mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
fixed constant blur effect after halo jump
This commit is contained in:
@@ -170,7 +170,7 @@ if (typename _this == typename objnull) then {
|
||||
//--- End
|
||||
player removeaction bis_fnc_halo_action;
|
||||
(finddisplay 46) displayremoveeventhandler ["keydown",bis_fnc_halo_keydown_eh];
|
||||
// ppeffectdestroy bis_fnc_halo_ppRadialBlur;
|
||||
ppeffectdestroy bis_fnc_halo_ppRadialBlur;
|
||||
deletevehicle bis_fnc_halo_clouds;
|
||||
|
||||
bis_fnc_halo_clouds = nil;
|
||||
|
||||
Reference in New Issue
Block a user