Fix items taking more than 1 inventory slot

This commit is contained in:
icomrade
2016-04-24 17:44:58 -04:00
parent 4ad652bda6
commit 9624979785
7 changed files with 14 additions and 15 deletions

View File

@@ -2,7 +2,7 @@ class ItemCamoNet : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 3;
type = WeaponSlotItem;
model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";

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@@ -2,7 +2,7 @@ class ItemJerrycanEmpty : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 2;
type = WeaponSlotItem;
model = "\dayz_equip\models\jerrycan.p3d";
picture = "\dayz_equip\textures\equip_jerrycan_e_ca.paa";

View File

@@ -2,7 +2,7 @@ class ItemGenerator : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 6;
type = WeaponSlotItem;
model = "\dayz_equip\models\generator_gear.p3d";
picture = "\dayz_equip\textures\equip_generator_ca.paa";

View File

@@ -2,7 +2,7 @@ class ItemTent : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 3;
type = WeaponSlotItem;
model = "\dayz_equip\models\tentbag_gear.p3d";
picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
@@ -44,7 +44,7 @@ class ItemDomeTent : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 3;
type = WeaponSlotItem;
model = "\dayz_equip\models\tentbag_gear.p3d";
picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
@@ -81,8 +81,7 @@ class ItemDesertTent : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 3;
type = WeaponSlotItem;
model = "\dayz_equip\models\tentbag_gear.p3d";
picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
displayName = $STR_VEH_NAME_DESERT_TENT;

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@@ -23,7 +23,7 @@ class 1Rnd_Arrow_Wood : CA_Magazine
class 12Rnd_Quiver_Wood : 1Rnd_Arrow_Wood
{
type = WeaponSlotItem * 2;
type = WeaponSlotItem;
model = "\z\addons\dayz_communityassets\models\quiver";
picture = "\z\addons\dayz_communityassets\pictures\equip_quiver_ca.paa";

View File

@@ -2,7 +2,7 @@ class PartFueltank : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 2;
type = WeaponSlotItem;
model = "\dayz_equip\models\fueltank.p3d";
picture = "\dayz_equip\textures\equip_fueltank_ca.paa";
@@ -24,7 +24,7 @@ class PartWheel : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 6;
type = WeaponSlotItem;
model = "\dayz_equip\models\wheel.p3d";
picture = "\dayz_equip\textures\equip_wheel_ca.paa";
@@ -36,7 +36,7 @@ class PartEngine : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 10;
type = WeaponSlotItem;
model = "\dayz_equip\models\engine.p3d";
picture = "\dayz_equip\textures\equip_engine_ca.paa";
@@ -59,7 +59,7 @@ class PartVRotor : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 8;
type = WeaponSlotItem;
model = "\dayz_equip\models\vrotor.p3d";
picture = "\dayz_equip\textures\equip_vrotor_ca.paa";
@@ -82,7 +82,7 @@ class PartGlass : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 2;
type = WeaponSlotItem;
model = "\dayz_equip\models\carglass.p3d";
picture = "\dayz_equip\textures\equip_carglass_ca.paa";
@@ -94,7 +94,7 @@ class PartGeneric : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 3;
type = WeaponSlotItem;
model = "\dayz_equip\models\genericparts.p3d";
picture = "\dayz_equip\textures\equip_genericparts_ca.paa";

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@@ -24,7 +24,7 @@ class CfgPatches
units[] = {};
weapons[] = {"RedRyder"};
requiredVersion = 1.00000;
requiredAddons[] = {};
requiredAddons[] = {"dayz_code"};
};
};
class CfgModels