Merge pull request #917 from dayz10k/master

#894 tweaks after (remove hedgehog from allowed on roads)
This commit is contained in:
HARLAN
2013-12-15 16:59:44 -08:00
2 changed files with 2 additions and 3 deletions

View File

@@ -1475,7 +1475,6 @@ class CfgVehicles {
vehicleClass = "Fortifications";
constructioncount = 1;
removeoutput[] = {{"ItemTankTrap",1}};
requireplot = 0;
nounderground = 0;
};
// WorkBench_DZ

View File

@@ -372,9 +372,9 @@ if (_hasrequireditem) then {
};
};
// No building on roads for most items
//No building on roads unless toggled
if (!DZE_BuildOnRoads) then {
if ((isOnRoad _position) and (_classname!="Hedgehog_DZ")) then { _cancel = true; _reason = "Cannot build on a road."; };
if (isOnRoad _position) then { _cancel = true; _reason = "Cannot build on a road."; };
};
// No building in trader zones