Commit Graph
100 Commits
Author SHA1 Message Date
AirwavesMan 910ab43a01 Update Maintain
- The maintain animation can be interrupted now
- Fix a potential crash exploit if maintain buildings to often in a row in a very short time frame.
2020-09-08 16:02:53 +02:00
AirwavesMan 8df85a53b9 Update vehicle ammo 2020-08-25 14:07:13 +02:00
AirwavesMan 76f40a3326 Force the models for some magazines since some mods overwrote them 2020-08-25 14:06:54 +02:00
AirwavesMan 5d98929a3c Update RscDisplayGear.hpp 2020-08-25 14:05:37 +02:00
AirwavesMan 297878fb09 Update Tatra_T810.hpp 2020-08-25 14:05:32 +02:00
AirwavesMan aea1ba2277 DZE_UnLockedStorage needs to be compiled for server and client 2020-08-24 15:09:55 +02:00
AirwavesMan bb9c592b86 Correct missing chainsaw 2020-08-24 15:09:32 +02:00
AirwavesMan 1dd93adf29 Remove duplicated string 2020-08-24 15:08:31 +02:00
AirwavesMan 3e6a999c5f Adding more upgradable helis
Also add an UH1Y with only M240.
2020-08-23 19:43:24 +02:00
AirwavesMan dbd001b471 Add upgradable little birds
Also:
- add manuals to upgrade all helicopters
- add an indicator on the manual description how many upgrades are available
2020-08-23 13:58:59 +02:00
AirwavesMan 049492ebf3 Add one female winter skin 2020-08-22 22:53:51 +02:00
AirwavesMan cb1b34fc6a Add some more winter vehicles 2020-08-22 21:33:53 +02:00
AirwavesMan 34455948a5 Add some winter versions of vehicles 2020-08-21 23:49:56 +02:00
AirwavesMan df5d066e20 Update CHANGE LOG 1.0.7.txt 2020-08-21 23:28:39 +02:00
AirwavesMan c22ae9e5f4 Fix CZ550 shadow bug
This switches back to the old Arma 2 model. If the acutal CZ550_DZ model is fixed by DayZ Mod it can be replaced.
2020-08-21 22:41:10 +02:00
AirwavesMan 7695964869 Add some rusty vehicle versions
Thx to Tecumseh for the idea.

Big thanks to Marseille77 for creating those rusty textures.
2020-08-20 19:20:02 +02:00
AirwavesMan b956905ddd Update Gaz and golf 2020-08-18 21:12:11 +02:00
AirwavesMan 47227e417a Update UAZs 2020-08-18 20:27:29 +02:00
AirwavesMan 01f98a58b5 Update SUVs 2020-08-18 16:34:27 +02:00
AirwavesMan 49a80001a4 Update skoda 2020-08-18 15:16:43 +02:00
AirwavesMan 1dc99986a7 Add upgradable vans 2020-08-18 14:37:16 +02:00
AirwavesMan cc101c948e Update MG pick-ups 2020-08-18 14:18:03 +02:00
AirwavesMan 19a376421f Update land rover and octavia 2020-08-17 17:46:30 +02:00
AirwavesMan 893d11caf4 Update Lada 2020-08-17 16:45:40 +02:00
AirwavesMan e1c6bd9579 Add upgradable jackal 2020-08-17 16:09:44 +02:00
AirwavesMan 88fdc9514c Add upgradable hmmwvs 2020-08-17 15:43:55 +02:00
AirwavesMan f390efa1c4 Update hilux.hpp
Corrects the wrong hitpoints armor from the vehicles
2020-08-17 13:25:01 +02:00
AirwavesMan 8173f92ecb Add upgradable vodniks 2020-08-17 13:19:57 +02:00
AirwavesMan de7562027d Add upgradable dingos 2020-08-17 12:27:40 +02:00
AirwavesMan 072dbcb05c Correct damage resistance for upgraded BRDM-2 2020-08-17 12:26:17 +02:00
AirwavesMan cdd3cde6f7 Update hatchback, sedan and pick-up
This corrects the wrong hitpoints armor from the vehicles.
2020-08-15 19:26:37 +02:00
AirwavesMan f17bae4022 Add upgradable BTR-40 and BRDM-2 2020-08-15 18:04:17 +02:00
AirwavesMan 4634434e2c Add upgradeable tanks and APCs
Add a new manual to upgrade tanks and APCs. It is not in by default so server admins can decide if they want to use it.
The BMP2, M113, BTR-60/90 and the LAV-25 can be upgraded now.
2020-08-15 15:35:09 +02:00
AirwavesMan 7686162837 Change the look of the bulk crates 2020-08-15 15:31:10 +02:00
AirwavesMan 683f10925f Update Armored SUV
The max armor got lowered while the armor for wheels and fuel increased. 350 armor is just so much. I could empty out more as 4 MK 48 Mod mags and vehicle was still green.

Also added a PKT version of the Armored SUV.
2020-08-14 19:18:44 +02:00
AirwavesMan 84beaf51d9 Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch 2020-08-13 09:36:57 +02:00
AirwavesMan 73ce4aece7 Add opton to combine tin and aluminum bars to 10oz bars 2020-08-03 10:17:40 +02:00
AirwavesMan 866400c4e7 Add russian translations by dreamforceinc
@dreamforceinc For the future please make sure that the pull requests have no conficts so we can merged them directly. Thanks for the translations.
2020-07-31 16:09:55 +02:00
AirwavesMan 3e41a66a04 Add more upgradable trucks
- Upgraded vehicles have an indicator of the upgrade in their name now.
- Trucks have their own upgrade manual now.
- Vehicle upgrade manuals got proper names and descriptions  to offer better information what the upgrade is used for.
2020-07-31 00:11:00 +02:00
AirwavesMan e60d957f43 Update upgrade vehicle
- Server admins can exclude certain vehicles from a vehicle upgrade now.
- Vehicle upgrade has a tool check now and all needed materials will be displayed.

The configs for the vehicle upgrades will be updated soon for the new changes.
2020-07-26 19:05:48 +02:00
AirwavesMan 8e556edf58 Switch humanity gain to player_humanityChange function 2020-07-26 19:00:51 +02:00
AirwavesMan edee365297 Move 2 old files 2020-07-26 18:59:25 +02:00
AirwavesMan f581341713 Update description for SVD mag 2020-07-26 18:58:56 +02:00
AirwavesMan 10ca82533f localize cursorTarget check 2020-07-26 18:57:54 +02:00
AirwavesMan 20d909ce74 Update CHANGE LOG 1.0.7.txt 2020-07-23 23:03:36 +02:00
AirwavesMan 5e296fc092 Adding salivals Change Code to Epoch Core 2020-07-23 22:20:58 +02:00
AirwavesMan 04a81c15c3 Adding Community localizations to Epoch Core 2020-07-23 22:15:04 +02:00
AirwavesMan 64216297f8 Increase the range of zombie checks
Currently zombies can spawn directly next to the player or in the line of sight.
2020-07-23 16:00:58 +02:00
AirwavesMan 972b31d4fc Update ui_selectSlot.sqf 2020-07-23 15:59:50 +02:00
AirwavesMan 2d7f593a54 Do not allow pickup actions next to other actions 2020-07-23 01:43:23 +02:00
AirwavesMan ca8bb7709d Add handling for a missing description on backpacks 2020-07-23 01:25:10 +02:00
AirwavesMan c6add8e2de Add DMR_DZE without NVG support 2020-07-21 20:41:38 +02:00
AirwavesMan 5162efa208 Update mod compatibility 2020-07-21 20:40:52 +02:00
AirwavesMan 299e0726bc Switch back DZE_isNewStorage
DZE_isNewStorage gets called inside server_swapObject.sqf. too.
2020-07-15 04:50:59 +02:00
AirwavesMan a0faa51727 Fix potential plant dupe 2020-06-29 16:12:39 +02:00
AirwavesMan 1e49532dc3 Planting currently does not work 2020-06-29 16:09:53 +02:00
AirwavesMan 151749caa4 Fix some vehicle ammo bugs 2020-06-28 23:10:42 +02:00
AirwavesMan e58001a8dd Fix a few weapon attachment bugs 2020-06-28 22:41:41 +02:00
AirwavesMan 09c368b938 Add a few new items
Models made by @helion4
2020-06-28 22:40:16 +02:00
AirwavesMan 8d4a00b99e Fix typo 2020-06-19 13:10:58 +02:00
AirwavesMan 8265a6f7ea Localize deathboard 2020-06-19 13:03:14 +02:00
AirwavesMan 3ff6f3b3c5 Remove testkit call 2020-06-18 21:58:29 +02:00
AirwavesMan b4c3ceab8c Fix non removable tws 2020-06-18 21:41:24 +02:00
AirwavesMan fe92ee0d02 Update weights 2020-06-18 21:29:32 +02:00
AirwavesMan 0f2f78b872 Update CHANGE LOG 1.0.7.txt 2020-06-18 20:46:37 +02:00
AirwavesMan c1e21472dd Log antiwall in server.rpt 2020-06-18 20:31:14 +02:00
AirwavesMan 99dc7cd71f Add new server_monitor
Written by @seelenapparat
This splits the streamed array of objects into vehicles and buildings. all buildings get loaded at first. this prevents the old bug that vehicles could explode from falling because a building has loaded too late.
2020-06-18 20:30:32 +02:00
AirwavesMan 9bf7cd3219 Remove no longer used code from dayz fences 2020-06-18 20:26:33 +02:00
AirwavesMan 3724a1f385 Add DayZ Mod fences and gates
Epoch has its own DayZ Mod fence versions now. The old fences can still be used. The new fences have a full upgrade and snap  support. all gates work with the door management too.
2020-06-18 15:53:28 +02:00
AirwavesMan bfa16b499e Update initDoorManagement.sqf
After upgrading or downgrading doors or gates TheDoor can be null.
2020-06-18 15:43:23 +02:00
AirwavesMan ac79d91ca0 Move unused functions to another folder 2020-06-10 17:03:31 +02:00
AirwavesMan 11f10829cb Localize full screen nightvision 2020-06-10 15:06:32 +02:00
AirwavesMan 61e4da527e Update server_swapObject.sqf 2020-06-10 14:02:01 +02:00
AirwavesMan 1b412ab599 Move fix tool to epoch crafting
Move player_fixHatchet to player_craftItem. Also add some more broken tools and some more options to repair tools.
2020-06-10 14:00:32 +02:00
A Man a69948d546 Add new sounds for some actions
- Attach and detach weapon attachments has a sounds now.
- Take painkillers and antbiotics has a sounds.
- Apply a bandage has 2 more sounds now.
2020-05-31 15:02:53 +02:00
A Man 76ad726a64 Add broken chainsaws
Ive also added different strings for the different chainsaw versions, so server admins can override them if they want.
2020-05-30 14:22:20 +02:00
A Man ae6d455ad9 Remove Survivor3_DZ from skin spawn list 2020-05-30 14:17:42 +02:00
A Man 8a535e13e9 Add better icons for broken tools 2020-05-30 14:17:20 +02:00
A Man 8c12e69bba Add a Mass Grave DZE version with gear slots 2020-05-29 02:05:32 +02:00
A Man d9b9874532 Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00
A Man 4040b784b5 Add option to disable the upgrade of buildables 2020-05-27 17:38:34 +02:00
A Man 709078c69f Add workaround for non reloadable mag of AT5LauncherSingle 2020-05-27 15:23:06 +02:00
A Man 5d20aed006 Update CHANGE LOG 1.0.7.txt 2020-05-27 14:25:00 +02:00
A Man e5f8555890 Update loot tables and traders for new used items 2020-05-27 14:17:25 +02:00
A Man ae79f4ce8c Update harvest wood
Harvest wood with a hatchet drops a wood pile or a wood log now. Also lumber planks can be crafted directly from wood logs now.
2020-05-27 14:15:37 +02:00
A Man 34b2276dd7 Update keyboard.sqf 2020-05-27 14:10:25 +02:00
A Man d15b1432f0 Add DZE_Workshops array 2020-05-27 14:10:18 +02:00
A Man 19889a9ddf Add upgradable storage
Gun rack, wooden crate, wood shack, wooden shed and storage shed can be upgraded to a versiom with more gear slots now.
2020-05-27 14:09:13 +02:00
A Man f2afd7ffaf Update keyboard.sqf and block backspace by default 2020-05-18 14:19:54 +02:00
A Man 550a6218f7 Re-arrange CfgVehicles config for buildings and buildables
- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
2020-05-18 13:46:59 +02:00
A Man fb47cc7453 Update weight configs 2020-05-13 16:38:19 +02:00
A Man aa84b94343 Add missing scopes 2020-05-13 16:18:15 +02:00
A Man 6257040f9c Update CHANGE LOG 1.0.7.txt 2020-05-13 16:15:14 +02:00
A Man 396d0313b3 Update groups, add player name on group message 2020-05-13 16:12:31 +02:00
A Man 11ac55acd6 Update CHANGE LOG 1.0.7.txt 2020-05-13 12:19:00 +02:00
A Man 970fa0edba Add waiting message for player_upgradeVehicle 2020-05-13 12:08:29 +02:00
A Man 359ce2df75 Add a notification that the player is packing the tent 2020-05-13 01:53:02 +02:00
A Man 3bd8ea9a90 Add ItemShovel to loot 2020-05-13 01:52:20 +02:00
A Man 8304efe976 Add back DayZ Mod stahes
- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00
A Man 5724d452cb Add tools as requirement for upgrade buildings
player_upgrade.sqf can upgrade storage buildings too now.
2020-05-13 01:34:25 +02:00