mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add upgradable BTR-40 and BRDM-2
This commit is contained in:
@@ -402,21 +402,13 @@ class ArmoredSUV_PMC_DZE2: ArmoredSUV_PMC_DZE1
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{
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armor = 0.5;
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};
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class HitFuel
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class HitFuel: HitFuel
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{
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armor = 0.5;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine
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class HitEngine: HitEngine
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{
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1
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{
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@@ -525,21 +517,13 @@ class ArmoredSUV_PKT_DZE2: ArmoredSUV_PKT_DZE1
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{
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armor = 0.5;
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};
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class HitFuel
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class HitFuel: HitFuel
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{
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armor = 0.5;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine
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class HitEngine: HitEngine
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{
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1
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{
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@@ -6,7 +6,7 @@ class BRDM2_HQ_TK_GUE_EP1: BRDM2_HQ_Base {
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class BRDM2_HQ_TK_GUE_EP1_DZ: BRDM2_HQ_TK_GUE_EP1 {
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scope = 2;
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displayname = $STR_VEH_NAME_BRDM2_HQ;
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displayname = "$STR_VEH_NAME_BRDM2_HQ";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -50,15 +50,64 @@ class BRDM2_HQ_TK_GUE_EP1_DZE: BRDM2_HQ_TK_GUE_EP1_DZ {
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class MainTurret: MainTurret {
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magazines[] = {};
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};
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};
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};
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class Upgrades
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{
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ItemORP[] = {"BRDM2_HQ_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BRDM2_HQ_TK_GUE_EP1_DZE1: BRDM2_HQ_TK_GUE_EP1_DZE
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{
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displayName = "$STR_VEH_NAME_BRDM2_HQ+";
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original = "BRDM2_HQ_TK_GUE_EP1_DZE";
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maxSpeed = 115; //base 100
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terrainCoef = 1; //base 2
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class Upgrades
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{
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ItemAVE[] = {"BRDM2_HQ_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class BRDM2_HQ_TK_GUE_EP1_DZE2: BRDM2_HQ_TK_GUE_EP1_DZE1
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{
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displayName = "$STR_VEH_NAME_BRDM2_HQ++";
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armor = 170; // base 120
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damageResistance = 0.02409; // base
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class Upgrades
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{
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ItemLRK[] = {"BRDM2_HQ_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BRDM2_HQ_TK_GUE_EP1_DZE3: BRDM2_HQ_TK_GUE_EP1_DZE2
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{
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displayName = "$STR_VEH_NAME_BRDM2_HQ+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 12;
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class Upgrades
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{
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ItemTNK[] = {"BRDM2_HQ_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class BRDM2_HQ_TK_GUE_EP1_DZE4: BRDM2_HQ_TK_GUE_EP1_DZE3
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{
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displayName = "$STR_VEH_NAME_BRDM2_HQ++++";
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fuelCapacity = 180; // base 100
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};
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class BRDM2_TK_EP1: BRDM2_Base {
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class Turrets; // External class reference
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class MainTurret; // External class reference
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class MainTurret; // External class reference
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};
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class BRDM2_TK_EP1_DZ: BRDM2_TK_EP1 {
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displayname = $STR_VEH_NAME_BRDM2_TK;
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displayname = "$STR_VEH_NAME_BRDM2_TK";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -106,30 +155,176 @@ class BRDM2_TK_EP1_DZE: BRDM2_TK_EP1_DZ {
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class MainTurret: MainTurret {
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magazines[] = {};
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};
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};
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};
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class Upgrades
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{
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ItemORP[] = {"BRDM2_TK_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BRDM2_TK_EP1_DZE1: BRDM2_TK_EP1_DZE
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{
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displayName = "$STR_VEH_NAME_BRDM2_TK+";
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original = "BRDM2_TK_EP1_DZE";
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maxSpeed = 115; //base 100
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terrainCoef = 1; //base 2
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class Upgrades
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{
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ItemAVE[] = {"BRDM2_TK_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class BRDM2_TK_EP1_DZE2: BRDM2_TK_EP1_DZE1
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{
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displayName = "$STR_VEH_NAME_BRDM2_TK++";
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armor = 170; // base 120
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damageResistance = 0.02409; // base
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class Upgrades
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{
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ItemLRK[] = {"BRDM2_TK_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BRDM2_TK_EP1_DZE3: BRDM2_TK_EP1_DZE2
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{
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displayName = "$STR_VEH_NAME_BRDM2_TK+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 12;
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class Upgrades
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{
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ItemTNK[] = {"BRDM2_TK_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class BRDM2_TK_EP1_DZE4: BRDM2_TK_EP1_DZE3
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{
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displayName = "$STR_VEH_NAME_BRDM2_TK++++";
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fuelCapacity = 180; // base 100
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};
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class BRDM2_TK_GUE_EP1_DZ: BRDM2_TK_EP1_DZ {
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displayname = $STR_VEH_NAME_BRDM2_GUE;
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displayname = "$STR_VEH_NAME_BRDM2_GUE";
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hiddenSelectionsTextures[] = {"\ca\wheeled\data\BDRM2_KHK_01_CO.paa"};
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hiddenSelections[] = {"Camo1"};
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};
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class BRDM2_TK_GUE_EP1_DZE: BRDM2_TK_EP1_DZE {
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displayname = $STR_VEH_NAME_BRDM2_GUE;
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displayname = "$STR_VEH_NAME_BRDM2_GUE";
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hiddenSelectionsTextures[] = {"\ca\wheeled\data\BDRM2_KHK_01_CO.paa"};
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hiddenSelections[] = {"Camo1"};
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class Upgrades
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{
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ItemORP[] = {"BRDM2_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BRDM2_TK_GUE_EP1_DZE1: BRDM2_TK_GUE_EP1_DZE
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{
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displayName = "$STR_VEH_NAME_BRDM2_GUE+";
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original = "BRDM2_TK_GUE_EP1_DZE";
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maxSpeed = 115; //base 100
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terrainCoef = 1; //base 2
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class Upgrades
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{
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ItemAVE[] = {"BRDM2_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class BRDM2_TK_GUE_EP1_DZE2: BRDM2_TK_GUE_EP1_DZE1
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{
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displayName = "$STR_VEH_NAME_BRDM2_GUE++";
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armor = 170; // base 120
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damageResistance = 0.02409; // base
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class Upgrades
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{
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ItemLRK[] = {"BRDM2_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BRDM2_TK_GUE_EP1_DZE3: BRDM2_TK_GUE_EP1_DZE2
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{
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displayName = "$STR_VEH_NAME_BRDM2_GUE+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 12;
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class Upgrades
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{
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ItemTNK[] = {"BRDM2_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class BRDM2_TK_GUE_EP1_DZE4: BRDM2_TK_GUE_EP1_DZE3
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{
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displayName = "$STR_VEH_NAME_BRDM2_GUE++++";
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fuelCapacity = 180; // base 100
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};
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class BRDM2_Desert_ACR_DZ: BRDM2_TK_EP1_DZ {
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displayname = $STR_VEH_NAME_BRDM2_DES;
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displayname = "$STR_VEH_NAME_BRDM2_DES";
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hiddenSelections[] = {"camo1","camo2"};
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hiddenSelectionsTextures[] = {"\CA\Wheeled_ACR\Data\BDRM2_01_ACR_DES_CO.paa","\CA\Wheeled_ACR\Data\BDRM2_02_ACR_DES_CO.paa"};
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};
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class BRDM2_Desert_ACR_DZE: BRDM2_TK_EP1_DZE {
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displayname = $STR_VEH_NAME_BRDM2_DES;
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displayname = "$STR_VEH_NAME_BRDM2_DES";
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hiddenSelections[] = {"camo1","camo2"};
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hiddenSelectionsTextures[] = {"\CA\Wheeled_ACR\Data\BDRM2_01_ACR_DES_CO.paa","\CA\Wheeled_ACR\Data\BDRM2_02_ACR_DES_CO.paa"};
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class Upgrades
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{
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ItemORP[] = {"BRDM2_Desert_ACR_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BRDM2_Desert_ACR_DZE1: BRDM2_Desert_ACR_DZE
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{
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displayName = "$STR_VEH_NAME_BRDM2_DES+";
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original = "BRDM2_Desert_ACR_DZE";
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maxSpeed = 115; //base 100
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terrainCoef = 1; //base 2
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class Upgrades
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{
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ItemAVE[] = {"BRDM2_Desert_ACR_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class BRDM2_Desert_ACR_DZE2: BRDM2_Desert_ACR_DZE1
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{
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displayName = "$STR_VEH_NAME_BRDM2_DES++";
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armor = 170; // base 120
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damageResistance = 0.02409; // base
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class Upgrades
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{
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ItemLRK[] = {"BRDM2_Desert_ACR_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BRDM2_Desert_ACR_DZE3: BRDM2_Desert_ACR_DZE2
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{
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displayName = "$STR_VEH_NAME_BRDM2_DES+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 12;
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class Upgrades
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{
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ItemTNK[] = {"BRDM2_Desert_ACR_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class BRDM2_Desert_ACR_DZE4: BRDM2_Desert_ACR_DZE3
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{
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displayName = "$STR_VEH_NAME_BRDM2_DES++++";
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fuelCapacity = 180; // base 100
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};
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@@ -2,13 +2,20 @@ class BTR40_MG_base_EP1;
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class BTR40_MG_TK_GUE_EP1_DZ : BTR40_MG_base_EP1 {
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scope = 2;
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vehicleClass = "DayZ Epoch Vehicles";
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displayname = $STR_VEH_NAME_BTR40_DSHKM_GREEN;
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displayname = "$STR_VEH_NAME_BTR40_DSHKM_GREEN";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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class Turrets;
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class MainTurret;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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hiddenSelectionsTextures[] = {"ca\wheeled_e\btr40\data\btr40ext_co.paa"};
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supplyRadius = 1.3;
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};
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@@ -21,11 +28,85 @@ class BTR40_MG_TK_GUE_EP1_DZE : BTR40_MG_TK_GUE_EP1_DZ {
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magazines[] = {};
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};
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};
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class Upgrades
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{
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ItemORP[] = {"BTR40_MG_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BTR40_MG_TK_GUE_EP1_DZE1: BTR40_MG_TK_GUE_EP1_DZE
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{
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displayName = "$STR_VEH_NAME_BTR40_DSHKM_GREEN+";
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original = "BTR40_MG_TK_GUE_EP1_DZE";
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maxSpeed = 110; //base 90
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terrainCoef = 1.5; //base 2.5
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class Upgrades
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{
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ItemAVE[] = {"BTR40_MG_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",4},{"ItemScrews",4}}};
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};
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};
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class BTR40_MG_TK_GUE_EP1_DZE2: BTR40_MG_TK_GUE_EP1_DZE1
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{
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displayName = "$STR_VEH_NAME_BTR40_DSHKM_GREEN++";
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armor = 65; // base 40
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class HitPoints: HitPoints
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{
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class HitLFWheel: HitLFWheel
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{
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armor = 0.7;
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};
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class HitLBWheel: HitLBWheel
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{
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armor = 0.7;
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};
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class HitRFWheel: HitRFWheel
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{
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armor = 0.7;
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};
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class HitRBWheel: HitRBWheel
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{
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armor = 0.7;
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};
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class HitFuel: HitFuel
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{
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armor = 1.5;
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};
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class HitEngine: HitEngine
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{
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armor = 2.5;
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};
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};
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class Upgrades
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{
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ItemLRK[] = {"BTR40_MG_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",6},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",1}}};
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};
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};
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class BTR40_MG_TK_GUE_EP1_DZE3: BTR40_MG_TK_GUE_EP1_DZE2
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{
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displayName = "$STR_VEH_NAME_BTR40_DSHKM_GREEN+++";
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transportMaxWeapons = 20;
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transportMaxMagazines = 100;
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transportmaxbackpacks = 10;
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class Upgrades
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{
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ItemTNK[] = {"BTR40_MG_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",1},{"ItemFuelBarrel",1}}};
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};
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};
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class BTR40_MG_TK_GUE_EP1_DZE4: BTR40_MG_TK_GUE_EP1_DZE3
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{
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displayName = "$STR_VEH_NAME_BTR40_DSHKM_GREEN++++";
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fuelCapacity = 180; // base 100
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||||
};
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class BTR40_MG_TK_INS_EP1_DZ : BTR40_MG_TK_GUE_EP1_DZ {
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scope = 2;
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displayname = $STR_VEH_NAME_BTR40_DSHKM_WOOD;
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displayname = "$STR_VEH_NAME_BTR40_DSHKM_WOOD";
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hiddenSelectionsTextures[] = {"ca\wheeled_e\btr40\data\btr40extcamo_co.paa"};
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};
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@@ -37,24 +118,254 @@ class BTR40_MG_TK_INS_EP1_DZE : BTR40_MG_TK_INS_EP1_DZ {
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magazines[] = {};
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemORP[] = {"BTR40_MG_TK_INS_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_MG_TK_INS_EP1_DZE1: BTR40_MG_TK_INS_EP1_DZE
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_DSHKM_WOOD+";
|
||||
original = "BTR40_MG_TK_INS_EP1_DZE";
|
||||
maxSpeed = 110; //base 90
|
||||
terrainCoef = 1.5; //base 2.5
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemAVE[] = {"BTR40_MG_TK_INS_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",4},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_MG_TK_INS_EP1_DZE2: BTR40_MG_TK_INS_EP1_DZE1
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_DSHKM_WOOD++";
|
||||
armor = 65; // base 40
|
||||
class HitPoints: HitPoints
|
||||
{
|
||||
class HitLFWheel: HitLFWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitFuel: HitFuel
|
||||
{
|
||||
armor = 1.5;
|
||||
};
|
||||
class HitEngine: HitEngine
|
||||
{
|
||||
armor = 2.5;
|
||||
};
|
||||
};
|
||||
class Upgrades
|
||||
{
|
||||
ItemLRK[] = {"BTR40_MG_TK_INS_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",6},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_MG_TK_INS_EP1_DZE3: BTR40_MG_TK_INS_EP1_DZE2
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_DSHKM_WOOD+++";
|
||||
transportMaxWeapons = 20;
|
||||
transportMaxMagazines = 100;
|
||||
transportmaxbackpacks = 10;
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemTNK[] = {"BTR40_MG_TK_INS_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",1},{"ItemFuelBarrel",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_MG_TK_INS_EP1_DZE4: BTR40_MG_TK_INS_EP1_DZE3
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_DSHKM_WOOD++++";
|
||||
fuelCapacity = 180; // base 100
|
||||
};
|
||||
|
||||
|
||||
class BTR40_base_EP1;
|
||||
class BTR40_TK_GUE_EP1_DZE: BTR40_base_EP1
|
||||
{
|
||||
scope = 2;
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
displayname = $STR_VEH_NAME_BTR40_GREEN;
|
||||
displayname = "$STR_VEH_NAME_BTR40_GREEN";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
class HitPoints;
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
hiddenSelectionsTextures[] = {"ca\wheeled_e\btr40\data\btr40ext_co.paa"};
|
||||
supplyRadius = 1.3;
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemORP[] = {"BTR40_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_TK_GUE_EP1_DZE1: BTR40_TK_GUE_EP1_DZE
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_GREEN+";
|
||||
original = "BTR40_TK_GUE_EP1_DZE";
|
||||
maxSpeed = 110; //base 90
|
||||
terrainCoef = 1.5; //base 2.5
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemAVE[] = {"BTR40_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",4},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_TK_GUE_EP1_DZE2: BTR40_TK_GUE_EP1_DZE1
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_GREEN++";
|
||||
armor = 65; // base 40
|
||||
class HitPoints: HitPoints
|
||||
{
|
||||
class HitLFWheel: HitLFWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitFuel: HitFuel
|
||||
{
|
||||
armor = 1.5;
|
||||
};
|
||||
class HitEngine: HitEngine
|
||||
{
|
||||
armor = 2.5;
|
||||
};
|
||||
};
|
||||
class Upgrades
|
||||
{
|
||||
ItemLRK[] = {"BTR40_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",6},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_TK_GUE_EP1_DZE3: BTR40_TK_GUE_EP1_DZE2
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_GREEN+++";
|
||||
transportMaxWeapons = 20;
|
||||
transportMaxMagazines = 100;
|
||||
transportmaxbackpacks = 10;
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemTNK[] = {"BTR40_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",1},{"ItemFuelBarrel",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_TK_GUE_EP1_DZE4: BTR40_TK_GUE_EP1_DZE3
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_GREEN++++";
|
||||
fuelCapacity = 180; // base 100
|
||||
};
|
||||
|
||||
class BTR40_TK_INS_EP1_DZE: BTR40_TK_GUE_EP1_DZE
|
||||
{
|
||||
displayname = $STR_VEH_NAME_BTR40_WOOD;
|
||||
displayname = "$STR_VEH_NAME_BTR40_WOOD";
|
||||
hiddenSelectionsTextures[] = {"ca\wheeled_e\btr40\data\btr40extcamo_co.paa"};
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemORP[] = {"BTR40_TK_INS_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_TK_INS_EP1_DZE1: BTR40_TK_INS_EP1_DZE
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_WOOD+";
|
||||
original = "BTR40_TK_INS_EP1_DZE";
|
||||
maxSpeed = 110; //base 90
|
||||
terrainCoef = 1.5; //base 2.5
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemAVE[] = {"BTR40_TK_INS_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",4},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_TK_INS_EP1_DZE2: BTR40_TK_INS_EP1_DZE1
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_WOOD++";
|
||||
armor = 65; // base 40
|
||||
class HitPoints: HitPoints
|
||||
{
|
||||
class HitLFWheel: HitLFWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel
|
||||
{
|
||||
armor = 0.7;
|
||||
};
|
||||
class HitFuel: HitFuel
|
||||
{
|
||||
armor = 1.5;
|
||||
};
|
||||
class HitEngine: HitEngine
|
||||
{
|
||||
armor = 2.5;
|
||||
};
|
||||
};
|
||||
class Upgrades
|
||||
{
|
||||
ItemLRK[] = {"BTR40_TK_INS_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",6},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_TK_INS_EP1_DZE3: BTR40_TK_INS_EP1_DZE2
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_WOOD+++";
|
||||
transportMaxWeapons = 20;
|
||||
transportMaxMagazines = 100;
|
||||
transportmaxbackpacks = 10;
|
||||
|
||||
class Upgrades
|
||||
{
|
||||
ItemTNK[] = {"BTR40_TK_INS_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",1},{"ItemFuelBarrel",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class BTR40_TK_INS_EP1_DZE4: BTR40_TK_INS_EP1_DZE3
|
||||
{
|
||||
displayName = "$STR_VEH_NAME_BTR40_WOOD++++";
|
||||
fuelCapacity = 180; // base 100
|
||||
};
|
||||
@@ -8715,16 +8715,68 @@
|
||||
<Key ID="STR_VEH_NAME_BRDM2_HQ">
|
||||
<English>BRDM-2 HQ</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_HQ+">
|
||||
<English>BRDM-2 HQ+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_HQ++">
|
||||
<English>BRDM-2 HQ++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_HQ+++">
|
||||
<English>BRDM-2 HQ+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_HQ++++">
|
||||
<English>BRDM-2 HQ++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_TK">
|
||||
<English>BRDM-2 TK</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_TK+">
|
||||
<English>BRDM-2 TK+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_TK++">
|
||||
<English>BRDM-2 TK++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_TK+++">
|
||||
<English>BRDM-2 TK+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_TK++++">
|
||||
<English>BRDM-2 TK++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_GUE">
|
||||
<English>BRDM-2 GUE</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_GUE+">
|
||||
<English>BRDM-2 GUE+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_GUE++">
|
||||
<English>BRDM-2 GUE++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_GUE+++">
|
||||
<English>BRDM-2 GUE+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_GUE++++">
|
||||
<English>BRDM-2 GUE++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_DES">
|
||||
<English>BRDM-2 Desert Camo</English>
|
||||
<German>BRDM-2 Wüstentarn</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_DES+">
|
||||
<English>BRDM-2 Desert Camo+</English>
|
||||
<German>BRDM-2 Wüstentarn+</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_DES++">
|
||||
<English>BRDM-2 Desert Camo++</English>
|
||||
<German>BRDM-2 Wüstentarn++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_DES+++">
|
||||
<English>BRDM-2 Desert Camo+++</English>
|
||||
<German>BRDM-2 Wüstentarn+++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BRDM2_DES++++">
|
||||
<English>BRDM-2 Desert Camo++++</English>
|
||||
<German>BRDM-2 Wüstentarn++++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_M113_AMBULANCE_UN">
|
||||
<English>M113 UN Ambulance</English>
|
||||
<Russian>M113 UN Скорая</Russian>
|
||||
@@ -9810,21 +9862,101 @@
|
||||
<Russian>BTR-40 DSHKM (Зеленый)</Russian>
|
||||
<German>BTR-40 DSHKM (Grün)</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN+">
|
||||
<English>BTR-40 DSHKM (Green)+</English>
|
||||
<Russian>BTR-40 DSHKM (Зеленый)+</Russian>
|
||||
<German>BTR-40 DSHKM (Grün)+</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN++">
|
||||
<English>BTR-40 DSHKM (Green)++</English>
|
||||
<Russian>BTR-40 DSHKM (Зеленый)++</Russian>
|
||||
<German>BTR-40 DSHKM (Grün)++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN+++">
|
||||
<English>BTR-40 DSHKM (Green)+++</English>
|
||||
<Russian>BTR-40 DSHKM (Зеленый)+++</Russian>
|
||||
<German>BTR-40 DSHKM (Grün)+++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN++++">
|
||||
<English>BTR-40 DSHKM (Green)++++</English>
|
||||
<Russian>BTR-40 DSHKM (Зеленый)++++</Russian>
|
||||
<German>BTR-40 DSHKM (Grün)++++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD">
|
||||
<English>BTR-40 DSHKM (Woodland)</English>
|
||||
<Russian>BTR-40 DSHKM (Лесной камуфляж)</Russian>
|
||||
<German>BTR-40 DSHKM (Waldtarn)</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD+">
|
||||
<English>BTR-40 DSHKM (Woodland)+</English>
|
||||
<Russian>BTR-40 DSHKM (Лесной камуфляж)+</Russian>
|
||||
<German>BTR-40 DSHKM (Waldtarn)+</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD++">
|
||||
<English>BTR-40 DSHKM (Woodland)++</English>
|
||||
<Russian>BTR-40 DSHKM (Лесной камуфляж)++</Russian>
|
||||
<German>BTR-40 DSHKM (Waldtarn)++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD+++">
|
||||
<English>BTR-40 DSHKM (Woodland)+++</English>
|
||||
<Russian>BTR-40 DSHKM (Лесной камуфляж)+++</Russian>
|
||||
<German>BTR-40 DSHKM (Waldtarn)+++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD++++">
|
||||
<English>BTR-40 DSHKM (Woodland)++++</English>
|
||||
<Russian>BTR-40 DSHKM (Лесной камуфляж)++++</Russian>
|
||||
<German>BTR-40 DSHKM (Waldtarn)++++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_GREEN">
|
||||
<English>BTR-40 (Green)</English>
|
||||
<Russian>BTR-40 (Зеленый)</Russian>
|
||||
<German>BTR-40 (Grün)</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_GREEN+">
|
||||
<English>BTR-40 (Green)+</English>
|
||||
<Russian>BTR-40 (Зеленый)+</Russian>
|
||||
<German>BTR-40 (Grün)+</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_GREEN++">
|
||||
<English>BTR-40 (Green)++</English>
|
||||
<Russian>BTR-40 (Зеленый)++</Russian>
|
||||
<German>BTR-40 (Grün)++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_GREEN+++">
|
||||
<English>BTR-40 (Green)+++</English>
|
||||
<Russian>BTR-40 (Зеленый)+++</Russian>
|
||||
<German>BTR-40 (Grün)+++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_GREEN++++">
|
||||
<English>BTR-40 (Green)++++</English>
|
||||
<Russian>BTR-40 (Зеленый)++++</Russian>
|
||||
<German>BTR-40 (Grün)++++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_WOOD">
|
||||
<English>BTR-40 (Woodland)</English>
|
||||
<Russian>BTR-40 (Лесной камуфляж)</Russian>
|
||||
<German>BTR-40 (Waldtarn)</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_WOOD+">
|
||||
<English>BTR-40 (Woodland)+</English>
|
||||
<Russian>BTR-40 (Лесной камуфляж)+</Russian>
|
||||
<German>BTR-40 (Waldtarn)+</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_WOOD++">
|
||||
<English>BTR-40 (Woodland)++</English>
|
||||
<Russian>BTR-40 (Лесной камуфляж)++</Russian>
|
||||
<German>BTR-40 (Waldtarn)++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_WOOD+++">
|
||||
<English>BTR-40 (Woodland)+++</English>
|
||||
<Russian>BTR-40 (Лесной камуфляж)+++</Russian>
|
||||
<German>BTR-40 (Waldtarn)+++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR40_WOOD++++">
|
||||
<English>BTR-40 (Woodland)++++</English>
|
||||
<Russian>BTR-40 (Лесной камуфляж)++++</Russian>
|
||||
<German>BTR-40 (Waldtarn)++++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_BTR60_WOOD">
|
||||
<English>BTR-60 (Woodland)</English>
|
||||
<Russian>BTR-60 (Лесной камуфляж)</Russian>
|
||||
|
||||
Reference in New Issue
Block a user