ebayShopper
3b12dc09d3
Remove two unused files
2017-04-16 17:46:55 -04:00
ebayShopper
0553f743d5
Increase preview offset for BagFenceRound and Safe
...
Collisions with the player caused sliding when the safe was pitched
forward. It was the same issue with proning against the sandbag. #1945
Note the player can still cause collision sliding by using snap to get
the preview closer to them.
2017-04-16 14:39:07 -04:00
ebayShopper
78fbd7ac53
Remove some unnecessary translations
...
Using "Wait for the previous action to complete to perform another" is
more accurate in these cases, because dayz_actionInProgress could have
been set by any action, not necessarily the same one.
2017-04-15 14:19:26 -04:00
ebayShopper
4bf4c62b1d
Make free slots display more accurate in gear
...
Use the cursorTarget at the time the gear dialog was opened instead of
the cursorTarget at the time the script runs. The script can be delayed
by several seconds (spawn is scheduled).
2017-04-14 17:18:16 -04:00
ebayShopper
e99792d0f4
Update jerry_fill.sqf
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/ef236938c1531e9d7ba8865fdd09bdf006adc979
2017-04-14 11:26:23 -04:00
ebayShopper
9fc72a8b87
Change dayz_survived to actual play time
...
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/18eaecb19fc1ea26f5769fccd920824bf843e19b
https://github.com/DayZMod/DayZ/commit/b76b1200cabac8661a0628489a128a561f1f379c
https://github.com/DayZMod/DayZ/commit/78ea61e3345e197e9350910b5808d85ef56f7f11
https://github.com/DayZMod/DayZ/commit/8309427f0dc3f7e5a6acd1d5ec1d155cbe11aec5
Should be ready for Hive update @icomrade . If you upload it to a test
folder I'll test it.
2017-04-13 18:35:28 -04:00
ebayShopper
267f34572e
Update object_upgradeStorage.sqf
...
Vanilla commit: 6e4a697
2017-04-13 14:38:07 -04:00
ebayShopper
272fd5f1ef
Update stringtable.xml
2017-04-13 13:02:57 -04:00
ebayShopper
1065e722a6
Allow removal of RIS from SA58_RIS_DZ
...
Note RIS can not be removed from higher variants due to other
attachments depending on the RIS being attached first.
Closes #1940
2017-04-12 13:42:39 -04:00
ebayShopper
c39fc86972
Update Napf and Namalsk waterHoleProxy again
...
Some were still missing after 89292b3 . These are now complete
auto-generated lists for the whole map.
2017-04-10 17:39:50 -04:00
ebayShopper
a3df5ca2dc
Remove unused legacy wrecks #1933
2017-04-09 14:30:54 -04:00
ebayShopper
df526285cd
Fix potential undefined dayz_characterID variable on login
...
The scheduler can start running fn_selfActions before player_monitor.fsm
defines dayz_characterID when login or network return is slow.
2017-04-08 19:19:47 -04:00
ebayShopper
89292b3f37
Correct some waterHole positions for Napf and Namalsk
...
https://epochmod.com/forum/topic/43623-cant-fill-water-bottles-on-napf/
2017-04-08 16:05:59 -04:00
ebayShopper
3bdbc020c4
Fix error from 4b14397
2017-04-05 17:13:09 -04:00
ebayShopper
75cf8648d7
Fix error from 95ab6a2
2017-04-05 15:59:15 -04:00
ebayShopper
4b14397c7b
Fix purchased boat not spawning on helipad
...
https://epochmod.com/forum/topic/43644-problem-with-napf-boat-spawn-in-1061/
2017-04-05 15:49:16 -04:00
ebayShopper
95ab6a28ab
Fix unable to sell _DZE1-4 cars when base is removed from trader
...
https://epochmod.com/forum/topic/43643-vehicle-dze4-can-not-be-sell/
2017-04-05 12:04:00 -04:00
ebayShopper
b70555e664
Delete added trees after chopping down
...
Like 496681c , if a tree or plant was added with createVehicle it can be
deleted with deleteVehicle.
2017-04-04 13:55:43 -04:00
ebayShopper
496681cd9b
Add support for harvesting added plants
...
Closes #1928
2017-04-04 13:32:06 -04:00
ebayShopper
cb09bb6bc9
Tweak RunOver damage scaling again
2017-04-03 15:31:14 -04:00
ebayShopper
f51ae4f071
Tweak RunOver damage scaling
...
More RunOver damage is processed after b3fdd26 . This number may need to
be tweaked further after more testing.
This reverts 7d6651b .
2017-04-01 17:23:32 -04:00
ebayShopper
107bb6d227
Fix group saving issue
2017-04-01 15:29:12 -04:00
ebayShopper
f8aff48ab9
Update dayz_filterGroup
...
This sometimes throws WARNING: Function 'name' - x is dead RPT, so
"alive" appears to update too slowly for this as mentioned in:
https://community.bistudio.com/wiki/Talk:alive
2017-04-01 14:23:07 -04:00
ebayShopper
663170ae32
Remove upgrade option from dayz police car
...
Also added setvariable.txt exceptions for missing police car hitpoints
Fixes #1929
2017-04-01 13:48:02 -04:00
ebayShopper
7d6651b1fe
Use normal scaling for RunOver head hits
2017-03-31 19:22:42 -04:00
ebayShopper
3dc71602c0
Fix death message killer inaccurate in some cases
2017-03-31 18:30:39 -04:00
ebayShopper
6717b0c26e
Remove client side disable sim on DZE_GodModeBase objects
...
Continuation of d7a3b30
This partially reverts ea94ec4 .
Epoch has never disabled simulation client side on any buildables prior
to ea94ec4 . We now know it disables storage capability, may disable
lighting the object with scripted light sources and potentially cause
other issues.
https://community.bistudio.com/wiki/enableSimulation
If we readd this in the future it should be well tested. It should also
be done properly in the vehicle init field, so it takes affect on all
clients, including JIP, instead of only the player building it (until
they relog).
2017-03-31 16:15:07 -04:00
ebayShopper
d5e808e4d1
Lower group icons resource layer
...
Following 12abbfa
2017-03-31 15:12:24 -04:00
ebayShopper
0e244196e5
Update keyboard.sqf
...
Forgot to remove after
https://github.com/EpochModTeam/DayZ-Epoch/commit/d1d5fe5#diff-91da615cb902d0198b7cd4c9b91b6fd0L351
2017-03-31 12:33:17 -04:00
ebayShopper
b3fdd26d3b
Update fn_damageHandler.sqf
...
Continuation of 50ba58f
Also removed some unused variables
2017-03-30 17:26:25 -04:00
ebayShopper
746b921321
Use nearEntities for plot pole searches
...
Also made 73899d5 compatible with DZE_permanentPlot = false; at the
request of @oiad
2017-03-29 16:04:48 -04:00
ebayShopper
30d961931f
Fix unable to sell classic 'ItemBloodbag' at traders
...
Mistake from 4fa36df
2017-03-29 12:22:31 -04:00
ebayShopper
c6c7472ab7
Hide corpse markers for bodies that are hidden
2017-03-28 14:31:29 -04:00
ebayShopper
c501a80dd7
Cleanup formatting from #1921
2017-03-26 14:37:14 -04:00
ebayShopper
50ba58f5ae
Fix death message showing RunOver when it shouldn't
2017-03-25 20:05:36 -04:00
ebayShopper
87abb204e9
Prevent drop melee weapon dupe
...
Also simplified player_addToolbelt by removing unnecessary code.
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1916
2017-03-25 16:27:58 -04:00
ebayShopper
289a042e1d
Update scripts.txt createVehicleLocal exceptions
...
Update for 6a711de
2017-03-23 16:52:15 -04:00
ebayShopper
6a711deccc
Add reliable workaround for swimming in ground and air issue
...
Fixes #1913
2017-03-23 15:58:14 -04:00
ebayShopper
665ecd9146
Add filter cheats back to map display
...
I removed this in 416fdbc , but upon testing again it appears I was wrong
and this is still needed. #1915
2017-03-22 15:49:05 -04:00
ebayShopper
ad7a12771a
Fix swimming in ground again #1913
...
Closes #1913
2017-03-22 14:59:31 -04:00
ebayShopper
fa18cbce51
Add ghost models for tents
...
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/8c48716c43b895e5651d7c02e6a1345ad5f74eaa
https://github.com/DayZMod/DayZ/commit/67c031697bf4596d2e75544832f79111d6693b74
2017-03-20 18:32:44 -04:00
ebayShopper
8b3f28dc0c
Update player_sharpen.sqf
...
Fixes extra knife being deleted if player already had a fully sharpened
knife on their toolbelt (duplicate weapon).
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0332fcbe711b657723704fc9a4d5fd8f66f52b77
2017-03-20 18:18:04 -04:00
ebayShopper
d4eb7ac6e4
Block bypassing unconscious wake up animation with bandage
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/698eacba79db042a201e9aa1bd57a22e5275148a
2017-03-20 18:01:30 -04:00
ebayShopper
da3b345921
Update push plane conditions
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/23f6ffab90a5d313e8451ac1c2db195adfbf5658
2017-03-20 17:44:46 -04:00
ebayShopper
93d6c85dbc
Skip gear sound in player_forceSave
...
Don't play sound when gear flashes open momentarily for force save and
backpack mag ammo count.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/98784aae797cc50978ad848b8ee9b4f70aad231f
2017-03-20 17:26:41 -04:00
ebayShopper
8d545d14a1
Fix dayz_lastSave variable again
...
Continuation of bca17aa .
This variable is set in player_forceSave and uses diag_tickTime.
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/f8c88502e85ba9b2070d313b8d25a6e2a6fb8332
https://github.com/DayZMod/DayZ/commit/98af0ed8b936ea112de563f282f8177c8c1fb4cc
2017-03-20 16:46:11 -04:00
ebayShopper
7833f6743f
Update zombie_agent.fsm
...
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/3571cf93849d27bf23f77b053d7caf4a79b7baf7
https://github.com/DayZMod/DayZ/commit/728c83bdbd6ae834a4ee0dd4b2f84e0e466c754f
2017-03-20 16:31:04 -04:00
ebayShopper
e38f47375c
Fix some issues with traps
...
Removed two unused files.
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/42e72463a3f3722ad974d50a093b4f57edbf8c00
https://github.com/DayZMod/DayZ/commit/02726fb1923a7354121796a0e306a8ca92cdc42f
https://github.com/DayZMod/DayZ/commit/6a7c53ebcf48f6e552bf4d5bb65be07792a0cd92
https://github.com/DayZMod/DayZ/commit/1fb6308995584472b0494a54d211dc5b216bfd98
https://github.com/DayZMod/DayZ/commit/9543ea057f97ba6f1105f6abecaa04e1fe5d4457
2017-03-20 15:53:35 -04:00
ebayShopper
100f9f5da8
Fix unable to chop down POI trees
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0bc12e21b0b6c103f6c7631310788e14ec96b8d8
2017-03-20 14:58:49 -04:00
ebayShopper
e81f19757e
Move POI back to global spawn again
...
These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.
This reverts c21a731 .
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/32f2fa3b22f78948f1c00aaf32d687058c69d6da
2017-03-20 14:25:32 -04:00
ebayShopper
3d8814bc33
Update vanilla building
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/5604a8820bb2d1f6ae3459a92fbefa6cc93fe3c0
2017-03-19 16:59:41 -04:00
ebayShopper
53158a11ed
Remove rtitleText in fillBloodBag.sqf
...
Not necessary to inform recipient and prevents two messages on screen at
once for instigator.
Classic bloodbag system is now added in vanilla too.
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/cb71d926ed086bb5255a5ab420990931c693fb86
https://github.com/DayZMod/DayZ/commit/bee9bd16382f4c1ece397cd029bb61c775024144
2017-03-19 16:35:17 -04:00
ebayShopper
c19a138804
Use formatText in mission check
...
Avoids format character limit
closes #1905
2017-03-11 20:41:33 -05:00
ebayShopper
f22460491a
Fix group tags scaling glitch
...
My mistake from b148293
2017-03-09 13:10:29 -05:00
ebayShopper
da34b688d2
Fix hunger and thirst "working" hits way too high
...
By default this was multiplying all "Working" hunger and thirst hits by
10 @icomrade because (1 min 0.1) always picks 0.1. For example:
dayz_thirst = dayz_thirst + (5 / 0.1)
dayz_thirst = dayz_thirst + 50
A config variable isn't really needed for this, since it is only used in
one file. It can be easily configured in compiles.sqf which most servers
already overwrite anyway.
This reverts 62b7c21 .
2017-03-08 13:08:46 -05:00
ebayShopper
92b09aa530
Remove some unused variables
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/6479708205bccbb4bdd1379a53d9aeed5613f08a
2017-03-05 12:17:09 -05:00
ebayShopper
5c0e8473df
Add a few Namalsk and Takistan loot positions
...
This adds a few new buildings. Most buildings were just moved around
with no changes.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0173614d0c3027091a175669aa604749f5bc695b
2017-03-05 11:13:19 -05:00
ebayShopper
9190f303f9
Replace max blood constant of 12000 to r_player_bloodTotal
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/78b608c854b90640ca1d46ae6c2708b525bc55e0
2017-03-05 09:59:11 -05:00
ebayShopper
cfe7b97c73
Update two scripts.txt exceptions
...
Made buttonclick exception a little stricter
Consolidated two setPosASL exceptions that were both in
plotToggleMarkers.sqf
2017-03-04 15:28:23 -05:00
ebayShopper
3f3d8ce357
Disable A2 auto-refuel feature on KamazRefuel trucks #1855
...
Fixes #1855
Mistake from 0701e5b
2017-03-03 13:30:13 -05:00
ebayShopper
d86aef88b3
Update change log
2017-03-01 16:01:47 -05:00
ebayShopper
9434d43561
Fix undefined error fnc_spawnObjects
...
My mistake from 26c1bd9
2017-03-01 13:42:21 -05:00
ebayShopper
2032094fb4
Fix undefined groupTags error
...
My mistake from 6736cd9
2017-03-01 11:24:09 -05:00
ebayShopper
61630e91b3
Update scripts.txt exceptions
...
- Removed some unneeded exceptions
- Moved tree chop PVEH to server compile only so client does not need
setdamage exception
- Replaced "showCommandingMenu" filter with stricter
"menu" filter
- Renamed two files with no changes for easier filtering of
"menu"
Vanilla
commits:
https://github.com/DayZMod/DayZ/commit/1d639b557b1b2a57399c113184e17992d678ef7b
https://github.com/DayZMod/DayZ/commit/3a29242537439b866388aeeb63574692d6e9677e
https://github.com/DayZMod/Battleye-Filters/commit/5cdf249ea979649246730e7e823a6d5f976d4157
2017-02-28 18:26:37 -05:00
ebayShopper
fa7a98708a
Remove some redundant PV and SV value BE filters
...
- Fixed some "say", "switch" and "call" exceptions were broken
- Anything containing call is covered by 5 "call"
- Anything containing spawn is covered by 5 "spawn"
- Anything containing { or ( is covered by the first line
- Anything containing setDi is covered by 5 "setDi"
- Anything containing bis_ is covered by 5 bis_
- Anything containing bis_fnc is covered by 5 "BIS_fnc"
- Anything containing server_ is covered by 5 server_
- Anything containing fnc_ is covered by 5 fnc_
- Anything containing count is covered by 5 "count"
- Anything containing onPlayer is covered by 5 "onPlayer"
- Anything containing this is logged by 1 "this"
- Anything containing for is logged by 1 "for"
- Anything containing ' is covered by 5 "'"
- Anything containing terminate is covered by 5 "terminate"
- removed duplicate getVariable filter
- createDialog is covered by 5 "createD"
- set, exec and str with two single spaces are covered by the same with
one single space
- removed some set, exec and str that were already covered by the line
directly above or below them
- removed some old dayz function names that aren't used anymore.
- made first line in setvariableval.txt stricter (no exceptions) by
moving "+" to a separate line
2017-02-26 22:16:38 -05:00
ebayShopper
122d9e16f7
Update player_packTent again
2017-02-26 16:43:33 -05:00
ebayShopper
62312a85c7
Add message for already wearing clothes
...
Because it isn't always obvious.
2017-02-26 15:31:59 -05:00
ebayShopper
f0ef0fce35
Make server_playerSync exit log more accurate
...
This will now show INFO instead of ERROR when sync exits while a player
is changing clothes.
2017-02-26 15:28:17 -05:00
ebayShopper
0eaa995d27
Fix action in progress message in player_packTent
2017-02-26 14:03:39 -05:00
ebayShopper
d12fda5e21
Add a few missing playerIsNear checks
...
Blocks duping method reported by Sercan and confirmed with @oiad .
Thanks
2017-02-25 17:29:27 -05:00
ebayShopper
a3f2b8db57
Fix a few floating loot pos small in firestation
2017-02-25 15:54:13 -05:00
ebayShopper
55eddfead8
Fix potential undefined error on bear trap trigger
...
https://github.com/EpochModTeam/DayZ-Epoch/issues/1891#issuecomment-282476563
2017-02-25 12:37:32 -05:00
ebayShopper
e8b328ff9c
Fix remote vehicle lock and unlock actions refresh
...
Thanks @oiad
2017-02-24 19:55:24 -05:00
ebayShopper
bb6acc4e7b
Remove needless recompile of player_spawnCheck
...
This was recompiling it every six seconds unnecessarily.
2017-02-24 15:43:37 -05:00
ebayShopper
6736cd92ff
Update group tags again
...
Also fixed wrong string name "STR_EPOCH_RADIO_CONTACT_LOST" thanks @oiad
2017-02-24 14:11:55 -05:00
ebayShopper
221b8cc4b9
Fix group tags syntax error
2017-02-23 17:17:50 -05:00
ebayShopper
e1340821e7
Fix group tags startup
2017-02-23 17:04:30 -05:00
ebayShopper
0e4e762bf2
Add missing disableSerialization in groupTags.sqf
2017-02-23 16:32:44 -05:00
ebayShopper
8608b1ad1d
Fix G36C ACOG
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/2fb799235b47822a08fc1459169486ef13de65f1
2017-02-23 11:57:07 -05:00
ebayShopper
5a034163af
Update scripts.txt exception
2017-02-22 19:58:28 -05:00
ebayShopper
ffb88a0d7b
Fix body marker only showing one body
2017-02-21 19:02:42 -05:00
ebayShopper
d416ae80ab
Move study body back to fn_selfActions
...
Adding UserActions to players (CAManBase) is not efficient, because the
condition evaluates onEachFrame when you are "inside" that vehicle type.
Also admins usually want to add more custom actions to dead bodies
anyway.
https://community.bistudio.com/wiki/addAction#Syntax
This partially reverts 3aad4b6 .
2017-02-21 15:12:41 -05:00
ebayShopper
12f59f046c
Update Core Patch BIS_Effects again
...
Updated to same formatting and comments as latest Corepatch files:
https://github.com/Goliath86/CorePatch/tree/master/CorePatch_FIS/data/scripts
airdestruction.sqf:
- fixed _velocity variable was undefined
- updated, Sa-Matra removed clearVehicleInit
- !isNull checks are not needed because (local objNull) returns false
and (speed objNull) returns zero
BIS_Effects_startEvent:
- 6th parameter is not used in BIS_Effects_Burn, neither in the old nor
new version.
Although the formatting is ugly, it is better to stay consistent with
Bohemia's so they are easy to compare with future updates and
scripts.txt exceptions are the same whether the official or custom files
are used.
Added Sa-Matra's final commit from yesterday:
https://github.com/Goliath86/CorePatch/commit/5e696bebdca1777ef45c64323c6ad38a73667ff2
This partially reverts c15caf5 .
2017-02-20 18:47:35 -05:00
ebayShopper
74ce95d4b1
Comment unused vanilla PVEHs
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/69002014b230b5b2b14df2d813248724b2c93fd3
2017-02-20 13:28:19 -05:00
ebayShopper
b786432526
Reduce pain shake intensity and frequency
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/4fb7bcbd5b36e816843c44b85532f11fd43e96e1
2017-02-19 19:31:01 -05:00
ebayShopper
4b1ecb4c3b
Update vanilla repair action
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/9bdce88f1ab8f329b4d8acf75008eb61c5921e6d
2017-02-19 19:17:50 -05:00
ebayShopper
afd093c72e
Make smoke and grenade tripwires single use
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0780b490adb98634c4d2dd35b812c0103f5fb3ab
2017-02-19 19:08:16 -05:00
ebayShopper
27bca9a7d9
Update vanilla presets
...
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/8574fd898d98581384a4e1601c90df6d34821f5b
2017-02-19 18:56:52 -05:00
ebayShopper
9e0c251baf
Update vanilla building again
...
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/ddcc7c7349c9a17b6c2abe46bb1518c1a2f32727
https://github.com/DayZMod/DayZ/commit/e4144e561f50e4b50f0ec5a9c1203233c66b0f27
2017-02-19 18:44:47 -05:00
ebayShopper
fdf24d4013
Update vanilla vehicle_getOut again
...
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/508e73d59c491556a45f1b5defe2163eaac5a6a1
https://github.com/DayZMod/DayZ/commit/cd260ad1f0543edc60af85824e7cc7a1db73e02e
https://github.com/DayZMod/DayZ/commit/2078268b67310eb46d52c4eea4917c10723e9ea0
2017-02-19 16:54:59 -05:00
ebayShopper
d975def6a1
Remove unnecessary rules and watermark waitUntils
2017-02-18 13:34:49 -05:00
ebayShopper
e2742ed18a
Fix add melee to full toolbelt eating weapon
...
Melee weapons were eaten when trying to add them to a full toolbelt
because BIS_fnc_invAdd failed.
2017-02-13 16:21:08 -05:00
ebayShopper
6af3588f09
Update change log
2017-02-13 14:59:46 -05:00
ebayShopper
6e846847de
Only run group tags loop when in a group
2017-02-13 14:27:49 -05:00
ebayShopper
2ef93e6c57
Fix panic sound chance from fbc56ff #1861
...
Previously was ~8% chance every 1 second, so ~72% chance to play once or
more every 9 seconds.
Now it is a 50% chance to play once every 9 seconds.
2017-02-12 16:04:48 -05:00
ebayShopper
fbc56ff556
Fix panic sound overlapping #1861
2017-02-12 15:08:37 -05:00
ebayShopper
952beed531
Tag map markers with player names #1871
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closes #1871
2017-02-11 17:15:49 -05:00
ebayShopper
c24f70d8be
Remove misspelled building class Land_buova4_winter
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Reported by Epoch forums user Jamrock
2017-02-10 17:07:46 -05:00
ebayShopper
e453c7ee0c
Fix wrong classname DZ_ExplosivesBoxRU in loot table #1852
2017-01-04 12:20:56 -05:00
ebayShopper
429a6aec9b
Disable moving group dialog
2016-11-29 12:14:08 -05:00