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Fix trader menu server RPT log partially localized on client
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@@ -56,9 +56,10 @@
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[FIXED] Unable to remove LightPole_DZ, DeerStand_DZ, MetalGate_DZ and StickFence_DZ. #1859 @TheZog
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[FIXED] Unconscious locked input when running #1860 @icomrade @DeVloek
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[FIXED] Running corpses when the dead player has no primary weapon @icomrade
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[FIXED] "AI" text localized on wrong client in death messages. #1867 @LunaCB
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[FIXED] "AI" text localized on wrong client in death messages #1867 @LunaCB
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[FIXED] Container ("Gear/Backpack/Vehicle") text localized on client for trader menu server RPT logs @oiad
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[FIXED] Group icons will not show for units inside the player's vehicle anymore (helis, large planes, etc.). #1865 @schwanzkopfhegel
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[FIXED] Lighting fires and building fireplaces not working on platforms raised over the sea. #1866 @schwanzkopfhegel
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[FIXED] Lighting fires and building fireplaces not working on platforms raised over the sea #1866 @schwanzkopfhegel
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[NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php)
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[FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade
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@@ -8,9 +8,9 @@ _Z_logTrade = {
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_buyOrSell = _this select 2;
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_price = _this select 3;
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_container = switch (Z_SellingFrom) do {
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case 0 : {localize "STR_EPOCH_TRADE_BACKPACK"};
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case 1 : {localize "STR_EPOCH_TRADE_VEHICLE"};
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case 2 : {localize "STR_UI_GEAR"};
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case 0 : {"backpack"};
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case 1 : {"vehicle"};
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case 2 : {"gear"};
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};
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_price = if (Z_singleCurrency) then {format ["%1 %2",[_price] call BIS_fnc_numberText,CurrencyName]} else {[_price,true] call Z_calcCurrency};
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