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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 11:42:38 +03:00
@@ -145,11 +145,6 @@ if (!isDedicated) then {
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//System
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player_spawn_2 = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\player_spawn_2.sqf";
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//Spawn waterHoleProxies manually if townGenerator is disabled
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if (!dayz_townGenerator && {toLower worldName in ["chernarus","namalsk","napf"]}) then {
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execVM ("\z\addons\dayz_code\system\mission\" + (toLower worldName) + "\waterHoleProxy.sqf");
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};
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//Crafting
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fn_updateCraftUI = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_updateCraftUI.sqf";
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@@ -664,10 +659,15 @@ object_roadFlare = compile preprocessFileLineNumbers "\z\addons\dayz_code\compil
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DZ_KeyDown_EH = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\keyboard.sqf";
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fn_shuffleArray = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_shuffleArray.sqf";
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zombie_initialize = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\zombie_initialize.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\traps\init.sqf";
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if (dayz_townGenerator) then {
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\psrnd.sqf"; // pseudo random for plantSpanwer
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} else {
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//Spawn waterHoleProxies manually if townGenerator is disabled
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if (!isDedicated && (toLower worldName in ["chernarus","namalsk","napf"])) then {
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execVM ("\z\addons\dayz_code\system\mission\" + (toLower worldName) + "\waterHoleProxy.sqf");
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};
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};
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// EPOCH ADDITIONS
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