Correct damage resistance for upgraded BRDM-2

This commit is contained in:
AirwavesMan
2020-08-17 12:26:17 +02:00
parent cdd3cde6f7
commit 072dbcb05c

View File

@@ -75,7 +75,7 @@ class BRDM2_HQ_TK_GUE_EP1_DZE2: BRDM2_HQ_TK_GUE_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_HQ++";
armor = 170; // base 120
damageResistance = 0.02409; // base
damageResistance = 0.048; // base 0.02409
class Upgrades
{
@@ -180,7 +180,7 @@ class BRDM2_TK_EP1_DZE2: BRDM2_TK_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_TK++";
armor = 170; // base 120
damageResistance = 0.02409; // base
damageResistance = 0.048; // base 0.02409
class Upgrades
{
@@ -241,7 +241,7 @@ class BRDM2_TK_GUE_EP1_DZE2: BRDM2_TK_GUE_EP1_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_GUE++";
armor = 170; // base 120
damageResistance = 0.02409; // base
damageResistance = 0.048; // base 0.02409
class Upgrades
{
@@ -302,7 +302,7 @@ class BRDM2_Desert_ACR_DZE2: BRDM2_Desert_ACR_DZE1
{
displayName = "$STR_VEH_NAME_BRDM2_DES++";
armor = 170; // base 120
damageResistance = 0.02409; // base
damageResistance = 0.048; // base 0.02409
class Upgrades
{