Offset DynamicText death message when in vehicle

Prevents vehicle health bar overlapping death message.
This commit is contained in:
ebaydayz
2017-01-27 16:38:50 -05:00
parent 1bb894b1c9
commit cc720f95b7

View File

@@ -571,7 +571,7 @@ if (!isDedicated) then {
};
dayz_killFeed = {
private ["_distance","_icon","_playerName","_sourceName"];
private ["_distance","_offset","_icon","_playerName","_sourceName"];
_playerName = _this select 1;
_sourceName = _this select 2;
_distance = _this select 4;
@@ -602,7 +602,9 @@ if (!isDedicated) then {
death_1 = format["<t size='.8' align='left' color='#a81e13'>%1 </t><img align='left' image='%2'/><t size='.8' align='left' color='#3FB07D'> %3 (%4m)</t>",_playerName,_icon,_sourceName,_distance];
death_1_time = diag_ticktime;
[(format ["%1<br />%2<br />%3<br />%4",death_1,death_2,death_3,death_4]),safeZoneX,safeZoneY,10,0,0,8000] spawn BIS_fnc_dynamicText;
_offset = if (vehicle player == player) then {0} else {0.1};
[(format ["%1<br />%2<br />%3<br />%4",death_1,death_2,death_3,death_4]),(safeZoneX + _offset),safeZoneY,10,0,0,8000] spawn BIS_fnc_dynamicText;
};
dayz_originalPlayer = player;