Push #941 - vehicleDamage

This commit is contained in:
Skaronator
2014-01-11 19:49:00 +01:00
parent cdc98d2bcb
commit 538f56c07b
3 changed files with 52 additions and 3 deletions

View File

@@ -33,4 +33,45 @@ if (_dam < 1 ) then {
};
};
};
_total
_total
/* WIP - PVS/PVC - Skaronator - CP out of DayZ Mod 1.8
private["_unit","_selection","_strH","_total","_damage","_needUpdate"];
_unit = _this select 0;
_selection = _this select 1;
_total = _this select 2;
if (_selection != "") then {
_strH = "hit_" + _selection;
} else {
_strH = "totalDmg";
};
if (_total >= 0.98) then {
_total = 1.0;
};
if (local _unit) then {
if (_total > 0) then {
_unit setVariable [_strH, _total, true];
_unit setHit [_selection, _total];
if (isServer) then {
[_unit, "damage"] call server_updateObject;
} else {
PVDZE_veh_Update = [_unit,"damage"];
publicVariableServer "PVDZE_veh_Update";
};
};
} else {
// vehicle is not local to this client, ask the client which vehicle is local to set damage
//_this resize 5; // delete "broadcast" boolean
PVDZE_send = [_unit,"VehHandleDam",_this];
publicVariableServer "PVDZE_send";
};
// all "HandleDamage event" functions should return the effective damage that the engine will record for that part
_total
*/

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@@ -26,6 +26,14 @@
"PVDZE_plr_HumanityChange" addPublicVariableEventHandler {(_this select 1) spawn player_humanityChange};
"PVDZE_serverObjectMonitor" addPublicVariableEventHandler {PVDZE_serverObjectMonitor = dayz_safety};
/* WIP - PVS/PVC Skaronator
"PVCDZE_vehSH" addPublicVariableEventHandler {(_this select 1) call vehicle_handleDamage}; // set damage to vehicle part
*/
//Server only
if (isServer) then {
//WIP - Skaronator

View File

@@ -15,8 +15,8 @@ switch (_variable) do {
if (local _vehicle) then {
_arraytosend call fnc_veh_handleDam;
} else {
PVCDZ_veh_SH = _arraytosend;
_owner publicVariableClient "PVCDZ_veh_SH";
PVCDZE_vehSH = _arraytosend;
_owner publicVariableClient "PVCDZE_vehSH";
};
};