Remove two unused files

This commit is contained in:
ebayShopper
2017-04-16 17:46:55 -04:00
parent 0553f743d5
commit 3b12dc09d3
3 changed files with 0 additions and 78 deletions

View File

@@ -3,15 +3,11 @@ _base="z\addons\dayz_server\system\scheduler\";
call compile preprocessFileLineNumbers (_base+"sched_corpses.sqf");
call compile preprocessFileLineNumbers (_base+"sched_lootpiles.sqf");
//call compile preprocessFileLineNumbers (_base+"sched_playersHivesync.sqf");
//call compile preprocessFileLineNumbers (_base+"sched_vehiclesHivesync.sqf");
call compile preprocessFileLineNumbers (_base+"sched_sync.sqf");
call compile preprocessFileLineNumbers (_base+"sched_safetyVehicle.sqf");
[
// period offset code <-> ctx init code ->ctx
//[ 60, 121, sched_playersHivesync, sched_playersHivesync_init ],
//[ 60, 133, sched_vehiclesHivesync, sched_vehiclesHivesync_init ],
[ 60, 224, sched_corpses ],
[ 300, 336, sched_lootpiles_5m, sched_lootpiles_5m_init ],
[ 6, 340, sched_lootpiles ],

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@@ -1,37 +0,0 @@
sched_playershivewrite = {
private ["_n","_x","_damage","_pos","_otime","_opos","_odamage"];
// EVERY 1 MINUTE
// FORCE HIVE WRITE FOR PLAYERS WHO NEED IT (HUMANITY OR POSITION OR TIMEOUT CHANGE)
_n = 0;
{
if ((isPlayer _x) AND {(alive _x)}) then {
_damage = _x getVariable [ "USEC_BloodQty", -1 ];
_pos = visiblePosition _x; // genuine position, deals with player in vehicle or not
if (_damage >= 0) then { // not a character?
_otime = _x getVariable [ "sched_ph_sync_time", -1];
_opos = _x getVariable [ "sched_ph_sync_pos", _pos];
_odamage = _x getVariable [ "sched_ph_sync_dmg", _damage];
if (_otime == -1) then {
_otime = diag_tickTime;
_x setVariable [ "sched_ph_sync_time", _otime];
_x setVariable [ "sched_ph_sync_pos", _opos];
_x setVariable [ "sched_ph_sync_dmg", _odamage];
};
if ((diag_tickTime - _otime > 600) OR {((_pos distance _opos > 50) OR {(_odamage != _damage)})}) then {
[_x, nil, true] call server_playerSync;
_x setVariable [ "sched_ph_sync_time", diag_tickTime];
_x setVariable [ "sched_ph_sync_pos", _pos];
_x setVariable [ "sched_ph_sync_dmg", _damage];
_n = _n + 1;
};
};
};
} forEach playableUnits;
if (_n > 0) then {
diag_log format ["%1: sync'ed %2 players to HIVE", __FILE__, _n];
};
objNull
};

View File

@@ -1,37 +0,0 @@
sched_vehicleshivewrite = {
private ["_n","_x","_damage","_pos","_otime","_opos","_odamage"];
// EVERY 1 MINUTE
// FORCE HIVE WRITE FOR VEHICLES WHO NEED IT (DAMAGE OR POSITION OR TIMEOUT CHANGE)
_n = 0;
{
if (_x isKindOf "AllVehicles") then {
_damage = damage _x;
_pos = getPosASL _x;
_otime = _x getVariable [ "sched_vh_sync_time", -1];
_opos = _x getVariable [ "sched_vh_sync_pos", _pos];
_odamage = _x getVariable [ "sched_vh_sync_dmg", _damage];
if (_otime == -1) then {
_otime = diag_tickTime - random 480;
_x setVariable [ "sched_vh_sync_time", _otime];
_x setVariable [ "sched_vh_sync_pos", _opos];
_x setVariable [ "sched_vh_sync_dmg", _odamage];
};
if ((diag_tickTime - _otime > 600) OR {((_pos distance _opos > 50) OR {(_odamage != _damage)})}) then {
_x setVariable [ "sched_vh_sync_time", diag_tickTime];
_x setVariable [ "sched_vh_sync_pos", _pos];
_x setVariable [ "sched_vh_sync_dmg", _damage];
[_x, "all", true] call server_updateObject;
_n = _n + 1;
}/*
else {
diag_log format ["%1: veh %2 %3 %4 %5", __FILE__, _x, _otime, _opos, _odamage];
}*/;
};
} forEach vehicles;
if (_n > 0) then {
diag_log format ["%1: sync'ed %2 vehicles to HIVE", __FILE__, _n];
};
objNull
};