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Fix #1169
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@@ -135,6 +135,7 @@ class Bandit1_DZ : Soldier_Crew_PMC {
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};
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class Bandit2_DZ: Soldier_Crew_PMC {
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scope = 2;
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side = 1;
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displayName = $STR_CHAR_2;
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weapons[] = {"Throw","Put"};
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model = "\ca\characters_E\GER\GER_rifleman";
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@@ -557,4 +558,4 @@ class Camo1_DZ: BAF_Soldier_L_W {
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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};
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};
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