ebaydayz
8c1caa9c1c
Remove some redundant checks
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Vanilla commits:
da7061429a
da55eaa53e
2017-01-29 19:36:48 -05:00
ebaydayz
04986190d9
Update change log
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Removed unused variable from c641bc2
2017-01-25 16:10:42 -05:00
ebaydayz
405dd7e519
Disable flies by default and add enableFlies config variable
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Also, when enabled, flies now spawn ten minutes after the player's death
instead of two minutes after as recommended by @oiad .
2017-01-25 13:05:09 -05:00
ebaydayz
5d330e1c71
Disable vanilla antiwall objects and infected camps by default
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The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.
The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
20ee8f8734
Remove RadioProtocolEmpty
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This reverts cf64805 .
2017-01-24 17:45:32 -05:00
ebaydayz
6c62b3f8e4
Rework player_death for respawnDelay=0; #1825
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See #1825
2017-01-24 15:55:15 -05:00
ebaydayz
4613e0c084
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# CHANGE LOG 1.0.6.1.txt
2017-01-21 21:46:58 -05:00
ebaydayz
26c1bd9a86
Properly disable town generator and plant spawner loops
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Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.
Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles
Vanilla commit:
b5a9125086
2017-01-21 21:44:43 -05:00
icomrade
732154037a
Disable blood stains by default
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Nice effect, but too intensive in my eyes
2017-01-21 15:08:29 -05:00
icomrade
490fb90303
Disallow salvage in DZE_SafeZonePosArray locations
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by request of JohnnyBravo666 on the epoch forums
2017-01-18 16:43:23 -05:00
ebaydayz
0d2f96b299
Revert lobby and player list background colors to A2OA default
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Partial reverts of my changes in 6732e5c and e0c0669
It requires too many changes to make the whole A2OA UI match.
2017-01-17 16:00:49 -05:00
ebaydayz
92ee58900c
Fix trader menu server RPT logs partially localized on client
2017-01-17 14:39:31 -05:00
ebaydayz
9985f0adbd
Fix Bandit1 and Bandit2 skins identical #1874
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Fixes #1874
2017-01-16 20:27:15 -05:00
icomrade
f891797a0d
Add full screen NVG
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looking through a pinhole gets old
2017-01-12 15:00:29 -05:00
ebaydayz
0d2f91f3aa
Fix trader menu server RPT log partially localized on client
2017-01-11 16:12:17 -05:00
ebaydayz
f25f5e96a6
Fix light fire and build fireplace over water #1866
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Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
b9d8b5798c
Hide group icons for units inside the player's vehicle #1865
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Fixes #1865
2017-01-10 14:32:04 -05:00
ebaydayz
131329fd59
Fix "AI" text localized on wrong client in death message #1867
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Fixes #1867
2017-01-10 13:38:00 -05:00
ebaydayz
5c8ae96887
Add military flashlight attachments
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Vanilla commit:
b6ba294b70
2017-01-09 20:19:01 -05:00
ebaydayz
fa89487f22
Revert pain effect to original #1839
2017-01-07 14:09:52 -05:00
icomrade
0c4d77d2aa
Fix running corpses
2017-01-07 11:39:18 -05:00
ebaydayz
58025f591f
Fix certain buildables not removable #1859
2017-01-06 16:18:59 -05:00
ebaydayz
571e8d7b11
Add LightPole_DZ to DZE_isRemovable #1859
2017-01-06 15:53:38 -05:00
ebaydayz
33672d99ee
Lower or remove nutrition hit for some actions #1857
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Fixes #1857
2017-01-06 13:27:22 -05:00
ebaydayz
3a7744d18d
Add back 1051 handling of RepairParts not listed in config
2017-01-06 12:36:08 -05:00
oiad
c5deead4fd
Allow merlin_hc3 to be repaired properly ( #1858 )
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The merlin has 20 windows + 2 side windows, glass 7 - 20 were showing up
as PartGeneric and breaking the repair script for some reason.
https://github.com/EpochModTeam/DayZ-Epoch/issues/1856#issue-199105821
2017-01-06 11:18:55 -05:00
ebaydayz
e074ef0d44
Fix rapid starvation and dehydration from chainsaw and chop wood
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Chainsaw is never used in player_chopWood.sqf. It is only called via
right click on Hatchet which was removed anyway.
The player already takes a nutrition hit on every swing of the hatchet,
and it can take up to twelve swings to chop down one tree.
2017-01-05 19:38:03 -05:00
oiad
d0257b3c7d
Add logging failed safe/lockbox and door lock/unlock/failed code attempts ( #1853 )
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* Add logging failed safe/lockbox and door lock/unlock/failed code attempts
This adds logging for both safes and lockboxes for failed code attempts.
Also adds logging for locking, unlocking and failed code attempts for
doors.
"salival (playerUID) FAILED unlocking LockBox with code: Red11 (actual:
Red57) @110069 [11044.4,8438.32,0.652]"
"salival (playerUID) UNLOCKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) PACKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: EYESCAN (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: 100 (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
* Revert wrong hinge type
* Remove unused DZE_Lock_Door
* Rework
* Remove redundant code, Make single currency costs use BIS_fnc_numberText
* Rework
* Add changelog line
2017-01-05 16:45:10 -05:00
ebaydayz
731175f46b
Prevent abuse of combine M24 and 2RndShotGun ammo #1848
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Prevents duping exploit described in #1848
Fixes #1848
2017-01-04 16:16:15 -05:00
ebaydayz
cfe01e609e
Set RU crates cargo capacity back to normal
2017-01-04 12:43:04 -05:00
ebaydayz
8d7799d180
Update change log
2017-01-03 16:47:26 -05:00
ebaydayz
0c15002109
Fix tool loss due to duplicate matchbox and knife issue #1849
2017-01-03 15:30:50 -05:00
ebaydayz
d124a5d2f7
Make switch weapon interrupt autorun
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Fixes #1850
2017-01-02 14:41:53 -05:00
ebaydayz
d5a3cdb2e3
Remove antiwall glitch blocks for vanilla hospitals
2017-01-02 13:36:59 -05:00
icomrade
62b7c2194b
Lazily implement nutrition configuration
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also tweak the working values for chopping wood
2017-01-01 20:24:48 -05:00
ebaydayz
5cb485ccfb
Prevent purchasing negative number of items
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Fixes mistake from ffef031 @icomrade . _amount here is the quantity the
player enters in the quantity box when buying. The only time it is less
than or equal to zero is if the player enters zero or a negative number.
It has nothing to do with the buy or sell price.
Thanks Sercan for reporting.
2017-01-01 18:32:20 -05:00
ebaydayz
e4aeee37fd
Use waterHoleProxy in drink water and fill water #1835
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The slow searches are needed on other maps until waterHoleProxy objects
are added for them. They need to be added at every pond and
non-"Land_pumpa" well. Right now Chernarus is the only map that has them
placed.
Fixes #1835
Fixes #1841
2017-01-01 16:55:00 -05:00
ebaydayz
0b27653833
Add config variable DZE_ServerLogHits
2016-12-31 17:37:34 -05:00
ebaydayz
4fa36dfd94
Fix selling of Javelin, Stinger and some other items
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Fixes #1844
2016-12-31 17:14:16 -05:00
ebaydayz
7ce4ba32a2
Add shadow to dayz_rollingMessages
2016-12-30 16:40:10 -05:00
ebaydayz
d4b286660f
Fix base objects duplicating when using plot take ownership #1811
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Fixes #1811
2016-12-30 16:29:34 -05:00
icomrade
2d595118c3
Building upgrades from backpack
2016-12-30 16:16:51 -05:00
ebaydayz
e33519ffd4
Readd changes from #1836
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I accidentally removed these when resolving merge conflicts with 854c41c
.
2016-12-30 14:16:18 -05:00
ebaydayz
05e7a41c0e
Update change log
2016-12-30 13:50:21 -05:00
ebaydayz
101a6fc698
Fix wrong eventhandlers on viral zeds #1819
2016-12-29 20:53:35 -05:00
icomrade
c64c181f95
Handle boiled waterbottles < 10oz
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should fix #1838 Translation fixes are probably necessary
2016-12-29 15:50:53 -05:00
ebaydayz
3176e1619d
Set POI and infectiousWaterHoles off by default
2016-12-28 17:33:03 -05:00
ebaydayz
d509c15c82
Split player_death into scheduled and unscheduled #1833
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Death message was sometimes showing incorrectly due to spawn delay.
Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
icomrade
b807648cc6
Fix #1831 generator inventory not saving
2016-12-28 16:00:56 -05:00
ebaydayz
0e938ba8f3
Fix misspelled variable names DayZ_Ignators and destorytent
2016-12-26 14:28:43 -05:00