mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Update MG pick-ups
This commit is contained in:
@@ -5,7 +5,7 @@ class Offroad_DSHKM_Gue_DZ: Offroad_DSHKM_Gue {
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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displayName = $STR_VEH_NAME_PICKUP_DSHKM;
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displayName = "$STR_VEH_NAME_PICKUP_DSHKM";
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vehicleClass = "DayZ Epoch Vehicles";
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class Turrets;
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class MainTurret;
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@@ -34,96 +34,81 @@ class Offroad_DSHKM_Gue_DZE: Offroad_DSHKM_Gue_DZ
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};
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class Upgrades {
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ItemORP[] = {"Offroad_DSHKM_Gue_DZE1",{},{{"ItemORP",1},{ "PartEngine",2}}};
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ItemORP[] = {"Offroad_DSHKM_Gue_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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// Performance 1
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class Offroad_DSHKM_Gue_DZE1: Offroad_DSHKM_Gue_DZE
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{
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displayName = "$STR_VEH_NAME_PICKUP_DSHKM+";
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original = "Offroad_DSHKM_Gue_DZE";
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maxspeed = 170; // Offroad_DSHKM_base 150 | car 100
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class Upgrades {
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ItemAVE[] = {"Offroad_DSHKM_Gue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",2},{"ItemTent",1}}};
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ItemAVE[] = {"Offroad_DSHKM_Gue_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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// Armmor 2
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class Offroad_DSHKM_Gue_DZE2: Offroad_DSHKM_Gue_DZE1
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{
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displayName = "$STR_VEH_NAME_PICKUP_DSHKM++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints
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{
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class HitLFWheel: HitLFWheel
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{
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel
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{
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel
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{
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel
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{
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel
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{
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine
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{
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class HitEngine: HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1
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{
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armor = 0.1;
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2
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{
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armor = 0.1;
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3
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{
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armor = 0.1;
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4
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{
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armor = 0.1;
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"Offroad_DSHKM_Gue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
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ItemLRK[] = {"Offroad_DSHKM_Gue_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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// Cargo 3
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class Offroad_DSHKM_Gue_DZE3: Offroad_DSHKM_Gue_DZE2
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{
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displayName = "$STR_VEH_NAME_PICKUP_DSHKM+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"Offroad_DSHKM_Gue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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ItemTNK[] = {"Offroad_DSHKM_Gue_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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// Fuel 4
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class Offroad_DSHKM_Gue_DZE4: Offroad_DSHKM_Gue_DZE3
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{
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displayName = "$STR_VEH_NAME_PICKUP_DSHKM++++";
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fuelCapacity = 210; // car 100
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};
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@@ -1,41 +1,7 @@
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class Pickup_PK_GUE;
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class Pickup_PK_GUE_DZ: Pickup_PK_GUE {
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scope = 2;
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displayName = $STR_VEH_NAME_PICKUP_GUE_PKT;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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terrainCoef = 2.5;
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class Turrets; // External class reference
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class MainTurret; // External class reference
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supplyRadius = 1.3;
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};
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class Pickup_PK_TK_GUE_EP1;
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class Pickup_PK_TK_GUE_EP1_DZ: Pickup_PK_TK_GUE_EP1 {
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scope = 2;
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displayName = $STR_VEH_NAME_PICKUP_TK_PKT;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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terrainCoef = 2.5;
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class Turrets; // External class reference
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class MainTurret; // External class reference
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supplyRadius = 1.3;
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};
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class Pickup_PK_INS;
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class Pickup_PK_INS_DZ: Pickup_PK_INS {
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scope = 2;
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displayName = $STR_VEH_NAME_PICKUP_INS_PKT;
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displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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@@ -50,7 +16,6 @@ class Pickup_PK_INS_DZ: Pickup_PK_INS {
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supplyRadius = 1.3;
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};
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// Ammo Less
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class Pickup_PK_GUE_DZE: Pickup_PK_GUE_DZ {
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class Turrets: Turrets {
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class MainTurret : MainTurret {
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@@ -70,9 +35,97 @@ class Pickup_PK_GUE_DZE: Pickup_PK_GUE_DZ {
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class HitGlass4; // External class reference
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class Upgrades {
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ItemORP[] = {"Pickup_PK_GUE_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"Pickup_PK_GUE_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class Pickup_PK_GUE_DZE1: Pickup_PK_GUE_DZE {
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displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT+";
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original = "Pickup_PK_GUE_DZE";
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 1.8;
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class Upgrades {
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ItemAVE[] = {"Pickup_PK_GUE_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class Pickup_PK_GUE_DZE2: Pickup_PK_GUE_DZE1 {
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displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"Pickup_PK_GUE_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class Pickup_PK_GUE_DZE3: Pickup_PK_GUE_DZE2 {
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displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"Pickup_PK_GUE_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class Pickup_PK_GUE_DZE4: Pickup_PK_GUE_DZE3 {
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displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT++++";
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fuelCapacity = 210; // car 100
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};
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class Pickup_PK_TK_GUE_EP1;
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class Pickup_PK_TK_GUE_EP1_DZ: Pickup_PK_TK_GUE_EP1 {
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scope = 2;
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displayName = "$STR_VEH_NAME_PICKUP_TK_PKT";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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terrainCoef = 2.5;
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class Turrets; // External class reference
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class MainTurret; // External class reference
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supplyRadius = 1.3;
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};
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class Pickup_PK_TK_GUE_EP1_DZE: Pickup_PK_TK_GUE_EP1_DZ {
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class Turrets: Turrets {
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class MainTurret : MainTurret {
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@@ -92,9 +145,97 @@ class Pickup_PK_TK_GUE_EP1_DZE: Pickup_PK_TK_GUE_EP1_DZ {
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class HitGlass4; // External class reference
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class Upgrades {
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ItemORP[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class Pickup_PK_TK_GUE_EP1_DZE1: Pickup_PK_TK_GUE_EP1_DZE {
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displayName = "$STR_VEH_NAME_PICKUP_TK_PKT+";
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original = "Pickup_PK_TK_GUE_EP1_DZE";
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 1.8;
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class Upgrades {
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ItemAVE[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class Pickup_PK_TK_GUE_EP1_DZE2: Pickup_PK_TK_GUE_EP1_DZE1 {
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displayName = "$STR_VEH_NAME_PICKUP_TK_PKT++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class Pickup_PK_TK_GUE_EP1_DZE3: Pickup_PK_TK_GUE_EP1_DZE2 {
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displayName = "$STR_VEH_NAME_PICKUP_TK_PKT+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class Pickup_PK_TK_GUE_EP1_DZE4: Pickup_PK_TK_GUE_EP1_DZE3 {
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displayName = "$STR_VEH_NAME_PICKUP_TK_PKT++++";
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fuelCapacity = 210; // car 100
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};
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class Pickup_PK_INS;
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class Pickup_PK_INS_DZ: Pickup_PK_INS {
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scope = 2;
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displayName = "$STR_VEH_NAME_PICKUP_INS_PKT";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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terrainCoef = 2.5;
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class Turrets; // External class reference
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class MainTurret; // External class reference
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supplyRadius = 1.3;
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};
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class Pickup_PK_INS_DZE: Pickup_PK_INS_DZ {
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class Turrets: Turrets {
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class MainTurret : MainTurret {
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@@ -114,137 +255,23 @@ class Pickup_PK_INS_DZE: Pickup_PK_INS_DZ {
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class HitGlass4; // External class reference
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class Upgrades {
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ItemORP[] = {"Pickup_PK_INS_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"Pickup_PK_INS_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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// Performance 1
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class Pickup_PK_GUE_DZE1: Pickup_PK_GUE_DZE {
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original = "Pickup_PK_GUE_DZE";
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 1.8;
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class Upgrades {
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ItemAVE[] = {"Pickup_PK_GUE_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class Pickup_PK_TK_GUE_EP1_DZE1: Pickup_PK_TK_GUE_EP1_DZE {
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original = "Pickup_PK_TK_GUE_EP1_DZE";
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 1.8;
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class Upgrades {
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ItemAVE[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class Pickup_PK_INS_DZE1: Pickup_PK_INS_DZE {
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displayName = "$STR_VEH_NAME_PICKUP_INS_PKT+";
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original = "Pickup_PK_INS_DZE";
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 1.8;
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class Upgrades {
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ItemAVE[] = {"Pickup_PK_INS_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemAVE[] = {"Pickup_PK_INS_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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// Armor 2
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class Pickup_PK_GUE_DZE2: Pickup_PK_GUE_DZE1 {
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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||||
};
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class HitLBWheel: HitLBWheel {
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||||
armor = 0.3;
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||||
};
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class HitRFWheel: HitRFWheel {
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||||
armor = 0.3;
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||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"Pickup_PK_GUE_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
class Pickup_PK_TK_GUE_EP1_DZE2: Pickup_PK_TK_GUE_EP1_DZE1 {
|
||||
armor = 55; // car 20
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
class Pickup_PK_INS_DZE2: Pickup_PK_INS_DZE1 {
|
||||
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT++";
|
||||
armor = 55; // car 20
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
@@ -260,75 +287,43 @@ class Pickup_PK_INS_DZE2: Pickup_PK_INS_DZE1 {
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
class HitFuel: HitFuel {
|
||||
armor = 0.5;
|
||||
};
|
||||
class HitEngine {
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
armor = 0.3;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"Pickup_PK_INS_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||
ItemLRK[] = {"Pickup_PK_INS_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Cargo 3
|
||||
class Pickup_PK_GUE_DZE3: Pickup_PK_GUE_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"Pickup_PK_GUE_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
class Pickup_PK_TK_GUE_EP1_DZE3: Pickup_PK_TK_GUE_EP1_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
class Pickup_PK_INS_DZE3: Pickup_PK_INS_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"Pickup_PK_INS_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
ItemTNK[] = {"Pickup_PK_INS_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Fuel 4
|
||||
class Pickup_PK_GUE_DZE4: Pickup_PK_GUE_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
class Pickup_PK_TK_GUE_EP1_DZE4: Pickup_PK_TK_GUE_EP1_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
class Pickup_PK_INS_DZE4: Pickup_PK_INS_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
|
||||
@@ -9956,15 +9956,63 @@
|
||||
<Key ID="STR_VEH_NAME_PICKUP_DSHKM">
|
||||
<English>Pick-up (DSHKM)</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_DSHKM+">
|
||||
<English>Pick-up (DSHKM)+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_DSHKM++">
|
||||
<English>Pick-up (DSHKM)++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_DSHKM+++">
|
||||
<English>Pick-up (DSHKM)+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_DSHKM++++">
|
||||
<English>Pick-up (DSHKM)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT">
|
||||
<English>Pick-up GUE (PKT)</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT+">
|
||||
<English>Pick-up GUE (PKT)+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT++">
|
||||
<English>Pick-up GUE (PKT)++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT+++">
|
||||
<English>Pick-up GUE (PKT)+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT++++">
|
||||
<English>Pick-up GUE (PKT)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT">
|
||||
<English>Pick-up INS (PKT)</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT+">
|
||||
<English>Pick-up INS (PKT)+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT++">
|
||||
<English>Pick-up INS (PKT)++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT+++">
|
||||
<English>Pick-up INS (PKT)+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT++++">
|
||||
<English>Pick-up INS (PKT)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT">
|
||||
<English>Pick-up TK (PKT)</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT+">
|
||||
<English>Pick-up TK (PKT)+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT++">
|
||||
<English>Pick-up TK (PKT)++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT+++">
|
||||
<English>Pick-up TK (PKT)+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT++++">
|
||||
<English>Pick-up TK (PKT)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_SKODA_BUS">
|
||||
<English>Skoda Van (blue)</English>
|
||||
<Russian>Шкода фургон (синий)</Russian>
|
||||
|
||||
Reference in New Issue
Block a user