Revert "More Fixes #991"

This reverts commit 7d15cfb1bf.
This commit is contained in:
Skaronator
2014-01-18 14:49:44 +01:00
parent 91c7ddf829
commit a3fd8bd1ca
3 changed files with 7 additions and 9 deletions

View File

@@ -1,9 +1,8 @@
private["_body","_name","_method","_methodStr","_bodyName"];
private["_body","_name","_method","_methodStr"];
_body = _this select 3;
_bodyName = toArray "unknown";
_name = _body getVariable["bodyName",_bodyName];
_name = _body getVariable["bodyName","unknown"];
_method = _body getVariable["deathType","unknown"];
_methodStr = localize format ["str_death_%1",_method];
cutText [format[(localize "str_player_studybody"),toString(_name),_methodStr], "PLAIN DOWN"];
cutText [format[(localize "str_player_studybody"),_name,_methodStr], "PLAIN DOWN"];

View File

@@ -150,7 +150,7 @@ if(_currentWpn != "") then {_newUnit selectWeapon _currentWpn;};
//dayz_originalPlayer attachTo [_newUnit];
player disableConversation true;
player setVariable ["bodyName",(toArray dayz_playerName),true];
player setVariable ["bodyName",dayz_playerName,true];
if (_tagSetting) then {
DZE_ForceNameTags = true;

View File

@@ -1,4 +1,4 @@
private ["_characterID","_minutes","_newObject","_playerID","_playerName","_infected","_victim","_victimName","_killer","_killerName","_weapon","_distance","_message","_loc_message","_key","_death_record","_victimArray","_victimNameArray"];
private ["_characterID","_minutes","_newObject","_playerID","_playerName","_infected","_victim","_victimName","_killer","_killerName","_weapon","_distance","_message","_loc_message","_key","_death_record"];
//[unit, weapon, muzzle, mode, ammo, magazine, projectile]
_characterID = _this select 0;
_minutes = _this select 1;
@@ -8,9 +8,8 @@ _playerName = toString(_this select 4);
_infected = _this select 5;
_victim = _newObject;
_victimArray = toArray "nil";
_victimNameArray = _victim getVariable["bodyName", _victimArray];
_victimName = toString (_victimNameArray);
_victimName = _victim getVariable["bodyName", "nil"];
_killer = _victim getVariable["AttackedBy", "nil"];
_killerName = _victim getVariable["AttackedByName", "nil"];