Add upgradable jackal

This commit is contained in:
AirwavesMan
2020-08-17 16:09:44 +02:00
parent 88fdc9514c
commit e1c6bd9579
2 changed files with 287 additions and 7 deletions

View File

@@ -2,14 +2,14 @@ class BAF_Jackal2_L2A1_D;
class BAF_Jackal2_L2A1_D_DZ : BAF_Jackal2_L2A1_D
{
scope = 2;
displayname = $STR_VEH_NAME_JACKAL_L2A1_DESERT;
displayname = "$STR_VEH_NAME_JACKAL_L2A1_DESERT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
transportMaxMagazines = 100;
transportMaxWeapons = 10;
transportMaxWeapons = 15;
transportmaxbackpacks = 5;
class Turrets;
class MainTurret;
@@ -103,12 +103,62 @@ class BAF_Jackal2_L2A1_D_DZE : BAF_Jackal2_L2A1_D_DZ
memoryPointsGetInGunnerDir = "pos gunner dir";
};
};
class Upgrades
{
ItemORP[] = {"BAF_Jackal2_L2A1_D_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BAF_Jackal2_L2A1_D_DZE1: BAF_Jackal2_L2A1_D_DZE
{
displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT+";
original = "BAF_Jackal2_L2A1_D_DZE";
maxSpeed = 155; // base 150
turnCoef = 1; // base 3
terrainCoef = 1; //base 3
class Upgrades
{
ItemAVE[] = {"BAF_Jackal2_L2A1_D_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BAF_Jackal2_L2A1_D_DZE2: BAF_Jackal2_L2A1_D_DZE1
{
displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT++";
armor = 60; // base 30
damageResistance = 0.015; // base 0.00719
class Upgrades
{
ItemLRK[] = {"BAF_Jackal2_L2A1_D_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BAF_Jackal2_L2A1_D_DZE3: BAF_Jackal2_L2A1_D_DZE2
{
displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT+++";
transportMaxWeapons = 30;
transportMaxMagazines = 200;
transportmaxbackpacks = 10;
class Upgrades
{
ItemTNK[] = {"BAF_Jackal2_L2A1_D_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BAF_Jackal2_L2A1_D_DZE4: BAF_Jackal2_L2A1_D_DZE3
{
displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT++++";
fuelCapacity = 180; // base 100
};
class BAF_Jackal2_L2A1_W_DZ : BAF_Jackal2_L2A1_D_DZ
{
model = "\CorePatch\CorePatch_Vehicles\models\Jackal_L2A1_W_BAF";
displayname = $STR_VEH_NAME_JACKAL_L2A1_WOODLAND;
displayname = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND";
class Turrets;
class MainTurret;
class M420_Turret;
@@ -201,19 +251,69 @@ class BAF_Jackal2_L2A1_W_DZE : BAF_Jackal2_L2A1_W_DZ
memoryPointsGetInGunnerDir = "pos gunner dir";
};
};
class Upgrades
{
ItemORP[] = {"BAF_Jackal2_L2A1_W_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BAF_Jackal2_L2A1_W_DZE1: BAF_Jackal2_L2A1_W_DZE
{
displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND+";
original = "BAF_Jackal2_L2A1_W_DZE";
maxSpeed = 155; // base 150
turnCoef = 1; // base 3
terrainCoef = 1; //base 3
class Upgrades
{
ItemAVE[] = {"BAF_Jackal2_L2A1_W_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BAF_Jackal2_L2A1_W_DZE2: BAF_Jackal2_L2A1_W_DZE1
{
displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND++";
armor = 60; // base 30
damageResistance = 0.015; // base 0.00719
class Upgrades
{
ItemLRK[] = {"BAF_Jackal2_L2A1_W_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BAF_Jackal2_L2A1_W_DZE3: BAF_Jackal2_L2A1_W_DZE2
{
displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND+++";
transportMaxWeapons = 30;
transportMaxMagazines = 200;
transportmaxbackpacks = 10;
class Upgrades
{
ItemTNK[] = {"BAF_Jackal2_L2A1_W_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BAF_Jackal2_L2A1_W_DZE4: BAF_Jackal2_L2A1_W_DZE3
{
displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND++++";
fuelCapacity = 180; // base 100
};
class BAF_Jackal2_GMG_D;
class BAF_Jackal2_GMG_D_DZ : BAF_Jackal2_GMG_D
{
displayname = $STR_VEH_NAME_JACKAL_MK19_DESERT;
displayname = "$STR_VEH_NAME_JACKAL_MK19_DESERT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
transportMaxMagazines = 100;
transportMaxWeapons = 10;
transportMaxWeapons = 15;
transportmaxbackpacks = 5;
class Turrets;
class MainTurret;
@@ -224,7 +324,7 @@ class BAF_Jackal2_GMG_D_DZ : BAF_Jackal2_GMG_D
class BAF_Jackal2_GMG_D_DZE : BAF_Jackal2_GMG_D_DZ
{
displayname = $STR_VEH_NAME_JACKAL_MK19_DESERT;
displayname = "$STR_VEH_NAME_JACKAL_MK19_DESERT";
class Turrets: Turrets
{
class M420_Turret: M420_Turret{
@@ -275,12 +375,62 @@ class BAF_Jackal2_GMG_D_DZE : BAF_Jackal2_GMG_D_DZ
};
};
};
class Upgrades
{
ItemORP[] = {"BAF_Jackal2_GMG_D_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BAF_Jackal2_GMG_D_DZE1: BAF_Jackal2_GMG_D_DZE
{
displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT+";
original = "BAF_Jackal2_GMG_D_DZE";
maxSpeed = 155; // base 150
turnCoef = 1; // base 3
terrainCoef = 1; //base 3
class Upgrades
{
ItemAVE[] = {"BAF_Jackal2_GMG_D_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BAF_Jackal2_GMG_D_DZE2: BAF_Jackal2_GMG_D_DZE1
{
displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT++";
armor = 60; // base 30
damageResistance = 0.015; // base 0.00719
class Upgrades
{
ItemLRK[] = {"BAF_Jackal2_GMG_D_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BAF_Jackal2_GMG_D_DZE3: BAF_Jackal2_GMG_D_DZE2
{
displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT+++";
transportMaxWeapons = 30;
transportMaxMagazines = 200;
transportmaxbackpacks = 10;
class Upgrades
{
ItemTNK[] = {"BAF_Jackal2_GMG_D_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BAF_Jackal2_GMG_D_DZE4: BAF_Jackal2_GMG_D_DZE3
{
displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT++++";
fuelCapacity = 180; // base 100
};
class BAF_Jackal2_GMG_W_DZ : BAF_Jackal2_GMG_D_DZ
{
model = "\CorePatch\CorePatch_Vehicles\models\Jackal_GMG_W_BAF";
displayname = $STR_VEH_NAME_JACKAL_MK19_WOODLAND;
displayname = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND";
class Turrets;
class MainTurret;
class M420_Turret;
@@ -339,4 +489,54 @@ class BAF_Jackal2_GMG_W_DZE : BAF_Jackal2_GMG_W_DZ
};
};
};
class Upgrades
{
ItemORP[] = {"BAF_Jackal2_GMG_W_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class BAF_Jackal2_GMG_W_DZE1: BAF_Jackal2_GMG_W_DZE
{
displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND+";
original = "BAF_Jackal2_GMG_W_DZE";
maxSpeed = 155; // base 150
turnCoef = 1; // base 3
terrainCoef = 1; //base 3
class Upgrades
{
ItemAVE[] = {"BAF_Jackal2_GMG_W_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class BAF_Jackal2_GMG_W_DZE2: BAF_Jackal2_GMG_W_DZE1
{
displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND++";
armor = 60; // base 30
damageResistance = 0.015; // base 0.00719
class Upgrades
{
ItemLRK[] = {"BAF_Jackal2_GMG_W_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BAF_Jackal2_GMG_W_DZE3: BAF_Jackal2_GMG_W_DZE2
{
displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND+++";
transportMaxWeapons = 30;
transportMaxMagazines = 200;
transportmaxbackpacks = 10;
class Upgrades
{
ItemTNK[] = {"BAF_Jackal2_GMG_W_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class BAF_Jackal2_GMG_W_DZE4: BAF_Jackal2_GMG_W_DZE3
{
displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND++++";
fuelCapacity = 180; // base 100
};

View File

@@ -10508,21 +10508,101 @@
<Russian>Jackal L2A1 (Пустынный камуфляж)</Russian>
<German>Jackal L2A1 (Wüstentarn)</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT+">
<English>Jackal L2A1 (Desert Camo)+</English>
<Russian>Jackal L2A1 (Пустынный камуфляж)+</Russian>
<German>Jackal L2A1 (Wüstentarn)+</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT++">
<English>Jackal L2A1 (Desert Camo)++</English>
<Russian>Jackal L2A1 (Пустынный камуфляж)++</Russian>
<German>Jackal L2A1 (Wüstentarn)++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT+++">
<English>Jackal L2A1 (Desert Camo)+++</English>
<Russian>Jackal L2A1 (Пустынный камуфляж)+++</Russian>
<German>Jackal L2A1 (Wüstentarn)+++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_DESERT++++">
<English>Jackal L2A1 (Desert Camo)++++</English>
<Russian>Jackal L2A1 (Пустынный камуфляж)++++</Russian>
<German>Jackal L2A1 (Wüstentarn)++++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND">
<English>Jackal L2A1 (Wood Camo)</English>
<Russian>Jackal L2A1 (Лесной камуфляж)</Russian>
<German>Jackal L2A1 (Waldtarn)</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND+">
<English>Jackal L2A1 (Wood Camo)+</English>
<Russian>Jackal L2A1 (Лесной камуфляж)+</Russian>
<German>Jackal L2A1 (Waldtarn)+</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND++">
<English>Jackal L2A1 (Wood Camo)++</English>
<Russian>Jackal L2A1 (Лесной камуфляж)++</Russian>
<German>Jackal L2A1 (Waldtarn)++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND+++">
<English>Jackal L2A1 (Wood Camo)+++</English>
<Russian>Jackal L2A1 (Лесной камуфляж)+++</Russian>
<German>Jackal L2A1 (Waldtarn)+++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_L2A1_WOODLAND++++">
<English>Jackal L2A1 (Wood Camo)++++</English>
<Russian>Jackal L2A1 (Лесной камуфляж)++++</Russian>
<German>Jackal L2A1 (Waldtarn)++++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT">
<English>Jackal MK19 (Desert Camo)</English>
<Russian>Jackal MK19 (Пустынный камуфляж)</Russian>
<German>Jackal MK19 (Wüstentarn)</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT+">
<English>Jackal MK19 (Desert Camo)+</English>
<Russian>Jackal MK19 (Пустынный камуфляж)+</Russian>
<German>Jackal MK19 (Wüstentarn)+</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT++">
<English>Jackal MK19 (Desert Camo)++</English>
<Russian>Jackal MK19 (Пустынный камуфляж)++</Russian>
<German>Jackal MK19 (Wüstentarn)++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT+++">
<English>Jackal MK19 (Desert Camo)+++</English>
<Russian>Jackal MK19 (Пустынный камуфляж)+++</Russian>
<German>Jackal MK19 (Wüstentarn)+++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_DESERT++++">
<English>Jackal MK19 (Desert Camo)++++</English>
<Russian>Jackal MK19 (Пустынный камуфляж)++++</Russian>
<German>Jackal MK19 (Wüstentarn)++++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND">
<English>Jackal MK19 (Wood Camo)</English>
<Russian>Jackal MK19 (Лесной камуфляж)</Russian>
<German>Jackal MK19 (Waldtarn)</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND+">
<English>Jackal MK19 (Wood Camo)+</English>
<Russian>Jackal MK19 (Лесной камуфляж)+</Russian>
<German>Jackal MK19 (Waldtarn)+</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND++">
<English>Jackal MK19 (Wood Camo)++</English>
<Russian>Jackal MK19 (Лесной камуфляж)++</Russian>
<German>Jackal MK19 (Waldtarn)++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND+++">
<English>Jackal MK19 (Wood Camo)+++</English>
<Russian>Jackal MK19 (Лесной камуфляж)+++</Russian>
<German>Jackal MK19 (Waldtarn)+++</German>
</Key>
<Key ID="STR_VEH_NAME_JACKAL_MK19_WOODLAND++++">
<English>Jackal MK19 (Wood Camo)++++</English>
<Russian>Jackal MK19 (Лесной камуфляж)++++</Russian>
<German>Jackal MK19 (Waldtarn)++++</German>
</Key>
<Key ID="STR_VEH_NAME_DINGO_M240_DESERT">
<English>Dingo M240 (Desert Camo)</English>
<Russian>Dingo M240 (Пустынный камуфляж)</Russian>