Fix issues with strange A2 install and A2 free

This commit is contained in:
icomrade
2014-02-09 13:02:07 -05:00
parent c796bdbe51
commit f7a802a2c1
2 changed files with 51 additions and 1 deletions

View File

@@ -0,0 +1,45 @@
private ["_mode", "_activationCount", "_maxCount", "_timesActivated", "_keyString"];
_mode = _this;
_activationCount = 4;
_maxCount = 25;
_timesActivated = 1;
_keyString = "BIS_IAmBeingNaughty";
for "_i" from 1 to (_maxCount - 1) do
{
if (isKeyActive (_keyString + (str _i))) then
{
_timesActivated = _timesActivated + 1
};
};
if (_mode) then
{
if (_timesActivated <= _maxCount) then
{
activateKey (_keyString + (str _timesActivated));
};
if (_timesActivated >= _activationCount) then
{
private ["_handle"];
_handle = [_timesActivated] execVM "ca\modules\functions\systems\fn_enableSystem.sqf";
if ((random 5) < 1) then
{
_handle = [_timesActivated] execVM "ca\modules\functions\systems\fn_enableAnotherSystem.sqf";
};
};
}
else
{
if ((configName (configFile >> "CfgPatches" >> "CA_E")) != "") then
{
for "_i" from 1 to (_timesActivated - 1) do
{
call (compile "deactivateKey (_keyString + (str _i))");
};
};
};
true

View File

@@ -92,7 +92,12 @@ for "_t" from 0 to 2 do {
private ["_test", "_test2"];
_test = (_this select 0) setPos (position (_this select 0)); if (isnil "_test") then {_test = false};
_test2 = (_this select 0) playMove ""; if (isnil "_test2") then {_test2 = false};
(_test || _test2) call (compile (preprocessFileLineNumbers "ca\modules\functions\misc\fn_initCounter.sqf"));
_testvar = getText (configFile >> "CfgMissions" >> "Missions" >> "SP_BearRising" >> "directory");
if (_testvar != "") then {
(_test || _test2) call (compile (preprocessFileLineNumbers "\z\addons\dayz_code\system\ca\functions\fn_initCounter.sqf"));
} else { // Player has A2 Free
if (_test || _test2) then {0 call (compile (preprocessFileLineNumbers "ca\modules\functions\misc\fn_initCounter.sqf"))};
};
//--------------------------------------------------------------------------------------------------------
//--- INIT COMPLETE --------------------------------------------------------------------------------------