mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Change over to new DZE_ForceNameTagsInTrader System
This commit is contained in:
@@ -1,15 +0,0 @@
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private ["_traderName","_showText"];
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_traderName = _this select 0;
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_showText = _this select 1;
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if (_showText) then {
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cutText [format [localize "STR_EPOCH_TRADER_ENTER", _traderName], "PLAIN DOWN"];
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};
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if (DZE_ForceNameTagsInTrader) then {
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player setVariable["DZE_display_name_tmp", (player getVariable "DZE_display_name")];
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player setVariable["DZE_display_name", true, true];
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};
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canbuild = false;
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inTraderCity = _traderName;
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@@ -1,14 +0,0 @@
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private ["_traderName","_showText"];
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_traderName = _this select 0;
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_showText = _this select 1;
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if (_showText) then {
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cutText [format [localize "STR_EPOCH_TRADER_LEAVE", _traderName], "PLAIN DOWN"];
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};
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if (DZE_ForceNameTagsInTrader) then {
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player setVariable["DZE_display_name", (player getVariable "DZE_display_name_old"), true];
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};
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canbuild = true;
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inTraderCity = "Any";
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@@ -127,10 +127,7 @@ if (!isDedicated) then {
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player_hasTools = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_hasTools.sqf";
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player_checkItems = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_checkItems.sqf";
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player_removeItems = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_removeItems.sqf";
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// trader
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trader_enter = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\trader_enter.sqf";
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trader_leave = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\trader_leave.sqf";
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//Trader ["Trader City Name",false,"enter"] - Trader City Name | Show Message | "enter" or "leave"
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player_traderCity = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_traderCity.sqf";
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// combination of check and remove items
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@@ -1331,8 +1331,8 @@ class Mission
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age="UNKNOWN";
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name="zone1";
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expCond="(player distance zone1) < 100;";
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expActiv="[""trader city Khush"",true] spawn trader_enter;";
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expDesactiv="[""trader city Khush"",true] spawn trader_leave;";
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expActiv="[""trader city Khush"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Khush"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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soundDet="arabian_market_1";
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@@ -1349,8 +1349,8 @@ class Mission
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age="UNKNOWN";
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name="zone2";
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expCond="(player distance zone2) < 100;";
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expActiv="[""trader city Nur"",true] spawn trader_enter;";
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expDesactiv="[""trader city Nur"",true] spawn trader_leave;";
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expActiv="[""trader city Nur"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Nur"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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soundDet="arabian_market_1";
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@@ -1367,8 +1367,8 @@ class Mission
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age="UNKNOWN";
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name="zone3";
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expCond="(player distance zone3) < 100;";
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expActiv="[""trader city Garm"",true] spawn trader_enter;";
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expDesactiv="[""trader city Garm"",true] spawn trader_leave;";
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expActiv="[""trader city Garm"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Garm"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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soundDet="arabian_market_1";
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@@ -1310,8 +1310,8 @@ class Mission
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age="UNKNOWN";
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name="zonestary";
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expCond="(player distance zonestary) < 100;";
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expActiv="[""trader city Stary"",true] spawn trader_enter;";
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expDesactiv="[""trader city Stary"",true] spawn trader_leave;";
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expActiv="[""trader city Stary"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Stary"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1327,8 +1327,8 @@ class Mission
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age="UNKNOWN";
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name="zonebash";
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expCond="(player distance zonebash) < 100;";
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expActiv="[""trader city Bash"",true] spawn trader_enter;";
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expDesactiv="[""trader city Bash"",true] spawn trader_leave;";
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expActiv="[""trader city Bash"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Bash"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1344,8 +1344,8 @@ class Mission
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age="UNKNOWN";
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name="zoneklen";
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expCond="(player distance zoneklen) < 100;";
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expActiv="[""trader city Klen"",true] spawn trader_enter;";
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expDesactiv="[""trader city Klen"",true] spawn trader_leave;";
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expActiv="[""trader city Klen"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Klen"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1361,8 +1361,8 @@ class Mission
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age="UNKNOWN";
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name="zonebandit";
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expCond="(player distance zonebandit) < 100;";
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expActiv="[""Bandit Trader"",false] spawn trader_enter;";
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expDesactiv="[""Bandit Trader"",false] spawn trader_leave;";
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expActiv="[""Bandit Trader"",false,"enter"] spawn player_traderCity;";
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expDesactiv="[""Bandit Trader"",false,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1378,8 +1378,8 @@ class Mission
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age="UNKNOWN";
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name="zonehero";
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expCond="(player distance zonehero) < 100;";
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expActiv="[""Hero Trader"",false] spawn trader_enter;";
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expDesactiv="[""Hero Trader"",false] spawn trader_leave;";
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expActiv="[""Hero Trader"",false,"enter"] spawn player_traderCity;";
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expDesactiv="[""Hero Trader"",false,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1357,8 +1357,8 @@ class Mission
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age="UNKNOWN";
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name="zonenubak";
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expCond="(player distance zonenubak) < 100;";
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expActiv="[""trader city Nubak"",true] spawn trader_enter;";
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expDesactiv="[""trader city Nubak"",true] spawn trader_leave;";
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expActiv="[""trader city Nubak"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Nubak"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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soundDet="arabian_market_1";
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@@ -1373,8 +1373,8 @@ class Mission
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age="UNKNOWN";
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name="zonepinley";
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expCond="(player distance zonepinley) < 100;";
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expActiv="[""trader city Pinley"",true] spawn trader_enter;";
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expDesactiv="[""trader city Pinley"",true] spawn trader_leave;";
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expActiv="[""trader city Pinley"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Pinley"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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soundDet="arabian_market_1";
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@@ -1389,8 +1389,8 @@ class Mission
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age="UNKNOWN";
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name="zonecamara";
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expCond="(player distance zonecamara) < 100;";
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expActiv="[""trader city Camara"",true] spawn trader_enter;";
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expDesactiv="[""trader city Camara"",true] spawn trader_leave;";
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expActiv="[""trader city Camara"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Camara"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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soundDet="arabian_market_1";
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@@ -1391,8 +1391,8 @@ class Mission
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age="UNKNOWN";
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name="zonesabina";
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expCond="(player distance zonesabina) < 40;";
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expActiv="[""trader city Sabina"",true] spawn trader_enter;";
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expDesactiv="[""trader city Sabina"",true] spawn trader_leave;";
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expActiv="[""trader city Sabina"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Sabina"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1408,8 +1408,8 @@ class Mission
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age="UNKNOWN";
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name="zonelyep";
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expCond="(player distance zonelyep) < 50;";
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expActiv="[""trader city Lyepestok"",true] spawn trader_enter;";
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expDesactiv="[""trader city Lyepestok"",true] spawn trader_leave;";
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expActiv="[""trader city Lyepestok"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Lyepestok"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1425,8 +1425,8 @@ class Mission
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age="UNKNOWN";
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name="zonebilgrad";
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expCond="(player distance zonebilgrad) < 50;";
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expActiv="[""trader city Bilgrad"",true] spawn trader_enter;";
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expDesactiv="[""trader city Bilgrad"",true] spawn trader_leave;";
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expActiv="[""trader city Bilgrad"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Bilgrad"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1442,8 +1442,8 @@ class Mission
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age="UNKNOWN";
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name="zonebranibor";
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expCond="(player distance zonebranibor) < 60;";
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expActiv="[""trader city Branibor"",true] spawn trader_enter;";
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expDesactiv="[""trader city Branibor"",true] spawn trader_leave;";
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expActiv="[""trader city Branibor"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Branibor"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1358,8 +1358,8 @@ class Mission
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age="UNKNOWN";
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name="TraderCity1";
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expCond="(player distance TraderCity1) < 100; ";
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expActiv="[""trader city Pikla"",true] spawn trader_enter;";
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expDesactiv="[""trader city Pikla"",true] spawn trader_leave;";
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expActiv="[""trader city Pikla"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Pikla"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1375,8 +1375,8 @@ class Mission
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age="UNKNOWN";
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name="TraderCity2";
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expCond="(player distance TraderCity2) < 100; ";
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expActiv="[""trader city Selca"",true] spawn trader_enter;";
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expDesactiv="[""trader city Selca"",true] spawn trader_leave;";
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expActiv="[""trader city Selca"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Selca"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1392,8 +1392,8 @@ class Mission
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age="UNKNOWN";
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name="HeroVendors";
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expCond="(player distance HeroVendors) < 100; ";
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expActiv="[""Hero Trader Camp"",true] spawn trader_enter;";
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expDesactiv="[""Hero Trader Camp"",true] spawn trader_leave;";
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expActiv="[""Hero Trader Camp"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""Hero Trader Camp"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1409,8 +1409,8 @@ class Mission
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age="UNKNOWN";
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name="WholeSaler1";
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expCond="(player distance WholeSaler1) < 100; ";
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expActiv="[""South's Wholesale"",true] spawn trader_enter;";
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expDesactiv="[""South's Wholesale"",true] spawn trader_leave;";
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expActiv="[""South's Wholesale"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""South's Wholesale"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1426,8 +1426,8 @@ class Mission
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age="UNKNOWN";
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name="BanditTrader";
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expCond="(player distance BanditTrader) < 100; ";
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expActiv="[""Bandit Camp"",true] spawn trader_enter;";
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expDesactiv="[""Bandit Camp"",true] spawn trader_leave;";
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expActiv="[""Bandit Camp"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""Bandit Camp"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1443,8 +1443,8 @@ class Mission
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age="UNKNOWN";
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name="AWOLsAirField";
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expCond="(player distance AWOLsAirField) < 100; ";
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expActiv="[""AWOLs Airfield"",true] spawn trader_enter;";
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expDesactiv="[""AWOLs Airfield"",true] spawn trader_leave;";
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expActiv="[""AWOLs Airfield"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""AWOLs Airfield"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1460,8 +1460,8 @@ class Mission
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age="UNKNOWN";
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name="Wholesaler2";
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expCond="(player distance Wholesaler2) < 100; ";
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expActiv="[""West's Wholesale"",true] spawn trader_enter;";
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expDesactiv="[""West's Wholesale"",true] spawn trader_leave;";
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expActiv="[""West's Wholesale"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""West's Wholesale"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1477,8 +1477,8 @@ class Mission
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age="UNKNOWN";
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name="BoatVendor";
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expCond="(player distance BoatVendor) < 100; ";
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expActiv="[""Sams Boat Vendor"",true] spawn trader_enter;";
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expDesactiv="[""Sams Boat Vendor"",true] spawn trader_leave;";
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expActiv="[""Sams Boat Vendor"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""Sams Boat Vendor"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1494,8 +1494,8 @@ class Mission
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age="UNKNOWN";
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name="PlanicaTraders";
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expCond="(player distance PlanicaTraders) < 100; ";
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expActiv="[""trader city Planica"",true] spawn trader_enter;";
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expDesactiv="[""trader city Planica"",true] spawn trader_leave;";
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expActiv="[""trader city Planica"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Planica"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1511,8 +1511,8 @@ class Mission
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age="UNKNOWN";
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name="MelloVehicleRepair";
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expCond="(player distance MelloVehicleRepair) < 100; ";
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expActiv="[""Mello"",true] spawn trader_enter;";
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expDesactiv="[""Mello"",true] spawn trader_leave;";
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expActiv="[""Mello"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""Mello"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1528,8 +1528,8 @@ class Mission
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age="UNKNOWN";
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name="BOAT12";
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expCond="(player distance BOAT12) < 100; ";
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expActiv="[""North Boat Vendor"",true] spawn trader_enter;";
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expDesactiv="[""North Boat Vendor"",true] spawn trader_leave;";
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expActiv="[""North Boat Vendor"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""North Boat Vendor"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1305,8 +1305,8 @@ class Mission
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age="UNKNOWN";
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name="zonebash";
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expCond="(player distance zonebash) < 100;";
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expActiv="[""trader city Bash"",true] spawn trader_enter;";
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expDesactiv="[""trader city Bash"",true] spawn trader_leave;";
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expActiv="[""trader city Bash"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Bash"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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};
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@@ -1320,8 +1320,8 @@ class Mission
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age="UNKNOWN";
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name="zoneklen";
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expCond="(player distance zoneklen) < 100;";
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expActiv="[""trader city Klen"",true] spawn trader_enter;";
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expDesactiv="[""trader city Klen"",true] spawn trader_leave;";
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expActiv="[""trader city Klen"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Klen"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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||||
};
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@@ -1335,8 +1335,8 @@ class Mission
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age="UNKNOWN";
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name="zonestary";
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expCond="(player distance zonestary) < 100;";
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expActiv="[""trader city Stary"",true] spawn trader_enter;";
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expDesactiv="[""trader city Stary"",true] spawn trader_leave;";
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expActiv="[""trader city Stary"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Stary"",true,"leave"] spawn player_traderCity;";
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class Effects
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{
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||||
};
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@@ -1307,8 +1307,8 @@ class Mission
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age="UNKNOWN";
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name="zone3";
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expCond="(player distance zone3) < 100;";
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expActiv="[""trader city Corazol"",true] spawn trader_enter;";
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expDesactiv="[""trader city Corazol"",true] spawn trader_leave;";
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expActiv="[""trader city Corazol"",true,"enter"] spawn player_traderCity;";
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expDesactiv="[""trader city Corazol"",true,"leave"] spawn player_traderCity;";
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class Effects
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||||
{
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||||
};
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@@ -1324,8 +1324,8 @@ class Mission
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age="UNKNOWN";
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name="zone2";
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expCond="(player distance zone2) < 100;";
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expActiv="[""trader city Bag"",true] spawn trader_enter;";
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expDesactiv="[""trader city Bag"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Bag"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Bag"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1341,8 +1341,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="zone1";
|
||||
expCond="(player distance zone1) < 100;";
|
||||
expActiv="[""trader city Ixel"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Ixel"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Ixel"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Ixel"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
|
||||
@@ -1291,8 +1291,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="zonebash";
|
||||
expCond="(player distance zonebash) < 100;";
|
||||
expActiv="[""trader city Berezniki"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Berezniki"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Berezniki"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Berezniki"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
soundDet="arabian_market_3";
|
||||
@@ -1309,8 +1309,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="zoneklen";
|
||||
expCond="(player distance zoneklen) < 100;";
|
||||
expActiv="[""trader city Jesco"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Jesco"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Jesco"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Jesco"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
soundDet="arabian_market_3";
|
||||
|
||||
@@ -1314,8 +1314,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="BanditVendor";
|
||||
expCond="(player distance BanditVendor) < 100; ";
|
||||
expActiv="[""Bandit Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Bandit Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Bandit Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Bandit Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1331,8 +1331,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="AirVehicleVendor";
|
||||
expCond="(player distance AirVehicleVendor) < 100; ";
|
||||
expActiv="[""AWOLs Air Vehicles"",true] spawn trader_enter;";
|
||||
expDesactiv="[""AWOLs Air Vehicles"",true] spawn trader_leave;";
|
||||
expActiv="[""AWOLs Air Vehicles"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""AWOLs Air Vehicles"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1348,8 +1348,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="TraderCity1";
|
||||
expCond="(player distance TraderCity1) < 100; ";
|
||||
expActiv="[""trader city Lixovo"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Lixovo"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Lixovo"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Lixovo"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1365,8 +1365,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Wholesaler";
|
||||
expCond="(player distance Wholesaler) < 100; ";
|
||||
expActiv="[""Pauls Wholesale Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Pauls Wholesale Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Pauls Wholesale Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Pauls Wholesale Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1382,8 +1382,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="HeroVendor";
|
||||
expCond="(player distance HeroVendor) < 100; ";
|
||||
expActiv="[""Hero Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Hero Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Hero Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Hero Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1399,8 +1399,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="TraderCity2";
|
||||
expCond="(player distance TraderCity2) < 100; ";
|
||||
expActiv="[""trader city Didina"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Didina"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Didina"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Didina"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
|
||||
@@ -1338,8 +1338,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneRaven";
|
||||
expCond="(player distance ZoneRaven) < 100;";
|
||||
expActiv="[""trader city Raven Rock"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Raven Rock"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Raven Rock"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Raven Rock"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1355,8 +1355,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneRaun";
|
||||
expCond="(player distance ZoneRaun) < 100;";
|
||||
expActiv="[""trader city Raun"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Raun"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Raun"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Raun"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1372,8 +1372,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneHero";
|
||||
expCond="(player distance ZoneHero) < 100;";
|
||||
expActiv="[""Hero Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Hero Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Hero Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Hero Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1389,8 +1389,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneSouthWholesale";
|
||||
expCond="(player distance ZoneSouthWholesale) < 100;";
|
||||
expActiv="[""Wholesalers"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Wholesalers"",true] spawn trader_leave;";
|
||||
expActiv="[""Wholesalers"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Wholesalers"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1406,8 +1406,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneAircraft";
|
||||
expCond="(player distance ZoneAircraft) < 100;";
|
||||
expActiv="[""Airfield"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Airfield"",true] spawn trader_leave;";
|
||||
expActiv="[""Airfield"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Airfield"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1423,8 +1423,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneBandit";
|
||||
expCond="(player distance ZoneBandit) < 100;";
|
||||
expActiv="[""Bandit Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Bandit Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Bandit Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Bandit Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1440,8 +1440,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneNorthWholesale";
|
||||
expCond="(player distance ZoneNorthWholesale) < 100;";
|
||||
expActiv="[""Wholesalers"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Wholesalers"",true] spawn trader_leave;";
|
||||
expActiv="[""Wholesalers"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Wholesalers"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1457,8 +1457,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneBlackMarket";
|
||||
expCond="(player distance ZoneBlackMarket) < 100;";
|
||||
expActiv="[""Black Market"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Black Market"",true] spawn trader_leave;";
|
||||
expActiv="[""Black Market"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Black Market"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1474,8 +1474,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="ZoneBoat";
|
||||
expCond="(player distance ZoneBoat) < 100;";
|
||||
expActiv="[""Boat Dealer"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Boat Dealer"",true] spawn trader_leave;";
|
||||
expActiv="[""Boat Dealer"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Boat Dealer"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
|
||||
@@ -1315,8 +1315,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="zone3";
|
||||
expCond="(player distance zone3) < 100;";
|
||||
expActiv="[""trader city Corazol"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Corazol"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Corazol"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Corazol"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1332,8 +1332,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="zone2";
|
||||
expCond="(player distance zone2) < 100;";
|
||||
expActiv="[""trader city Bag"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Bag"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Bag"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Bag"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1349,8 +1349,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="zone1";
|
||||
expCond="(player distance zone1) < 100;";
|
||||
expActiv="[""trader city Ixel"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Ixel"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Ixel"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Ixel"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1364,8 +1364,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="bmarket";
|
||||
expCond="(player distance bmarket) < 50;";
|
||||
expActiv="[""Black Market"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Black Market"",true] spawn trader_leave;";
|
||||
expActiv="[""Black Market"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Black Market"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
|
||||
@@ -1349,8 +1349,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="TraderCity1";
|
||||
expCond="(player distance TraderCity1) < 100; ";
|
||||
expActiv="[""trader city Pikla"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Pikla"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Pikla"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Pikla"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1366,8 +1366,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="TraderCity2";
|
||||
expCond="(player distance TraderCity2) < 100; ";
|
||||
expActiv="[""trader city Selca"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Selca"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Selca"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Selca"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1383,8 +1383,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="HeroVendors";
|
||||
expCond="(player distance HeroVendors) < 100; ";
|
||||
expActiv="[""Hero Trader Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Hero Trader Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Hero Trader Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Hero Trader Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1400,8 +1400,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="WholeSaler1";
|
||||
expCond="(player distance WholeSaler1) < 100; ";
|
||||
expActiv="[""South's Wholesale"",true] spawn trader_enter;";
|
||||
expDesactiv="[""South's Wholesale"",true] spawn trader_leave;";
|
||||
expActiv="[""South's Wholesale"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""South's Wholesale"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1417,8 +1417,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="BanditTrader";
|
||||
expCond="(player distance BanditTrader) < 100; ";
|
||||
expActiv="[""Bandit Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Bandit Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Bandit Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Bandit Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1434,8 +1434,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="AWOLsAirField";
|
||||
expCond="(player distance AWOLsAirField) < 100; ";
|
||||
expActiv="[""AWOLs Airfield"",true] spawn trader_enter;";
|
||||
expDesactiv="[""AWOLs Airfield"",true] spawn trader_leave;";
|
||||
expActiv="[""AWOLs Airfield"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""AWOLs Airfield"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1451,8 +1451,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Wholesaler2";
|
||||
expCond="(player distance Wholesaler2) < 100; ";
|
||||
expActiv="[""West's Wholesale"",true] spawn trader_enter;";
|
||||
expDesactiv="[""West's Wholesale"",true] spawn trader_leave;";
|
||||
expActiv="[""West's Wholesale"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""West's Wholesale"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1468,8 +1468,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="BoatVendor";
|
||||
expCond="(player distance BoatVendor) < 100; ";
|
||||
expActiv="[""Sams Boat Vendor"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Sams Boat Vendor"",true] spawn trader_leave;";
|
||||
expActiv="[""Sams Boat Vendor"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Sams Boat Vendor"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1485,8 +1485,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="PlanicaTraders";
|
||||
expCond="(player distance PlanicaTraders) < 100; ";
|
||||
expActiv="[""trader city Planica"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Planica"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Planica"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Planica"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1502,8 +1502,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="PlanicaTraders_1";
|
||||
expCond="(player distance PlanicaTraders) < 100; ";
|
||||
expActiv="[""trader city Planica"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Planica"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Planica"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Planica"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
|
||||
@@ -1344,8 +1344,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Lenz";
|
||||
expCond="(player distance Lenz) < 50;";
|
||||
expActiv="[""trader city Lenzburg"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Lenzburg"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Lenzburg"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Lenzburg"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1361,8 +1361,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Emmen";
|
||||
expCond="(player distance Emmen) < 100;";
|
||||
expActiv="[""trader city Emmen"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Emmen"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Emmen"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Emmen"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1378,8 +1378,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Schratten";
|
||||
expCond="(player distance Schratten) < 75;";
|
||||
expActiv="[""trader city Schratten"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Schratten"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Schratten"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Schratten"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1393,8 +1393,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Bandit";
|
||||
expCond="(player distance Bandit) < 50;";
|
||||
expActiv="[""Bandit Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Bandit Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Bandit Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Bandit Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1408,8 +1408,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Hero";
|
||||
expCond="(player distance Hero) < 50;";
|
||||
expActiv="[""Hero Vendor"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Hero Vendor"",true] spawn trader_leave;";
|
||||
expActiv="[""Hero Vendor"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Hero Vendor"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1423,8 +1423,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Wholesale1";
|
||||
expCond="(player distance Wholesale1) < 50;";
|
||||
expActiv="[""West Wholesaler"",true] spawn trader_enter;";
|
||||
expDesactiv="[""West Wholesaler"",true] spawn trader_leave;";
|
||||
expActiv="[""West Wholesaler"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""West Wholesaler"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1438,8 +1438,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Wholesaler";
|
||||
expCond="(player distance Wholesaler) < 50;";
|
||||
expActiv="[""Wholesaler"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Wholesaler"",true] spawn trader_leave;";
|
||||
expActiv="[""Wholesaler"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Wholesaler"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1453,8 +1453,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Boat1";
|
||||
expCond="(player distance boat1) < 50;";
|
||||
expActiv="[""Boat Vendor"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Boat Vendor"",true] spawn trader_leave;";
|
||||
expActiv="[""Boat Vendor"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Boat Vendor"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1468,8 +1468,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Boat2";
|
||||
expCond="(player distance boat2) < 50;";
|
||||
expActiv="[""Boat Vendor"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Boat Vendor"",true] spawn trader_leave;";
|
||||
expActiv="[""Boat Vendor"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Boat Vendor"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1483,8 +1483,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="AWOL";
|
||||
expCond="(player distance awol) < 75;";
|
||||
expActiv="[""Aircraft Vendor"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Aircraft Vendor"",true] spawn trader_leave;";
|
||||
expActiv="[""Aircraft Vendor"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Aircraft Vendor"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
|
||||
@@ -1330,8 +1330,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Seedorf";
|
||||
expCond="(player distance Seedorf) < 100;";
|
||||
expActiv="[""Boat Vendor"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Boat Vendor"",true] spawn trader_leave;";
|
||||
expActiv="[""Boat Vendor"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Boat Vendor"",true,"leave"] spawn player_traderCity;";
|
||||
expActiv="TitleText[""Now Entering Trader City Seedorf"",""PLAIN DOWN""]; canbuild = false;";
|
||||
expDesactiv="TitleText[""Now Leaving Trader City Seedorf"",""PLAIN DOWN""]; canbuild = true;";
|
||||
class Effects
|
||||
@@ -1349,8 +1349,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Oberdorf";
|
||||
expCond="(player distance Oberdorf) < 100;";
|
||||
expActiv="[""trader city Oberdorf"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Oberdorf"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Oberdorf"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Oberdorf"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1366,8 +1366,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Oberberg";
|
||||
expCond="(player distance Oberberg) < 100;";
|
||||
expActiv="[""trader city Oberberg"",true] spawn trader_enter;";
|
||||
expDesactiv="[""trader city Oberberg"",true] spawn trader_leave;";
|
||||
expActiv="[""trader city Oberberg"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""trader city Oberberg"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1381,8 +1381,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Bandit";
|
||||
expCond="(player distance Bandit) < 50;";
|
||||
expActiv="[""Bandit Camp"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Bandit Camp"",true] spawn trader_leave;";
|
||||
expActiv="[""Bandit Camp"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Bandit Camp"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1396,8 +1396,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Hero";
|
||||
expCond="(player distance Hero) < 50;";
|
||||
expActiv="[""Hero Vendor"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Hero Vendor"",true] spawn trader_leave;";
|
||||
expActiv="[""Hero Vendor"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Hero Vendor"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1411,8 +1411,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Wholesale1";
|
||||
expCond="(player distance Wholesale1) < 50;";
|
||||
expActiv="[""Wholesaler"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Wholesaler"",true] spawn trader_leave;";
|
||||
expActiv="[""Wholesaler"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Wholesaler"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
@@ -1426,8 +1426,8 @@ class Mission
|
||||
age="UNKNOWN";
|
||||
name="Wholesaler";
|
||||
expCond="(player distance Wholesaler) < 50;";
|
||||
expActiv="[""Wholesaler"",true] spawn trader_enter;";
|
||||
expDesactiv="[""Wholesaler"",true] spawn trader_leave;";
|
||||
expActiv="[""Wholesaler"",true,"enter"] spawn player_traderCity;";
|
||||
expDesactiv="[""Wholesaler"",true,"leave"] spawn player_traderCity;";
|
||||
class Effects
|
||||
{
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user