fixed incorrect code here

This commit is contained in:
[VB]AWOL
2013-12-27 10:04:45 -06:00
parent a99827d317
commit 8971621d26

View File

@@ -52,9 +52,7 @@ _reason = "";
_needNear = getArray (configFile >> "CfgMagazines" >> _item >> "ItemActions" >> "Build" >> "neednearby");
{
_need = _x select 0;
_distance = _x select 1;
switch(_need) do{
switch(_x) do{
case "fire":
{
_isNear = {inflamed _x} count (getPosATL player nearObjects _distance);
@@ -77,6 +75,7 @@ _needNear = getArray (configFile >> "CfgMagazines" >> _item >> "ItemActions" >>
if(_isNear == 0) then {
_abort = true;
_reason = "fuel tank";
// _distance = 5;
};
};
};