AirwavesMan
910ab43a01
Update Maintain
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- The maintain animation can be interrupted now
- Fix a potential crash exploit if maintain buildings to often in a row in a very short time frame.
2020-09-08 16:02:53 +02:00
AirwavesMan
8df85a53b9
Update vehicle ammo
2020-08-25 14:07:13 +02:00
AirwavesMan
76f40a3326
Force the models for some magazines since some mods overwrote them
2020-08-25 14:06:54 +02:00
AirwavesMan
5d98929a3c
Update RscDisplayGear.hpp
2020-08-25 14:05:37 +02:00
AirwavesMan
297878fb09
Update Tatra_T810.hpp
2020-08-25 14:05:32 +02:00
AirwavesMan
aea1ba2277
DZE_UnLockedStorage needs to be compiled for server and client
2020-08-24 15:09:55 +02:00
AirwavesMan
bb9c592b86
Correct missing chainsaw
2020-08-24 15:09:32 +02:00
AirwavesMan
1dd93adf29
Remove duplicated string
2020-08-24 15:08:31 +02:00
AirwavesMan
3e6a999c5f
Adding more upgradable helis
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Also add an UH1Y with only M240.
2020-08-23 19:43:24 +02:00
AirwavesMan
dbd001b471
Add upgradable little birds
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Also:
- add manuals to upgrade all helicopters
- add an indicator on the manual description how many upgrades are available
2020-08-23 13:58:59 +02:00
AirwavesMan
049492ebf3
Add one female winter skin
2020-08-22 22:53:51 +02:00
AirwavesMan
cb1b34fc6a
Add some more winter vehicles
2020-08-22 21:33:53 +02:00
AirwavesMan
34455948a5
Add some winter versions of vehicles
2020-08-21 23:49:56 +02:00
AirwavesMan
df5d066e20
Update CHANGE LOG 1.0.7.txt
2020-08-21 23:28:39 +02:00
AirwavesMan
c22ae9e5f4
Fix CZ550 shadow bug
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This switches back to the old Arma 2 model. If the acutal CZ550_DZ model is fixed by DayZ Mod it can be replaced.
2020-08-21 22:41:10 +02:00
AirwavesMan
7695964869
Add some rusty vehicle versions
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Thx to Tecumseh for the idea.
Big thanks to Marseille77 for creating those rusty textures.
2020-08-20 19:20:02 +02:00
AirwavesMan
b956905ddd
Update Gaz and golf
2020-08-18 21:12:11 +02:00
AirwavesMan
47227e417a
Update UAZs
2020-08-18 20:27:29 +02:00
AirwavesMan
01f98a58b5
Update SUVs
2020-08-18 16:34:27 +02:00
AirwavesMan
49a80001a4
Update skoda
2020-08-18 15:16:43 +02:00
AirwavesMan
1dc99986a7
Add upgradable vans
2020-08-18 14:37:16 +02:00
AirwavesMan
cc101c948e
Update MG pick-ups
2020-08-18 14:18:03 +02:00
AirwavesMan
19a376421f
Update land rover and octavia
2020-08-17 17:46:30 +02:00
AirwavesMan
893d11caf4
Update Lada
2020-08-17 16:45:40 +02:00
AirwavesMan
e1c6bd9579
Add upgradable jackal
2020-08-17 16:09:44 +02:00
AirwavesMan
88fdc9514c
Add upgradable hmmwvs
2020-08-17 15:43:55 +02:00
AirwavesMan
f390efa1c4
Update hilux.hpp
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Corrects the wrong hitpoints armor from the vehicles
2020-08-17 13:25:01 +02:00
AirwavesMan
8173f92ecb
Add upgradable vodniks
2020-08-17 13:19:57 +02:00
AirwavesMan
de7562027d
Add upgradable dingos
2020-08-17 12:27:40 +02:00
AirwavesMan
072dbcb05c
Correct damage resistance for upgraded BRDM-2
2020-08-17 12:26:17 +02:00
AirwavesMan
cdd3cde6f7
Update hatchback, sedan and pick-up
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This corrects the wrong hitpoints armor from the vehicles.
2020-08-15 19:26:37 +02:00
AirwavesMan
f17bae4022
Add upgradable BTR-40 and BRDM-2
2020-08-15 18:04:17 +02:00
AirwavesMan
4634434e2c
Add upgradeable tanks and APCs
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Add a new manual to upgrade tanks and APCs. It is not in by default so server admins can decide if they want to use it.
The BMP2, M113, BTR-60/90 and the LAV-25 can be upgraded now.
2020-08-15 15:35:09 +02:00
AirwavesMan
7686162837
Change the look of the bulk crates
2020-08-15 15:31:10 +02:00
AirwavesMan
683f10925f
Update Armored SUV
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The max armor got lowered while the armor for wheels and fuel increased. 350 armor is just so much. I could empty out more as 4 MK 48 Mod mags and vehicle was still green.
Also added a PKT version of the Armored SUV.
2020-08-14 19:18:44 +02:00
AirwavesMan
84beaf51d9
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2020-08-13 09:36:57 +02:00
AirwavesMan
73ce4aece7
Add opton to combine tin and aluminum bars to 10oz bars
2020-08-03 10:17:40 +02:00
AirwavesMan
866400c4e7
Add russian translations by dreamforceinc
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@dreamforceinc For the future please make sure that the pull requests have no conficts so we can merged them directly. Thanks for the translations.
2020-07-31 16:09:55 +02:00
AirwavesMan
3e41a66a04
Add more upgradable trucks
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- Upgraded vehicles have an indicator of the upgrade in their name now.
- Trucks have their own upgrade manual now.
- Vehicle upgrade manuals got proper names and descriptions to offer better information what the upgrade is used for.
2020-07-31 00:11:00 +02:00
AirwavesMan
e60d957f43
Update upgrade vehicle
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- Server admins can exclude certain vehicles from a vehicle upgrade now.
- Vehicle upgrade has a tool check now and all needed materials will be displayed.
The configs for the vehicle upgrades will be updated soon for the new changes.
2020-07-26 19:05:48 +02:00
AirwavesMan
8e556edf58
Switch humanity gain to player_humanityChange function
2020-07-26 19:00:51 +02:00
AirwavesMan
edee365297
Move 2 old files
2020-07-26 18:59:25 +02:00
AirwavesMan
f581341713
Update description for SVD mag
2020-07-26 18:58:56 +02:00
AirwavesMan
10ca82533f
localize cursorTarget check
2020-07-26 18:57:54 +02:00
AirwavesMan
20d909ce74
Update CHANGE LOG 1.0.7.txt
2020-07-23 23:03:36 +02:00
AirwavesMan
5e296fc092
Adding salivals Change Code to Epoch Core
2020-07-23 22:20:58 +02:00
AirwavesMan
04a81c15c3
Adding Community localizations to Epoch Core
2020-07-23 22:15:04 +02:00
AirwavesMan
64216297f8
Increase the range of zombie checks
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Currently zombies can spawn directly next to the player or in the line of sight.
2020-07-23 16:00:58 +02:00
AirwavesMan
972b31d4fc
Update ui_selectSlot.sqf
2020-07-23 15:59:50 +02:00
AirwavesMan
2d7f593a54
Do not allow pickup actions next to other actions
2020-07-23 01:43:23 +02:00
AirwavesMan
ca8bb7709d
Add handling for a missing description on backpacks
2020-07-23 01:25:10 +02:00
AirwavesMan
c6add8e2de
Add DMR_DZE without NVG support
2020-07-21 20:41:38 +02:00
AirwavesMan
5162efa208
Update mod compatibility
2020-07-21 20:40:52 +02:00
AirwavesMan
299e0726bc
Switch back DZE_isNewStorage
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DZE_isNewStorage gets called inside server_swapObject.sqf. too.
2020-07-15 04:50:59 +02:00
AirwavesMan
a0faa51727
Fix potential plant dupe
2020-06-29 16:12:39 +02:00
AirwavesMan
1e49532dc3
Planting currently does not work
2020-06-29 16:09:53 +02:00
AirwavesMan
151749caa4
Fix some vehicle ammo bugs
2020-06-28 23:10:42 +02:00
AirwavesMan
e58001a8dd
Fix a few weapon attachment bugs
2020-06-28 22:41:41 +02:00
AirwavesMan
09c368b938
Add a few new items
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Models made by @helion4
2020-06-28 22:40:16 +02:00
AirwavesMan
8d4a00b99e
Fix typo
2020-06-19 13:10:58 +02:00
AirwavesMan
8265a6f7ea
Localize deathboard
2020-06-19 13:03:14 +02:00
AirwavesMan
3ff6f3b3c5
Remove testkit call
2020-06-18 21:58:29 +02:00
AirwavesMan
b4c3ceab8c
Fix non removable tws
2020-06-18 21:41:24 +02:00
AirwavesMan
fe92ee0d02
Update weights
2020-06-18 21:29:32 +02:00
AirwavesMan
0f2f78b872
Update CHANGE LOG 1.0.7.txt
2020-06-18 20:46:37 +02:00
AirwavesMan
c1e21472dd
Log antiwall in server.rpt
2020-06-18 20:31:14 +02:00
AirwavesMan
99dc7cd71f
Add new server_monitor
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Written by @seelenapparat
This splits the streamed array of objects into vehicles and buildings. all buildings get loaded at first. this prevents the old bug that vehicles could explode from falling because a building has loaded too late.
2020-06-18 20:30:32 +02:00
AirwavesMan
9bf7cd3219
Remove no longer used code from dayz fences
2020-06-18 20:26:33 +02:00
AirwavesMan
3724a1f385
Add DayZ Mod fences and gates
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Epoch has its own DayZ Mod fence versions now. The old fences can still be used. The new fences have a full upgrade and snap support. all gates work with the door management too.
2020-06-18 15:53:28 +02:00
AirwavesMan
bfa16b499e
Update initDoorManagement.sqf
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After upgrading or downgrading doors or gates TheDoor can be null.
2020-06-18 15:43:23 +02:00
AirwavesMan
ac79d91ca0
Move unused functions to another folder
2020-06-10 17:03:31 +02:00
AirwavesMan
11f10829cb
Localize full screen nightvision
2020-06-10 15:06:32 +02:00
AirwavesMan
61e4da527e
Update server_swapObject.sqf
2020-06-10 14:02:01 +02:00
AirwavesMan
1b412ab599
Move fix tool to epoch crafting
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Move player_fixHatchet to player_craftItem. Also add some more broken tools and some more options to repair tools.
2020-06-10 14:00:32 +02:00
A Man
a69948d546
Add new sounds for some actions
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- Attach and detach weapon attachments has a sounds now.
- Take painkillers and antbiotics has a sounds.
- Apply a bandage has 2 more sounds now.
2020-05-31 15:02:53 +02:00
A Man
76ad726a64
Add broken chainsaws
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Ive also added different strings for the different chainsaw versions, so server admins can override them if they want.
2020-05-30 14:22:20 +02:00
A Man
ae6d455ad9
Remove Survivor3_DZ from skin spawn list
2020-05-30 14:17:42 +02:00
A Man
8a535e13e9
Add better icons for broken tools
2020-05-30 14:17:20 +02:00
A Man
8c12e69bba
Add a Mass Grave DZE version with gear slots
2020-05-29 02:05:32 +02:00
A Man
d9b9874532
Change scope and type of configs from name to numbers
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This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs. A proper config should use numbers for those entries. This is the same how arma configs are written. The basicDefines.hpp has all the needed information stored.
Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00
A Man
4040b784b5
Add option to disable the upgrade of buildables
2020-05-27 17:38:34 +02:00
A Man
709078c69f
Add workaround for non reloadable mag of AT5LauncherSingle
2020-05-27 15:23:06 +02:00
A Man
5d20aed006
Update CHANGE LOG 1.0.7.txt
2020-05-27 14:25:00 +02:00
A Man
e5f8555890
Update loot tables and traders for new used items
2020-05-27 14:17:25 +02:00
A Man
ae79f4ce8c
Update harvest wood
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Harvest wood with a hatchet drops a wood pile or a wood log now. Also lumber planks can be crafted directly from wood logs now.
2020-05-27 14:15:37 +02:00
A Man
34b2276dd7
Update keyboard.sqf
2020-05-27 14:10:25 +02:00
A Man
d15b1432f0
Add DZE_Workshops array
2020-05-27 14:10:18 +02:00
A Man
19889a9ddf
Add upgradable storage
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Gun rack, wooden crate, wood shack, wooden shed and storage shed can be upgraded to a versiom with more gear slots now.
2020-05-27 14:09:13 +02:00
A Man
f2afd7ffaf
Update keyboard.sqf and block backspace by default
2020-05-18 14:19:54 +02:00
A Man
550a6218f7
Re-arrange CfgVehicles config for buildings and buildables
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- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
2020-05-18 13:46:59 +02:00
A Man
fb47cc7453
Update weight configs
2020-05-13 16:38:19 +02:00
A Man
aa84b94343
Add missing scopes
2020-05-13 16:18:15 +02:00
A Man
6257040f9c
Update CHANGE LOG 1.0.7.txt
2020-05-13 16:15:14 +02:00
A Man
396d0313b3
Update groups, add player name on group message
2020-05-13 16:12:31 +02:00
A Man
11ac55acd6
Update CHANGE LOG 1.0.7.txt
2020-05-13 12:19:00 +02:00
A Man
970fa0edba
Add waiting message for player_upgradeVehicle
2020-05-13 12:08:29 +02:00
A Man
359ce2df75
Add a notification that the player is packing the tent
2020-05-13 01:53:02 +02:00
A Man
3bd8ea9a90
Add ItemShovel to loot
2020-05-13 01:52:20 +02:00
A Man
8304efe976
Add back DayZ Mod stahes
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- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00
A Man
5724d452cb
Add tools as requirement for upgrade buildings
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player_upgrade.sqf can upgrade storage buildings too now.
2020-05-13 01:34:25 +02:00