Update Armored SUV

The max armor got lowered while the armor for wheels and fuel increased. 350 armor is just so much. I could empty out more as 4 MK 48 Mod mags and vehicle was still green.

Also added a PKT version of the Armored SUV.
This commit is contained in:
AirwavesMan
2020-08-14 19:18:44 +02:00
parent 84beaf51d9
commit 683f10925f
2 changed files with 186 additions and 12 deletions

View File

@@ -287,7 +287,7 @@ class ArmoredSUV_PMC_DZ: ArmoredSUV_DZE_Base_PMC
scope = 2;
side = 2;
faction = "PMC_BAF";
displayName = $STR_VEH_NAME_SUV_ARMORED;
displayName = "$STR_VEH_NAME_SUV_ARMORED";
crew = "";
armor = 80;
typicalCargo[] = {};
@@ -359,49 +359,52 @@ class ArmoredSUV_PMC_DZE: ArmoredSUV_PMC_DZ
{
magazines[] = {};
};
};
};
class Upgrades
{
ItemORP[] = {"ArmoredSUV_PMC_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"ArmoredSUV_PMC_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",4},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class ArmoredSUV_PMC_DZE1: ArmoredSUV_PMC_DZE
{
displayName = "$STR_VEH_NAME_SUV_ARMORED+";
original = "ArmoredSUV_PMC_DZE";
maxSpeed = 270; //increased speed slightly since original is 230
brakeDistance = 14;
terrainCoef = 1.5;
class Upgrades
{
ItemAVE[] = {"ArmoredSUV_PMC_DZE2",{},{{"ItemAVE",1 },{"PartGeneric",2},{"metal_panel_kit",2},{"ItemTankTrap",2}}};
ItemAVE[] = {"ArmoredSUV_PMC_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",10},{"ItemScrews",1}}};
};
};
class ArmoredSUV_PMC_DZE2: ArmoredSUV_PMC_DZE1
{
armor = 350;
displayName = "$STR_VEH_NAME_SUV_ARMORED++";
armor = 200;
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.3;
armor = 0.5;
};
class HitLBWheel: HitLBWheel
{
armor = 0.3;
armor = 0.5;
};
class HitRFWheel: HitRFWheel
{
armor = 0.3;
armor = 0.5;
};
class HitRBWheel: HitRBWheel
{
armor = 0.3;
armor = 0.5;
};
class HitFuel
{
armor = 0.28;
armor = 0.5;
material = -1;
name = "palivo";
visual = "";
@@ -434,22 +437,148 @@ class ArmoredSUV_PMC_DZE2: ArmoredSUV_PMC_DZE1
};
class Upgrades
{
ItemLRK[] = {"ArmoredSUV_PMC_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
ItemLRK[] = {"ArmoredSUV_PMC_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class ArmoredSUV_PMC_DZE3: ArmoredSUV_PMC_DZE2
{
displayName = "$STR_VEH_NAME_SUV_ARMORED+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 15;
class Upgrades
{
ItemTNK[] = {"ArmoredSUV_PMC_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemTNK[] = {"ArmoredSUV_PMC_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",6},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class ArmoredSUV_PMC_DZE4: ArmoredSUV_PMC_DZE3
{
displayName = "$STR_VEH_NAME_SUV_ARMORED++++";
fuelCapacity = 250;
};
class ArmoredSUV_PKT_DZ: ArmoredSUV_PMC_DZ
{
displayName = "$STR_VEH_NAME_SUV_PKT_ARMORED";
class Turrets: Turrets
{
class MainTurret: MainTurret
{
weapons[] = {"PKTBC"};
magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK"};
};
};
};
class ArmoredSUV_PKT_DZE: ArmoredSUV_PKT_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades
{
ItemORP[] = {"ArmoredSUV_PKT_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",4},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class ArmoredSUV_PKT_DZE1: ArmoredSUV_PKT_DZE
{
displayName = "$STR_VEH_NAME_SUV_PKT_ARMORED+";
original = "ArmoredSUV_PKT_DZE";
maxSpeed = 270; //increased speed slightly since original is 230
brakeDistance = 14;
terrainCoef = 1.5;
class Upgrades
{
ItemAVE[] = {"ArmoredSUV_PKT_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",10},{"ItemScrews",1}}};
};
};
class ArmoredSUV_PKT_DZE2: ArmoredSUV_PKT_DZE1
{
displayName = "$STR_VEH_NAME_SUV_PKT_ARMORED++";
armor = 200;
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
armor = 0.5;
};
class HitLBWheel: HitLBWheel
{
armor = 0.5;
};
class HitRFWheel: HitRFWheel
{
armor = 0.5;
};
class HitRBWheel: HitRBWheel
{
armor = 0.5;
};
class HitFuel
{
armor = 0.5;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
armor = 2;
};
class HitGlass2: HitGlass2
{
armor = 2;
};
class HitGlass3: HitGlass3
{
armor = 2;
};
class HitGlass4: HitGlass4
{
armor = 2;
};
};
class Upgrades
{
ItemLRK[] = {"ArmoredSUV_PKT_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class ArmoredSUV_PKT_DZE3: ArmoredSUV_PKT_DZE2
{
displayName = "$STR_VEH_NAME_SUV_PKT_ARMORED+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 15;
class Upgrades
{
ItemTNK[] = {"ArmoredSUV_PKT_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",6},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class ArmoredSUV_PKT_DZE4: ArmoredSUV_PKT_DZE3
{
displayName = "$STR_VEH_NAME_SUV_PKT_ARMORED++++";
fuelCapacity = 250;
};

View File

@@ -9230,6 +9230,51 @@
<Russian>SUV (Армированный)</Russian>
<German>SUV (Gepanzert)</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_ARMORED+">
<English>SUV (Armored)+</English>
<Russian>SUV (Армированный)+</Russian>
<German>SUV (Gepanzert)+</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_ARMORED++">
<English>SUV (Armored)++</English>
<Russian>SUV (Армированный)++</Russian>
<German>SUV (Gepanzert)++</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_ARMORED+++">
<English>SUV (Armored)+++</English>
<Russian>SUV (Армированный)+++</Russian>
<German>SUV (Gepanzert)+++</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_ARMORED++++">
<English>SUV (Armored)++++</English>
<Russian>SUV (Армированный)++++</Russian>
<German>SUV (Gepanzert)++++</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_PKT_ARMORED">
<English>SUV PKT (Armored)</English>
<Russian>SUV PKT (Армированный)</Russian>
<German>SUV PKT (Gepanzert)</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_PKT_ARMORED+">
<English>SUV PKT (Armored)+</English>
<Russian>SUV PKT (Армированный)+</Russian>
<German>SUV PKT (Gepanzert)+</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_PKT_ARMORED++">
<English>SUV PKT (Armored)++</English>
<Russian>SUV PKT (Армированный)++</Russian>
<German>SUV PKT (Gepanzert)++</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_PKT_ARMORED+++">
<English>SUV PKT (Armored)+++</English>
<Russian>SUV PKT (Армированный)+++</Russian>
<German>SUV PKT (Gepanzert)+++</German>
</Key>
<Key ID="STR_VEH_NAME_SUV_PKT_ARMORED++++">
<English>SUV PKT (Armored)++++</English>
<Russian>SUV PKT (Армированный)++++</Russian>
<German>SUV PKT (Gepanzert)++++</German>
</Key>
<Key ID="STR_VEH_NAME_UAZ_CDF">
<English>UAZ (CDF)</English>
</Key>