Add shadow to dayz_rollingMessages

This commit is contained in:
ebaydayz
2016-12-30 16:40:10 -05:00
parent d4b286660f
commit 7ce4ba32a2
2 changed files with 3 additions and 3 deletions

View File

@@ -2,10 +2,10 @@
[NEW] Added M4SPR_DZE class which spawns with 30Rnd Stanag by default instead of 20Rnd. #1823 @AirwavesMan
[NEW] Building upgrades now source parts from the player's backpack and main inventory @icomrade
[CHANGED] Added NWAF tent camp to Chernarus points of interests and removed trains POI for now.
[CHANGED] Turbo and HoldBreath keybindings are now allowed again. @icomrade
[CHANGED] Removed drink from hands at ponds due to client FPS impact. Players can still fill drinks at ponds by right clicking a container. @ebayShopper
[CHANGED] Added point of interest and infectious waterhole map objects are disabled by default due to FPS impact. They can be enabled in init.sqf.
[CHANGED] Added shadow to dayz_rollingMessages white text so it is visible on light colored backgrounds and looks like cutText.
[FIXED] Wrong texture for z_hunter zombie. #1805 @schwanzkopfhegel @ebayShopper
[FIXED] Refuel with generator at gas station not working. #1806 @Helios27 @ebayShopper

View File

@@ -640,11 +640,11 @@ class RscTitles
colorText[] = {0,0,0,1};
colorBackground[] = {0,0,0,0};
sizeEx = 14 * GUI_GRID_H;
shadow = 0;
shadow = 1;
class Attributes
{
color = "#FFFFFF";
shadow = 0;
shadow = 1;
valign = "top";
align = "center";
};