Add some rusty vehicle versions

Thx to Tecumseh for the idea.

Big thanks to Marseille77 for creating those rusty textures.
This commit is contained in:
AirwavesMan
2020-08-20 19:20:02 +02:00
parent b956905ddd
commit 7695964869
10 changed files with 527 additions and 2 deletions

View File

@@ -57,7 +57,7 @@ Included Custom Addons
* German Civil Pack by Marseille77 - http://www.armaholic.com/page.php?id=9793
* Sahrani Rearmed: Sahrani Civilians by Marseille77 - http://www.armaholic.com/page.php?id=24325
* Modern Irish Defence Forces - Steyr Aug A3 Pack by SyNcRoNiCzZ - http://www.armaholic.com/page.php?id=9505
* Standard Vehicles Pack by Marseille77 - https://www.armaholic.com/page.php?id=10730
--------------------------
Included Custom Islands
--------------------------

View File

@@ -366,4 +366,10 @@ class BMP2_Ambul_CDF_DZE4: BMP2_Ambul_CDF_DZE3 {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++++";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++++";
fuelCapacity = 1200; // base 700
};
class BMP2_INS;
class BMP2_RUST: BMP2_INS {
displayName = "$STR_VEH_NAME_BMP2_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\bmp\bmp2_01_wrecked_co.paa","\dayz_epoch_c\skins\bmp\bmp2_02_wrecked_co.paa"};
};

View File

@@ -102,10 +102,73 @@ class BRDM2_HQ_TK_GUE_EP1_DZE4: BRDM2_HQ_TK_GUE_EP1_DZE3
fuelCapacity = 180; // base 100
};
class BRDM2_HQ_RUST_DZ: BRDM2_HQ_TK_GUE_EP1_DZ {
displayname = "$STR_VEH_NAME_BRDM2_HQ_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\brdm\brdm2_01_wrecked_co.paa","\dayz_epoch_c\skins\brdm\brdm2_02_wrecked_co.paa"};
};
class BRDM2_HQ_RUST_DZE: BRDM2_HQ_RUST_DZ {
class Turrets: Turrets {
class MainTurret: MainTurret {
magazines[] = {};
};
};
class Upgrades
{
ItemORP[] = {"BRDM2_HQ_RUST_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BRDM2_HQ_RUST_DZE1: BRDM2_HQ_RUST_DZE
{
displayName = "$STR_VEH_NAME_BRDM2_HQ_RUST+";
original = "BRDM2_HQ_RUST_DZE";
maxSpeed = 115; //base 100
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"BRDM2_HQ_RUST_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BRDM2_HQ_RUST_DZE2: BRDM2_HQ_RUST_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_HQ_RUST++";
armor = 170; // base 120
damageResistance = 0.048; // base 0.02409
class Upgrades
{
ItemLRK[] = {"BRDM2_HQ_RUST_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BRDM2_HQ_RUST_DZE3: BRDM2_HQ_RUST_DZE2
{
displayName = "$STR_VEH_NAME_BRDM2_HQ_RUST+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"BRDM2_HQ_RUST_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BRDM2_HQ_RUST_DZE4: BRDM2_HQ_RUST_DZE3
{
displayName = "$STR_VEH_NAME_BRDM2_HQ_RUST++++";
fuelCapacity = 180; // base 100
};
class BRDM2_TK_EP1: BRDM2_Base {
class Turrets; // External class reference
class MainTurret; // External class reference
};
class BRDM2_TK_EP1_DZ: BRDM2_TK_EP1 {
displayname = "$STR_VEH_NAME_BRDM2_TK";
vehicleClass = "DayZ Epoch Vehicles";
@@ -327,4 +390,66 @@ class BRDM2_Desert_ACR_DZE4: BRDM2_Desert_ACR_DZE3
{
displayName = "$STR_VEH_NAME_BRDM2_DES++++";
fuelCapacity = 180; // base 100
};
class BRDM2_RUST_DZ: BRDM2_TK_EP1_DZ {
displayname = "$STR_VEH_NAME_BRDM2_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\brdm\brdm2_01_wrecked_co.paa","\dayz_epoch_c\skins\brdm\brdm2_02_wrecked_co.paa"};
};
class BRDM2_RUST_DZE: BRDM2_RUST_DZ {
class Turrets: Turrets {
class MainTurret: MainTurret {
magazines[] = {};
};
};
class Upgrades
{
ItemORP[] = {"BRDM2_RUST_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BRDM2_RUST_DZE1: BRDM2_RUST_DZE
{
displayName = "$STR_VEH_NAME_BRDM2_RUST+";
original = "BRDM2_RUST_DZE";
maxSpeed = 115; //base 100
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"BRDM2_RUST_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BRDM2_RUST_DZE2: BRDM2_RUST_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_RUST++";
armor = 170; // base 120
damageResistance = 0.048; // base 0.02409
class Upgrades
{
ItemLRK[] = {"BRDM2_RUST_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BRDM2_RUST_DZE3: BRDM2_RUST_DZE2
{
displayName = "$STR_VEH_NAME_BRDM2_RUST+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"BRDM2_RUST_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BRDM2_RUST_DZE4: BRDM2_RUST_DZE3
{
displayName = "$STR_VEH_NAME_BRDM2_RUST++++";
fuelCapacity = 180; // base 100
};

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@@ -0,0 +1,5 @@
class T72_INS;
class T72_RUST: T72_INS {
displayName = "$STR_VEH_NAME_T72_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\t72\T72_1_wrecked_co.paa","\dayz_epoch_c\skins\t72\T72_2_wrecked_co.paa","\dayz_epoch_c\skins\t72\T72_3_wrecked_co.paa"};
};

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@@ -572,4 +572,100 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 {
class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_CIVIL++++";
fuelCapacity = 210; // car 100
};
class UAZ_Rust_DZE: UAZ_Unarmed_TK_CIV_EP1 {
scope = 2;
displayName = "$STR_VEH_NAME_UAZ_RUSTY";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
supplyRadius = 1.3;
class Upgrades {
ItemORP[] = {"UAZ_Rust_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_Rust_DZE1: UAZ_Rust_DZE {
displayName = "$STR_VEH_NAME_UAZ_RUSTY+";
original = "UAZ_Rust_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_Rust_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_Rust_DZE2: UAZ_Rust_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_RUSTY++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_Rust_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_Rust_DZE3: UAZ_Rust_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_RUSTY+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_Rust_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_Rust_DZE4: UAZ_Rust_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_RUSTY++++";
fuelCapacity = 210; // car 100
};

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@@ -106,4 +106,114 @@ class UAZ_MG_TK_EP1_DZE3: UAZ_MG_TK_EP1_DZE2 {
class UAZ_MG_TK_EP1_DZE4: UAZ_MG_TK_EP1_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_DSHKM++++";
fuelCapacity = 210; // car 100
};
class UAZ_MG_RUST_EP1_DZ: UAZ_MG_TK_EP1
{
scope = 2;
displayName = "$STR_VEH_NAME_UAZ_DSHKM_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets;
class MainTurret;
supplyRadius = 1.3;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class UAZ_MG_RUST_EP1_DZE: UAZ_MG_RUST_EP1_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades {
ItemORP[] = {"UAZ_MG_RUST_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_MG_RUST_EP1_DZE1: UAZ_MG_RUST_EP1_DZE {
displayName = "$STR_VEH_NAME_UAZ_DSHKM_RUST+";
original = "UAZ_MG_RUST_EP1_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_MG_RUST_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_MG_RUST_EP1_DZE2: UAZ_MG_RUST_EP1_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_DSHKM_RUST++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_MG_RUST_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_MG_RUST_EP1_DZE3: UAZ_MG_RUST_EP1_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_DSHKM_RUST+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_MG_RUST_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_MG_RUST_EP1_DZE4: UAZ_MG_RUST_EP1_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_DSHKM_RUST++++";
fuelCapacity = 210; // car 100
};

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@@ -52,6 +52,60 @@ class Ural_INS_DZE4: Ural_INS_DZE3 {
fuelCapacity = 615;
};
class Ural_RUST_DZE: Ural_INS {
scope = 2;
crew = "";
displayName = "$STR_VEH_NAME_URAL_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\ural\ural_kabina_wrecked_co.paa","dayz_epoch_c\skins\ural\ural_plachta_wrecked_co.paa"};
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
vehicleClass = "DayZ Epoch Vehicles";
supplyRadius = 2.6;
class Upgrades {
ItemTruckORP[] = {"Ural_RUST_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckORP",1},{"PartEngine",2},{"PartWheel",6},{"ItemScrews",2}}};
};
};
class Ural_RUST_DZE1: Ural_RUST_DZE {
displayName = "$STR_VEH_NAME_URAL_RUST+";
original = "Ural_RUST_DZE";
maxspeed = 100; //base 80
terrainCoef = 1.8; // base 2.0
turnCoef = 2.0; // base 3.7
class Upgrades {
ItemTruckAVE[] = {"Ural_RUST_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckAVE",1},{"PartGeneric",2},{"equip_metal_sheet",5},{"ItemScrews",4}}};
};
};
class Ural_RUST_DZE2: Ural_RUST_DZE1 {
displayName = "$STR_VEH_NAME_URAL_RUST++";
armor = 70; //base 32
damageResistance = 0.0255; // base 0.00243
class Upgrades {
ItemTruckLRK[] = {"Ural_RUST_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class Ural_RUST_DZE3: Ural_RUST_DZE2 {
displayName = "$STR_VEH_NAME_URAL_RUST+++";
transportMaxWeapons = 100;
transportMaxMagazines = 400;
transportmaxbackpacks = 16;
class Upgrades {
ItemTruckTNK[] = {"Ural_RUST_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckTNK",1},{"PartGeneric",4},{"PartFueltank",3},{"ItemFuelBarrel",2}}};
};
};
class Ural_RUST_DZE4: Ural_RUST_DZE3 {
displayName = "$STR_VEH_NAME_URAL_RUST++++";
fuelCapacity = 615;
};
class Ural_CDF;
class Ural_CDF_DZE: Ural_CDF {
scope = 2;

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@@ -387,6 +387,7 @@ class CfgVehicles
#include "Car\Octavia.hpp"
#include "Car\Tatra_T810.hpp"
#include "Car\BMP2.hpp"
#include "Car\T72.hpp"
//Helicopters
#include "Helicopter\MI17.hpp"
#include "Helicopter\UH1H.hpp"

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@@ -428,6 +428,22 @@ class Mi17_BLACK_DZE: Mi17_DZE {
hiddenSelectionsTextures[] = {"dayz_epoch_c\skins\mi17\mi17_body4_co.paa","dayz_epoch_c\skins\mi17\mi17_det_co.paa"};
};
class Mi17_RUST_DZ: Mi17_CDF_DZ {
displayname = "$STR_VEH_NAME_MI17_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\mi17\mi8_body_crash_co.paa","ca\air\data\mi8_det_g_co.paa","ca\air\data\clear_empty.paa","ca\air\data\mi8_decals_ca.paa"};
};
class Mi17_RUST_DZE: Mi17_RUST_DZ {
class Turrets : Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
class BackTurret : BackTurret {
magazines[] = {};
};
};
};
//Unarmed
class Mi17_Civilian;
class Mi17_Civilian_DZ: Mi17_Civilian {

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@@ -9337,6 +9337,26 @@
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ++++">
<English>BRDM-2 HQ++++</English>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ_RUST">
<English>BRDM-2 HQ (rusty)</English>
<German>BRDM-2 HQ (rostig)</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ_RUST+">
<English>BRDM-2 HQ (rusty)+</English>
<German>BRDM-2 HQ (rostig)+</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ_RUST++">
<English>BRDM-2 HQ (rusty)++</English>
<German>BRDM-2 HQ (rostig)++</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ_RUST+++">
<English>BRDM-2 HQ (rusty)+++</English>
<German>BRDM-2 HQ (rostig)+++</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_HQ_RUST++++">
<English>BRDM-2 HQ (rusty)++++</English>
<German>BRDM-2 HQ (rostig)++++</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_TK">
<English>BRDM-2 TK</English>
@@ -9387,7 +9407,27 @@
<Key ID="STR_VEH_NAME_BRDM2_DES++++">
<English>BRDM-2 Desert Camo++++</English>
<German>BRDM-2 Wüstentarn++++</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_RUST">
<English>BRDM-2 rusty</English>
<German>BRDM-2 rostig</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_RUST+">
<English>BRDM-2 rusty+</English>
<German>BRDM-2 rostig+</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_RUST++">
<English>BRDM-2 rusty++</English>
<German>BRDM-2 rostig++</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_RUST+++">
<English>BRDM-2 rusty+++</English>
<German>BRDM-2 rostig+++</German>
</Key>
<Key ID="STR_VEH_NAME_BRDM2_RUST++++">
<English>BRDM-2 rusty++++</English>
<German>BRDM-2 rostig++++</German>
</Key>
<Key ID="STR_VEH_NAME_M113_AMBULANCE_UN">
<English>M113 UN Ambulance</English>
<Russian>M113 UN Скорая</Russian>
@@ -9563,6 +9603,14 @@
<Russian>BMP-2 CDF Скорая++++</Russian>
<German>BMP-2 CDF Sanitätsfzg.++++</German>
</Key>
<Key ID="STR_VEH_NAME_BMP2_RUST">
<English>BMP-2 (rusty)</English>
<German>BMP-2 (rostig)</German>
</Key>
<Key ID="STR_VEH_NAME_T72_RUST">
<English>T-72 (rusty)</English>
<German>T-72 (rostig)</German>
</Key>
<Key ID="STR_VEH_NAME_MTVR_WOODLAND">
<English>MTVR (Woodland)</English>
<Russian>MTVR (Лесной камуфляж)</Russian>
@@ -10597,6 +10645,26 @@
<English>UAZ (Civil)++++</English>
<Russian>UAZ (Гражданский)++++</Russian>
<German>UAZ (Zivil)++++</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_RUSTY">
<English>UAZ (rusty)</English>
<German>UAZ (rostig)</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_RUSTY+">
<English>UAZ (rusty)+</English>
<German>UAZ (rostig)+</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_RUSTY++">
<English>UAZ (rusty)++</English>
<German>UAZ (rostig)++</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_RUSTY+++">
<English>UAZ (rusty)+++</English>
<German>UAZ (rostig)+++</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_RUSTY++++">
<English>UAZ (rusty)++++</English>
<German>UAZ (rostig)++++</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_DSHKM">
<English>UAZ (DSHKM)</English>
@@ -10612,6 +10680,26 @@
</Key>
<Key ID="STR_VEH_NAME_UAZ_DSHKM++++">
<English>UAZ (DSHKM)++++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_DSHKM_RUST">
<English>UAZ rusty (DSHKM)</English>
<German>UAZ rostig (DSHKM)</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_DSHKM_RUST+">
<English>UAZ rusty (DSHKM)+</English>
<German>UAZ rostig (DSHKM)+</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_DSHKM_RUST++">
<English>UAZ rusty (DSHKM)++</English>
<German>UAZ rostig (DSHKM)++</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_DSHKM_RUST+++">
<English>UAZ rusty (DSHKM)+++</English>
<German>UAZ rostig (DSHKM)+++</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_DSHKM_RUST++++">
<English>UAZ rusty (DSHKM)++++</English>
<German>UAZ rostig (DSHKM)++++</German>
</Key>
<Key ID="STR_VEH_NAME_URAL_TK">
<English>Ural (TK)</English>
@@ -10643,6 +10731,26 @@
<Key ID="STR_VEH_NAME_URAL_INS++++">
<English>Ural (INS)++++</English>
</Key>
<Key ID="STR_VEH_NAME_URAL_RUST">
<English>Ural (rusty)</English>
<German>Ural (rostig)</German>
</Key>
<Key ID="STR_VEH_NAME_URAL_RUST+">
<English>Ural (rusty)+</English>
<German>Ural (rostig)+</German>
</Key>
<Key ID="STR_VEH_NAME_URAL_RUST++">
<English>Ural (rusty)++</English>
<German>Ural (rostig)++</German>
</Key>
<Key ID="STR_VEH_NAME_URAL_RUST+++">
<English>Ural (rusty)+++</English>
<German>Ural (rostig)+++</German>
</Key>
<Key ID="STR_VEH_NAME_URAL_RUST++++">
<English>Ural (rusty)++++</English>
<German>Ural (rostig)++++</German>
</Key>
<Key ID="STR_VEH_NAME_URAL_CDF">
<English>Ural (CDF)</English>
</Key>
@@ -11703,7 +11811,7 @@
<Key ID="STR_VEH_NAME_MI17">
<English>Mi-17</English>
<Russian>Ми-17</Russian>
</Key>
</Key>
<Key ID="STR_VEH_NAME_MI17_TK">
<English>Mi-17 (TK)</English>
<Russian>Ми-17 (TK)</Russian>
@@ -11720,6 +11828,10 @@
<English>Mi-17 (UN)</English>
<Russian>Ми-17 (UN)</Russian>
</Key>
<Key ID="STR_VEH_NAME_MI17_RUST">
<English>Mi-17 (rusty)</English>
<German>Mi-17 (rostig)</German>
</Key>
<Key ID="STR_VEH_NAME_MI17_CIVIL">
<English>Mi-17 (Civilian)</English>
<Russian>Ми-17 (Civilian)</Russian>