Fix purchased boat not spawning on helipad

https://epochmod.com/forum/topic/43644-problem-with-napf-boat-spawn-in-1061/
This commit is contained in:
ebayShopper
2017-04-05 15:49:16 -04:00
parent 95ab6a28ab
commit 4b14397c7b
4 changed files with 16 additions and 2 deletions

View File

@@ -31,6 +31,7 @@
[FIXED] Group saving issue which could potentially join a player to a random group or not save group properly after death.
[FIXED] Harvested pumpkin, sunflower, and hemp plants no longer respawn after relog (allowed infinite harvesting).
[FIXED] Multiple players can no longer harvest the same plant at once. #1928 @F507DMT
[FIXED] Purchased boats sometimes not spawning on helipad even when it is free of obstructions.
[NOTE] Fixes below are included in the mission file and server pbo as part of server package 1.0.6.1A (March 10th 2017)
[FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions.

View File

@@ -135,7 +135,7 @@ if (_enoughMoney) then {
// Note server now uses createVehicle "NONE" so next closest safePos is found automatically if location is blocked
if (count _helipad > 0) then {
_location = getPosATL (_helipad select 0);
_location = [(_helipad select 0)] call FNC_GetPos;
} else {
_location = [player] call FNC_GetPos;
};
@@ -143,7 +143,13 @@ if (_enoughMoney) then {
_sign = "Sign_arrow_down_large_EP1" createVehicleLocal [0,0,0];
_sign setPos _location;
_location = [_sign] call FNC_GetPos;
[_part_out,_sign] call fn_waitForObject;
if (surfaceIsWater _location && {count (_location nearEntities ["Ship",8]) > 0}) then {
deleteVehicle _sign;
localize "STR_EPOCH_TRADE_OBSTRUCTED" call dayz_rollingMessages;
} else {
[_part_out,_sign] call fn_waitForObject;
};
if (_buyingType in DZE_tradeVehicleKeyless) then {
PVDZE_veh_Publish2 = [[_dir,_location],_part_out,true,"0",_activatingPlayer];

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@@ -15290,6 +15290,9 @@
<German>Du kannst nur ein Fahrzeug zur gleichen Zeit kaufen.</German>
<Russian>Вы можете купить только один транспорт за сделку.</Russian>
</Key>
<Key ID="STR_EPOCH_TRADE_OBSTRUCTED">
<English>The trade area is obstructed. The vehicle will spawn at a safe place nearby.</English>
</Key>
<Key ID="STR_EPOCH_TRADE_DUPLICATE_TOOL">
<English>You can not buy more than one of the same tool into your gear.</English>
<German>Du kannst nicht mehr als ein Werkzeug von einer Sorte gleichzeitig in deine Ausrüstung kaufen.</German>

View File

@@ -88,6 +88,10 @@ _key call server_hiveWrite;
//_object = createVehicle [_class, _location, [], 0, "CAN_COLLIDE"];
// Don't use setPos or CAN_COLLIDE here. It will spawn inside other vehicles
_object = _class createVehicle _location;
if (surfaceIsWater _location && {count (_location nearEntities ["Ship",8]) == 0}) then {
//createVehicle "NONE" is especially inaccurate in water
_object setPos _location;
};
};
if(!_donotusekey) then {