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https://github.com/EpochModTeam/DayZ-Epoch.git
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added Items for a simple Plantingsystem
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@@ -1666,6 +1666,8 @@ class CfgMagazines {
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#include "CfgMagazines\MeleeSwing.hpp"
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#include "CfgMagazines\Planting.hpp"
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class HandGrenade_Stone;
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class ItemTrashToiletpaper : HandGrenade_Stone {
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scope = public;
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@@ -1707,6 +1709,15 @@ class CfgMagazines {
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output[] = {{"ItemCanvas",1}};
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input[] = {{"ItemKiloHemp",1}};
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};
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class Crafting1
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{
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text = "Craft Hemp Seeds";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {""};
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requiretools[] = {"ItemKnife"};
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output[] = {{"ItemHempSeed",5}};
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input[] = {{"ItemKiloHemp",1}};
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};
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};
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};
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};
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@@ -64,6 +64,18 @@ class FoodPumpkin : FoodEdible {
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weight = 1;
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model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
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class ItemActions
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{
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class Crafting
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{
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text = "Craft Pumpkin Seeds";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {""};
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requiretools[] = {"ItemKnife"};
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output[] = {{"ItemPumpkinSeed",5}};
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input[] = {{"FoodPumpkin",1}};
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};
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};
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};
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class FoodSunFlowerSeed : FoodEdible {
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scope = public;
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93
SQF/dayz_code/Configs/CfgMagazines/Planting.hpp
Normal file
93
SQF/dayz_code/Configs/CfgMagazines/Planting.hpp
Normal file
@@ -0,0 +1,93 @@
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class ItemFertilizer: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "Fertilizer";
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descriptionShort = "Fertilizer";
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weight = 0.1;
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model = "z\addons\dayz_communityassets\models\mre.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_communityassets\pictures\equip_mre_CA.paa";
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type = 256;
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};
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class ItemPumpkinSeed: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "A Pumpkin Seed";
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descriptionShort = "A Pumpkin Seed";
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weight = 0.1;
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model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
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type = 256;
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class ItemActions {
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class Crafting
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{
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text = "Craft Pumpkin Plant";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {""};
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requiretools[] = {"ItemKnife"};
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output[] = {{"ItemPumpkinPlant",1},{"ItemWaterbottleUnfilled",1}};
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input[] = {{"ItemPumpkinSeed",1},{"ItemFertilizer",1},{"ItemWaterbottle",1}};
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};
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};
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};
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class ItemPumpkinPlant: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "A Pumpkin Plant";
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descriptionShort = "A Pumpkin Plant";
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weight = 0.1;
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model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
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type = 256;
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class ItemActions {
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class Build {
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text = "Plant Pumpkin";
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "Grave"; // TODO: model for Pumpkin Stage 1
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};
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};
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};
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class ItemHempSeed: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "A Hemp Seed";
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descriptionShort = "A Hemp Seed";
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weight = 0.1;
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model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
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type = 256;
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class ItemActions {
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class Crafting
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{
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text = "Craft Hemp Plant";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {""};
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requiretools[] = {"ItemKnife"};
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output[] = {{"ItemHempPlant",1},{"ItemWaterbottleUnfilled",1}};
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input[] = {{"ItemHempSeed",1},{"ItemFertilizer",1},{"ItemWaterbottle",1}};
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};
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};
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};
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class ItemHempPlant: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "A Hemp Plant";
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descriptionShort = "A Hemp Plant";
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weight = 0.1;
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model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
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type = 256;
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class ItemActions {
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class Build {
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text = "Plant Hemp";
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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create = "MAP_c_fern"; // TODO: model for Hemp Stage 1
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};
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};
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};
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