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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add upgradable jackal
This commit is contained in:
@@ -2,14 +2,14 @@ class BAF_Jackal2_L2A1_D;
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class BAF_Jackal2_L2A1_D_DZ : BAF_Jackal2_L2A1_D
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{
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scope = 2;
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displayname = $STR_VEH_NAME_JACKAL_L2A1_DESERT;
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displayname = "$STR_VEH_NAME_JACKAL_L2A1_DESERT";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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transportMaxMagazines = 100;
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transportMaxWeapons = 10;
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transportMaxWeapons = 15;
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transportmaxbackpacks = 5;
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class Turrets;
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class MainTurret;
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@@ -103,12 +103,62 @@ class BAF_Jackal2_L2A1_D_DZE : BAF_Jackal2_L2A1_D_DZ
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memoryPointsGetInGunnerDir = "pos gunner dir";
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};
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};
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class Upgrades
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{
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ItemORP[] = {"BAF_Jackal2_L2A1_D_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BAF_Jackal2_L2A1_D_DZE1: BAF_Jackal2_L2A1_D_DZE
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{
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displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT+";
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original = "BAF_Jackal2_L2A1_D_DZE";
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maxSpeed = 155; // base 150
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turnCoef = 1; // base 3
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terrainCoef = 1; //base 3
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class Upgrades
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{
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ItemAVE[] = {"BAF_Jackal2_L2A1_D_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class BAF_Jackal2_L2A1_D_DZE2: BAF_Jackal2_L2A1_D_DZE1
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{
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displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT++";
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armor = 60; // base 30
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damageResistance = 0.015; // base 0.00719
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class Upgrades
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{
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ItemLRK[] = {"BAF_Jackal2_L2A1_D_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BAF_Jackal2_L2A1_D_DZE3: BAF_Jackal2_L2A1_D_DZE2
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{
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displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT+++";
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transportMaxWeapons = 30;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 10;
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class Upgrades
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{
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ItemTNK[] = {"BAF_Jackal2_L2A1_D_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class BAF_Jackal2_L2A1_D_DZE4: BAF_Jackal2_L2A1_D_DZE3
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{
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displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT++++";
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fuelCapacity = 180; // base 100
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};
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class BAF_Jackal2_L2A1_W_DZ : BAF_Jackal2_L2A1_D_DZ
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{
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model = "\CorePatch\CorePatch_Vehicles\models\Jackal_L2A1_W_BAF";
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displayname = $STR_VEH_NAME_JACKAL_L2A1_WOODLAND;
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displayname = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND";
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class Turrets;
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class MainTurret;
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class M420_Turret;
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@@ -201,19 +251,69 @@ class BAF_Jackal2_L2A1_W_DZE : BAF_Jackal2_L2A1_W_DZ
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memoryPointsGetInGunnerDir = "pos gunner dir";
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};
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};
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class Upgrades
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{
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ItemORP[] = {"BAF_Jackal2_L2A1_W_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BAF_Jackal2_L2A1_W_DZE1: BAF_Jackal2_L2A1_W_DZE
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{
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displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND+";
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original = "BAF_Jackal2_L2A1_W_DZE";
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maxSpeed = 155; // base 150
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turnCoef = 1; // base 3
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terrainCoef = 1; //base 3
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class Upgrades
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{
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ItemAVE[] = {"BAF_Jackal2_L2A1_W_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class BAF_Jackal2_L2A1_W_DZE2: BAF_Jackal2_L2A1_W_DZE1
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{
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displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND++";
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armor = 60; // base 30
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damageResistance = 0.015; // base 0.00719
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class Upgrades
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{
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ItemLRK[] = {"BAF_Jackal2_L2A1_W_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BAF_Jackal2_L2A1_W_DZE3: BAF_Jackal2_L2A1_W_DZE2
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{
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displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND+++";
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transportMaxWeapons = 30;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 10;
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class Upgrades
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{
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ItemTNK[] = {"BAF_Jackal2_L2A1_W_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class BAF_Jackal2_L2A1_W_DZE4: BAF_Jackal2_L2A1_W_DZE3
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{
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displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND++++";
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fuelCapacity = 180; // base 100
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};
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class BAF_Jackal2_GMG_D;
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class BAF_Jackal2_GMG_D_DZ : BAF_Jackal2_GMG_D
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{
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displayname = $STR_VEH_NAME_JACKAL_MK19_DESERT;
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displayname = "$STR_VEH_NAME_JACKAL_MK19_DESERT";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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transportMaxMagazines = 100;
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transportMaxWeapons = 10;
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transportMaxWeapons = 15;
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transportmaxbackpacks = 5;
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class Turrets;
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class MainTurret;
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@@ -224,7 +324,7 @@ class BAF_Jackal2_GMG_D_DZ : BAF_Jackal2_GMG_D
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class BAF_Jackal2_GMG_D_DZE : BAF_Jackal2_GMG_D_DZ
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{
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displayname = $STR_VEH_NAME_JACKAL_MK19_DESERT;
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displayname = "$STR_VEH_NAME_JACKAL_MK19_DESERT";
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class Turrets: Turrets
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{
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class M420_Turret: M420_Turret{
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@@ -275,12 +375,62 @@ class BAF_Jackal2_GMG_D_DZE : BAF_Jackal2_GMG_D_DZ
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};
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};
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};
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class Upgrades
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{
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ItemORP[] = {"BAF_Jackal2_GMG_D_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BAF_Jackal2_GMG_D_DZE1: BAF_Jackal2_GMG_D_DZE
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{
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displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT+";
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original = "BAF_Jackal2_GMG_D_DZE";
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maxSpeed = 155; // base 150
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turnCoef = 1; // base 3
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terrainCoef = 1; //base 3
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class Upgrades
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{
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ItemAVE[] = {"BAF_Jackal2_GMG_D_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class BAF_Jackal2_GMG_D_DZE2: BAF_Jackal2_GMG_D_DZE1
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{
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displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT++";
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armor = 60; // base 30
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damageResistance = 0.015; // base 0.00719
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class Upgrades
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{
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ItemLRK[] = {"BAF_Jackal2_GMG_D_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BAF_Jackal2_GMG_D_DZE3: BAF_Jackal2_GMG_D_DZE2
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{
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displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT+++";
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transportMaxWeapons = 30;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 10;
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class Upgrades
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{
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ItemTNK[] = {"BAF_Jackal2_GMG_D_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class BAF_Jackal2_GMG_D_DZE4: BAF_Jackal2_GMG_D_DZE3
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{
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displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT++++";
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fuelCapacity = 180; // base 100
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};
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class BAF_Jackal2_GMG_W_DZ : BAF_Jackal2_GMG_D_DZ
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{
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model = "\CorePatch\CorePatch_Vehicles\models\Jackal_GMG_W_BAF";
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displayname = $STR_VEH_NAME_JACKAL_MK19_WOODLAND;
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displayname = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND";
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class Turrets;
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class MainTurret;
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class M420_Turret;
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@@ -339,4 +489,54 @@ class BAF_Jackal2_GMG_W_DZE : BAF_Jackal2_GMG_W_DZ
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};
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};
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};
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class Upgrades
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{
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ItemORP[] = {"BAF_Jackal2_GMG_W_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class BAF_Jackal2_GMG_W_DZE1: BAF_Jackal2_GMG_W_DZE
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{
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displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND+";
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original = "BAF_Jackal2_GMG_W_DZE";
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maxSpeed = 155; // base 150
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turnCoef = 1; // base 3
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terrainCoef = 1; //base 3
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class Upgrades
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{
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ItemAVE[] = {"BAF_Jackal2_GMG_W_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
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};
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};
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class BAF_Jackal2_GMG_W_DZE2: BAF_Jackal2_GMG_W_DZE1
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{
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displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND++";
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armor = 60; // base 30
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damageResistance = 0.015; // base 0.00719
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class Upgrades
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{
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ItemLRK[] = {"BAF_Jackal2_GMG_W_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BAF_Jackal2_GMG_W_DZE3: BAF_Jackal2_GMG_W_DZE2
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{
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displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND+++";
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transportMaxWeapons = 30;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 10;
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class Upgrades
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{
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ItemTNK[] = {"BAF_Jackal2_GMG_W_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
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};
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};
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class BAF_Jackal2_GMG_W_DZE4: BAF_Jackal2_GMG_W_DZE3
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{
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displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND++++";
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fuelCapacity = 180; // base 100
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};
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@@ -10508,21 +10508,101 @@
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<Russian>Jackal L2A1 (Пустынный камуфляж)</Russian>
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<German>Jackal L2A1 (Wüstentarn)</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT+">
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<English>Jackal L2A1 (Desert Camo)+</English>
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<Russian>Jackal L2A1 (Пустынный камуфляж)+</Russian>
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<German>Jackal L2A1 (Wüstentarn)+</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT++">
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<English>Jackal L2A1 (Desert Camo)++</English>
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<Russian>Jackal L2A1 (Пустынный камуфляж)++</Russian>
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<German>Jackal L2A1 (Wüstentarn)++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT+++">
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<English>Jackal L2A1 (Desert Camo)+++</English>
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<Russian>Jackal L2A1 (Пустынный камуфляж)+++</Russian>
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<German>Jackal L2A1 (Wüstentarn)+++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT++++">
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<English>Jackal L2A1 (Desert Camo)++++</English>
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<Russian>Jackal L2A1 (Пустынный камуфляж)++++</Russian>
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<German>Jackal L2A1 (Wüstentarn)++++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND">
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<English>Jackal L2A1 (Wood Camo)</English>
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<Russian>Jackal L2A1 (Лесной камуфляж)</Russian>
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<German>Jackal L2A1 (Waldtarn)</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND+">
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<English>Jackal L2A1 (Wood Camo)+</English>
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<Russian>Jackal L2A1 (Лесной камуфляж)+</Russian>
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<German>Jackal L2A1 (Waldtarn)+</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND++">
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<English>Jackal L2A1 (Wood Camo)++</English>
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<Russian>Jackal L2A1 (Лесной камуфляж)++</Russian>
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<German>Jackal L2A1 (Waldtarn)++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND+++">
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<English>Jackal L2A1 (Wood Camo)+++</English>
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<Russian>Jackal L2A1 (Лесной камуфляж)+++</Russian>
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<German>Jackal L2A1 (Waldtarn)+++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND++++">
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<English>Jackal L2A1 (Wood Camo)++++</English>
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<Russian>Jackal L2A1 (Лесной камуфляж)++++</Russian>
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<German>Jackal L2A1 (Waldtarn)++++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT">
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<English>Jackal MK19 (Desert Camo)</English>
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<Russian>Jackal MK19 (Пустынный камуфляж)</Russian>
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<German>Jackal MK19 (Wüstentarn)</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT+">
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<English>Jackal MK19 (Desert Camo)+</English>
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<Russian>Jackal MK19 (Пустынный камуфляж)+</Russian>
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<German>Jackal MK19 (Wüstentarn)+</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT++">
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<English>Jackal MK19 (Desert Camo)++</English>
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<Russian>Jackal MK19 (Пустынный камуфляж)++</Russian>
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<German>Jackal MK19 (Wüstentarn)++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT+++">
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<English>Jackal MK19 (Desert Camo)+++</English>
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<Russian>Jackal MK19 (Пустынный камуфляж)+++</Russian>
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<German>Jackal MK19 (Wüstentarn)+++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT++++">
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<English>Jackal MK19 (Desert Camo)++++</English>
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<Russian>Jackal MK19 (Пустынный камуфляж)++++</Russian>
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<German>Jackal MK19 (Wüstentarn)++++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND">
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<English>Jackal MK19 (Wood Camo)</English>
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<Russian>Jackal MK19 (Лесной камуфляж)</Russian>
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<German>Jackal MK19 (Waldtarn)</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND+">
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<English>Jackal MK19 (Wood Camo)+</English>
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<Russian>Jackal MK19 (Лесной камуфляж)+</Russian>
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<German>Jackal MK19 (Waldtarn)+</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND++">
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<English>Jackal MK19 (Wood Camo)++</English>
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<Russian>Jackal MK19 (Лесной камуфляж)++</Russian>
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<German>Jackal MK19 (Waldtarn)++</German>
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</Key>
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<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND+++">
|
||||
<English>Jackal MK19 (Wood Camo)+++</English>
|
||||
<Russian>Jackal MK19 (Лесной камуфляж)+++</Russian>
|
||||
<German>Jackal MK19 (Waldtarn)+++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND++++">
|
||||
<English>Jackal MK19 (Wood Camo)++++</English>
|
||||
<Russian>Jackal MK19 (Лесной камуфляж)++++</Russian>
|
||||
<German>Jackal MK19 (Waldtarn)++++</German>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_DINGO_M240_DESERT">
|
||||
<English>Dingo M240 (Desert Camo)</English>
|
||||
<Russian>Dingo M240 (Пустынный камуфляж)</Russian>
|
||||
|
||||
Reference in New Issue
Block a user