mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Fix running corpses
This commit is contained in:
@@ -51,6 +51,8 @@
|
||||
[FIXED] Rapid starvation or dehydration when using chainsaw, chopping wood or pushing plane. Also lowered or removed nutrition hit for several actions. #1857 @TheZog
|
||||
[FIXED] Unable to repair or salvage vehicle parts not listed in the RepairParts config, like Merlin glass and tank tracks. #1828 #1856 @ndavalos @schwanzkopfhegel @oiad
|
||||
[FIXED] Unable to remove LightPole_DZ, DeerStand_DZ, MetalGate_DZ and StickFence_DZ. #1859 @TheZog
|
||||
[FIXED] Unconscious locked input when running #1860 @icomrade @DeVloek
|
||||
[FIXED] Running corpses when the dead player has no primary weapon @icomrade
|
||||
|
||||
[NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php)
|
||||
[FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade
|
||||
|
||||
@@ -103,6 +103,12 @@ if (!local _source && isPlayer _source) then {
|
||||
r_player_unconscious = false;
|
||||
r_player_cardiac = false;
|
||||
dayz_autoRun = false;
|
||||
if (player == vehicle player) then { //fix running corpses
|
||||
[nil, player, rSWITCHMOVE, ""] call RE;
|
||||
player SWITCHMOVE "";
|
||||
PVDZ_plr_SwitchMove = [player,""];
|
||||
publicVariableServer "PVDZ_plr_SwitchMove";
|
||||
};
|
||||
|
||||
terminate dayz_musicH;
|
||||
terminate dayz_slowCheck;
|
||||
|
||||
Reference in New Issue
Block a user