Commit Graph
100 Commits
Author SHA1 Message Date
icomrade f102240821 Fix death board undefined variable error 2016-04-26 22:46:44 -04:00
icomrade 53320178f1 Let Shovel build sandbags, fix errors with toolbox 2016-04-26 18:55:30 -04:00
icomrade 2411973de5 Fix CH53 Destruction
Let me know if we can't duplicate the code from the CH53 addon in the
file ch53_monitorSFX.sqf. If that's the case I will use an #include
instead, since the code that kicks and kills players out of the vehicle
goes at the bottom of the file anyway.
2016-04-26 15:16:20 -04:00
icomrade ec7351dbbc Kill and eject player when their vehicle explodes
Previous changes to the destruction effects file broke previous fixes
that resolved the world is on fire glitch. I reverted those in this
commit.

Note: the CH53 is still broken in this commit
2016-04-26 14:47:52 -04:00
icomrade 16c81e7ce2 Allow players to carry primary weapon on back
Configurable by DZE_TwoPrimaries

0 do not allow primary weapon on back.
1 allow primary weapon on back, but not when holding a primary weapon in
hand.
2 (default) allow player to hold two primary weapons, one on back and
one in their hands
2016-04-26 14:05:37 -04:00
icomrade c1eb07d99d Add to back for sledgehammer 2016-04-25 22:57:29 -04:00
icomrade 7db6f63935 Update string for gutting zombies 2016-04-24 21:15:26 -04:00
icomrade 9624979785 Fix items taking more than 1 inventory slot 2016-04-24 17:44:58 -04:00
icomrade a551a45092 Duplicates 2016-03-05 22:34:25 -05:00
icomrade 68da397c52 Finish Medical and Sleep to UiSleep 2016-03-05 22:34:25 -05:00
icomrade 9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade 9863c0765a Pointless merge conflict 2016-03-04 15:23:22 -05:00
icomrade 61c64cb14a Fix Merge Conflict 1 2016-03-03 22:09:38 -05:00
icomrade bad0a2e461 add 2 new vars and fix up variable names
DZE_HeartBeat
DZE_UseBloodTypes
2016-03-01 00:23:14 -05:00
icomrade a3dac45061 Some small changes 2016-02-29 11:53:49 -05:00
icomrade b667d01c1c Actions Done 2016-02-29 10:45:53 -05:00
icomrade a47c3dc137 Fixes 2016-02-29 01:20:37 -05:00
icomrade 84eb6f815a Missing Files 2016-02-29 00:55:29 -05:00
icomrade 64c251d95d Chernarus Mission File 2016-02-29 00:37:03 -05:00
icomrade 58acf95dc7 Server Done I Think 2016-02-29 00:29:23 -05:00
icomrade b96cd2d971 Update compiles - 2 more files to do
fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade a83909b918 System is done (i think) 2016-02-28 15:28:59 -05:00
icomrade c034f43d0b Additional Folders/Files in System 2016-02-27 22:34:50 -05:00
icomrade 3ba3781432 Traps and Utill Folders/Files 2016-02-27 22:31:43 -05:00
icomrade cfbebe7ffd Init more or less done 2016-02-27 22:30:15 -05:00
icomrade e418e921c5 Compiles more or less done 2016-02-27 16:48:21 -05:00
icomrade 18c9e72e15 Some compiles, start separation of blood system 2016-02-27 09:56:53 -05:00
icomrade 61cbd16de1 Merge remote-tracking branch 'upstream/master' 2016-02-27 09:01:02 -05:00
icomrade dde3215f9a CFGLoot should be done
Make sure there's no attachments or NEW _DZ weapons that support
attachments!!!!
2016-02-26 11:24:20 -05:00
icomrade 43b9da7c17 I hate loot tables 2016-02-25 13:23:15 -05:00
icomrade 0309e1de40 re-add mil-industrial 2016-02-25 13:08:45 -05:00
icomrade 6c550faf27 move includes to CfgBuildingPos
for consistency with old releases
2016-02-25 11:59:34 -05:00
icomrade 71d045875b BuildingPos Done and Separated/Sorted 2016-02-25 11:43:55 -05:00
icomrade a118851ca8 Loot Defines done, need to do building loot now
Add legacy loot defines, needs new blood bags if server wants to use
bloodtype system.
2016-02-25 09:49:29 -05:00
icomrade 3b272776b3 Ammo still, and needs to implement weapon groups 2016-02-24 10:02:15 -05:00
icomrade 468accce2a Tents config magazine 2016-02-24 09:04:21 -05:00
icomrade 71956df248 CfgLootSmall Done, left off at tents[] in CfgLoot 2016-02-23 10:39:33 -05:00
icomrade 8cdc8e6e36 CfgMagazines - still need script tweaks for buldables 2016-02-22 13:31:14 -05:00
icomrade ab2976f98c CfgAmmo Update 2016-02-22 10:58:33 -05:00
icomrade 7f4f17421c one more duplicate string
ArmA 2 OA has some duplicate strings itself
2016-02-22 10:51:03 -05:00
icomrade 1f8118c1cb Remove RedRyder from Required Addons 2016-02-22 10:41:43 -05:00
icomrade 812bef4c49 Fix some config errors 2016-02-22 10:41:23 -05:00
icomrade 1710a87297 Update Stringtable to 1.8.7
stringtable is in DayZ_Code now, Epoch and legacy strings remain in
DayZ_Epoch_b
2016-02-22 10:41:09 -05:00
icomrade 46bc08c9a4 cfg fix 2016-02-22 00:09:44 -05:00
icomrade 7365238177 Wrong addon required 2016-02-21 23:58:48 -05:00
icomrade 186bc48231 Move Waves to CfgWorlds 2016-02-21 18:12:57 -05:00
icomrade dc3d042726 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	SQF/dayz_code/Configs/CfgVehicles/Car/M113.hpp
#	SQF/dayz_code/config.cpp
2016-02-21 13:20:28 -05:00
icomrade accb9e9032 Dup strings note 2016-02-21 13:16:20 -05:00
icomrade dffcb01efa Stringtable - Needs to be merged with DayZ_Epoch 2016-02-21 13:16:17 -05:00
icomrade 0503b206d1 more 2016-02-21 13:16:15 -05:00
icomrade 744d2e43a3 one more 2016-02-21 13:16:13 -05:00
icomrade fc6bb2cfb7 moved to /configs/CfgVehicles/CfgVehicles.hpp 2016-02-21 13:16:11 -05:00
icomrade f885e06c2a CfgVehicles and Scope issues done 2016-02-21 13:14:03 -05:00
icomrade fd4bd5a5a1 Fix a bunch of errors 2016-02-21 13:13:00 -05:00
icomrade 558a99472e Update DayZ_SFX to 1.8.7 2016-02-21 13:09:24 -05:00
icomrade 2cab04a9e2 Update DayZ_anim 2016-02-21 13:09:22 -05:00
icomrade 74361c1a8f Update DayZ pbo to 1.8.7 2016-02-21 13:09:20 -05:00
icomrade 86273a4d53 Faces 2016-02-21 13:09:18 -05:00
icomrade dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00
icomrade 9ce4b77537 Dup strings note 2016-02-21 13:07:28 -05:00
icomrade 0380e2b09b Update Changelog 2016-02-20 09:00:00 -05:00
icomrade 6c1520b94a Fix #1440 2016-02-20 08:56:11 -05:00
icomrade 3117310d32 Stringtable - Needs to be merged with DayZ_Epoch 2016-02-19 15:58:38 -05:00
icomrade 68e5d76504 more 2016-02-19 11:22:13 -05:00
icomrade ef0cc67232 one more 2016-02-19 11:18:33 -05:00
icomrade c4538cded5 moved to /configs/CfgVehicles/CfgVehicles.hpp 2016-02-19 10:53:13 -05:00
icomrade 4a1699865e CfgVehicles and Scope issues done 2016-02-19 10:52:34 -05:00
icomrade 6db02d28bf Fix slow login timer and wrong login timeout message 2016-02-18 23:14:36 -05:00
icomrade 11dd17cb8f Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch 2016-02-18 22:42:13 -05:00
icomrade da59f314a0 Fix Timeout Display for Real 2016-02-18 22:40:34 -05:00
icomrade 1702b297bb Fix a bunch of errors 2016-02-18 19:47:08 -05:00
icomrade 1a5c5fe766 Update DayZ_SFX to 1.8.7 2016-02-18 18:40:37 -05:00
icomrade 2a5ea30479 Update DayZ_anim 2016-02-18 18:28:27 -05:00
icomrade b9612af942 Update DayZ pbo to 1.8.7 2016-02-18 18:25:50 -05:00
icomrade d7e51a5018 Faces 2016-02-18 13:59:12 -05:00
icomrade 0b72b05e89 CFG WEAPONS DONE 2016-02-18 13:58:02 -05:00
icomrade 76f018393d Add Sauerland Winter to Missions 2016-02-18 09:16:22 -05:00
icomrade 277d87fa3b Some more position fixes 2016-02-18 09:16:20 -05:00
icomrade ecea4662fb Math is hard 2016-02-18 00:45:15 -05:00
icomrade 254fbff602 Fix #1274 2016-02-18 00:24:50 -05:00
icomrade e2b47f2459 Fix #1313 2016-02-18 00:14:10 -05:00
icomrade 0e0fa0925a Should Fix #1622 2016-02-17 16:49:02 -05:00
icomrade c039644745 Undefined Var 2016-02-17 15:14:41 -05:00
icomrade 9362b5c6f9 Missed Some 2016-02-17 14:31:20 -05:00
icomrade c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
icomrade acbe103ebd Update Test Build 2016-02-16 22:47:21 -05:00
icomrade 1907dfbfe4 Hide autojoin text after first load in 2016-02-14 11:43:02 -05:00
icomrade 1435f41420 Remake Test Zip 2016-02-12 11:06:46 -05:00
icomrade b6cb07d482 update test build 2015-12-29 19:08:41 -05:00
icomrade 47b039de74 unused code 2015-12-29 18:02:30 -05:00
icomrade cdd49d787a Merge remote-tracking branch 'origin/master'
# Conflicts:
#	CHANGE LOG 1.0.6.txt
2015-12-29 18:01:17 -05:00
icomrade 546e59e959 auto login
I hate sitting in the lobby for the full 90 seconds before loading.
- Default login delay is 10 seconds, can be set in the mission
- Players cannot deselect or change character slots
- Players can click OK or disconnect before timeout
2015-12-29 17:59:40 -05:00
icomrade f2bb5e8862 Update test build 2015-12-18 14:04:04 -05:00
icomrade 41ff819f13 Remove Fixed Files 2015-12-18 13:16:10 -05:00
icomrade 76148fd83d Fixed in EOL 2015-12-18 13:15:13 -05:00
icomrade 6c4f0685c8 Hostname Update 2015-12-18 13:12:30 -05:00
icomrade 63bbf6bae3 Update Required Build to EOL Patch 2015-12-18 13:11:12 -05:00
icomrade 90fe1af3d8 Upload Test Build 2015-12-13 16:51:58 -05:00
icomrade dd173432f2 RedRyder fixes - still needs work
When binarizing with BinPBO the .RVMAT files cannot be found, there are
also some warnings regarding normal size and other things
2015-12-13 16:28:37 -05:00
icomrade 53fb0b11b6 Duplicate loot entry 2015-12-13 16:27:00 -05:00