mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Update maintain to new CHILD function
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@@ -82,7 +82,7 @@ switch _option do {
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cutText [format[(localize "STR_EPOCH_ACTIONS_4"), _count], "PLAIN DOWN", 5];
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while {3 >= _retry} do { // 3 Times
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_retry = _retry + 1;
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PVDZE_maintainArea = [player,[_target, _objectClasses, _range],_uniqueID];
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PVDZE_maintainArea = [player,1,[_target, _objectClasses, _range],_uniqueID];
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publicVariableServer "PVDZE_maintainArea";
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sleep 20;
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};
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@@ -80,31 +80,18 @@ if (_proceed) then {
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// all parts removed proceed
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if (_tobe_removed_total == _removed_total) then {
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// Get position
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_location = _obj getVariable["OEMPos",(getposATL _obj)];
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// Get direction
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_dir = getDir _obj;
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// Find CharacterID
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_objectCharacterID = _obj getVariable ["CharacterID","0"];
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// Create new object
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_object = createVehicle [_classname, [0,0,0], [], 0, "CAN_COLLIDE"];
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// Set direction
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_object setDir _dir;
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// Set location
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_object setPosATL _location;
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PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,player];
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publicVariableServer "PVDZE_obj_Swap";
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_uniqueID = random(99999);
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_retry = 0;
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cutText [format[(localize "STR_EPOCH_ACTIONS_4"), _count], "PLAIN DOWN", 5];
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while {2 >= _retry} do { // 2 Times
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_retry = _retry + 1;
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PVDZE_maintainArea = [player,2,[_obj],_uniqueID];
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publicVariableServer "PVDZE_maintainArea";
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sleep 20;
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};
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cutText [format[(localize "str_epoch_player_144"),_text], "PLAIN DOWN", 5];
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player reveal _object;
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} else {
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{player addMagazine _x;} forEach _temp_removed_array;
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@@ -1,24 +1,33 @@
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/* Maintain Area - written by Skaronator
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How to use: PVDZE_maintainArea = [player,[_target, _objectClasses, _range]];
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*/
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private ["_player","_area","_uniqueID","_objects","_key"];
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/* Maintain Area - written by Skaronator */
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private ["_player","_ObjArray","_uniqueID","_objects","_key"];
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_player = _this select 0;
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_area = _this select 1;
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_uniqueID = _this select 2;
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_option = _this select 1;
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/*
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1: PVDZE_maintainArea = [player,1,[_target, _objectClasses, _range],_uniqueID];
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2: PVDZE_maintainArea = [player,2,[_object],_uniqueID];
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*/
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_ObjArray = _this select 2;
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_uniqueID = _this select 3;
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if (_uniqueID in DZEMaintainCache) exitWith { }; //Just do it only one time
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DZEMaintainCache = DZEMaintainCache + [_uniqueID];
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_objects = nearestObjects _area;
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if (_option == 1) then {
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_objects = nearestObjects _ObjArray;
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{
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_objectID = _x getVariable ["ObjectID","0"];
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//_objectUID = _x getVariable ["ObjectUID","0"];
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{
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_objectID = _x getVariable ["ObjectID","0"];
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//_objectUID = _x getVariable ["ObjectUID","0"];
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_key = format["CHILD:396:%1:", _objectID]; //Use ID instead of UID because ID is shorter
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_key call server_maintainObj;
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} forEach _objects;
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diag_log format ["MAINTAIN AREA BY %1 - %2 Objects at %3", name _player, count _objects, position _player];
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};
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if (_option == 2) then {
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_objectID = _ObjArray getVariable ["ObjectID","0"];
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_key = format["CHILD:396:%1:", _objectID]; //Use ID instead of UID because ID is shorter
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_key call server_maintainObj;
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} forEach _objects;
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diag_log format ["MAINTAIN AREA BY %1 - %2 Objects at %3", name _player, count _objects, position _player];
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};
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