
@@ -1335,10 +1334,18 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item23
|
||||
{
|
||||
position[]={3804.6707,-1.1429843,7656.6055};
|
||||
name="Boat2";
|
||||
text="North Boat Vendor";
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
};
|
||||
class Sensors
|
||||
{
|
||||
items=10;
|
||||
items=11;
|
||||
class Item0
|
||||
{
|
||||
position[]={4419.9492,22.076105,1629.0402};
|
||||
@@ -1509,6 +1516,23 @@ class Mission
|
||||
{
|
||||
};
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={3807.3525,0.86945671,7661.0386};
|
||||
a=100;
|
||||
b=100;
|
||||
activationBy="WEST";
|
||||
repeating=1;
|
||||
interruptable=1;
|
||||
age="UNKNOWN";
|
||||
name="BOAT12";
|
||||
expCond="(player distance BOAT12) < 100; ";
|
||||
expActiv="TitleText[""Now Entering North Boat Vendor"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving North Boat Vendor"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -1,164 +1,164 @@
|
||||
// DayZ Epoch TRADERS for 16
|
||||
serverTraders = ["GUE_Soldier_Pilot","UN_CDF_Soldier_MG_EP1","GUE_Soldier_Medic","GUE_Woodlander1","GUE_Commander","Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","GUE_Soldier_2","GUE_Soldier_1","BAF_Pilot_MTP","GUE_Soldier_Sab","US_Soldier_Medic_EP1","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Woodlander3","UN_CDF_Soldier_AAT_EP1","RU_Farmwife1","Citizen2_EP1","Rita_Ensler_EP1","USMC_SoldierS_Engineer","USMC_Soldier_TL","ValentinaVictim","Reynolds_PMC","GUE_Soldier_AR","FR_Corpsman","GUE_Soldier_Sab"];
|
||||
// AWOL's Airfield
|
||||
menu_GUE_Soldier_Pilot = [
|
||||
[["Airplanes",517],["Helicopter Unarmed",519]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// West's Wholesaler
|
||||
menu_UN_CDF_Soldier_MG_EP1 = [
|
||||
[["Wholesale",555]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral Medic
|
||||
menu_GUE_Soldier_Medic = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Stavz Ammo
|
||||
menu_GUE_Woodlander1 = [
|
||||
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Stevhn's Weapons
|
||||
menu_GUE_Commander = [
|
||||
[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Trevors Hero Supplies.
|
||||
// DayZ Epoch TRADERS for 17
|
||||
serverTraders = ["Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAR_DDPM","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Commander","GUE_Woodlander1","GUE_Woodlander3","GUE_Soldier_Sab","GUE_Soldier_Pilot","GUE_Soldier_2","Soldier_PMC","Citizen2_EP1","Rita_Ensler_EP1","RU_Farmwife1","US_Soldier_Medic_EP1","USMC_Soldier_TL","USMC_SoldierS_Engineer","UN_CDF_Soldier_AAT_EP1","ValentinaVictim","UN_CDF_Soldier_MG_EP1","GUE_Soldier_1","FR_Corpsman","GUE_Soldier_AR","Dr_Hladik_EP1","RU_Villager1"];
|
||||
// Hero Vendor P
|
||||
menu_Tanny_PMC = [
|
||||
[["Ammunition",478],["Clothes",476],["Weapons",477]],
|
||||
[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
// Roberts Ammo
|
||||
// Ammunition Neutral P
|
||||
menu_BAF_Soldier_AMG_W = [
|
||||
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Drakes Weapons
|
||||
menu_BAF_Soldier_AAA_DDPM = [
|
||||
// Weapons Neutral P
|
||||
menu_BAF_Soldier_AAR_DDPM = [
|
||||
[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Brians Vehicles
|
||||
menu_GUE_Soldier_2 = [
|
||||
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
|
||||
// Neutral Vehicles P
|
||||
menu_CZ_Special_Forces_MG_DES_EP1 = [
|
||||
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Sam's Boats
|
||||
menu_GUE_Soldier_1 = [
|
||||
[["Boats Armed",558],["Boats Unarmed",557]],
|
||||
// General Store P
|
||||
menu_Damsel5 = [
|
||||
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Weapons neutral 1P
|
||||
menu_GUE_Commander = [
|
||||
[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Darren's Hero Vehicles
|
||||
menu_BAF_Pilot_MTP = [
|
||||
[["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479]],
|
||||
// Ammunition Neutral 1P
|
||||
menu_GUE_Woodlander1 = [
|
||||
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
|
||||
[],
|
||||
"hero"
|
||||
"neutral"
|
||||
];
|
||||
// Green's Air Vehicles - Bandit Trader
|
||||
// Neutral Building/Parts P
|
||||
menu_GUE_Woodlander3 = [
|
||||
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Bandit Trader P
|
||||
menu_GUE_Soldier_Sab = [
|
||||
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
// Perry's Medical
|
||||
// Aircraft Dealer P
|
||||
menu_GUE_Soldier_Pilot = [
|
||||
[["Airplanes",517],["Helicopter Unarmed",519]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Vehicles Neutral 1P
|
||||
menu_GUE_Soldier_2 = [
|
||||
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Black Market Vendor 1P
|
||||
menu_Soldier_PMC = [
|
||||
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral Building/Parts 1P
|
||||
menu_Citizen2_EP1 = [
|
||||
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral Vehicle 2P
|
||||
menu_Rita_Ensler_EP1 = [
|
||||
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Neutral General Store 1P
|
||||
menu_RU_Farmwife1 = [
|
||||
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Medical Supplies P
|
||||
menu_US_Soldier_Medic_EP1 = [
|
||||
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Kypex's Vehicles
|
||||
menu_CZ_Special_Forces_MG_DES_EP1 = [
|
||||
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
|
||||
// Weapons Neutral 2P
|
||||
menu_USMC_Soldier_TL = [
|
||||
[["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Melly's General Supplies
|
||||
menu_Damsel5 = [
|
||||
[["Backpacks",688],["Clothes",689],["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
|
||||
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Jim's Repair/Building Supplies
|
||||
menu_GUE_Woodlander3 = [
|
||||
[["Building Supplies",680],["Toolbelt Items",681],["Vehicle Parts",682]],
|
||||
// Ammunition Neutral 2P
|
||||
menu_USMC_SoldierS_Engineer = [
|
||||
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// South West Wholesaler
|
||||
// East Wholesaler P
|
||||
menu_UN_CDF_Soldier_AAT_EP1 = [
|
||||
[["Wholesale",555]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// General Store 2P
|
||||
menu_ValentinaVictim = [
|
||||
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// North Wholesaler P
|
||||
menu_UN_CDF_Soldier_MG_EP1 = [
|
||||
[["Wholesale",636]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Bertha's General Supplies
|
||||
menu_RU_Farmwife1 = [
|
||||
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
|
||||
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Rocky's Parts/Building Supplies
|
||||
menu_Citizen2_EP1 = [
|
||||
[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
|
||||
// Boat Vendor South P
|
||||
menu_GUE_Soldier_1 = [
|
||||
[["Boats Armed",558],["Boats Unarmed",557]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Planica Vehicle Vendor
|
||||
menu_Rita_Ensler_EP1 = [
|
||||
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Planica Ammo Vendor
|
||||
menu_USMC_SoldierS_Engineer = [
|
||||
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Plancia Weapon Vendor
|
||||
menu_USMC_Soldier_TL = [
|
||||
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Plancia General Store
|
||||
menu_ValentinaVictim = [
|
||||
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
|
||||
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Planica Parts Vendor
|
||||
menu_Reynolds_PMC = [
|
||||
[["Building Supplies",680],["Toolbelt Items",681],["Vehicle Parts",682]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Island Parts Vendor
|
||||
menu_GUE_Soldier_AR = [
|
||||
[["Building Supplies",678],["Toolbelt Items",679],["Vehicle Parts",677]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Island Vehicle Vendor
|
||||
// Vehicles Neutral 3p
|
||||
menu_FR_Corpsman = [
|
||||
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Black Market Vendor
|
||||
menu_GUE_Soldier_Sab = [
|
||||
[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
|
||||
// Neutral Building/Parts 3P
|
||||
menu_GUE_Soldier_AR = [
|
||||
[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Medical Supplies 1P
|
||||
menu_Dr_Hladik_EP1 = [
|
||||
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Medical Supplies 3
|
||||
menu_RU_Doctor = [
|
||||
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Boat Trader 1P
|
||||
menu_RU_Villager1 = [
|
||||
[["Boats Armed",673],["Boats Unarmed",672]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
Reference in New Issue
Block a user