mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Merge pull request #917 from dayz10k/master
#894 tweaks after (remove hedgehog from allowed on roads)
This commit is contained in:
@@ -1475,7 +1475,6 @@ class CfgVehicles {
|
||||
vehicleClass = "Fortifications";
|
||||
constructioncount = 1;
|
||||
removeoutput[] = {{"ItemTankTrap",1}};
|
||||
requireplot = 0;
|
||||
nounderground = 0;
|
||||
};
|
||||
// WorkBench_DZ
|
||||
|
||||
@@ -372,9 +372,9 @@ if (_hasrequireditem) then {
|
||||
};
|
||||
};
|
||||
|
||||
// No building on roads for most items
|
||||
//No building on roads unless toggled
|
||||
if (!DZE_BuildOnRoads) then {
|
||||
if ((isOnRoad _position) and (_classname!="Hedgehog_DZ")) then { _cancel = true; _reason = "Cannot build on a road."; };
|
||||
if (isOnRoad _position) then { _cancel = true; _reason = "Cannot build on a road."; };
|
||||
};
|
||||
|
||||
// No building in trader zones
|
||||
|
||||
Reference in New Issue
Block a user