ebaydayz
18191b0e3a
Use effectiveCommander for humanity hit
2017-02-05 16:30:32 -05:00
ebaydayz
5884ef6445
Block Topolka Dam walk under water glitch
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https://github.com/DayZMod/DayZ/issues/826
2017-02-05 14:35:58 -05:00
ebaydayz
5ba1fb4431
1061 RC1 test build
2017-02-03 16:03:20 -05:00
ebaydayz
76971cbaf4
Prevent sprint and prone through doors glitch
2017-02-02 16:57:30 -05:00
ebaydayz
d8d2c03512
Move clean wounds warning to rollingMessages
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/49d9b6ff3c8b5a5b4f8399f4d797de917d5d8946
2017-02-02 15:32:12 -05:00
ebaydayz
59b1d1ea60
Update vanilla building
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/8fdd0e915a2386eef35d6f1d5d9c81b3d640646c
https://github.com/DayZMod/DayZ/commit/6afd0bc103b7462e83ea4d94c240a6fb23cb2a59
2017-02-02 15:28:39 -05:00
ebaydayz
2bf589e151
Update vanilla antiwall
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/4f102f501b7804896330568dfade507ff4f1f9f8
2017-02-02 15:07:46 -05:00
ebaydayz
b0ba29440d
Update vanilla vehicle_getOut
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/492ba6d33aec4acd88e0e81e40cece6f6a261cca
2017-02-02 14:58:47 -05:00
ebaydayz
097a02b19a
Make zombie_agent.fsm customizable for admins #1877
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Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263 .
2017-02-01 20:36:00 -05:00
ebaydayz
6aa5c9b64f
Add setting to disable base takeover #1886
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No classes inherit from Generator_DZ, so there is no need to use
isKindOf over typeOf.
2017-02-01 12:16:16 -05:00
ebaydayz
9f7ae93bef
Add permanent plot check to player_sleep
2017-01-31 16:15:27 -05:00
ebaydayz
9afb74ff26
Remove plot take ownership feature #1811
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See #1811
2017-01-31 15:22:23 -05:00
ebaydayz
7431042ec7
Update change log
2017-01-30 17:06:56 -05:00
ebaydayz
05f1cf9fe0
Use nearObjects instead of nearestObjects for spawn check #1816
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Lowered spawn check radius for loot and zombies to the same as 1051.
(200m)
2017-01-30 15:45:14 -05:00
ebaydayz
752ed00566
Use playersNumber for player count in sched_animals #1889
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This won't count AI units unless they are spawned on side west.
2017-01-30 13:41:19 -05:00
ebaydayz
2ecb614534
Update comments for POI spawning
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/1f89bcfb9857e2bb94a0609cf7b0d89490272684
https://github.com/DayZMod/DayZ/commit/0defa2af1ec0a9a46d15a665eb25f6be604a0a07
2017-01-29 20:14:43 -05:00
ebaydayz
8c1caa9c1c
Remove some redundant checks
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/da7061429a8cda4d31f95bcfdf564e4b255bbcfb
https://github.com/DayZMod/DayZ/commit/da55eaa53e2a9bda3a30733785b2e0f5b540bb53
2017-01-29 19:36:48 -05:00
ebaydayz
3224a21363
Remove some unused setVariables
2017-01-29 16:09:50 -05:00
ebaydayz
cfd0f74870
Send damage selection normally for RPT log c10a7c3
2017-01-29 12:02:27 -05:00
ebaydayz
611fd73bbd
Shorten some isKindOf checks
2017-01-28 21:04:26 -05:00
ebaydayz
9270050bc6
Update damage handler again
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This fixes hits from players shooting from vehicle weapons not showning
in server RPT.
2017-01-28 20:38:35 -05:00
ebaydayz
c10a7c3bc9
Update damage handler
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- Added damage and selection to server RPT hit log
- Increased damage a bit for RunOver due to consistently low damage in
testing
2017-01-28 16:08:56 -05:00
ebaydayz
c227bb6019
Add note about port forwarding in README
2017-01-28 12:42:44 -05:00
ebaydayz
a1c470d56f
Hide group name tags at startup when streamerMode is on
2017-01-27 20:39:22 -05:00
ebaydayz
d30b7b5ffc
Prevent queuing multiple vehicle upgrades
2017-01-27 20:23:36 -05:00
ebaydayz
028924770f
Increase headshot damage for non-zombie hits
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A single headshot with a DMR from ~500m will now kill instead of doing
~8k blood as it did previously.
2017-01-27 17:43:29 -05:00
ebaydayz
cc720f95b7
Offset DynamicText death message when in vehicle
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Prevents vehicle health bar overlapping death message.
2017-01-27 16:38:50 -05:00
ebaydayz
1bb894b1c9
Add missing private var in player_death
2017-01-27 16:13:58 -05:00
ebaydayz
c21a7311a5
Move POI back to local spawned #1816
2017-01-27 14:51:18 -05:00
ebaydayz
d8ac3f42b1
Remove unnecessary check for upgrade storage
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Fixes desert tent not upgradeable
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/4e886c8c27265e78fec957bccfc9b7badaaf67c9
2017-01-27 13:17:14 -05:00
ebaydayz
c7b71f93f0
Remove fn_upgradeActions
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/02bc22f325ff57c16b25c20b5de6ecb81d29d86c
2017-01-26 21:19:17 -05:00
ebaydayz
6c2f5448e1
Update a Russian translation
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https://github.com/EpochModTeam/DayZ-Epoch/commit/e009aee8de1be73f8cd3d86cebe20d789194b8fe#commitcomment-20629913
2017-01-26 14:34:21 -05:00
ebaydayz
04986190d9
Update change log
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Removed unused variable from c641bc2
2017-01-25 16:10:42 -05:00
ebaydayz
c641bc20a8
Properly disable antiTP and sched security when dayz_antihack=0;
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This prevents them being called unnecessarily on loop.
2017-01-25 15:02:05 -05:00
ebaydayz
7d6319fa30
Remove PVEH when death messages are disabled
2017-01-25 13:51:01 -05:00
ebaydayz
fc40845583
Remove a duplicate translation
2017-01-25 13:45:09 -05:00
ebaydayz
405dd7e519
Disable flies by default and add enableFlies config variable
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Also, when enabled, flies now spawn ten minutes after the player's death
instead of two minutes after as recommended by @oiad .
2017-01-25 13:05:09 -05:00
ebaydayz
5d330e1c71
Disable vanilla antiwall objects and infected camps by default
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The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.
The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
20ee8f8734
Remove RadioProtocolEmpty
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This reverts cf64805 .
2017-01-24 17:45:32 -05:00
ebaydayz
dae53a6bf8
Remove unnecessary check from 6c62b3f
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This was made redundant by 6c62b3f .
2017-01-24 16:09:22 -05:00
ebaydayz
6c62b3f8e4
Rework player_death for respawnDelay=0; #1825
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See #1825
2017-01-24 15:55:15 -05:00
ebaydayz
1133efc2e0
Add README for customizing config traders
2017-01-23 14:21:23 -05:00
ebaydayz
b148293920
Move group icons to separate slower loop
2017-01-22 19:09:02 -05:00
ebaydayz
ff6463473f
Update vanilla building
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/2ee56936bec09fbc1fe4bc37f8b0fe0a7894348c
https://github.com/DayZMod/DayZ/commit/8497b42d3f9e406f84cc9a3bd5cf13744108d30a
https://github.com/DayZMod/DayZ/commit/eb234f8b0685ea331ebacf949ff6147ac2bdfdc4
2017-01-22 14:41:53 -05:00
ebaydayz
f8047167d8
Fix wrong output on ItemKiloHemp for HempSeed
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Reported by Epoch forums user Runewulv
2017-01-22 13:23:01 -05:00
ebaydayz
93cf3b22d3
Add missing fuel station for sahrani
2017-01-22 12:58:17 -05:00
ebaydayz
94f342e7b6
Fix typo from 26c1bd9
2017-01-21 22:36:37 -05:00
ebaydayz
295302d9cb
Fix undefined error when dayz_bleedingeffect = 1; #1885
2017-01-21 22:00:30 -05:00
ebaydayz
4613e0c084
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# CHANGE LOG 1.0.6.1.txt
2017-01-21 21:46:58 -05:00
ebaydayz
26c1bd9a86
Properly disable town generator and plant spawner loops
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Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.
Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/b5a91250865db7f3bdce7f0d2bfc676be27d7884
2017-01-21 21:44:43 -05:00
ebaydayz
cc3b8801b7
Update zombie event handlers again
2017-01-20 14:27:55 -05:00
ebaydayz
d8828d9df1
Fix "AI" text localization again
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This was my mistake from 131329f . SourceName needs to be checked, not
bodyName.
2017-01-19 17:36:26 -05:00
ebaydayz
194bad12ea
Remove some more unused variables
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/68ffe8b1582de007f5392b137634e2aa82247d75
2017-01-19 12:27:36 -05:00
ebaydayz
6d45ecfcac
Fix group dialog button scaling again
2017-01-18 17:10:56 -05:00
ebaydayz
0d2f96b299
Revert lobby and player list background colors to A2OA default
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Partial reverts of my changes in 6732e5c and e0c0669
It requires too many changes to make the whole A2OA UI match.
2017-01-17 16:00:49 -05:00
ebaydayz
92ee58900c
Fix trader menu server RPT logs partially localized on client
2017-01-17 14:39:31 -05:00
ebaydayz
9985f0adbd
Fix Bandit1 and Bandit2 skins identical #1874
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Fixes #1874
2017-01-16 20:27:15 -05:00
ebaydayz
13aaaa5b9a
Remove NV cooldown for player zombies #1876
2017-01-16 19:03:49 -05:00
ebaydayz
0b0f2d3455
Update calls to zombie_agent.fsm #1877
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Forgot to update in 6853263
Fixes #1877
2017-01-16 18:34:47 -05:00
ebaydayz
198ef269d4
Combine player_fillWater and player_drinkWater to one function
2017-01-16 16:35:15 -05:00
ebaydayz
0d2f91f3aa
Fix trader menu server RPT log partially localized on client
2017-01-11 16:12:17 -05:00
ebaydayz
f25f5e96a6
Fix light fire and build fireplace over water #1866
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Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
b9d8b5798c
Hide group icons for units inside the player's vehicle #1865
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Fixes #1865
2017-01-10 14:32:04 -05:00
ebaydayz
131329fd59
Fix "AI" text localized on wrong client in death message #1867
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Fixes #1867
2017-01-10 13:38:00 -05:00
ebaydayz
5c8ae96887
Add military flashlight attachments
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/b6ba294b70a97adc571f6a8a6416d796053451f5
2017-01-09 20:19:01 -05:00
ebaydayz
8ace89ff4d
Update removeDamagedVehicles SQL event
2017-01-09 17:43:52 -05:00
ebaydayz
076bd22bfe
Update vanilla fence_handleDam.sqf
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/ef243327b5ada720601867ece968ec02a580260f
2017-01-09 17:34:58 -05:00
ebaydayz
9d28504ecf
Remove comment in player_wearClothes.sqf
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/72b37dc108fa8af90bc44e5a52065374951a3372
2017-01-09 17:22:41 -05:00
ebaydayz
7857272d82
Add loot pos for some more sahrani and tavi building types
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/578e0f5c0a5cc984e14124bb5efac0b3e41b9e18
https://github.com/DayZMod/DayZ/commit/18d1852b56afa7e6e97510ab78b7b3f6cf92d299
https://github.com/DayZMod/DayZ/commit/bbebc561028d0d9272045662ab37eb12aa80d6b0
https://github.com/DayZMod/DayZ/commit/e70074e44fd14fed6efce5baf7e60ec1737691d0
https://github.com/DayZMod/DayZ/commit/56d0ab54cbe78afea38b938d76c7b01a74c4ad66
https://github.com/DayZMod/DayZ/commit/fa8c01bae4ec175b1e3b4a2d40c1b5b7d6be4a83
Added some new building types. No existing buildings were removed or
changed, just moved around to sync order.
2017-01-09 17:01:13 -05:00
ebaydayz
e4d48cbf38
Revert pain effect to pre-1.8 version #1839
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Same as 1051
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/9b6d3dcd9c97671c26c2e5f5183afc57f08514a3
2017-01-07 16:51:48 -05:00
ebaydayz
503206cad8
Update version numbers
2017-01-07 15:39:11 -05:00
ebaydayz
fa89487f22
Revert pain effect to original #1839
2017-01-07 14:09:52 -05:00
ebaydayz
80def55420
Show respawn from player zombie or broken legs as suicide
2017-01-06 19:30:05 -05:00
ebaydayz
ad556aa0cb
Remove two hardcoded Chernarus checks
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/c8455bb718733aa89633c69fee0dd8a6a901d87e
2017-01-06 17:58:13 -05:00
ebaydayz
58025f591f
Fix certain buildables not removable #1859
2017-01-06 16:18:59 -05:00
ebaydayz
571e8d7b11
Add LightPole_DZ to DZE_isRemovable #1859
2017-01-06 15:53:38 -05:00
ebaydayz
33672d99ee
Lower or remove nutrition hit for some actions #1857
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Fixes #1857
2017-01-06 13:27:22 -05:00
ebaydayz
3a7744d18d
Add back 1051 handling of RepairParts not listed in config
2017-01-06 12:36:08 -05:00
ebaydayz
e074ef0d44
Fix rapid starvation and dehydration from chainsaw and chop wood
...
Chainsaw is never used in player_chopWood.sqf. It is only called via
right click on Hatchet which was removed anyway.
The player already takes a nutrition hit on every swing of the hatchet,
and it can take up to twelve swings to chop down one tree.
2017-01-05 19:38:03 -05:00
ebaydayz
731175f46b
Prevent abuse of combine M24 and 2RndShotGun ammo #1848
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Prevents duping exploit described in #1848
Fixes #1848
2017-01-04 16:16:15 -05:00
ebaydayz
cfe01e609e
Set RU crates cargo capacity back to normal
2017-01-04 12:43:04 -05:00
ebaydayz
8d7799d180
Update change log
2017-01-03 16:47:26 -05:00
ebaydayz
0c15002109
Fix tool loss due to duplicate matchbox and knife issue #1849
2017-01-03 15:30:50 -05:00
ebaydayz
d124a5d2f7
Make switch weapon interrupt autorun
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Fixes #1850
2017-01-02 14:41:53 -05:00
ebaydayz
d5a3cdb2e3
Remove antiwall glitch blocks for vanilla hospitals
2017-01-02 13:36:59 -05:00
ebaydayz
5cb485ccfb
Prevent purchasing negative number of items
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Fixes mistake from ffef031 @icomrade . _amount here is the quantity the
player enters in the quantity box when buying. The only time it is less
than or equal to zero is if the player enters zero or a negative number.
It has nothing to do with the buy or sell price.
Thanks Sercan for reporting.
2017-01-01 18:32:20 -05:00
ebaydayz
e4aeee37fd
Use waterHoleProxy in drink water and fill water #1835
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The slow searches are needed on other maps until waterHoleProxy objects
are added for them. They need to be added at every pond and
non-"Land_pumpa" well. Right now Chernarus is the only map that has them
placed.
Fixes #1835
Fixes #1841
2017-01-01 16:55:00 -05:00
ebaydayz
30f1827509
Prevent 'name' error when player is killed while logging in
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Prevents WARNING: Function 'name' - x is dead when player is killed
while logging in.
2016-12-31 18:20:49 -05:00
ebaydayz
0b27653833
Add config variable DZE_ServerLogHits
2016-12-31 17:37:34 -05:00
ebaydayz
4fa36dfd94
Fix selling of Javelin, Stinger and some other items
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Fixes #1844
2016-12-31 17:14:16 -05:00
ebaydayz
7ce4ba32a2
Add shadow to dayz_rollingMessages
2016-12-30 16:40:10 -05:00
ebaydayz
d4b286660f
Fix base objects duplicating when using plot take ownership #1811
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Fixes #1811
2016-12-30 16:29:34 -05:00
ebaydayz
e33519ffd4
Readd changes from #1836
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I accidentally removed these when resolving merge conflicts with 854c41c
.
2016-12-30 14:16:18 -05:00
ebaydayz
05e7a41c0e
Update change log
2016-12-30 13:50:21 -05:00
ebaydayz
76e80a9388
Merge remote-tracking branch 'origin/master'
2016-12-29 21:06:54 -05:00
ebaydayz
101a6fc698
Fix wrong eventhandlers on viral zeds #1819
2016-12-29 20:53:35 -05:00
ebaydayz
3176e1619d
Set POI and infectiousWaterHoles off by default
2016-12-28 17:33:03 -05:00
ebaydayz
d509c15c82
Split player_death into scheduled and unscheduled #1833
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Death message was sometimes showing incorrectly due to spawn delay.
Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
ebaydayz
0e938ba8f3
Fix misspelled variable names DayZ_Ignators and destorytent
2016-12-26 14:28:43 -05:00
ebaydayz
64f6a9daa3
Exit vanilla craft item when action is in progress
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Fixes #1826
2016-12-25 20:01:55 -05:00