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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
fix 1327
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@@ -15,7 +15,7 @@ if ((!r_player_handler1) && (r_handlerCount == 0)) then {
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"colorCorrections" ppEffectEnable true;"colorCorrections" ppEffectEnable true;"colorCorrections" ppEffectAdjust [1, 1, 0, [1, 1, 1, 0.0], [1, 1, 1, 0.1], [1, 1, 1, 0.0]];"colorCorrections" ppEffectCommit 0;
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0 fadeSound 0.05;
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disableUserInput true;
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while {(r_player_unconscious)} do {
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while {r_player_unconscious} do {
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_ctrl1 ctrlSetPosition [(_ctrl1Pos select 0),(_ctrl1Pos select 1),(_ctrl1Pos select 2),((0.136829 * safezoneH) * (1 -(r_player_timeout / _totalTimeout)))];
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_ctrl1 ctrlCommit 1;
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playSound "heartbeat_1";
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@@ -33,7 +33,7 @@ if ((!r_player_handler1) && (r_handlerCount == 0)) then {
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if (r_player_timeout > 0) then {
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r_player_timeout = r_player_timeout - 1;
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} else {
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if ((!r_player_dead) && (!r_player_cardiac)) then {
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if (!r_player_dead) then {
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_nul = [] spawn fnc_usec_recoverUncons;
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};
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};
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