mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
@@ -4,7 +4,7 @@
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[ADDED] Variable DZE_ForceNameTagsInTrader to force name tags in traders. @Skaronator @Fank
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[ADDED] Switch seats in all vehicles. @icomrade
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[ADDED] Self transfusions (works in vehicles) must be enabled in mission using DZE_SelfTransfuse. @icomrade
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[ADDED] Default player skin for fresh spawns DZE_defaultSkin = ["Male skin","Female skin"]. @icomrade
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[ADDED] Default player skin for fresh spawns, selected randomly DZE_defaultSkin = [["Male skin1","Male skin2"],["Female skin1","Female skin2"]]. @icomrade
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[ADDED] The USEC CH53 Super Stallion to the dynamic vehicle lists & trader. @Namindu @raginruffalo
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[ADDED] The BAF Merlin has been added to the neutral aircraft trader under Unarmed Helicopters. @raginruffalo
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@@ -1,4 +1,4 @@
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/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Player Monitor">*/
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/*%FSM<COMPILE "C:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Player Monitor">*/
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/*%FSM<HEAD>*/
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/*
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item0[] = {"init",0,250,-75.000000,-350.000000,25.000000,-300.000000,0.000000,"init"};
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@@ -20,7 +20,7 @@ item15[] = {"Parse_Login",2,250,-75.000000,500.000000,25.000000,550.000000,0.000
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item16[] = {"Hive_Bad",4,218,50.000000,500.000000,150.000000,550.000000,10.000000,"Hive" \n "Bad"};
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item17[] = {"ERROR__Wrong_HIVE",2,250,175.000000,500.000000,275.000000,550.000000,0.000000,"ERROR:" \n "Wrong HIVE" \n "Version"};
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item18[] = {"Hive_Ok",4,218,-175.000000,550.000000,-75.000000,600.000000,0.000000,"Hive" \n "Ok"};
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item19[] = {"Phase_One",2,250,-75.000000,600.000000,25.000000,650.000000,0.000000,"Phase One"};
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item19[] = {"Phase_One",2,4346,-75.000000,600.000000,25.000000,650.000000,0.000000,"Phase One"};
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item20[] = {"Response",4,218,-175.000000,650.000000,-75.000000,700.000000,0.000000,"Response"};
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item21[] = {"Phase_Two",2,250,-75.000000,700.000000,25.000000,750.000000,0.000000,"Phase Two"};
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item22[] = {"Dead_Player",4,218,50.000000,700.000000,150.000000,750.000000,0.000000,"Dead" \n "Player"};
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@@ -47,7 +47,7 @@ item42[] = {"New_Character",4,218,-325.000000,400.000000,-225.000000,450.000000,
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item43[] = {"Gender_Selection",2,250,-575.000000,400.000000,-475.000000,450.000000,0.000000,"Gender Selection" \n "Dialog"};
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item44[] = {"Selected",4,218,-575.000000,475.000000,-475.000000,525.000000,0.000000,"Selected"};
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item45[] = {"Process",2,250,-575.000000,550.000000,-475.000000,600.000000,0.000000,"Process"};
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item46[] = {"version_check",4,4314,50.000000,-100.000000,150.000000,-50.000000,2.000000,"version check"};
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item46[] = {"version_check",4,218,50.000000,-100.000000,150.000000,-50.000000,2.000000,"version check"};
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item47[] = {"ERROR__version_c",2,250,175.000000,-100.000000,275.000000,-50.000000,0.000000,"ERROR:" \n "version check"};
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item48[] = {"Too_Long",4,218,300.000000,-100.000000,400.000000,-50.000000,0.000000,"Too" \n "Long"};
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item49[] = {"Stream",2,250,-75.000000,900.000000,25.000000,950.000000,0.000000,"Stream"};
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@@ -169,8 +169,8 @@ link85[] = {75,57};
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link86[] = {76,78};
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link87[] = {77,76};
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link88[] = {78,57};
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globals[] = {25.000000,1,0,0,0,640,480,1,143,6316128,1,-383.230377,382.212097,289.120941,-347.361115,736,612,1};
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window[] = {0,-1,-1,-1,-1,888,130,1408,130,1,754};
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globals[] = {25.000000,1,0,0,0,640,480,1,143,6316128,1,-772.896301,771.877197,613.135803,-671.376831,864,612,1};
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window[] = {0,-1,-1,-32000,-32000,1008,15,1504,250,1,882};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@@ -638,9 +638,11 @@ class FSM
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name = "Phase_One";
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init = /*%FSM<STATEINIT""">*/"if ((!isNil ""DZE_defaultSkin"") && _isNew && (_isInfected == 0)) then {" \n
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" if (dayz_selectGender == ""Survivor2_DZ"") then {" \n
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" _model = getText (configFile >> ""CfgSurvival"" >> ""Skins"" >> (DZE_defaultSkin select 0) >> ""playerModel""); //MALE" \n
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" _rand = floor(random (count (DZE_defaultSkin select 0)));" \n
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" _model = getText (configFile >> ""CfgSurvival"" >> ""Skins"" >> ((DZE_defaultSkin select 0) select _rand) >> ""playerModel""); //MALE" \n
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" } else {" \n
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" _model = getText (configFile >> ""CfgSurvival"" >> ""Skins"" >> (DZE_defaultSkin select 1) >> ""playerModel""); //FEMALE" \n
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" _rand = floor(random (count (DZE_defaultSkin select 1)));" \n
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" _model = getText (configFile >> ""CfgSurvival"" >> ""Skins"" >> ((DZE_defaultSkin select 1) select _rand) >> ""playerModel""); //FEMALE" \n
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" };" \n
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"};" \n
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"" \n
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