Added M113 DZ and AL & fixed compile problem

This commit is contained in:
Florian Kinder
2014-02-05 14:06:19 +01:00
parent da2c954e23
commit bf7110448b
2 changed files with 67 additions and 1 deletions

View File

@@ -1,3 +1,68 @@
// Armed
class M113_UN_EP1;
class M113_UN_EP1_DZ: M113_UN_EP1 {
scope = public;
side = TGuerrila;
displayName = "M113 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
TransportMagazines[] = {};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default:
class Turrets {
class MainTurret; // External class reference
};
};
class M113_TK_EP1;
class M113_TK_EP1_DZ: M113_TK_EP1 {
scope = public;
side = TGuerrila;
displayName = "M113 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
TransportMagazines[] = {};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default:
class Turrets {
class MainTurret; // External class reference
};
};
// Ammo Less
class M113_UN_EP1_DZE: M113_UN_EP1_DZ {
displayName = "M113 AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};
class M113_TK_EP1_DZE: M113_TK_EP1_DZ {
displayName = "M113 AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};
// Unarmed
class M113Ambul_UN_EP1;
class M113Ambul_UN_EP1_DZ: M113Ambul_UN_EP1 {
scope = 2;

View File

@@ -240,6 +240,8 @@ class CfgVehicles {
#include "CfgVehicles\LAND\UAZ.hpp"
#include "CfgVehicles\LAND\SUV.hpp"
#include "CfgVehicles\LAND\TT650.hpp"
// Land (Armed & Unarmed)
#include "CfgVehicles\LAND\M113.hpp"
// SEA
@@ -324,7 +326,6 @@ class CfgVehicles {
class House {
class DestructionEffects;
};
};
#include "CfgVehicles\Wrecks.hpp"
#include "CfgVehicles\DZE\Wrecks.hpp"