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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Added M113 DZ and AL & fixed compile problem
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@@ -1,3 +1,68 @@
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// Armed
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class M113_UN_EP1;
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class M113_UN_EP1_DZ: M113_UN_EP1 {
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scope = public;
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side = TGuerrila;
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displayName = "M113 DZ";
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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crew = "";
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typicalCargo[] = {};
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TransportMagazines[] = {};
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transportMaxMagazines = 100; // Default: 100
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transportMaxWeapons = 20; // Default: 20
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//transportmaxbackpacks = ; // Default:
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class Turrets {
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class MainTurret; // External class reference
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};
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};
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class M113_TK_EP1;
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class M113_TK_EP1_DZ: M113_TK_EP1 {
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scope = public;
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side = TGuerrila;
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displayName = "M113 DZ";
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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crew = "";
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typicalCargo[] = {};
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TransportMagazines[] = {};
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transportMaxMagazines = 100; // Default: 100
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transportMaxWeapons = 20; // Default: 20
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//transportmaxbackpacks = ; // Default:
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class Turrets {
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class MainTurret; // External class reference
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};
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};
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// Ammo Less
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class M113_UN_EP1_DZE: M113_UN_EP1_DZ {
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displayName = "M113 AL";
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class Turrets: Turrets {
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class MainTurret : MainTurret {
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magazines[] = {};
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};
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};
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};
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class M113_TK_EP1_DZE: M113_TK_EP1_DZ {
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displayName = "M113 AL";
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class Turrets: Turrets {
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class MainTurret : MainTurret {
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magazines[] = {};
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};
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};
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};
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// Unarmed
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class M113Ambul_UN_EP1;
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class M113Ambul_UN_EP1_DZ: M113Ambul_UN_EP1 {
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scope = 2;
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@@ -240,6 +240,8 @@ class CfgVehicles {
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#include "CfgVehicles\LAND\UAZ.hpp"
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#include "CfgVehicles\LAND\SUV.hpp"
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#include "CfgVehicles\LAND\TT650.hpp"
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// Land (Armed & Unarmed)
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#include "CfgVehicles\LAND\M113.hpp"
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// SEA
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@@ -324,7 +326,6 @@ class CfgVehicles {
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class House {
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class DestructionEffects;
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};
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};
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#include "CfgVehicles\Wrecks.hpp"
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#include "CfgVehicles\DZE\Wrecks.hpp"
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