mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
@@ -5,6 +5,8 @@
|
||||
[NEW] Server owners can configure nutrition system effects with DZE_NutritionDivisor in configVariables.sqf @icomrade
|
||||
[NEW] Added back DZE_doorManagementHarderPenalty config variable. Required wait between incorrect entries of manual door codes is multiplied by two each time, starting at five seconds. #1847 @oiad
|
||||
[NEW] Added server logging of failed unlock attempts on doors, safes and lockboxes. Also added server logging of all door locking and unlocking. #1853 @oiad
|
||||
[NEW] Added loot positions for some more Sahrani and Tavi buildings
|
||||
[NEW] Added military flashlight attachments
|
||||
|
||||
[CHANGED] Turbo and HoldBreath keybindings are now allowed again. @icomrade
|
||||
[CHANGED] Removed drink from hands at ponds due to client FPS impact. Players can still fill drinks at ponds by right clicking a container. @ebayShopper
|
||||
|
||||
@@ -26,5 +26,7 @@ AttachmentsWest[] =
|
||||
{Loot_MAGAZINE, 2, Attachment_M203},
|
||||
{Loot_MAGAZINE, 1, Attachment_Sup556},
|
||||
{Loot_MAGAZINE, 3, Attachment_Sup9},
|
||||
{Loot_MAGAZINE, 3, Attachment_SA58RIS}
|
||||
};
|
||||
{Loot_MAGAZINE, 3, Attachment_SA58RIS},
|
||||
{Loot_MAGAZINE, 3, Attachment_MFL},
|
||||
{Loot_MAGAZINE, 3, Attachment_MFL_Pist}
|
||||
};
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
#include "FL.hpp"
|
||||
#include "FL_Pist.hpp"
|
||||
|
||||
#include "MFL.hpp"
|
||||
#include "MFL_Pist.hpp"
|
||||
|
||||
#include "CCO.hpp"
|
||||
#include "Holo.hpp"
|
||||
#include "ACOG.hpp"
|
||||
@@ -21,4 +24,4 @@
|
||||
|
||||
#include "Ghillie.hpp"
|
||||
|
||||
#include "SA58RIS.hpp"
|
||||
#include "SA58RIS.hpp"
|
||||
|
||||
21
SQF/dayz_code/Configs/CfgMagazines/Attachments/MFL.hpp
Normal file
21
SQF/dayz_code/Configs/CfgMagazines/Attachments/MFL.hpp
Normal file
@@ -0,0 +1,21 @@
|
||||
class Attachment_MFL : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\z\addons\dayz_communityweapons\attachments\flashlight_rifle\flashlight_rifle.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\attachments\flashlight_rifle\data\m_flashlight_rifle_ca.paa";
|
||||
|
||||
displayName = $STR_DZ_ATT_MFL_RFL_NAME;
|
||||
descriptionShort = $STR_DZ_ATT_MFL_RFL_DESC;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class AttachToPrimary
|
||||
{
|
||||
text = $STR_DZ_ATT_ACT_TO_PRIMARY;
|
||||
script = "; [_id,1] call player_attachAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
21
SQF/dayz_code/Configs/CfgMagazines/Attachments/MFL_Pist.hpp
Normal file
21
SQF/dayz_code/Configs/CfgMagazines/Attachments/MFL_Pist.hpp
Normal file
@@ -0,0 +1,21 @@
|
||||
class Attachment_MFL_Pist : CA_Magazine
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
type = WeaponSlotItem;
|
||||
|
||||
model = "\z\addons\dayz_communityweapons\attachments\flashlight_pistol\flashlight_pistol.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\attachments\flashlight_pistol\data\m_flashlight_pistol_ca.paa";
|
||||
|
||||
displayName = $STR_DZ_ATT_MFL_PST_NAME;
|
||||
descriptionShort = $STR_DZ_ATT_MFL_PST_DESC;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class AttachToSecondary
|
||||
{
|
||||
text = $STR_DZ_ATT_ACT_TO_SECONDARY;
|
||||
script = "; [_id,0] call player_attachAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -19,11 +19,21 @@ class Category_693 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class Attachment_MFL_Pist {
|
||||
type = "trade_items";
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class Attachment_FL {
|
||||
type = "trade_items";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class Attachment_MFL {
|
||||
type = "trade_items";
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class Attachment_CCO {
|
||||
type = "trade_items";
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
|
||||
@@ -16,6 +16,7 @@ class G17_DZ : glock17_EP1
|
||||
{
|
||||
Attachment_Sup9 = "G17_SD_DZ";
|
||||
Attachment_FL_Pist = "G17_FL_DZ";
|
||||
Attachment_MFL_Pist = "G17_MFL_DZ";
|
||||
};
|
||||
};
|
||||
|
||||
@@ -51,6 +52,38 @@ class G17_FL_DZ : G17_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class G17_MFL_DZ : G17_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\g17\g17_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\g17\data\w_g17_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_G17_MFL_NAME;
|
||||
|
||||
class FlashLight
|
||||
{
|
||||
color[] = {0.9, 0.0, 0.0, 0.9};
|
||||
ambient[] = {0.1, 0.0, 0.0, 1.0};
|
||||
position = "flash dir";
|
||||
direction = "flash";
|
||||
angle = 30;
|
||||
scale[] = {1, 1, 0.5};
|
||||
brightness = 0.08;
|
||||
};
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup9 = "G17_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_PST_RMVE;
|
||||
script = "; ['Attachment_MFL_Pist',_id,'G17_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class G17_SD_DZ : M9SD
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\g17\g17_sd.p3d";
|
||||
@@ -74,6 +107,7 @@ class G17_SD_DZ : M9SD
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL_Pist = "G17_SD_FL_DZ";
|
||||
Attachment_MFL_Pist = "G17_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -119,4 +153,39 @@ class G17_SD_FL_DZ : G17_SD_DZ
|
||||
script = "; ['Attachment_FL_Pist',_id,'G17_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class G17_SD_MFL_DZ : G17_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\g17\g17_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\g17\data\w_g17_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_G17_SD_MFL_NAME;
|
||||
|
||||
class FlashLight
|
||||
{
|
||||
color[] = {0.9, 0.0, 0.0, 0.9};
|
||||
ambient[] = {0.1, 0.0, 0.0, 1.0};
|
||||
position = "flash dir";
|
||||
direction = "flash";
|
||||
angle = 30;
|
||||
scale[] = {1, 1, 0.5};
|
||||
brightness = 0.08;
|
||||
};
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup9',_id,'G17_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_PST_RMVE;
|
||||
script = "; ['Attachment_MFL_Pist',_id,'G17_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -9,6 +9,17 @@
|
||||
brightness = 0.1;\
|
||||
};
|
||||
|
||||
#define CROSSBOW_MFLASHLIGHT class FlashLight\
|
||||
{\
|
||||
color[] = {0.9, 0.0, 0.0, 0.9};\
|
||||
ambient[] = {0.1, 0.0, 0.0, 1.0};\
|
||||
position = "fl_start";\
|
||||
direction = "fl_dir";\
|
||||
angle = 40;\
|
||||
scale[] = {1, 1, 0.5};\
|
||||
brightness = 0.08;\
|
||||
};
|
||||
|
||||
|
||||
|
||||
class Crossbow_Base : Rifle
|
||||
@@ -53,6 +64,7 @@ class Crossbow_DZ : Crossbow_Base
|
||||
{
|
||||
Attachment_CCO = "Crossbow_CCO_DZ";
|
||||
Attachment_FL = "Crossbow_FL_DZ";
|
||||
Attachment_MFL = "Crossbow_MFL_DZ";
|
||||
Attachment_SCOPED = "Crossbow_Scope_DZ";
|
||||
};
|
||||
};
|
||||
@@ -81,6 +93,30 @@ class Crossbow_FL_DZ : Crossbow_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class Crossbow_MFL_DZ : Crossbow_DZ
|
||||
{
|
||||
model = "z\addons\community_crossbow\models\crossbow_fl.p3d";
|
||||
picture = "\z\addons\community_crossbow\icons\crossbow_fl.paa";
|
||||
displayName = $STR_DZ_WPN_CROSSBOW_MFL_NAME;
|
||||
|
||||
CROSSBOW_MFLASHLIGHT
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "Crossbow_CCO_MFL_DZ";
|
||||
Attachment_SCOPED = "Crossbow_Scope_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'Crossbow_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
/*CCO*/
|
||||
@@ -94,6 +130,7 @@ class Crossbow_CCO_DZ : Crossbow_DZ
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "Crossbow_CCO_FL_DZ";
|
||||
Attachment_MFL = "Crossbow_CCO_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -132,6 +169,32 @@ class Crossbow_CCO_FL_DZ : Crossbow_CCO_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class Crossbow_CCO_MFL_DZ : Crossbow_CCO_DZ
|
||||
{
|
||||
model = "z\addons\community_crossbow\models\crossbow_cco_fl.p3d";
|
||||
picture = "\z\addons\community_crossbow\icons\crossbow_scoped.paa";
|
||||
displayName = $STR_DZ_WPN_CROSSBOW_CCO_MFL_NAME;
|
||||
|
||||
CROSSBOW_MFLASHLIGHT
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'Crossbow_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'Crossbow_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
/*Scope*/
|
||||
@@ -152,6 +215,7 @@ class Crossbow_Scope_DZ : Crossbow_DZ
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "Crossbow_Scope_FL_DZ";
|
||||
Attachment_MFL = "Crossbow_Scope_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -190,4 +254,32 @@ class Crossbow_Scope_FL_DZ : Crossbow_Scope_DZ
|
||||
};
|
||||
};
|
||||
|
||||
#undef CROSSBOW_FLASHLIGHT
|
||||
class Crossbow_Scope_MFL_DZ : Crossbow_Scope_DZ
|
||||
{
|
||||
model = "z\addons\community_crossbow\models\crossbow_scoped_fl.p3d";
|
||||
picture = "\z\addons\community_crossbow\icons\crossbow_scoped_fl.paa";
|
||||
displayName = $STR_DZ_WPN_CROSSBOW_SCOPE_MFL_NAME;
|
||||
|
||||
CROSSBOW_MFLASHLIGHT
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveScope
|
||||
{
|
||||
text = $STR_DZ_ATT_PU_RMVE;
|
||||
script = "; ['Attachment_SCOPED',_id,'Crossbow_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'Crossbow_Scope_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
#undef CROSSBOW_FLASHLIGHT
|
||||
|
||||
#undef CROSSBOW_MFLASHLIGHT
|
||||
|
||||
@@ -9,6 +9,17 @@
|
||||
brightness = 0.1;\
|
||||
}
|
||||
|
||||
#define M16A4_MFLASHLIGHT class FlashLight\
|
||||
{\
|
||||
color[] = {0.9, 0.0, 0.0, 0.9};\
|
||||
ambient[] = {0.1, 0.0, 0.0, 1.0};\
|
||||
position = "flash dir";\
|
||||
direction = "flash";\
|
||||
angle = 30;\
|
||||
scale[] = {1, 1, 0.5};\
|
||||
brightness = 0.08;\
|
||||
}
|
||||
|
||||
#define M16A4_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\
|
||||
class OpticsModes\
|
||||
{\
|
||||
@@ -53,13 +64,13 @@ class M16A4_DZ : M16A2
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4;
|
||||
/*
|
||||
magazines[] =
|
||||
|
||||
/*magazines[] =
|
||||
{
|
||||
30Rnd_556x45_Stanag,
|
||||
30Rnd_556x45_StanagSD
|
||||
};
|
||||
*/
|
||||
};*/ //Allow use of G36 mags
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M16A4_CCO_DZ";
|
||||
@@ -67,6 +78,7 @@ class M16A4_DZ : M16A2
|
||||
Attachment_ACOG = "M16A4_ACOG_DZ";
|
||||
Attachment_M203 = "M16A4_GL_DZ";
|
||||
Attachment_FL = "M16A4_FL_DZ";
|
||||
Attachment_MFL = "M16A4_MFL_DZ";
|
||||
};
|
||||
};
|
||||
|
||||
@@ -96,6 +108,32 @@ class M16A4_FL_DZ : M16A4_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_MFL_DZ : M16A4_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4_MFL;
|
||||
|
||||
M16A4_MFLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M16A4_CCO_MFL_DZ";
|
||||
Attachment_Holo = "M16A4_Holo_MFL_DZ";
|
||||
Attachment_ACOG = "M16A4_ACOG_MFL_DZ";
|
||||
Attachment_M203 = "M16A4_GL_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M16A4_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_GL_DZ : M16A4_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_gl.p3d";
|
||||
@@ -111,6 +149,7 @@ class M16A4_GL_DZ : M16A4_DZ
|
||||
Attachment_Holo = "M16A4_GL_Holo_DZ";
|
||||
Attachment_ACOG = "M16A4_GL_ACOG_DZ";
|
||||
Attachment_FL = "M16A4_GL_FL_DZ";
|
||||
Attachment_MFL = "M16A4_GL_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -153,6 +192,36 @@ class M16A4_GL_FL_DZ : M16A4_GL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_GL_MFL_DZ : M16A4_GL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_gl_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_gl_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4_GL_MFL;
|
||||
|
||||
M16A4_MFLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M16A4_GL_CCO_MFL_DZ";
|
||||
Attachment_Holo = "M16A4_GL_Holo_MFL_DZ";
|
||||
Attachment_ACOG = "M16A4_GL_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M16A4_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M16A4_GL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
//CCO
|
||||
@@ -166,6 +235,7 @@ class M16A4_CCO_DZ : M16A4_DZ
|
||||
{
|
||||
Attachment_M203 = "M16A4_GL_CCO_DZ";
|
||||
Attachment_FL = "M16A4_CCO_FL_DZ";
|
||||
Attachment_MFL = "M16A4_CCO_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -204,6 +274,32 @@ class M16A4_CCO_FL_DZ : M16A4_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_CCO_MFL_DZ : M16A4_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_cco_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_cco_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4_CCO_MFL;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M16A4_GL_CCO_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'M16A4_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M16A4_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_GL_CCO_DZ : M16A4_GL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_gl_cco.p3d";
|
||||
@@ -213,6 +309,7 @@ class M16A4_GL_CCO_DZ : M16A4_GL_DZ
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "M16A4_GL_CCO_FL_DZ";
|
||||
Attachment_MFL = "M16A4_GL_CCO_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -258,6 +355,34 @@ class M16A4_GL_CCO_FL_DZ : M16A4_GL_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_GL_CCO_MFL_DZ : M16A4_GL_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_gl_cco_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_gl_cco_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4_GL_CCO_MFL;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'M16A4_GL_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M16A4_CCO_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M16A4_GL_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
//Holo
|
||||
@@ -271,6 +396,7 @@ class M16A4_Holo_DZ : M16A4_DZ
|
||||
{
|
||||
Attachment_M203 = "M16A4_GL_Holo_DZ";
|
||||
Attachment_FL = "M16A4_Holo_FL_DZ";
|
||||
Attachment_MFL = "M16A4_Holo_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -309,6 +435,32 @@ class M16A4_Holo_FL_DZ : M16A4_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_Holo_MFL_DZ : M16A4_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_holo_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_holo_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4_HOLO_MFL;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M16A4_GL_Holo_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'M16A4_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M16A4_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_GL_Holo_DZ : M16A4_GL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_gl_holo.p3d";
|
||||
@@ -318,6 +470,7 @@ class M16A4_GL_Holo_DZ : M16A4_GL_DZ
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "M16A4_GL_Holo_FL_DZ";
|
||||
Attachment_MFL = "M16A4_GL_Holo_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -363,6 +516,34 @@ class M16A4_GL_Holo_FL_DZ : M16A4_GL_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_GL_Holo_MFL_DZ : M16A4_GL_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_gl_holo_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_gl_holo_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4_GL_HOLO_MFL;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'M16A4_GL_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M16A4_Holo_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M16A4_GL_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
//ACOG
|
||||
@@ -377,8 +558,9 @@ class M16A4_ACOG_DZ : M16A4_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = M16A4_GL_ACOG_DZ;
|
||||
Attachment_FL = M16A4_ACOG_FL_DZ;
|
||||
Attachment_M203 = "M16A4_GL_ACOG_DZ";
|
||||
Attachment_FL = "M16A4_ACOG_FL_DZ";
|
||||
Attachment_MFL = "M16A4_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -401,7 +583,7 @@ class M16A4_ACOG_FL_DZ : M16A4_FL_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = M16A4_GL_ACOG_FL_DZ;
|
||||
Attachment_M203 = "M16A4_GL_ACOG_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -419,6 +601,34 @@ class M16A4_ACOG_FL_DZ : M16A4_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_ACOG_MFL_DZ : M16A4_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_acog_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_acog_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4_ACOG_MFL_NAME;
|
||||
|
||||
M16A4_ACOG;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M16A4_GL_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'M16A4_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M16A4_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_GL_ACOG_DZ : M16A4_GL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_gl_acog.p3d";
|
||||
@@ -429,7 +639,8 @@ class M16A4_GL_ACOG_DZ : M16A4_GL_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = M16A4_GL_ACOG_FL_DZ;
|
||||
Attachment_FL = "M16A4_GL_ACOG_FL_DZ";
|
||||
Attachment_MFL = "M16A4_GL_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -475,4 +686,34 @@ class M16A4_GL_ACOG_FL_DZ : M16A4_GL_FL_DZ
|
||||
script = "; ['Attachment_FL',_id,'M16A4_GL_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M16A4_GL_ACOG_MFL_DZ : M16A4_GL_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m16a4\m16a4_gl_acog_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m16a4\data\w_m16a4_gl_acog_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M16A4_GL_ACOG_MFL_NAME;
|
||||
|
||||
M16A4_ACOG;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'M16A4_GL_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M16A4_ACOG_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M16A4_GL_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -9,6 +9,17 @@
|
||||
brightness = 0.1;\
|
||||
}
|
||||
|
||||
#define M4A1_MFLASHLIGHT class FlashLight\
|
||||
{\
|
||||
color[] = {0.9, 0.0, 0.0, 0.9};\
|
||||
ambient[] = {0.1, 0.0, 0.0, 1.0};\
|
||||
position = "flash dir";\
|
||||
direction = "flash";\
|
||||
angle = 30;\
|
||||
scale[] = {1, 1, 0.5};\
|
||||
brightness = 0.08;\
|
||||
}
|
||||
|
||||
#define M4A1_M203 muzzles[] = {this, M203Muzzle};\
|
||||
handAnim[]={"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M16GL.rtm"}
|
||||
|
||||
@@ -59,13 +70,13 @@ class M4A1_DZ : M4A1
|
||||
displayName = $STR_DZ_WPN_M4A1_NAME;
|
||||
|
||||
handAnim[]={"OFP2_ManSkeleton","\Ca\weapons_E\SCAR\Data\Anim\SCAR.rtm"};
|
||||
/*
|
||||
magazines[] =
|
||||
|
||||
/*magazines[] =
|
||||
{
|
||||
30Rnd_556x45_Stanag,
|
||||
30Rnd_556x45_StanagSD
|
||||
};
|
||||
*/
|
||||
};*/ //Allow use of G36 mags
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M4A1_CCO_DZ";
|
||||
@@ -74,6 +85,7 @@ class M4A1_DZ : M4A1
|
||||
Attachment_M203 = "M4A1_GL_DZ";
|
||||
Attachment_Sup556 = "M4A1_SD_DZ";
|
||||
Attachment_FL = "M4A1_FL_DZ";
|
||||
Attachment_MFL = "M4A1_MFL_DZ";
|
||||
};
|
||||
};
|
||||
|
||||
@@ -110,6 +122,39 @@ class M4A1_FL_DZ : M4A1_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_MFL_DZ : M4A1_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_MFL_NAME;
|
||||
|
||||
M4A1_MFLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M4A1_CCO_MFL_DZ";
|
||||
Attachment_Holo = "M4A1_Holo_MFL_DZ";
|
||||
Attachment_ACOG = "M4A1_ACOG_MFL_DZ";
|
||||
Attachment_M203 = "M4A1_GL_MFL_DZ";
|
||||
Attachment_Sup556 = "M4A1_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_DZ'] call player_removeAttachment";
|
||||
//script is formatted by ui_selectSlot to:
|
||||
//"_id = 'M4A1_MFL_DZ' ; ['Attachment_MFL',_id,'M4A1_DZ'] call player_removeAttachment;"
|
||||
|
||||
//REGEX
|
||||
//script = "\[Attachment_([_a-zA-Z0-9]+)\,[_a-zA-Z0-9]+\,([_a-zA-Z0-9]+)\] call player_removeAttachment";
|
||||
//script = "; \['Attachment_$1',_id,'$2'\] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_SD_DZ : M4A1_AIM_SD_camo
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_sd.p3d";
|
||||
@@ -117,13 +162,13 @@ class M4A1_SD_DZ : M4A1_AIM_SD_camo
|
||||
displayName = $STR_DZ_WPN_M4A1_SD_NAME;
|
||||
|
||||
handAnim[]={"OFP2_ManSkeleton","\Ca\weapons_E\SCAR\Data\Anim\SCAR.rtm"};
|
||||
/*
|
||||
magazines[] =
|
||||
|
||||
/*magazines[] =
|
||||
{
|
||||
30Rnd_556x45_StanagSD,
|
||||
30Rnd_556x45_Stanag
|
||||
};
|
||||
*/
|
||||
};*/ //Allow use of G36 mags
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M4A1_CCO_SD_DZ";
|
||||
@@ -131,6 +176,7 @@ class M4A1_SD_DZ : M4A1_AIM_SD_camo
|
||||
Attachment_ACOG = "M4A1_ACOG_SD_DZ";
|
||||
Attachment_M203 = "M4A1_GL_SD_DZ";
|
||||
Attachment_FL = "M4A1_SD_FL_DZ";
|
||||
Attachment_MFL = "M4A1_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -174,6 +220,37 @@ class M4A1_SD_FL_DZ : M4A1_SD_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_SD_MFL_DZ : M4A1_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_SD_MFL_NAME;
|
||||
|
||||
M4A1_MFLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M4A1_CCO_SD_MFL_DZ";
|
||||
Attachment_Holo = "M4A1_Holo_SD_MFL_DZ";
|
||||
Attachment_ACOG = "M4A1_ACOG_SD_MFL_DZ";
|
||||
Attachment_M203 = "M4A1_GL_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'M4A1_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//Grenade launcher
|
||||
|
||||
class M4A1_GL_DZ : M4A1_DZ
|
||||
@@ -191,6 +268,7 @@ class M4A1_GL_DZ : M4A1_DZ
|
||||
Attachment_ACOG = "M4A1_GL_ACOG_DZ";
|
||||
Attachment_Sup556 = "M4A1_GL_SD_DZ";
|
||||
Attachment_FL = "M4A1_GL_FL_DZ";
|
||||
Attachment_MFL = "M4A1_GL_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -234,6 +312,37 @@ class M4A1_GL_FL_DZ : M4A1_GL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_MFL_DZ : M4A1_GL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_gl_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_GL_MFL_NAME;
|
||||
|
||||
M4A1_MFLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M4A1_GL_CCO_MFL_DZ";
|
||||
Attachment_Holo = "M4A1_GL_Holo_MFL_DZ";
|
||||
Attachment_ACOG = "M4A1_GL_ACOG_MFL_DZ";
|
||||
Attachment_Sup556 = "M4A1_GL_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M4A1_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_GL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_SD_DZ : M4A1_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_sd.p3d";
|
||||
@@ -248,6 +357,7 @@ class M4A1_GL_SD_DZ : M4A1_SD_DZ
|
||||
Attachment_Holo = "M4A1_GL_Holo_SD_DZ";
|
||||
Attachment_ACOG = "M4A1_GL_ACOG_SD_DZ";
|
||||
Attachment_FL = "M4A1_GL_SD_FL_DZ";
|
||||
Attachment_MFL = "M4A1_GL_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -300,6 +410,41 @@ class M4A1_GL_SD_FL_DZ : M4A1_GL_SD_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_SD_MFL_DZ : M4A1_GL_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_gl_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_GL_SD_MFL_NAME;
|
||||
|
||||
M4A1_MFLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M4A1_GL_CCO_SD_MFL_DZ";
|
||||
Attachment_Holo = "M4A1_GL_Holo_SD_MFL_DZ";
|
||||
Attachment_ACOG = "M4A1_GL_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M4A1_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'M4A1_GL_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_GL_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
//CCO
|
||||
@@ -315,6 +460,7 @@ class M4A1_CCO_DZ : M4A1_DZ
|
||||
Attachment_M203 = "M4A1_GL_CCO_DZ";
|
||||
Attachment_Sup556 = "M4A1_CCO_SD_DZ";
|
||||
Attachment_FL = "M4A1_CCO_FL_DZ";
|
||||
Attachment_MFL = "M4A1_CCO_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -354,6 +500,33 @@ class M4A1_CCO_FL_DZ : M4A1_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_CCO_MFL_DZ : M4A1_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_cco_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_cco_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_CCO_MFL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M4A1_GL_CCO_MFL_DZ";
|
||||
Attachment_Sup556 = "M4A1_CCO_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'M4A1_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_CCO_SD_DZ : M4A1_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_cco_sd.p3d";
|
||||
@@ -364,6 +537,7 @@ class M4A1_CCO_SD_DZ : M4A1_SD_DZ
|
||||
{
|
||||
Attachment_M203 = "M4A1_GL_CCO_SD_DZ";
|
||||
Attachment_FL = "M4A1_CCO_SD_FL_DZ";
|
||||
Attachment_MFL = "M4A1_CCO_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -412,6 +586,37 @@ class M4A1_CCO_SD_FL_DZ : M4A1_SD_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_CCO_SD_MFL_DZ : M4A1_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_cco_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_cco_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_CCO_SD_MFL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M4A1_GL_CCO_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'M4A1_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'M4A1_CCO_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_CCO_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//Grenade launcher
|
||||
|
||||
class M4A1_GL_CCO_DZ : M4A1_GL_DZ
|
||||
@@ -424,6 +629,7 @@ class M4A1_GL_CCO_DZ : M4A1_GL_DZ
|
||||
{
|
||||
Attachment_Sup556 = "M4A1_GL_CCO_SD_DZ";
|
||||
Attachment_FL = "M4A1_GL_CCO_FL_DZ";
|
||||
Attachment_MFL = "M4A1_GL_CCO_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -472,6 +678,37 @@ class M4A1_GL_CCO_FL_DZ : M4A1_GL_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_CCO_MFL_DZ : M4A1_GL_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_cco_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_gl_cco_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_GL_CCO_MFL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "M4A1_GL_CCO_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'M4A1_GL_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M4A1_CCO_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_GL_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_CCO_SD_DZ : M4A1_GL_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_cco_sd.p3d";
|
||||
@@ -481,6 +718,7 @@ class M4A1_GL_CCO_SD_DZ : M4A1_GL_SD_DZ
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "M4A1_GL_CCO_SD_FL_DZ";
|
||||
Attachment_MFL = "M4A1_GL_CCO_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -536,6 +774,40 @@ class M4A1_GL_CCO_SD_FL_DZ : M4A1_GL_SD_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_CCO_SD_MFL_DZ : M4A1_GL_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_cco_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_gl_cco_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_GL_CCO_SD_MFL_NAME;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'M4A1_GL_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M4A1_CCO_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'M4A1_GL_CCO_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_GL_CCO_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
//Holo
|
||||
@@ -551,6 +823,7 @@ class M4A1_Holo_DZ : M4A1_DZ
|
||||
Attachment_M203 = "M4A1_GL_Holo_DZ";
|
||||
Attachment_Sup556 = "M4A1_Holo_SD_DZ";
|
||||
Attachment_FL = "M4A1_Holo_FL_DZ";
|
||||
Attachment_MFL = "M4A1_Holo_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -590,6 +863,33 @@ class M4A1_Holo_FL_DZ : M4A1_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_Holo_MFL_DZ : M4A1_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_holo_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_holo_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_HOLO_MFL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M4A1_GL_Holo_MFL_DZ";
|
||||
Attachment_Sup556 = "M4A1_Holo_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'M4A1_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_Holo_SD_DZ : M4A1_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_holo_sd.p3d";
|
||||
@@ -600,6 +900,7 @@ class M4A1_Holo_SD_DZ : M4A1_SD_DZ
|
||||
{
|
||||
Attachment_M203 = "M4A1_GL_Holo_SD_DZ";
|
||||
Attachment_FL = "M4A1_Holo_SD_FL_DZ";
|
||||
Attachment_MFL = "M4A1_Holo_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -648,6 +949,37 @@ class M4A1_Holo_SD_FL_DZ : M4A1_SD_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_Holo_SD_MFL_DZ : M4A1_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_holo_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_holo_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_HOLO_SD_MFL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M4A1_GL_Holo_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'M4A1_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'M4A1_Holo_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_Holo_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//Grenade launcher
|
||||
|
||||
class M4A1_GL_Holo_DZ : M4A1_GL_DZ
|
||||
@@ -660,6 +992,7 @@ class M4A1_GL_Holo_DZ : M4A1_GL_DZ
|
||||
{
|
||||
Attachment_Sup556 = "M4A1_GL_Holo_SD_DZ";
|
||||
Attachment_FL = "M4A1_GL_Holo_FL_DZ";
|
||||
Attachment_MFL = "M4A1_GL_Holo_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -708,6 +1041,37 @@ class M4A1_GL_Holo_FL_DZ : M4A1_GL_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_Holo_MFL_DZ : M4A1_GL_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_holo_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_gl_holo_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_GL_HOLO_MFL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "M4A1_GL_Holo_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'M4A1_GL_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M4A1_Holo_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_GL_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_Holo_SD_DZ : M4A1_GL_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_holo_sd.p3d";
|
||||
@@ -717,6 +1081,7 @@ class M4A1_GL_Holo_SD_DZ : M4A1_GL_SD_DZ
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "M4A1_GL_Holo_SD_FL_DZ";
|
||||
Attachment_MFL = "M4A1_GL_Holo_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -772,6 +1137,39 @@ class M4A1_GL_Holo_SD_FL_DZ : M4A1_GL_SD_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_Holo_SD_MFL_DZ : M4A1_GL_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_holo_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_gl_holo_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_GL_HOLO_SD_MFL_NAME;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'M4A1_GL_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M4A1_Holo_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'M4A1_GL_Holo_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_GL_Holo_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
//ACOG
|
||||
@@ -786,9 +1184,10 @@ class M4A1_ACOG_DZ : M4A1_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = M4A1_GL_ACOG_DZ;
|
||||
Attachment_Sup556 = M4A1_ACOG_SD_DZ;
|
||||
Attachment_FL = M4A1_ACOG_FL_DZ;
|
||||
Attachment_M203 = "M4A1_GL_ACOG_DZ";
|
||||
Attachment_Sup556 = "M4A1_ACOG_SD_DZ";
|
||||
Attachment_FL = "M4A1_ACOG_FL_DZ";
|
||||
Attachment_MFL = "M4A1_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -811,8 +1210,8 @@ class M4A1_ACOG_FL_DZ : M4A1_FL_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = M4A1_GL_ACOG_FL_DZ;
|
||||
Attachment_Sup556 = M4A1_ACOG_SD_FL_DZ;
|
||||
Attachment_M203 = "M4A1_GL_ACOG_FL_DZ";
|
||||
Attachment_Sup556 = "M4A1_ACOG_SD_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -830,6 +1229,35 @@ class M4A1_ACOG_FL_DZ : M4A1_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_ACOG_MFL_DZ : M4A1_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_acog_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_acog_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_ACOG_MFL_NAME;
|
||||
|
||||
M4A1_ACOG;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M4A1_GL_ACOG_MFL_DZ";
|
||||
Attachment_Sup556 = "M4A1_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'M4A1_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_ACOG_SD_DZ : M4A1_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_acog_sd.p3d";
|
||||
@@ -840,8 +1268,9 @@ class M4A1_ACOG_SD_DZ : M4A1_SD_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = M4A1_GL_ACOG_SD_DZ;
|
||||
Attachment_FL = M4A1_ACOG_SD_FL_DZ;
|
||||
Attachment_M203 = "M4A1_GL_ACOG_SD_DZ";
|
||||
Attachment_FL = "M4A1_ACOG_SD_FL_DZ";
|
||||
Attachment_MFL = "M4A1_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -869,7 +1298,7 @@ class M4A1_ACOG_SD_FL_DZ : M4A1_SD_FL_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = M4A1_GL_ACOG_SD_FL_DZ;
|
||||
Attachment_M203 = "M4A1_GL_ACOG_SD_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -892,6 +1321,39 @@ class M4A1_ACOG_SD_FL_DZ : M4A1_SD_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_ACOG_SD_MFL_DZ : M4A1_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_acog_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_acog_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_ACOG_SD_MFL_NAME;
|
||||
|
||||
M4A1_ACOG;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_M203 = "M4A1_GL_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'M4A1_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'M4A1_ACOG_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_ACOG_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//Grenade launcher
|
||||
|
||||
class M4A1_GL_ACOG_DZ : M4A1_GL_DZ
|
||||
@@ -904,8 +1366,9 @@ class M4A1_GL_ACOG_DZ : M4A1_GL_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = M4A1_GL_ACOG_SD_DZ;
|
||||
Attachment_FL = M4A1_GL_ACOG_FL_DZ;
|
||||
Attachment_Sup556 = "M4A1_GL_ACOG_SD_DZ";
|
||||
Attachment_FL = "M4A1_GL_ACOG_FL_DZ";
|
||||
Attachment_MFL = "M4A1_GL_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -933,7 +1396,7 @@ class M4A1_GL_ACOG_FL_DZ : M4A1_GL_FL_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = M4A1_GL_ACOG_SD_FL_DZ;
|
||||
Attachment_Sup556 = "M4A1_GL_ACOG_SD_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -956,6 +1419,39 @@ class M4A1_GL_ACOG_FL_DZ : M4A1_GL_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_ACOG_MFL_DZ : M4A1_GL_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_acog_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_gl_acog_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_GL_ACOG_MFL_NAME;
|
||||
|
||||
M4A1_ACOG;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "M4A1_GL_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'M4A1_GL_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M4A1_ACOG_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_GL_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_ACOG_SD_DZ : M4A1_GL_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_acog_sd.p3d";
|
||||
@@ -966,7 +1462,8 @@ class M4A1_GL_ACOG_SD_DZ : M4A1_GL_SD_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = M4A1_GL_ACOG_SD_FL_DZ;
|
||||
Attachment_FL = "M4A1_GL_ACOG_SD_FL_DZ";
|
||||
Attachment_MFL = "M4A1_GL_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -1024,6 +1521,42 @@ class M4A1_GL_ACOG_SD_FL_DZ : M4A1_GL_SD_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class M4A1_GL_ACOG_SD_MFL_DZ : M4A1_GL_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\m4a1\m4a1_gl_acog_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\m4a1\data\w_m4a1_gl_acog_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_M4A1_GL_ACOG_SD_MFL_NAME;
|
||||
|
||||
M4A1_ACOG;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'M4A1_GL_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveGL
|
||||
{
|
||||
text = $STR_DZ_ATT_M203_RMVE;
|
||||
script = "; ['Attachment_M203',_id,'M4A1_ACOG_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'M4A1_GL_ACOG_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'M4A1_GL_ACOG_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
#undef M4A1_FLASHLIGHT
|
||||
#undef M4A1_MFLASHLIGHT
|
||||
#undef M4A1_M203
|
||||
#undef M4A1_ACOG
|
||||
#undef M4A1_ACOG
|
||||
|
||||
@@ -9,6 +9,17 @@
|
||||
brightness = 0.1;\
|
||||
};
|
||||
|
||||
#define MOSIN_MFLASHLIGHT class FlashLight\
|
||||
{\
|
||||
color[] = {0.9, 0.0, 0.0, 0.9};\
|
||||
ambient[] = {0.1, 0.0, 0.0, 1.0};\
|
||||
position = "fl_start";\
|
||||
direction = "fl_dir";\
|
||||
angle = 40;\
|
||||
scale[] = {1, 1, 0.5};\
|
||||
brightness = 0.08;\
|
||||
};
|
||||
|
||||
#define MOSIN_BELT magazineReloadTime = 4.7;
|
||||
|
||||
#define MOSIN_BROKEN magazines[] = {};
|
||||
@@ -57,6 +68,7 @@ class Mosin_DZ : Mosin_Base
|
||||
{
|
||||
Attachment_SCOPED = "Mosin_PU_DZ";
|
||||
Attachment_FL = "Mosin_FL_DZ";
|
||||
Attachment_MFL = "Mosin_MFL_DZ";
|
||||
Attachment_BELT = "Mosin_Belt_DZ";
|
||||
};
|
||||
};
|
||||
@@ -91,6 +103,31 @@ class Mosin_FL_DZ : Mosin_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class Mosin_MFL_DZ : Mosin_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\models\mosin_nagant\mosin_1891_FL_animated";
|
||||
picture = "\z\addons\dayz_communityweapons\models\mosin_nagant\images\1891_FL.paa";
|
||||
displayName = $STR_DZ_WPN_MOSIN_MFL_NAME;
|
||||
descriptionShort = $STR_DZ_WPN_MOSIN_DESC;
|
||||
|
||||
MOSIN_MFLASHLIGHT
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_SCOPED = "Mosin_PU_MFL_DZ";
|
||||
Attachment_BELT = "Mosin_Belt_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'Mosin_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Mosin_Belt_DZ : Mosin_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\models\mosin_nagant\mosin_1891_belt_animated";
|
||||
@@ -104,6 +141,7 @@ class Mosin_Belt_DZ : Mosin_DZ
|
||||
{
|
||||
Attachment_SCOPED = "Mosin_PU_Belt_DZ";
|
||||
Attachment_FL = "Mosin_Belt_FL_DZ";
|
||||
Attachment_MFL = "Mosin_Belt_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -146,6 +184,36 @@ class Mosin_Belt_FL_DZ : Mosin_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class Mosin_Belt_MFL_DZ : Mosin_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\models\mosin_nagant\mosin_1891_belt_FL_animated";
|
||||
picture = "\z\addons\dayz_communityweapons\models\mosin_nagant\images\1891B_FL.paa";
|
||||
displayName = $STR_DZ_WPN_MOSIN_BELT_MFL_NAME;
|
||||
descriptionShort = $STR_DZ_WPN_MOSIN_DESC;
|
||||
|
||||
MOSIN_BELT
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_SCOPED = "Mosin_PU_Belt_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveBelt
|
||||
{
|
||||
text = $STR_DZ_ATT_BELT_RMVE;
|
||||
script = "; ['Attachment_BELT',_id,'Mosin_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'Mosin_Belt_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
|
||||
/* PU Scope */
|
||||
@@ -171,6 +239,7 @@ class Mosin_PU_DZ : Mosin_Base
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "Mosin_PU_FL_DZ";
|
||||
Attachment_MFL = "Mosin_PU_MFL_DZ";
|
||||
Attachment_BELT = "Mosin_PU_Belt_DZ";
|
||||
};
|
||||
|
||||
@@ -214,6 +283,36 @@ class Mosin_PU_FL_DZ : Mosin_PU_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class Mosin_PU_MFL_DZ : Mosin_PU_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\models\mosin_nagant\mosin_1891_scoped_FL_animated";
|
||||
picture = "\z\addons\dayz_communityweapons\models\mosin_nagant\images\1891S_FL.paa";
|
||||
displayName = $STR_DZ_WPN_MOSIN_PU_MFL_NAME;
|
||||
descriptionShort = $STR_DZ_WPN_MOSIN_DESC;
|
||||
|
||||
MOSIN_MFLASHLIGHT
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_BELT = "Mosin_PU_Belt_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveScope
|
||||
{
|
||||
text = $STR_DZ_ATT_PU_RMVE;
|
||||
script = "; ['Attachment_SCOPED',_id,'Mosin_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'Mosin_PU_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Mosin_PU_Belt_DZ : Mosin_PU_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\models\mosin_nagant\mosin_1891_belt_scoped_animated";
|
||||
@@ -226,6 +325,7 @@ class Mosin_PU_Belt_DZ : Mosin_PU_DZ
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "Mosin_PU_Belt_FL_DZ";
|
||||
Attachment_MFL = "Mosin_PU_Belt_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -277,5 +377,39 @@ class Mosin_PU_Belt_FL_DZ : Mosin_PU_FL_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class Mosin_PU_Belt_MFL_DZ : Mosin_PU_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\models\mosin_nagant\mosin_1891_belt_scoped_FL_animated";
|
||||
picture = "\z\addons\dayz_communityweapons\models\mosin_nagant\images\1891SB_FL.paa";
|
||||
displayName = $STR_DZ_WPN_MOSIN_PU_BELT_MFL_NAME;
|
||||
descriptionShort = $STR_DZ_WPN_MOSIN_DESC;
|
||||
|
||||
MOSIN_BELT
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveScope
|
||||
{
|
||||
text = $STR_DZ_ATT_PU_RMVE;
|
||||
script = "; ['Attachment_SCOPED',_id,'Mosin_Belt_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
|
||||
class RemoveBelt
|
||||
{
|
||||
text = $STR_DZ_ATT_BELT_RMVE;
|
||||
script = "; ['Attachment_BELT',_id,'Mosin_PU_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'Mosin_PU_Belt_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
#undef MOSIN_FLASHLIGHT
|
||||
#undef MOSIN_BELT
|
||||
#undef MOSIN_MFLASHLIGHT
|
||||
#undef MOSIN_BELT
|
||||
|
||||
@@ -9,6 +9,17 @@
|
||||
brightness = 0.1;\
|
||||
}
|
||||
|
||||
#define R870_MFLASHLIGHT class FlashLight\
|
||||
{\
|
||||
color[] = {0.9, 0.0, 0.0, 0.9};\
|
||||
ambient[] = {0.1, 0.0, 0.0, 1.0};\
|
||||
position = "flash dir";\
|
||||
direction = "flash";\
|
||||
angle = 30;\
|
||||
scale[] = {1, 1, 0.5};\
|
||||
brightness = 0.08;\
|
||||
}
|
||||
|
||||
class Remington870_DZ : Rifle
|
||||
{
|
||||
scope = public;
|
||||
@@ -49,6 +60,7 @@ class Remington870_DZ : Rifle
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "Remington870_FL_DZ";
|
||||
Attachment_MFL = "Remington870_MFL_DZ";
|
||||
};
|
||||
};
|
||||
|
||||
@@ -68,4 +80,22 @@ class Remington870_FL_DZ : Remington870_DZ
|
||||
script = "; ['Attachment_FL',_id,'Remington870_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class Remington870_MFL_DZ : Remington870_DZ
|
||||
{
|
||||
model = "\dayz_weapons\models\Remington870_lamp.p3d";
|
||||
displayname = $STR_DZ_WPN_R870_MFL_NAME;
|
||||
descriptionShort = $STR_DZ_WPN_R870_FL_DESC;
|
||||
|
||||
R870_MFLASHLIGHT;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'Remington870_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -9,6 +9,17 @@
|
||||
brightness = 0.1;\
|
||||
}
|
||||
|
||||
#define MFLASHLIGHT class FlashLight\
|
||||
{\
|
||||
color[] = {0.9, 0.0, 0.0, 0.9};\
|
||||
ambient[] = {0.1, 0.0, 0.0, 1.0};\
|
||||
position = "flash dir";\
|
||||
direction = "flash";\
|
||||
angle = 30;\
|
||||
scale[] = {1, 1, 0.5};\
|
||||
brightness = 0.08;\
|
||||
}
|
||||
|
||||
class SA58_DZ : Sa58V_EP1
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\sa58\sa58.p3d";
|
||||
@@ -24,7 +35,7 @@ class SA58_DZ : Sa58V_EP1
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_SA58RIS = SA58_RIS_DZ;
|
||||
Attachment_SA58RIS = "SA58_RIS_DZ";
|
||||
};
|
||||
};
|
||||
|
||||
@@ -36,10 +47,11 @@ class SA58_RIS_DZ : SA58_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = SA58_CCO_DZ;
|
||||
Attachment_Holo = SA58_Holo_DZ;
|
||||
Attachment_ACOG = SA58_ACOG_DZ;
|
||||
Attachment_FL = SA58_RIS_FL_DZ;
|
||||
Attachment_CCO = "SA58_CCO_DZ";
|
||||
Attachment_Holo = "SA58_Holo_DZ";
|
||||
Attachment_ACOG = "SA58_ACOG_DZ";
|
||||
Attachment_FL = "SA58_RIS_FL_DZ";
|
||||
Attachment_MFL = "SA58_RIS_MFL_DZ";
|
||||
};
|
||||
};
|
||||
|
||||
@@ -53,9 +65,9 @@ class SA58_RIS_FL_DZ : SA58_RIS_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = SA58_CCO_FL_DZ;
|
||||
Attachment_Holo = SA58_Holo_FL_DZ;
|
||||
Attachment_ACOG = SA58_ACOG_FL_DZ;
|
||||
Attachment_CCO = "SA58_CCO_FL_DZ";
|
||||
Attachment_Holo = "SA58_Holo_FL_DZ";
|
||||
Attachment_ACOG = "SA58_ACOG_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -68,6 +80,31 @@ class SA58_RIS_FL_DZ : SA58_RIS_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class SA58_RIS_MFL_DZ : SA58_RIS_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\sa58\sa58_ris_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\sa58\data\w_sa58_ris_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_SA58_RIS_MFL_NAME;
|
||||
|
||||
MFLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "SA58_CCO_MFL_DZ";
|
||||
Attachment_Holo = "SA58_Holo_MFL_DZ";
|
||||
Attachment_ACOG = "SA58_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'SA58_RIS_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class SA58_CCO_DZ : SA58_RIS_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\sa58\sa58_cco.p3d";
|
||||
@@ -82,7 +119,8 @@ class SA58_CCO_DZ : SA58_RIS_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = SA58_CCO_FL_DZ;
|
||||
Attachment_FL = "SA58_CCO_FL_DZ";
|
||||
Attachment_MFL = "SA58_CCO_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -120,6 +158,31 @@ class SA58_CCO_FL_DZ : SA58_CCO_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class SA58_CCO_MFL_DZ : SA58_CCO_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\sa58\sa58_cco_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\sa58\data\w_sa58_cco_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_SA58_CCO_MFL_NAME;
|
||||
|
||||
MFLASHLIGHT;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'SA58_RIS_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'SA58_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class SA58_Holo_DZ : SA58_CCO_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\sa58\sa58_holo.p3d";
|
||||
@@ -128,7 +191,8 @@ class SA58_Holo_DZ : SA58_CCO_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = SA58_Holo_FL_DZ;
|
||||
Attachment_FL = "SA58_Holo_FL_DZ";
|
||||
Attachment_MFL = "SA58_Holo_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -166,6 +230,31 @@ class SA58_Holo_FL_DZ : SA58_Holo_DZ
|
||||
};
|
||||
};
|
||||
|
||||
class SA58_Holo_MFL_DZ : SA58_Holo_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\sa58\sa58_holo_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\sa58\data\w_sa58_holo_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_SA58_HOLO_MFL_NAME;
|
||||
|
||||
MFLASHLIGHT;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'SA58_RIS_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'SA58_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class SA58_ACOG_DZ : SA58_CCO_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\sa58\sa58_acog.p3d";
|
||||
@@ -213,7 +302,8 @@ class SA58_ACOG_DZ : SA58_CCO_DZ
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = SA58_ACOG_FL_DZ;
|
||||
Attachment_FL = "SA58_ACOG_FL_DZ";
|
||||
Attachment_MFL = "SA58_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
@@ -249,4 +339,29 @@ class SA58_ACOG_FL_DZ : SA58_ACOG_DZ
|
||||
script = "; ['Attachment_FL',_id,'SA58_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class SA58_ACOG_MFL_DZ : SA58_ACOG_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\sa58\sa58_acog_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\sa58\data\w_sa58_acog_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_SA58_ACOG_MFL_NAME;
|
||||
|
||||
MFLASHLIGHT;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'SA58_RIS_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'SA58_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -28,6 +28,14 @@ class Attachment_FL_Pist
|
||||
{
|
||||
weight = 0.05;
|
||||
};
|
||||
class Attachment_MFL
|
||||
{
|
||||
weight = 0.1;
|
||||
};
|
||||
class Attachment_MFL_Pist
|
||||
{
|
||||
weight = 0.05;
|
||||
};
|
||||
class Attachment_Ghillie
|
||||
{
|
||||
weight = 0.05;
|
||||
|
||||
@@ -9772,6 +9772,10 @@
|
||||
<English>M4A1 FL</English>
|
||||
<Russian>M4A1 Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_MFL_NAME">
|
||||
<English>M4A1 MFL</English>
|
||||
<Russian>M4A1 вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_SD_NAME">
|
||||
<English>M4A1 SD</English>
|
||||
<Russian>M4A1 ПБС</Russian>
|
||||
@@ -9780,6 +9784,10 @@
|
||||
<English>M4A1 SD FL</English>
|
||||
<Russian>M4A1 ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_SD_MFL_NAME">
|
||||
<English>M4A1 SD MFL</English>
|
||||
<Russian>M4A1 ПБС вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_NAME">
|
||||
<English>M4A1 M203</English>
|
||||
</Key>
|
||||
@@ -9787,6 +9795,10 @@
|
||||
<English>M4A1 M203 FL</English>
|
||||
<Russian>M4A1 M203 Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_MFL_NAME">
|
||||
<English>M4A1 M203 MFL</English>
|
||||
<Russian>M4A1 M203 вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_SD_NAME">
|
||||
<English>M4A1 M203 SD</English>
|
||||
<Russian>M4A1 M203 ПБС</Russian>
|
||||
@@ -9795,6 +9807,10 @@
|
||||
<English>M4A1 M203 SD FL</English>
|
||||
<Russian>M4A1 M203 ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_SD_MFL_NAME">
|
||||
<English>M4A1 M203 SD MFL</English>
|
||||
<Russian>M4A1 M203 ПБС вФ</Russian>
|
||||
</Key>
|
||||
<!-- M4A1 CCO-->
|
||||
<Key ID="STR_DZ_WPN_M4A1_CCO_NAME">
|
||||
<English>M4A1 CCO</English>
|
||||
@@ -9803,6 +9819,10 @@
|
||||
<English>M4A1 CCO FL</English>
|
||||
<Russian>M4A1 CCO Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_CCO_MFL_NAME">
|
||||
<English>M4A1 CCO MFL</English>
|
||||
<Russian>M4A1 CCO вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_CCO_SD_NAME">
|
||||
<English>M4A1 CCO SD</English>
|
||||
<Russian>M4A1 CCO ПБС</Russian>
|
||||
@@ -9811,6 +9831,10 @@
|
||||
<English>M4A1 CCO SD FL</English>
|
||||
<Russian>M4A1 CCO ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_CCO_SD_MFL_NAME">
|
||||
<English>M4A1 CCO SD MFL</English>
|
||||
<Russian>M4A1 CCO ПБС вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_CCO_NAME">
|
||||
<English>M4A1 M203 CCO</English>
|
||||
</Key>
|
||||
@@ -9818,6 +9842,10 @@
|
||||
<English>M4A1 M203 CCO FL</English>
|
||||
<Russian>M4A1 M203 CCO Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_CCO_MFL_NAME">
|
||||
<English>M4A1 M203 CCO MFL</English>
|
||||
<Russian>M4A1 M203 CCO вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_CCO_SD_NAME">
|
||||
<English>M4A1 M203 CCO SD</English>
|
||||
<Russian>M4A1 M203 CCO ПБС</Russian>
|
||||
@@ -9826,6 +9854,10 @@
|
||||
<English>M4A1 M203 CCO SD FL</English>
|
||||
<Russian>M4A1 M203 CCO ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_CCO_SD_MFL_NAME">
|
||||
<English>M4A1 M203 CCO SD MFL</English>
|
||||
<Russian>M4A1 M203 CCO ПБС вФ</Russian>
|
||||
</Key>
|
||||
<!-- M4A1 Holo -->
|
||||
<Key ID="STR_DZ_WPN_M4A1_HOLO_NAME">
|
||||
<English>M4A1 Holo</English>
|
||||
@@ -9834,6 +9866,10 @@
|
||||
<English>M4A1 Holo FL</English>
|
||||
<Russian>M4A1 Holo Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_HOLO_MFL_NAME">
|
||||
<English>M4A1 Holo MFL</English>
|
||||
<Russian>M4A1 Holo вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_HOLO_SD_NAME">
|
||||
<English>M4A1 Holo SD</English>
|
||||
<Russian>M4A1 Holo ПБС</Russian>
|
||||
@@ -9842,6 +9878,10 @@
|
||||
<English>M4A1 Holo SD FL</English>
|
||||
<Russian>M4A1 Holo ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_HOLO_SD_MFL_NAME">
|
||||
<English>M4A1 Holo SD MFL</English>
|
||||
<Russian>M4A1 Holo ПБС вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_HOLO_NAME">
|
||||
<English>M4A1 M203 Holo</English>
|
||||
</Key>
|
||||
@@ -9849,6 +9889,10 @@
|
||||
<English>M4A1 M203 Holo FL</English>
|
||||
<Russian>M4A1 M203 Holo Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_HOLO_MFL_NAME">
|
||||
<English>M4A1 M203 Holo MFL</English>
|
||||
<Russian>M4A1 M203 Holo вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_HOLO_SD_NAME">
|
||||
<English>M4A1 M203 Holo SD</English>
|
||||
<Russian>M4A1 M203 Holo ПБС</Russian>
|
||||
@@ -9857,6 +9901,10 @@
|
||||
<English>M4A1 M203 Holo SD FL</English>
|
||||
<Russian>M4A1 M203 Holo ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_HOLO_SD_MFL_NAME">
|
||||
<English>M4A1 M203 Holo SD MFL</English>
|
||||
<Russian>M4A1 M203 Holo ПБС вФ</Russian>
|
||||
</Key>
|
||||
<!-- M4A1 ACOG -->
|
||||
<Key ID="STR_DZ_WPN_M4A1_ACOG_NAME">
|
||||
<English>M4A1 ACOG</English>
|
||||
@@ -9865,6 +9913,10 @@
|
||||
<English>M4A1 ACOG FL</English>
|
||||
<Russian>M4A1 ACOG Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_ACOG_MFL_NAME">
|
||||
<English>M4A1 ACOG MFL</English>
|
||||
<Russian>M4A1 ACOG вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_ACOG_SD_NAME">
|
||||
<English>M4A1 ACOG SD</English>
|
||||
<Russian>M4A1 ACOG ПБС</Russian>
|
||||
@@ -9873,6 +9925,10 @@
|
||||
<English>M4A1 ACOG SD FL</English>
|
||||
<Russian>M4A1 ACOG ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_ACOG_SD_MFL_NAME">
|
||||
<English>M4A1 ACOG SD MFL</English>
|
||||
<Russian>M4A1 ACOG ПБС вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_ACOG_NAME">
|
||||
<English>M4A1 M203 ACOG</English>
|
||||
</Key>
|
||||
@@ -9880,6 +9936,10 @@
|
||||
<English>M4A1 M203 ACOG FL</English>
|
||||
<Russian>M4A1 M203 ACOG Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_ACOG_MFL_NAME">
|
||||
<English>M4A1 M203 ACOG MFL</English>
|
||||
<Russian>M4A1 M203 ACOG вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_ACOG_SD_NAME">
|
||||
<English>M4A1 M203 ACOG SD</English>
|
||||
<Russian>M4A1 M203 ACOG ПБС</Russian>
|
||||
@@ -9888,6 +9948,10 @@
|
||||
<English>M4A1 M203 ACOG SD FL</English>
|
||||
<Russian>M4A1 M203 ACOG ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M4A1_GL_ACOG_SD_MFL_NAME">
|
||||
<English>M4A1 M203 ACOG SD MFL</English>
|
||||
<Russian>M4A1 M203 ACOG ПБС вФ</Russian>
|
||||
</Key>
|
||||
|
||||
<!-- M16A4 -->
|
||||
<Key ID="STR_DZ_WPN_M16A4">
|
||||
@@ -9897,6 +9961,10 @@
|
||||
<English>M16A4 FL</English>
|
||||
<Russian>M16A4 Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_MFL">
|
||||
<English>M16A4 MFL</English>
|
||||
<Russian>M16A4 вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_CCO">
|
||||
<English>M16A4 CCO</English>
|
||||
</Key>
|
||||
@@ -9904,6 +9972,10 @@
|
||||
<English>M16A4 CCO FL</English>
|
||||
<Russian>M16A4 CCO Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_CCO_MFL">
|
||||
<English>M16A4 CCO MFL</English>
|
||||
<Russian>M16A4 CCO вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_HOLO">
|
||||
<English>M16A4 Holo</English>
|
||||
</Key>
|
||||
@@ -9911,6 +9983,10 @@
|
||||
<English>M16A4 Holo FL</English>
|
||||
<Russian>M16A4 Holo Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_HOLO_MFL">
|
||||
<English>M16A4 Holo MFL</English>
|
||||
<Russian>M16A4 Holo вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_ACOG_NAME">
|
||||
<English>M16A4 ACOG</English>
|
||||
</Key>
|
||||
@@ -9918,6 +9994,10 @@
|
||||
<English>M16A4 ACOG FL</English>
|
||||
<Russian>M16A4 ACOG Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_ACOG_MFL_NAME">
|
||||
<English>M16A4 ACOG MFL</English>
|
||||
<Russian>M16A4 ACOG вФ</Russian>
|
||||
</Key>
|
||||
|
||||
<!-- M203 -->
|
||||
<Key ID="STR_DZ_WPN_M16A4_GL">
|
||||
@@ -9927,6 +10007,10 @@
|
||||
<English>M16A4 M203 FL</English>
|
||||
<Russian>M16A4 M203 Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_GL_MFL">
|
||||
<English>M16A4 M203 MFL</English>
|
||||
<Russian>M16A4 M203 вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_GL_CCO">
|
||||
<English>M16A4 M203 CCO</English>
|
||||
</Key>
|
||||
@@ -9934,6 +10018,10 @@
|
||||
<English>M16A4 M203 CCO FL</English>
|
||||
<Russian>M16A4 M203 CCO Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_GL_CCO_MFL">
|
||||
<English>M16A4 M203 CCO MFL</English>
|
||||
<Russian>M16A4 M203 CCO вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_GL_HOLO">
|
||||
<English>M16A4 M203 Holo</English>
|
||||
</Key>
|
||||
@@ -9941,6 +10029,10 @@
|
||||
<English>M16A4 M203 Holo FL</English>
|
||||
<Russian>M16A4 M203 Holo Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_GL_HOLO_MFL">
|
||||
<English>M16A4 M203 Holo MFL</English>
|
||||
<Russian>M16A4 M203 Holo вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_GL_ACOG_NAME">
|
||||
<English>M16A4 M203 ACOG</English>
|
||||
</Key>
|
||||
@@ -9948,6 +10040,10 @@
|
||||
<English>M16A4 M203 ACOG FL</English>
|
||||
<Russian>M16A4 M203 ACOG Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_M16A4_GL_ACOG_MFL_NAME">
|
||||
<English>M16A4 M203 ACOG MFL</English>
|
||||
<Russian>M16A4 M203 ACOG вФ</Russian>
|
||||
</Key>
|
||||
|
||||
<!-- FN FAL -->
|
||||
<Key ID="STR_DZ_WPN_FNFAL_NAME">
|
||||
@@ -10090,6 +10186,10 @@
|
||||
<English>SA-58 RIS FL</English>
|
||||
<Russian>SA-58 РСИ Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SA58_RIS_MFL_NAME">
|
||||
<English>SA-58 RIS MFL</English>
|
||||
<Russian>SA-58 РСИ вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SA58_CCO_NAME">
|
||||
<English>SA-58 CCO</English>
|
||||
</Key>
|
||||
@@ -10097,6 +10197,10 @@
|
||||
<English>SA-58 CCO FL</English>
|
||||
<Russian>SA-58 CCO Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SA58_CCO_MFL_NAME">
|
||||
<English>SA-58 CCO MFL</English>
|
||||
<Russian>SA-58 CCO вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SA58_HOLO_NAME">
|
||||
<English>SA-58 Holo</English>
|
||||
</Key>
|
||||
@@ -10104,6 +10208,10 @@
|
||||
<English>SA-58 Holo FL</English>
|
||||
<Russian>SA-58 Holo Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SA58_HOLO_MFL_NAME">
|
||||
<English>SA-58 Holo MFL</English>
|
||||
<Russian>SA-58 Holo вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SA58_ACOG_NAME">
|
||||
<English>SA-58 ACOG</English>
|
||||
</Key>
|
||||
@@ -10111,6 +10219,10 @@
|
||||
<English>SA-58 ACOG FL</English>
|
||||
<Russian>SA-58 ACOG Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SA58_ACOG_MFL_NAME">
|
||||
<English>SA-58 ACOG MFL</English>
|
||||
<Russian>SA-58 ACOG вФ</Russian>
|
||||
</Key>
|
||||
|
||||
<!-- G36C -->
|
||||
<Key ID="STR_DZ_WPN_G36C_NAME">
|
||||
@@ -10196,6 +10308,10 @@
|
||||
<English>G17 FL</English>
|
||||
<Russian>G17 Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_G17_MFL_NAME">
|
||||
<English>G17 MFL</English>
|
||||
<Russian>G17 вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_G17_SD_NAME">
|
||||
<English>G17 SD</English>
|
||||
<Russian>G17 ПБС</Russian>
|
||||
@@ -10204,6 +10320,10 @@
|
||||
<English>G17 SD FL</English>
|
||||
<Russian>G17 ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_G17_SD_MFL_NAME">
|
||||
<English>G17 SD MFL</English>
|
||||
<Russian>G17 ПБС вФ</Russian>
|
||||
</Key>
|
||||
|
||||
<!-- PM -->
|
||||
<Key ID="STR_DZ_WPN_PM_NAME">
|
||||
@@ -10275,9 +10395,17 @@
|
||||
<French>Remington 870 (+Torche)</French>
|
||||
<Czech>Remington 870 (baterka)</Czech>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_R870_MFL_NAME">
|
||||
<English>Remington 870 MFL</English>
|
||||
<Russian>Ремингтон 870 вФ</Russian>
|
||||
<German>Remington 870 mit militärischer Taschenlampe</German>
|
||||
<Spanish>Remington 870 (Linterna)</Spanish>
|
||||
<French>Remington 870 (+Torche)</French>
|
||||
<Czech>Remington 870 (baterka)</Czech>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_R870_FL_DESC">
|
||||
<English>The Remington Model 870 is a pump-action shotgun. This weapon has a torch attached.</English>
|
||||
<German>Die Remington Model 870 ist eine Vorderschaftrepetierflinte mit einer fest installierten Taschenlampe.</German>
|
||||
<German>Die Remington Model 870 ist eine Vorderschaftrepetierflinte mit einem Taschenlampenaufsatz.</German>
|
||||
<Russian>Ремингтон Модель 870 - помповый дробовик. На данный экземпляр установлен фонарик.</Russian>
|
||||
<Spanish>La Remington Modelo 870 es una escopeta de acción a bombeo con una linterna como accesorio.</Spanish>
|
||||
<French>Le modèle Remington 870 est un fusil à pompe avec une lampe torche.</French>
|
||||
@@ -10374,6 +10502,10 @@
|
||||
<English>Mosin Nagant FL</English>
|
||||
<Russian>Мосинка Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MOSIN_MFL_NAME">
|
||||
<English>Mosin Nagant MFL</English>
|
||||
<Russian>Мосинка вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MOSIN_BELT_NAME">
|
||||
<English>Mosin Nagant Belt</English>
|
||||
<Russian>Мосинка П</Russian>
|
||||
@@ -10382,6 +10514,10 @@
|
||||
<English>Mosin Nagant Belt FL</English>
|
||||
<Russian>Мосинка П Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MOSIN_BELT_MFL_NAME">
|
||||
<English>Mosin Nagant Belt MFL</English>
|
||||
<Russian>Мосинка П вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MOSIN_PU_NAME">
|
||||
<English>Mosin Nagant PU</English>
|
||||
<Russian>Мосинка ПУ</Russian>
|
||||
@@ -10390,6 +10526,10 @@
|
||||
<English>Mosin Nagant PU FL</English>
|
||||
<Russian>Мосинка ПР Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MOSIN_PU_MFL_NAME">
|
||||
<English>Mosin Nagant PU MFL</English>
|
||||
<Russian>Мосинка ПР вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MOSIN_PU_BELT_NAME">
|
||||
<English>Mosin Nagant PU Belt</English>
|
||||
<Russian>Мосинка ПР П</Russian>
|
||||
@@ -10398,42 +10538,61 @@
|
||||
<English>Mosin Nagant PU Belt FL</English>
|
||||
<Russian>Мосинка ПР П Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MOSIN_PU_BELT_MFL_NAME">
|
||||
<English>Mosin Nagant PU Belt MFL</English>
|
||||
<Russian>Мосинка ПР П вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_MOSIN_DESC">
|
||||
<English>Bolt-action military rifle developed by the Imperial Russian Army in 1891.<br/>Caliber: 7.62x54mmR</English>
|
||||
<Russian>Магазинная винтовка, принятая на вооружение Русской Императорской армии ВС России в 1891 году.</Russian>
|
||||
<German>Kammerverschluss Militär Gewehr entwickelt von der Imperialen Russischen Armee 1891.<br/>Kaliber: 7.62x54mmR</German>
|
||||
<German>Kammerverschluss Militär Gewehr entwickelt von der Imperialen Russischen Armee 1891.<br/>Kaliber: 7.62x54mmR</German>
|
||||
</Key>
|
||||
|
||||
<!-- Crossbow -->
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_NAME">
|
||||
<English>Crossbow</English>
|
||||
<Russian>Арбалет</Russian>
|
||||
<German>Armbrust</German>
|
||||
<German>Armbrust</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_FL_NAME">
|
||||
<English>Crossbow FL</English>
|
||||
<Russian>Арбалет Ф</Russian>
|
||||
<German>Armbrust FL</German>
|
||||
<German>Armbrust FL</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_MFL_NAME">
|
||||
<English>Crossbow MFL</English>
|
||||
<Russian>Арбалет вФ</Russian>
|
||||
<German>Armbrust MFL</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_CCO_NAME">
|
||||
<English>Crossbow CCO</English>
|
||||
<Russian>Арбалет CCO</Russian>
|
||||
<German>Armbrust CCO</German>
|
||||
<German>Armbrust CCO</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_CCO_FL_NAME">
|
||||
<English>Crossbow CCO FL</English>
|
||||
<Russian>Арбалет CCO Ф</Russian>
|
||||
<German>Armbrust CCO FL</German>
|
||||
<German>Armbrust CCO FL</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_CCO_MFL_NAME">
|
||||
<English>Crossbow CCO MFL</English>
|
||||
<Russian>Арбалет CCO вФ</Russian>
|
||||
<German>Armbrust CCO MFL</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_SCOPE_NAME">
|
||||
<English>Crossbow Scoped</English>
|
||||
<Russian>Арбалет ПР</Russian>
|
||||
<German>Armbrust mit Zielfernrohr</German>
|
||||
<German>Armbrust mit Zielfernrohr</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_SCOPE_FL_NAME">
|
||||
<English>Crossbow Scoped FL</English>
|
||||
<Russian>Арбалет ПР Ф</Russian>
|
||||
<German>Armbrust mit Zielfernrohr FL</German>
|
||||
<German>Armbrust mit Zielfernrohr FL</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_CROSSBOW_SCOPE_MFL_NAME">
|
||||
<English>Crossbow Scoped MFL</English>
|
||||
<Russian>Арбалет ПР вФ</Russian>
|
||||
<German>Armbrust mit Zielfernrohr MFL</German>
|
||||
</Key>
|
||||
|
||||
<!-- **** MAGAZINES **** -->
|
||||
@@ -10924,6 +11083,18 @@
|
||||
<German>Entferne Taschenlampe</German>
|
||||
</Key>
|
||||
|
||||
<!-- Military rifle flashlight -->
|
||||
<Key ID="STR_DZ_ATT_MFL_RFL_NAME">
|
||||
<English>[A] Military rifle flashlight</English>
|
||||
<Russian>[М] военный оружейный фонарь</Russian>
|
||||
<German>[E] Militärische Gewehr Taschenlampe</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_ATT_MFL_RFL_DESC">
|
||||
<English>Rail-attachable military rifle flashlight</English>
|
||||
<Russian>военный Фонарь для установки на основное оружие</Russian>
|
||||
<German>Militärischer Taschenlampenaufsatz für Gewehre.</German>
|
||||
</Key>
|
||||
|
||||
<!-- Pistol flashlight -->
|
||||
<Key ID="STR_DZ_ATT_FL_PST_NAME">
|
||||
<English>[A] Pistol flashlight</English>
|
||||
@@ -10941,6 +11112,18 @@
|
||||
<German>Entferne Taschenlampe</German>
|
||||
</Key>
|
||||
|
||||
<!-- Military pistol flashlight -->
|
||||
<Key ID="STR_DZ_ATT_MFL_PST_NAME">
|
||||
<English>[A] Military pistol flashlight</English>
|
||||
<Russian>[М] военный пистолетный фонарь</Russian>
|
||||
<German>[E] Militärische Pistolen Taschenlampe</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_ATT_MFL_PST_DESC">
|
||||
<English>Rail-attachable military pistol flashlight</English>
|
||||
<Russian>военный Фонарь для установки на пистолеты</Russian>
|
||||
<German>Militärischer Taschenlampenaufsatz für Pistolen.</German>
|
||||
</Key>
|
||||
|
||||
<!-- Ghillie -->
|
||||
<Key ID="STR_DZ_ATT_GHIL_NAME">
|
||||
<English>[A] Small camo netting</English>
|
||||
|
||||
@@ -19,4 +19,10 @@ INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2
|
||||
INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 527, 'trade_items');
|
||||
INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 614, 'trade_items');
|
||||
INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 624, 'trade_items');
|
||||
INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 647, 'trade_items');
|
||||
INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 647, 'trade_items');
|
||||
|
||||
-- ----------------------------
|
||||
-- Add military flashlight attachments to DB traders
|
||||
-- ----------------------------
|
||||
INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_MFL",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_MFL_Pist",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items');
|
||||
@@ -1734,6 +1734,8 @@ INSERT INTO `Traders_DATA` VALUES(7589, '["Attachment_SCOPED",1]', 10, '[6,"Item
|
||||
INSERT INTO `Traders_DATA` VALUES(7590, '["Attachment_Sup9",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(7591, '["Attachment_Sup545",1]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 693, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(7592, '["Attachment_Sup556",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 693, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(7593, '["Attachment_MFL",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(7594, '["Attachment_MFL_Pist",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items');
|
||||
|
||||
-- --------------------------------------------------------
|
||||
|
||||
|
||||
Reference in New Issue
Block a user