Add upgradable BTR-40 and BRDM-2

This commit is contained in:
AirwavesMan
2020-08-15 18:04:17 +02:00
parent 4634434e2c
commit f17bae4022
4 changed files with 655 additions and 33 deletions

View File

@@ -402,21 +402,13 @@ class ArmoredSUV_PMC_DZE2: ArmoredSUV_PMC_DZE1
{
armor = 0.5;
};
class HitFuel
class HitFuel: HitFuel
{
armor = 0.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
class HitEngine: HitEngine
{
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
@@ -525,21 +517,13 @@ class ArmoredSUV_PKT_DZE2: ArmoredSUV_PKT_DZE1
{
armor = 0.5;
};
class HitFuel
class HitFuel: HitFuel
{
armor = 0.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
class HitEngine: HitEngine
{
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{

View File

@@ -6,7 +6,7 @@ class BRDM2_HQ_TK_GUE_EP1: BRDM2_HQ_Base {
class BRDM2_HQ_TK_GUE_EP1_DZ: BRDM2_HQ_TK_GUE_EP1 {
scope = 2;
displayname = $STR_VEH_NAME_BRDM2_HQ;
displayname = "$STR_VEH_NAME_BRDM2_HQ";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -50,15 +50,64 @@ class BRDM2_HQ_TK_GUE_EP1_DZE: BRDM2_HQ_TK_GUE_EP1_DZ {
class MainTurret: MainTurret {
magazines[] = {};
};
};
};
class Upgrades
{
ItemORP[] = {"BRDM2_HQ_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BRDM2_HQ_TK_GUE_EP1_DZE1: BRDM2_HQ_TK_GUE_EP1_DZE
{
displayName = "$STR_VEH_NAME_BRDM2_HQ+";
original = "BRDM2_HQ_TK_GUE_EP1_DZE";
maxSpeed = 115; //base 100
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"BRDM2_HQ_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BRDM2_HQ_TK_GUE_EP1_DZE2: BRDM2_HQ_TK_GUE_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_HQ++";
armor = 170; // base 120
damageResistance = 0.02409; // base
class Upgrades
{
ItemLRK[] = {"BRDM2_HQ_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BRDM2_HQ_TK_GUE_EP1_DZE3: BRDM2_HQ_TK_GUE_EP1_DZE2
{
displayName = "$STR_VEH_NAME_BRDM2_HQ+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"BRDM2_HQ_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BRDM2_HQ_TK_GUE_EP1_DZE4: BRDM2_HQ_TK_GUE_EP1_DZE3
{
displayName = "$STR_VEH_NAME_BRDM2_HQ++++";
fuelCapacity = 180; // base 100
};
class BRDM2_TK_EP1: BRDM2_Base {
class Turrets; // External class reference
class MainTurret; // External class reference
class MainTurret; // External class reference
};
class BRDM2_TK_EP1_DZ: BRDM2_TK_EP1 {
displayname = $STR_VEH_NAME_BRDM2_TK;
displayname = "$STR_VEH_NAME_BRDM2_TK";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -106,30 +155,176 @@ class BRDM2_TK_EP1_DZE: BRDM2_TK_EP1_DZ {
class MainTurret: MainTurret {
magazines[] = {};
};
};
};
class Upgrades
{
ItemORP[] = {"BRDM2_TK_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BRDM2_TK_EP1_DZE1: BRDM2_TK_EP1_DZE
{
displayName = "$STR_VEH_NAME_BRDM2_TK+";
original = "BRDM2_TK_EP1_DZE";
maxSpeed = 115; //base 100
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"BRDM2_TK_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BRDM2_TK_EP1_DZE2: BRDM2_TK_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_TK++";
armor = 170; // base 120
damageResistance = 0.02409; // base
class Upgrades
{
ItemLRK[] = {"BRDM2_TK_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BRDM2_TK_EP1_DZE3: BRDM2_TK_EP1_DZE2
{
displayName = "$STR_VEH_NAME_BRDM2_TK+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"BRDM2_TK_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BRDM2_TK_EP1_DZE4: BRDM2_TK_EP1_DZE3
{
displayName = "$STR_VEH_NAME_BRDM2_TK++++";
fuelCapacity = 180; // base 100
};
class BRDM2_TK_GUE_EP1_DZ: BRDM2_TK_EP1_DZ {
displayname = $STR_VEH_NAME_BRDM2_GUE;
displayname = "$STR_VEH_NAME_BRDM2_GUE";
hiddenSelectionsTextures[] = {"\ca\wheeled\data\BDRM2_KHK_01_CO.paa"};
hiddenSelections[] = {"Camo1"};
};
class BRDM2_TK_GUE_EP1_DZE: BRDM2_TK_EP1_DZE {
displayname = $STR_VEH_NAME_BRDM2_GUE;
displayname = "$STR_VEH_NAME_BRDM2_GUE";
hiddenSelectionsTextures[] = {"\ca\wheeled\data\BDRM2_KHK_01_CO.paa"};
hiddenSelections[] = {"Camo1"};
class Upgrades
{
ItemORP[] = {"BRDM2_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BRDM2_TK_GUE_EP1_DZE1: BRDM2_TK_GUE_EP1_DZE
{
displayName = "$STR_VEH_NAME_BRDM2_GUE+";
original = "BRDM2_TK_GUE_EP1_DZE";
maxSpeed = 115; //base 100
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"BRDM2_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BRDM2_TK_GUE_EP1_DZE2: BRDM2_TK_GUE_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_GUE++";
armor = 170; // base 120
damageResistance = 0.02409; // base
class Upgrades
{
ItemLRK[] = {"BRDM2_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BRDM2_TK_GUE_EP1_DZE3: BRDM2_TK_GUE_EP1_DZE2
{
displayName = "$STR_VEH_NAME_BRDM2_GUE+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"BRDM2_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BRDM2_TK_GUE_EP1_DZE4: BRDM2_TK_GUE_EP1_DZE3
{
displayName = "$STR_VEH_NAME_BRDM2_GUE++++";
fuelCapacity = 180; // base 100
};
class BRDM2_Desert_ACR_DZ: BRDM2_TK_EP1_DZ {
displayname = $STR_VEH_NAME_BRDM2_DES;
displayname = "$STR_VEH_NAME_BRDM2_DES";
hiddenSelections[] = {"camo1","camo2"};
hiddenSelectionsTextures[] = {"\CA\Wheeled_ACR\Data\BDRM2_01_ACR_DES_CO.paa","\CA\Wheeled_ACR\Data\BDRM2_02_ACR_DES_CO.paa"};
};
class BRDM2_Desert_ACR_DZE: BRDM2_TK_EP1_DZE {
displayname = $STR_VEH_NAME_BRDM2_DES;
displayname = "$STR_VEH_NAME_BRDM2_DES";
hiddenSelections[] = {"camo1","camo2"};
hiddenSelectionsTextures[] = {"\CA\Wheeled_ACR\Data\BDRM2_01_ACR_DES_CO.paa","\CA\Wheeled_ACR\Data\BDRM2_02_ACR_DES_CO.paa"};
class Upgrades
{
ItemORP[] = {"BRDM2_Desert_ACR_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BRDM2_Desert_ACR_DZE1: BRDM2_Desert_ACR_DZE
{
displayName = "$STR_VEH_NAME_BRDM2_DES+";
original = "BRDM2_Desert_ACR_DZE";
maxSpeed = 115; //base 100
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"BRDM2_Desert_ACR_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BRDM2_Desert_ACR_DZE2: BRDM2_Desert_ACR_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_DES++";
armor = 170; // base 120
damageResistance = 0.02409; // base
class Upgrades
{
ItemLRK[] = {"BRDM2_Desert_ACR_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BRDM2_Desert_ACR_DZE3: BRDM2_Desert_ACR_DZE2
{
displayName = "$STR_VEH_NAME_BRDM2_DES+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"BRDM2_Desert_ACR_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BRDM2_Desert_ACR_DZE4: BRDM2_Desert_ACR_DZE3
{
displayName = "$STR_VEH_NAME_BRDM2_DES++++";
fuelCapacity = 180; // base 100
};

View File

@@ -2,13 +2,20 @@ class BTR40_MG_base_EP1;
class BTR40_MG_TK_GUE_EP1_DZ : BTR40_MG_base_EP1 {
scope = 2;
vehicleClass = "DayZ Epoch Vehicles";
displayname = $STR_VEH_NAME_BTR40_DSHKM_GREEN;
displayname = "$STR_VEH_NAME_BTR40_DSHKM_GREEN";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets;
class MainTurret;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
hiddenSelectionsTextures[] = {"ca\wheeled_e\btr40\data\btr40ext_co.paa"};
supplyRadius = 1.3;
};
@@ -21,11 +28,85 @@ class BTR40_MG_TK_GUE_EP1_DZE : BTR40_MG_TK_GUE_EP1_DZ {
magazines[] = {};
};
};
class Upgrades
{
ItemORP[] = {"BTR40_MG_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BTR40_MG_TK_GUE_EP1_DZE1: BTR40_MG_TK_GUE_EP1_DZE
{
displayName = "$STR_VEH_NAME_BTR40_DSHKM_GREEN+";
original = "BTR40_MG_TK_GUE_EP1_DZE";
maxSpeed = 110; //base 90
terrainCoef = 1.5; //base 2.5
class Upgrades
{
ItemAVE[] = {"BTR40_MG_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",4},{"ItemScrews",4}}};
};
};
class BTR40_MG_TK_GUE_EP1_DZE2: BTR40_MG_TK_GUE_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BTR40_DSHKM_GREEN++";
armor = 65; // base 40
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.7;
};
class HitLBWheel: HitLBWheel
{
armor = 0.7;
};
class HitRFWheel: HitRFWheel
{
armor = 0.7;
};
class HitRBWheel: HitRBWheel
{
armor = 0.7;
};
class HitFuel: HitFuel
{
armor = 1.5;
};
class HitEngine: HitEngine
{
armor = 2.5;
};
};
class Upgrades
{
ItemLRK[] = {"BTR40_MG_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",6},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",1}}};
};
};
class BTR40_MG_TK_GUE_EP1_DZE3: BTR40_MG_TK_GUE_EP1_DZE2
{
displayName = "$STR_VEH_NAME_BTR40_DSHKM_GREEN+++";
transportMaxWeapons = 20;
transportMaxMagazines = 100;
transportmaxbackpacks = 10;
class Upgrades
{
ItemTNK[] = {"BTR40_MG_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",1},{"ItemFuelBarrel",1}}};
};
};
class BTR40_MG_TK_GUE_EP1_DZE4: BTR40_MG_TK_GUE_EP1_DZE3
{
displayName = "$STR_VEH_NAME_BTR40_DSHKM_GREEN++++";
fuelCapacity = 180; // base 100
};
class BTR40_MG_TK_INS_EP1_DZ : BTR40_MG_TK_GUE_EP1_DZ {
scope = 2;
displayname = $STR_VEH_NAME_BTR40_DSHKM_WOOD;
displayname = "$STR_VEH_NAME_BTR40_DSHKM_WOOD";
hiddenSelectionsTextures[] = {"ca\wheeled_e\btr40\data\btr40extcamo_co.paa"};
};
@@ -37,24 +118,254 @@ class BTR40_MG_TK_INS_EP1_DZE : BTR40_MG_TK_INS_EP1_DZ {
magazines[] = {};
};
};
class Upgrades
{
ItemORP[] = {"BTR40_MG_TK_INS_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BTR40_MG_TK_INS_EP1_DZE1: BTR40_MG_TK_INS_EP1_DZE
{
displayName = "$STR_VEH_NAME_BTR40_DSHKM_WOOD+";
original = "BTR40_MG_TK_INS_EP1_DZE";
maxSpeed = 110; //base 90
terrainCoef = 1.5; //base 2.5
class Upgrades
{
ItemAVE[] = {"BTR40_MG_TK_INS_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",4},{"ItemScrews",4}}};
};
};
class BTR40_MG_TK_INS_EP1_DZE2: BTR40_MG_TK_INS_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BTR40_DSHKM_WOOD++";
armor = 65; // base 40
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.7;
};
class HitLBWheel: HitLBWheel
{
armor = 0.7;
};
class HitRFWheel: HitRFWheel
{
armor = 0.7;
};
class HitRBWheel: HitRBWheel
{
armor = 0.7;
};
class HitFuel: HitFuel
{
armor = 1.5;
};
class HitEngine: HitEngine
{
armor = 2.5;
};
};
class Upgrades
{
ItemLRK[] = {"BTR40_MG_TK_INS_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",6},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",1}}};
};
};
class BTR40_MG_TK_INS_EP1_DZE3: BTR40_MG_TK_INS_EP1_DZE2
{
displayName = "$STR_VEH_NAME_BTR40_DSHKM_WOOD+++";
transportMaxWeapons = 20;
transportMaxMagazines = 100;
transportmaxbackpacks = 10;
class Upgrades
{
ItemTNK[] = {"BTR40_MG_TK_INS_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",1},{"ItemFuelBarrel",1}}};
};
};
class BTR40_MG_TK_INS_EP1_DZE4: BTR40_MG_TK_INS_EP1_DZE3
{
displayName = "$STR_VEH_NAME_BTR40_DSHKM_WOOD++++";
fuelCapacity = 180; // base 100
};
class BTR40_base_EP1;
class BTR40_TK_GUE_EP1_DZE: BTR40_base_EP1
{
scope = 2;
vehicleClass = "DayZ Epoch Vehicles";
displayname = $STR_VEH_NAME_BTR40_GREEN;
displayname = "$STR_VEH_NAME_BTR40_GREEN";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
hiddenSelectionsTextures[] = {"ca\wheeled_e\btr40\data\btr40ext_co.paa"};
supplyRadius = 1.3;
class Upgrades
{
ItemORP[] = {"BTR40_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BTR40_TK_GUE_EP1_DZE1: BTR40_TK_GUE_EP1_DZE
{
displayName = "$STR_VEH_NAME_BTR40_GREEN+";
original = "BTR40_TK_GUE_EP1_DZE";
maxSpeed = 110; //base 90
terrainCoef = 1.5; //base 2.5
class Upgrades
{
ItemAVE[] = {"BTR40_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",4},{"ItemScrews",4}}};
};
};
class BTR40_TK_GUE_EP1_DZE2: BTR40_TK_GUE_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BTR40_GREEN++";
armor = 65; // base 40
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.7;
};
class HitLBWheel: HitLBWheel
{
armor = 0.7;
};
class HitRFWheel: HitRFWheel
{
armor = 0.7;
};
class HitRBWheel: HitRBWheel
{
armor = 0.7;
};
class HitFuel: HitFuel
{
armor = 1.5;
};
class HitEngine: HitEngine
{
armor = 2.5;
};
};
class Upgrades
{
ItemLRK[] = {"BTR40_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",6},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",1}}};
};
};
class BTR40_TK_GUE_EP1_DZE3: BTR40_TK_GUE_EP1_DZE2
{
displayName = "$STR_VEH_NAME_BTR40_GREEN+++";
transportMaxWeapons = 20;
transportMaxMagazines = 100;
transportmaxbackpacks = 10;
class Upgrades
{
ItemTNK[] = {"BTR40_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",1},{"ItemFuelBarrel",1}}};
};
};
class BTR40_TK_GUE_EP1_DZE4: BTR40_TK_GUE_EP1_DZE3
{
displayName = "$STR_VEH_NAME_BTR40_GREEN++++";
fuelCapacity = 180; // base 100
};
class BTR40_TK_INS_EP1_DZE: BTR40_TK_GUE_EP1_DZE
{
displayname = $STR_VEH_NAME_BTR40_WOOD;
displayname = "$STR_VEH_NAME_BTR40_WOOD";
hiddenSelectionsTextures[] = {"ca\wheeled_e\btr40\data\btr40extcamo_co.paa"};
class Upgrades
{
ItemORP[] = {"BTR40_TK_INS_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BTR40_TK_INS_EP1_DZE1: BTR40_TK_INS_EP1_DZE
{
displayName = "$STR_VEH_NAME_BTR40_WOOD+";
original = "BTR40_TK_INS_EP1_DZE";
maxSpeed = 110; //base 90
terrainCoef = 1.5; //base 2.5
class Upgrades
{
ItemAVE[] = {"BTR40_TK_INS_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",4},{"ItemScrews",4}}};
};
};
class BTR40_TK_INS_EP1_DZE2: BTR40_TK_INS_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BTR40_WOOD++";
armor = 65; // base 40
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.7;
};
class HitLBWheel: HitLBWheel
{
armor = 0.7;
};
class HitRFWheel: HitRFWheel
{
armor = 0.7;
};
class HitRBWheel: HitRBWheel
{
armor = 0.7;
};
class HitFuel: HitFuel
{
armor = 1.5;
};
class HitEngine: HitEngine
{
armor = 2.5;
};
};
class Upgrades
{
ItemLRK[] = {"BTR40_TK_INS_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",6},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",1}}};
};
};
class BTR40_TK_INS_EP1_DZE3: BTR40_TK_INS_EP1_DZE2
{
displayName = "$STR_VEH_NAME_BTR40_WOOD+++";
transportMaxWeapons = 20;
transportMaxMagazines = 100;
transportmaxbackpacks = 10;
class Upgrades
{
ItemTNK[] = {"BTR40_TK_INS_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",1},{"ItemFuelBarrel",1}}};
};
};
class BTR40_TK_INS_EP1_DZE4: BTR40_TK_INS_EP1_DZE3
{
displayName = "$STR_VEH_NAME_BTR40_WOOD++++";
fuelCapacity = 180; // base 100
};

View File

@@ -8715,16 +8715,68 @@
<Key ID="STR_VEH_NAME_BRDM2_HQ">
<English>BRDM-2 HQ</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ+">
<English>BRDM-2 HQ+</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ++">
<English>BRDM-2 HQ++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ+++">
<English>BRDM-2 HQ+++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ++++">
<English>BRDM-2 HQ++++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_TK">
<English>BRDM-2 TK</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_TK+">
<English>BRDM-2 TK+</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_TK++">
<English>BRDM-2 TK++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_TK+++">
<English>BRDM-2 TK+++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_TK++++">
<English>BRDM-2 TK++++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_GUE">
<English>BRDM-2 GUE</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_GUE+">
<English>BRDM-2 GUE+</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_GUE++">
<English>BRDM-2 GUE++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_GUE+++">
<English>BRDM-2 GUE+++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_GUE++++">
<English>BRDM-2 GUE++++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_DES">
<English>BRDM-2 Desert Camo</English>
<German>BRDM-2 Wüstentarn</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_DES+">
<English>BRDM-2 Desert Camo+</English>
<German>BRDM-2 Wüstentarn+</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_DES++">
<English>BRDM-2 Desert Camo++</English>
<German>BRDM-2 Wüstentarn++</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_DES+++">
<English>BRDM-2 Desert Camo+++</English>
<German>BRDM-2 Wüstentarn+++</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_DES++++">
<English>BRDM-2 Desert Camo++++</English>
<German>BRDM-2 Wüstentarn++++</German>
</Key>
<Key ID="STR_VEH_NAME_M113_AMBULANCE_UN">
<English>M113 UN Ambulance</English>
<Russian>M113 UN Скорая</Russian>
@@ -9810,21 +9862,101 @@
<Russian>BTR-40 DSHKM (Зеленый)</Russian>
<German>BTR-40 DSHKM (Grün)</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN+">
<English>BTR-40 DSHKM (Green)+</English>
<Russian>BTR-40 DSHKM (Зеленый)+</Russian>
<German>BTR-40 DSHKM (Grün)+</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN++">
<English>BTR-40 DSHKM (Green)++</English>
<Russian>BTR-40 DSHKM (Зеленый)++</Russian>
<German>BTR-40 DSHKM (Grün)++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN+++">
<English>BTR-40 DSHKM (Green)+++</English>
<Russian>BTR-40 DSHKM (Зеленый)+++</Russian>
<German>BTR-40 DSHKM (Grün)+++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_GREEN++++">
<English>BTR-40 DSHKM (Green)++++</English>
<Russian>BTR-40 DSHKM (Зеленый)++++</Russian>
<German>BTR-40 DSHKM (Grün)++++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD">
<English>BTR-40 DSHKM (Woodland)</English>
<Russian>BTR-40 DSHKM (Лесной камуфляж)</Russian>
<German>BTR-40 DSHKM (Waldtarn)</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD+">
<English>BTR-40 DSHKM (Woodland)+</English>
<Russian>BTR-40 DSHKM (Лесной камуфляж)+</Russian>
<German>BTR-40 DSHKM (Waldtarn)+</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD++">
<English>BTR-40 DSHKM (Woodland)++</English>
<Russian>BTR-40 DSHKM (Лесной камуфляж)++</Russian>
<German>BTR-40 DSHKM (Waldtarn)++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD+++">
<English>BTR-40 DSHKM (Woodland)+++</English>
<Russian>BTR-40 DSHKM (Лесной камуфляж)+++</Russian>
<German>BTR-40 DSHKM (Waldtarn)+++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_DSHKM_WOOD++++">
<English>BTR-40 DSHKM (Woodland)++++</English>
<Russian>BTR-40 DSHKM (Лесной камуфляж)++++</Russian>
<German>BTR-40 DSHKM (Waldtarn)++++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_GREEN">
<English>BTR-40 (Green)</English>
<Russian>BTR-40 (Зеленый)</Russian>
<German>BTR-40 (Grün)</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_GREEN+">
<English>BTR-40 (Green)+</English>
<Russian>BTR-40 (Зеленый)+</Russian>
<German>BTR-40 (Grün)+</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_GREEN++">
<English>BTR-40 (Green)++</English>
<Russian>BTR-40 (Зеленый)++</Russian>
<German>BTR-40 (Grün)++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_GREEN+++">
<English>BTR-40 (Green)+++</English>
<Russian>BTR-40 (Зеленый)+++</Russian>
<German>BTR-40 (Grün)+++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_GREEN++++">
<English>BTR-40 (Green)++++</English>
<Russian>BTR-40 (Зеленый)++++</Russian>
<German>BTR-40 (Grün)++++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_WOOD">
<English>BTR-40 (Woodland)</English>
<Russian>BTR-40 (Лесной камуфляж)</Russian>
<German>BTR-40 (Waldtarn)</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_WOOD+">
<English>BTR-40 (Woodland)+</English>
<Russian>BTR-40 (Лесной камуфляж)+</Russian>
<German>BTR-40 (Waldtarn)+</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_WOOD++">
<English>BTR-40 (Woodland)++</English>
<Russian>BTR-40 (Лесной камуфляж)++</Russian>
<German>BTR-40 (Waldtarn)++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_WOOD+++">
<English>BTR-40 (Woodland)+++</English>
<Russian>BTR-40 (Лесной камуфляж)+++</Russian>
<German>BTR-40 (Waldtarn)+++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR40_WOOD++++">
<English>BTR-40 (Woodland)++++</English>
<Russian>BTR-40 (Лесной камуфляж)++++</Russian>
<German>BTR-40 (Waldtarn)++++</German>
</Key>
<Key ID="STR_VEH_NAME_BTR60_WOOD">
<English>BTR-60 (Woodland)</English>
<Russian>BTR-60 (Лесной камуфляж)</Russian>