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https://github.com/EpochModTeam/DayZ-Epoch.git
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Merge pull request #1045 from icomrade/master
Remove duplicate code + other fix
This commit is contained in:
@@ -412,15 +412,16 @@ if (!isDedicated) then {
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_control1 = _display displayctrl 8400;
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_control2 = _display displayctrl 102;
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};
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waitUntil {!dayz_DisplayGenderSelect};
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if (!isNil "dayz_DisplayGenderSelect") then {
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waitUntil {!dayz_DisplayGenderSelect};
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};
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// 120 sec timeout (12000 * 0.01)
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while { _timeOut < 12000 } do {
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if (dayz_clientPreload && dayz_authed) exitWith { diag_log "PLOGIN: Login loop completed!"; };
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if (!isNil "_display") then {
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if ( isNull _display ) then {
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waitUntil { !dialog; };
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if ( isNull _display ) then {
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waitUntil { !dialog; };
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startLoadingScreen ["","RscDisplayLoadCustom"];
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_display = uiNameSpace getVariable "BIS_loadingScreen";
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_control1 = _display displayctrl 8400;
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@@ -448,39 +449,6 @@ if (!isDedicated) then {
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};
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};
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// TODO: need move it in player_monitor.fsm
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// allow player disconnect from server, if loading hang, kicked by BE etc.
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[] spawn {
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private["_timeOut","_display","_control1","_control2"];
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disableSerialization;
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_timeOut = 0;
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dayz_loadScreenMsg = "";
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diag_log "DEBUG: loadscreen guard started.";
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_display = uiNameSpace getVariable "BIS_loadingScreen";
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_control1 = _display displayctrl 8400;
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_control2 = _display displayctrl 102;
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// 120 sec timeout
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while { _timeOut < 3000 && !dayz_clientPreload && !dayz_authed } do {
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if ( isNull _display ) then {
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waitUntil { !dialog; };
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startLoadingScreen ["","RscDisplayLoadCustom"];
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_display = uiNameSpace getVariable "BIS_loadingScreen";
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_control1 = _display displayctrl 8400;
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_control2 = _display displayctrl 102;
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};
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if ( dayz_loadScreenMsg != "" ) then {
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_control1 ctrlSetText dayz_loadScreenMsg;
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dayz_loadScreenMsg = "";
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};
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_control2 ctrlSetText format["%1",round(_timeOut*0.01)];
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_timeOut = _timeOut + 1;
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sleep 0.01;
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};
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endLoadingScreen;
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};
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dayz_meleeMagazineCheck = {
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private["_meleeNum","_magType"];
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_magType = ([] + getArray (configFile >> "CfgWeapons" >> _wpnType >> "magazines")) select 0;
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