mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Handle boiled waterbottles < 10oz
should fix #1838 Translation fixes are probably necessary
This commit is contained in:
@@ -39,5 +39,6 @@
|
||||
[FIXED] Error in server_playerSetup that resulted in a <null> value for dayz_onBack in character_data inventory if player had no weapon on back. @ebayShopper
|
||||
[FIXED] Doors and plots not getting cleaned up properly. see new MaintenanceObjects variable and explenation in HiveExt.ini. Fix present in server package 1.0.6C @icomrade
|
||||
[FIXED] Generator inventory not saving #1831 @icomrade @schwanzkopfhegel
|
||||
[FIXED] Handling of boiled water bottles < 10 oz #1838 (Also removed the requirment to have an empty tin can to boil water) @icomrade @schwanzkopfhegel
|
||||
|
||||
[INFO] See Documents\CHANGE LOG 1.0.6.txt for the full list of 1.0.5.1 --> 1.0.6 changes.
|
||||
@@ -264,4 +264,266 @@ class ItemWaterbottle9oz : ItemWaterbottle {
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
//inherit from ItemWaterbottle because that's how the crafting script checks required input
|
||||
class ItemWaterbottle1ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE1OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE1OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_1oz_ca.paa";
|
||||
wateroz = 1;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,100,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle2ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE2OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE2OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_2oz_ca.paa";
|
||||
wateroz = 2;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,200,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle3ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE3OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE3OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_3oz_ca.paa";
|
||||
wateroz = 3;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,300,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle4ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE4OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE4OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_4oz_ca.paa";
|
||||
wateroz = 4;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,400,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle5ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE5OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE5OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_5oz_ca.paa";
|
||||
wateroz = 5;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,500,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle6ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE6OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE6OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_6oz_ca.paa";
|
||||
wateroz = 6;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,600,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle7ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE7OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE7OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_7oz_ca.paa";
|
||||
wateroz = 7;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,700,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle8ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE8OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE8OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_8oz_ca.paa";
|
||||
wateroz = 8;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,800,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
class ItemWaterbottle9ozBoiled : ItemWaterbottle {
|
||||
displayName = $STR_EPOCH_WATERBOTTLE9OZBOILED;
|
||||
descriptionShort = $STR_EPOCH_WATERBOTTLE9OZBOILED_DESC;
|
||||
infectionChance = 0;
|
||||
picture = "\z\addons\dayz_epoch\pictures\equip_waterbottle_9oz_ca.paa";
|
||||
wateroz = 9;
|
||||
containerWater = "ItemWaterBottle";
|
||||
containerWaterSafe = "ItemWaterBottleSafe";
|
||||
containerWaterInfected = "ItemWaterBottleInfected";
|
||||
Nutrition[] = {0,0,900,0};
|
||||
consumeOutput = "ItemWaterBottleUnfilled";
|
||||
containerEmpty = "ItemWaterBottleUnfilled";
|
||||
class ItemActions {
|
||||
class Consume
|
||||
{
|
||||
text = $STR_ACTIONS_DRINK2;
|
||||
script = "spawn player_consume";
|
||||
};
|
||||
class Empty
|
||||
{
|
||||
text = $STR_EQUIP_NAME_13_EMPTY;
|
||||
script = "spawn player_emptyContainer";
|
||||
};
|
||||
class Fill {
|
||||
text = "$STR_ACTIONS_FILL_W";
|
||||
script = "spawn player_fillWater;";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
private ["_bottletext","_tin1text","_tin2text","_tintext","_hasbottleitem","_hastinitem","_qty","_dis","_sfx","_bottleInfected"];
|
||||
private ["_bottletext","_tin1text","_tin2text","_tintext","_hastinitem","_qty","_dis","_sfx","_WB2Add"];
|
||||
|
||||
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_22" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
@@ -7,27 +7,27 @@ _bottletext = getText (configFile >> "CfgMagazines" >> "ItemWaterBottle" >> "dis
|
||||
_tin1text = getText (configFile >> "CfgMagazines" >> "TrashTinCan" >> "displayName");
|
||||
_tin2text = getText (configFile >> "CfgMagazines" >> "ItemSodaEmpty" >> "displayName");
|
||||
_tintext = format["%1 / %2",_tin1text,_tin2text];
|
||||
_hasbottleitem = (("ItemWaterBottle" in magazines player) || {"ItemWaterBottleInfected" in magazines player} || {"ItemWaterBottleSafe" in magazines player});
|
||||
_hastinitem = false;
|
||||
//_hasbottleitem = (("ItemWaterBottle" in magazines player) || {"ItemWaterBottleInfected" in magazines player} || {"ItemWaterBottleSafe" in magazines player});
|
||||
_qty = 0;
|
||||
_qty = _qty + ({
|
||||
_x in ["ItemWaterBottleInfected","ItemWaterBottle","ItemWaterBottleSafe","ItemWaterbottle1oz","ItemWaterbottle2oz","ItemWaterbottle3oz","ItemWaterbottle4oz","ItemWaterbottle5oz","ItemWaterbottle6oz","ItemWaterbottle7oz","ItemWaterbottle8oz","ItemWaterbottle9oz"];
|
||||
} count magazines player);
|
||||
a_player_boil = true;
|
||||
player removeAction s_player_boil;
|
||||
//s_player_boil = -1;
|
||||
|
||||
_bottleInfected = if ("ItemWaterBottleInfected" in magazines player) then {true} else {false};
|
||||
//_bottleInfected = if ("ItemWaterBottleInfected" in magazines player) then {true} else {false};
|
||||
|
||||
/* //canteens are metal, we only use canteens in Epoch
|
||||
_hastinitem = false;
|
||||
|
||||
{
|
||||
if (_x in magazines player) exitWith {_hastinitem = true;};
|
||||
} count boil_tin_cans;
|
||||
|
||||
if (!_hasbottleitem) exitWith {format[localize "str_player_31",_bottletext,localize "str_player_31_fill"] call dayz_rollingMessages; a_player_boil = false;};
|
||||
if (!_hastinitem) exitWith {format[localize "str_player_31",_tintext,localize "str_player_31_fill"] call dayz_rollingMessages; a_player_boil = false;};
|
||||
|
||||
if (_hasbottleitem and _hastinitem) then {
|
||||
_qty = 0;
|
||||
_qty = _qty + ({_x == "ItemWaterBottleInfected"} count magazines player);
|
||||
_qty = _qty + ({_x == "ItemWaterBottle"} count magazines player);
|
||||
_qty = _qty + ({_x == "ItemWaterBottleSafe"} count magazines player);
|
||||
|
||||
*/
|
||||
if (_qty > 0) then {
|
||||
player playActionNow "Medic";
|
||||
uiSleep 1;
|
||||
_dis=10;
|
||||
@@ -35,29 +35,35 @@ if (_hasbottleitem and _hastinitem) then {
|
||||
[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
|
||||
[player,_dis,true,(getPosATL player)] call player_alertZombies;
|
||||
uiSleep 5;
|
||||
|
||||
|
||||
for "_x" from 1 to _qty do {
|
||||
if ("ItemWaterBottleInfected" in magazines player) then {
|
||||
player removeMagazine "ItemWaterBottleInfected";
|
||||
} else {
|
||||
if ("ItemWaterBottleSafe" in magazines player) then {
|
||||
player removeMagazine "ItemWaterBottleSafe";
|
||||
} else {
|
||||
player removeMagazine "ItemWaterBottle";
|
||||
};
|
||||
_WB2Add = "ItemWaterBottleBoiled";
|
||||
switch (true) do {
|
||||
case ("ItemWaterBottleInfected" in magazines player): { player removeMagazine "ItemWaterBottleInfected"; };
|
||||
case ("ItemWaterBottleSafe" in magazines player): { player removeMagazine "ItemWaterBottleSafe"; };
|
||||
case ("ItemWaterBottle" in magazines player): { player removeMagazine "ItemWaterBottle"; };
|
||||
case ("ItemWaterbottle1oz" in magazines player): { player removeMagazine "ItemWaterbottle1oz"; _WB2Add = "ItemWaterbottle1ozBoiled"; };
|
||||
case ("ItemWaterbottle2oz" in magazines player): { player removeMagazine "ItemWaterbottle2oz"; _WB2Add = "ItemWaterbottle2ozBoiled"; };
|
||||
case ("ItemWaterbottle3oz" in magazines player): { player removeMagazine "ItemWaterbottle3oz"; _WB2Add = "ItemWaterbottle3ozBoiled"; };
|
||||
case ("ItemWaterbottle4oz" in magazines player): { player removeMagazine "ItemWaterbottle4oz"; _WB2Add = "ItemWaterbottle4ozBoiled"; };
|
||||
case ("ItemWaterbottle5oz" in magazines player): { player removeMagazine "ItemWaterbottle5oz"; _WB2Add = "ItemWaterbottle5ozBoiled"; };
|
||||
case ("ItemWaterbottle6oz" in magazines player): { player removeMagazine "ItemWaterbottle6oz"; _WB2Add = "ItemWaterbottle6ozBoiled"; };
|
||||
case ("ItemWaterbottle7oz" in magazines player): { player removeMagazine "ItemWaterbottle7oz"; _WB2Add = "ItemWaterbottle7ozBoiled"; };
|
||||
case ("ItemWaterbottle8oz" in magazines player): { player removeMagazine "ItemWaterbottle8oz"; _WB2Add = "ItemWaterbottle8ozBoiled"; };
|
||||
case ("ItemWaterbottle9oz" in magazines player): { player removeMagazine "ItemWaterbottle9oz"; _WB2Add = "ItemWaterbottle9ozBoiled"; };
|
||||
};
|
||||
|
||||
if (dayz_waterBottleBreaking && {[0.1] call fn_chance}) then {
|
||||
player addMagazine "ItemWaterBottleDmg";
|
||||
//systemChat (localize ("str_waterbottle_broke"));
|
||||
localize "str_waterbottle_broke" call dayz_rollingMessages;
|
||||
} else {
|
||||
player addMagazine "ItemWaterBottleBoiled";
|
||||
player addMagazine _WB2Add;
|
||||
};
|
||||
};
|
||||
format [localize "str_player_boiledwater",_qty] call dayz_rollingMessages;
|
||||
} else {
|
||||
localize "str_player_02" call dayz_rollingMessages;
|
||||
//localize "str_player_02" call dayz_rollingMessages;
|
||||
format[localize "str_player_31",_bottletext,localize "str_player_31_fill"] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
a_player_boil = false;
|
||||
|
||||
@@ -23,7 +23,7 @@ class ItemActions
|
||||
};
|
||||
};
|
||||
*/
|
||||
private ["_tradeComplete","_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_textMissing","_selectedRecipeInput","_selectedRecipeInputStrict","_num_removed","_removed_total","_temp_removed_array","_abort","_waterLevel","_waterLevel_lowest","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear","_item","_baseClass","_num_removed_weapons","_outputWeapons","_inputWeapons","_randomOutput","_craft_doLoop","_selectedWeapon","_selectedMag","_sfx"];
|
||||
private ["_tradeComplete","_onLadder","_canDo","_selectedRecipeOutput","_boiled","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_textMissing","_selectedRecipeInput","_selectedRecipeInputStrict","_num_removed","_removed_total","_temp_removed_array","_abort","_waterLevel","_waterLevel_lowest","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear","_item","_baseClass","_num_removed_weapons","_outputWeapons","_inputWeapons","_randomOutput","_craft_doLoop","_selectedWeapon","_selectedMag","_sfx"];
|
||||
|
||||
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_63" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
@@ -44,6 +44,7 @@ _outputWeapons = [];
|
||||
_selectedRecipeOutput = [];
|
||||
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
|
||||
_canDo = (!r_drag_sqf && !r_player_unconscious && !_onLadder);
|
||||
_boiled = false;
|
||||
|
||||
// Need Near Requirements
|
||||
_needNear = getArray (configFile >> _baseClass >> _item >> "ItemActions" >> _crafting >> "neednearby");
|
||||
@@ -195,6 +196,9 @@ if (_canDo) then {
|
||||
//diag_log format["debug remove: %1 of: %2", _configParent, _x];
|
||||
if (_x == "ItemWaterbottle" || _configParent == "ItemWaterbottle") then {
|
||||
_waterLevel = floor((getNumber(configFile >> "CfgMagazines" >> _x >> "wateroz")) - 1);
|
||||
if (_x in ["ItemWaterbottle9ozBoiled","ItemWaterbottle8ozBoiled","ItemWaterbottle7ozBoiled","ItemWaterbottle6ozBoiled","ItemWaterbottle5ozBoiled","ItemWaterbottle4ozBoiled","ItemWaterbottle3ozBoiled","ItemWaterbottle2ozBoiled","ItemWaterBottleBoiled"]) then {
|
||||
_boiled = true;
|
||||
};
|
||||
};
|
||||
_temp_removed_array set [count _temp_removed_array,_x];
|
||||
};
|
||||
@@ -236,7 +240,11 @@ if (_canDo) then {
|
||||
_countOut = _x select 1;
|
||||
if (_itemOut == "ItemWaterbottleUnfilled") then {
|
||||
if (_waterLevel > 0) then {
|
||||
_itemOut = format["ItemWaterbottle%1oz",_waterLevel];
|
||||
if (_boiled) then {
|
||||
_itemOut = format["ItemWaterbottle%1ozBoiled",_waterLevel];
|
||||
} else {
|
||||
_itemOut = format["ItemWaterbottle%1oz",_waterLevel];
|
||||
};
|
||||
};
|
||||
};
|
||||
// diag_log format["Checking for water level: %1", _waterLevel];
|
||||
|
||||
@@ -238,7 +238,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
|
||||
_weaponsPlayer = weapons player;
|
||||
_hasCrowbar = "ItemCrowbar" in _itemsPlayer or "MeleeCrowbar" in _weaponsPlayer or dayz_onBack == "MeleeCrowbar";
|
||||
_hasToolbox = "ItemToolbox" in _itemsPlayer;
|
||||
_hasbottleitem = (("ItemWaterBottle" in _magazinesPlayer) || ("ItemWaterBottleInfected" in _magazinesPlayer) || ("ItemWaterBottleSafe" in _magazinesPlayer));
|
||||
_hasbottleitem = (("ItemWaterBottle" in _magazinesPlayer) || {"ItemWaterBottleInfected" in _magazinesPlayer} || {"ItemWaterBottleSafe" in _magazinesPlayer} || {"ItemWaterBottleBoiled" in _magazinesPlayer});
|
||||
_isAlive = alive _cursorTarget;
|
||||
_text = getText (configFile >> "CfgVehicles" >> _typeOfCursorTarget >> "displayName");
|
||||
_isPlant = _typeOfCursorTarget in Dayz_plants;
|
||||
@@ -351,7 +351,9 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
|
||||
//Fireplace Actions check
|
||||
if ((_cursorTarget call isInflamed) or (inflamed _cursorTarget)) then {
|
||||
_hasRawMeat = {_x in Dayz_meatraw} count _magazinesPlayer > 0;
|
||||
_hastinitem = {_x in boil_tin_cans} count _magazinesPlayer > 0;
|
||||
//_hastinitem = {_x in boil_tin_cans} count _magazinesPlayer > 0;
|
||||
_hasunboiledwater = {_x in ["ItemWaterBottleInfected","ItemWaterBottle","ItemWaterBottleSafe","ItemWaterbottle1oz","ItemWaterbottle2oz","ItemWaterbottle3oz","ItemWaterbottle4oz","ItemWaterbottle5oz","ItemWaterbottle6oz","ItemWaterbottle7oz","ItemWaterbottle8oz","ItemWaterbottle9oz"]} count _magazinesPlayer > 0;
|
||||
|
||||
|
||||
//Cook Meat
|
||||
if (_hasRawMeat && !a_player_cooking) then {
|
||||
@@ -360,7 +362,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
|
||||
};
|
||||
};
|
||||
//Boil Water
|
||||
if (_hastinitem && _hasbottleitem && !a_player_boil) then {
|
||||
if (_hasunboiledwater && !a_player_boil) then {
|
||||
if (s_player_boil < 0) then {
|
||||
s_player_boil = player addAction [localize "str_actions_boilwater", "\z\addons\dayz_code\actions\boil.sqf",_cursorTarget, 3, true, true];
|
||||
};
|
||||
|
||||
@@ -14766,6 +14766,96 @@
|
||||
<German>Wasserflasche mit 900ml Wasser.</German>
|
||||
<Russian>Бутылка с 9 унциями воды.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE1OZBOILED">
|
||||
<English>Water Bottle (Boiled 1oz)</English>
|
||||
<German>Wasserflasche (abgekocht 100ml)</German>
|
||||
<Russian>Бутылка (чистая вода 1 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE1OZBOILED_DESC">
|
||||
<English>Water Bottle with 1oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 100ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 1 унцией воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE2OZBOILED">
|
||||
<English>Water Bottle (Boiled 2oz)</English>
|
||||
<German>Wasserflasche (abgekocht 200ml)</German>
|
||||
<Russian>Бутылка (чистая вода 2 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE2OZBOILED_DESC">
|
||||
<English>Water Bottle with 2oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 200ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 2 унциями воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE3OZBOILED">
|
||||
<English>Water Bottle (Boiled 3oz)</English>
|
||||
<German>Wasserflasche (abgekocht 300ml)</German>
|
||||
<Russian>Бутылка (чистая вода 3 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE3OZBOILED_DESC">
|
||||
<English>Water Bottle with 3oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 300ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 3 унциями воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE4OZBOILED">
|
||||
<English>Water Bottle (Boiled 4oz)</English>
|
||||
<German>Wasserflasche (abgekocht 400ml)</German>
|
||||
<Russian>Бутылка (чистая вода 4 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE4OZBOILED_DESC">
|
||||
<English>Water Bottle with 4oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 400ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 4 унциями воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE5OZBOILED">
|
||||
<English>Water Bottle (Boiled 5oz)</English>
|
||||
<German>Wasserflasche (abgekocht 500ml)</German>
|
||||
<Russian>Бутылка (чистая вода 5 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE5OZBOILED_DESC">
|
||||
<English>Water Bottle with 5oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 500ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 5 унциями воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE6OZBOILED">
|
||||
<English>Water Bottle (Boiled 6oz)</English>
|
||||
<German>Wasserflasche (abgekocht 600ml)</German>
|
||||
<Russian>Бутылка (чистая вода 6 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE6OZBOILED_DESC">
|
||||
<English>Water Bottle with 6oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 600ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 6 унциями воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE7OZBOILED">
|
||||
<English>Water Bottle (Boiled 7oz)</English>
|
||||
<German>Wasserflasche (abgekocht 700ml)</German>
|
||||
<Russian>Бутылка (чистая вода 7 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE7OZBOILED_DESC">
|
||||
<English>Water Bottle with 7oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 700ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 7 унциями воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE8OZBOILED">
|
||||
<English>Water Bottle (Boiled 8oz)</English>
|
||||
<German>Wasserflasche (abgekocht 800ml)</German>
|
||||
<Russian>Бутылка (чистая вода 8 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE8OZBOILED_DESC">
|
||||
<English>Water Bottle with 8oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 800ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 8 унциями воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE9OZBOILED">
|
||||
<English>Water Bottle (Boiled 9oz)</English>
|
||||
<German>Wasserflasche (abgekocht 900ml)</German>
|
||||
<Russian>Бутылка (чистая вода 9 унций)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_WATERBOTTLE9OZBOILED_DESC">
|
||||
<English>Water Bottle with 9oz of water (Boiled).</English>
|
||||
<German>Wasserflasche mit 900ml Wasser (abgekocht).</German>
|
||||
<Russian>Бутылка с 9 унциями воды (чистая вода).</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_BRIEFCASE">
|
||||
<English>Briefcase</English>
|
||||
<German>Koffer</German>
|
||||
|
||||
Reference in New Issue
Block a user